This is a game that we have seen on the shelves for around 5 or so years. DOOM is inspired by the classic (although I shouldn't say that until it is twenty years old) shooter on PC and XBOX.
As far as 'wow' factor, I would say, this game gets five stars. You open it up and you're like, holy hell, this is awesome! Three sets of characters are molded in high-impact plastic. For the more players that you have, the more monsters are on the board.
The tiles are thick and lock together. The one-inch squares are also great terrain for your Pathfinder sci-fi RPG that you're mashing up or your Expedition to the Barrier Peaks. You understand what I am thinking--all the components are great for the game and wouldn't look out of place on the table for your other work you and your friends have in your hobby time.
Rules and gameplay--three stars. I don't mind giving it three stars. The reason why is because people complain around The Game Room of the time requirement to play through a game. It is around 3-5 hours for a full scenario. Advance into a room, get killed. Respawn, monsters move. Wash and rinse a lot. Repeat.
Players have six lives, though on higher settings, the lives are gobbled up like candycorn. Especially with more people.
If you're like us, you mine boardgamegeek.com for rule variants. Aside from the scenarios, you have an expansion available still that allows capture the flag and really I wouldn't play the game without the expansion. There are too many possibilities for players to have fun with the other parts found in the expansion.
For around ninety bucks you have a great weekend of gaming. Or if you just want this box for the basic game, you have something that will be active at your table for around 150 hours.