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Lord Soth

Beckett's page

RPG Superstar 2013 Star Voter. Pathfinder Adventure Path Subscriber. FullStarFullStarFullStar Pathfinder Society GM. 4,823 posts (15,265 including aliases). 37 reviews. 1 list. 1 wishlist. 25 Pathfinder Society characters. 5 aliases.



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Shadow Lodge

The Way of the Kirin MAP

Open for "dotting" only. :P

Shadow Lodge

The Way of the Kirin MAP

Can I get everyone, using the Character they will be playing, to post the following information:

Player Name or Nickname // Character Name // Full PFS Number // Faction // Your Day Job Roll (or I don't have one)

Please also indicate any special notes you might have or want made on a Chronicle Sheet, any Purchases you want to make and have recorded, and things like that. I will ask for this again later, so if you don't know, at the start, that is fine.

I ask for all of this, because I want to have all the info I will need for Reporting and Chronicle Sheets in one, easy to find place. So please post this, and then refrain from posting until everyone (minus Chris maybe) has also posted it here. After that, feel absolutely free to use this as a normal Discussion thread. :)

------------------------------------------------------------------------

Please also indicate if you have any uncommon abilities I might miss. I will look at everyone's character, but I am not too strict on audits. If I have a question, I will ask.

------------------------------------------------------------------------

Finally, I wanted to reiterate some of the things from the other, now closed thread. In mid-April, I will be away for about a month, (and I do not expect to have internet). So, this game does need to be pretty fast paced. When I say that, I do not mean it will be rushed, but that we will need to try to keep it going, and will need everyone's help with that. Please try to post at least daily, (and I understand that weekends/holidays will be slower, and that real life comes first).

Also, please try to post things proactively, rather than reactively. Role-Playing between characters is absolutely encouraged. It will also help a lot, if you use a spell or an uncommon Feat or the like, if you can Link it in your post, (if able), and to post things like the DC.

One of the complaints from a past game was that some felt they couldn't Delay (I the Init order). I honestly do not recall that, (and it may have slipped my mind), but I am going to make an effort to try to correct that. Please point it or something similar out if I miss it.

Shadow Lodge

Ok, here is the new thread for those players I've already spoken to on the matter.

THIS GAME IS NOT OPEN TO ANY NEW PLAYERS.

ALL SEATS ARE ALREADY FILLED.

Shadow Lodge

The Way of the Kirin MAP

The crisp chill of the Arcadian Ocean can be clearly felt as it sweeps across the fetid waters of Riddleport Harbor and onto the city streets, and the briny air inspires recent memories. Only a few days ago, back in Magnimar, Venture-Captain Sheila Heidmarch detailed the covert mission from behind the oaken desk in her office. “Lissala is the Thassilonian goddess of runes, fate, and obedience,” she explained. “Her followers are wicked and secretive, but they can be bought for the right price. The Aspis Consortium offered that price. In exchange for creating a back door into the Hao Jin Tapestry, a museum demiplane that we Pathfinders thought was entirely our own—the Aspis Consortium promised a river of wealth to the secretive cult. The Pathfinder Society ejected the Aspis Consortium from the Hao Jin Tapestry and the Consortium defaulted on its contract with the cult of Lissala. As you might expect from followers of a goddess of duty, the Lissalans are irate at the Aspis Consortium for defaulting. Tensions between the two groups are at their breaking point, and I need you to finish the job. . ."

Vidrin Jenk is a silver agent in the Aspis Consortium, newly arrived in Riddleport and anxious to prove his worth to the organization. The Aspis Consortium recently purchased the Barracuda Cartage company, and Jenk operates out of the offices there. Jenk plans to patch up relations with the cult of Lissala, which is well hidden somewhere in Riddleport. To help him, Jenk requisitioned a group of Aspis Consortium specialists, all bronze agents led by a mysterious troubleshooter named Thestil Shadowtongue.” At this point, Venture-Captain Heidmarch slid several bronze badges across the desk, some flecked with blood. “Those specialists aren’t going to make it to Riddleport. You are. I want you to pretend to be the Aspis Consortium agents Jenk requested. Do as he asks, but only to keep suspicion off of you until you find out where the cult of Lissala is hiding. Once you know that, I need you to do two things. First, sabotage the Lissalan safe house as completely as possible. Second, throw the blame for the sabotage onto the Aspis Consortium."

“How you complete these tasks I leave to your discretion, but I want you to keep murder to a minimum. One of the Lissalan cultists is feeding us information, and I don’t want to risk you killing this valuable source. Furthermore, we want the Lissalans to remain alive so they can turn their full ire against the Aspis Consortium. Once you’ve accomplished these two mission objectives, return here.” Heidmarch smiles broadly. “Welcome to the Aspis Consortium. Any questions before you leave for Riddleport?”

Shadow Lodge

The Way of the Kirin MAP

Discussion Thread is open.

:)

Shadow Lodge

Here is where I want to discuss the next PbP. Sorry, right now, seats are already filled. If you where asked to come here, you are in.

So, we have a few options. I am not really liking Season 6 so far, both for what we have so far, and also just because for out purposes, (time mainly), I just don't think it is going to work. Unfortunately, at least one player is also very limited on what they can still play. So, below, I have included a list of possible games that I'm willing to run.

I'd like for everyone I've talked to about this so far to come in, Introduce themselves a bit, and copy/past the list, removing everything that they can not play.

The next person to post, (please preview your post before submitting, just in case), please take their list, weed out what you can not play, and so on, and we will find something.

Also, I wanted to mention, because I am under a time limit of 1 month, this will be a fast paced game. That does not mean rushed, but it does mean please post at least once or twice a day, and also please be as proactive as you can when posting. (future games will not be so fast, but I want to get one more game in before I'm gone for a month+, and I do intend to do more when I get back).

Also, because I have been asked for a lower level game, I am only including 1st-5th and 3rd - 7th level Scenarios. I do not think I can do a Module in the time frame I have, and my goal is to complete the game, not to have everyone waiting around until I get back.

Season 3
Echoes of the Overwatched
Among the Gods
The Midnight Mauler
Storming the Diamond Gate

Season 4
In Wrath's Shadow <highly suggested for blaster casters>
Severing Ties <Known for having a very lethal encounter>
Way of the Kirin <has a Boon that is expired, was time sensitive>

Season 5
The Wardstone Patrol
Library of the Lion
The Horn of Aroden
The Merchant's Wake
The Paths We Choose <Silver Crusade, plus I suggest everyone al be one of two other Factions>

Season 6
Hall of the Flesh Eaters

Shadow Lodge

I've been, and still am, out in the field for nearly a month, with only my phone's very poor signal internet. Just curious, has there been any word, any updates, anything, really on the Adv. Class Guide?

Shadow Lodge

The Way of the Kirin MAP

You have been stationed at the Grand Lodge in Absalom, awaiting assignment for a mission of utmost importance. Things finally seemed in motion when Venture-Captain Drandle Dreng sent out a summons for available agents. Specialized in the history of Absalom, Dreng is known for putting off-duty agents to work on sundry tasks when he finds them resting within the city’s limits.

Coming to the meeting place, an odd choice of venue, as it is a street corner far from the Grand Lodge, a lone beggar garbed in baggy robes approaches. The only figure visible in the constant drizzle, the beggar sticks out his hands for currency. “Have you any coin to spare, fine folk?”

The question hangs in the air for only a scant moment before the figure pulls back his hood to reveal the wizened face of Venture-Captain Drandle Dreng. He gives a crooked smile, soaked head to toe from his unprotected time in the rain. His clothes smell faintly of cabbage. “Sorry about that,” he says with a wink. “I always like to play a little joke on agents when I stumble across them during my jaunts into town. Now, why did I summon you fine folk here again…?” Dreng shakes his head from side to side, as though trying to knock water out of his ears, despite the constant downpour.

“Ah yes, the Wounded Wisp! I’m undercover now and can’t stray far from the site I’m watching, but I need someone to retrieve a package for me from that fine establishment. It’s among Absalom’s most storied taverns, you see, and one that holds a special place of privilege in the Society’s lore as the place where the organization began. Well, I could drone on and on . . . The bartender is a woman by the name of Heryn Gale, a fine lady who came to own the Wisp after the passing of her father from. . . oh, bah, it’s really getting too cold for me to give a proper history lesson! If you could just go to the Wisp, and tell Heryn you’re there to pick up my parcel, it would be most appreciated. I’ll be around here for several more hours at least.”

Shadow Lodge

The Way of the Kirin MAP

LEB: Nathan Brown (sarpadian) - Leb Unin-133867-3 - Liberty's Edge, Craft Alchemy = 22

MAHD: Letcherman69 - Mahd Gajol - # 158679-1 - Sczarni DJ = ?

MANDOWER: doublegold - Mandower - 135676-6 Scarab Sages, Perform Strings = 22

RAMEN: Ben Jolly - Raman Sanjihartna - 121383-2 - Sovereign Court, Prof (Noble) = 12

RETTY: Brad Morgan - Retty Wiggum - 113140-2 - The Exchange DJ: None Wand of CLW, 2pp

AEILIN: Jimmy Lomax - Aeilín Ardghail - 125008-2 - Freedom's Edge DJ None

THORIL: DM Snider, Thoril The Slayer, 22306-3, Liberty's Edge, DJ: None

Ramen (choice) and Mahd (random) won a Boon.

Shadow Lodge

CURRENTLY CLOSED RECRUITMENT

Ok, So far, I have:

LEB: Nathan Brown (sarpadian)-Leb Unin-133867-3 -Liberty's Edge, Craft Alchemy = 22

MAHD: Letcherman69 - Mahd Gajol - # 158679-1 - Sczarni DJ = ?

MORDACK: doublegold-Mordack Dune-135676 Osirion, Craft Armor = 29

MORS: Ben Jolly - Mors Buolgun - 121383-4 - Silver Crusade DJ: None Raman Sanjihartna ?

RETTY: Brad Morgan - Retty Wiggum - 113140-2 - The Exchange DJ: None Wand of CLW, 2pp

THADDUES: Jimmy Lomax - Thaddeus Silverhorn - 125008-3 - Sovereign Court, Craft Alchemy = 19

THORIL: DM Snider, Thoril The Slayer, 22306-3, Liberty's Edge, DJ: None

Please let me know, as soon as possible:
If you are in?
If you will be playing the same character?
Is the above info correct?

Leb: 1d20 ⇒ 19
Mahd: 1d20 ⇒ 1 <<<---
Mordack: 1d20 ⇒ 14
Mors: 1d20 ⇒ 20 <<<---
Retty: 1d20 ⇒ 16
Thaddeus: 1d20 ⇒ 3
Thoril: 1d20 ⇒ 17
DM: 1d20 ⇒ 18

Also, Mors and Mahd, (even if you swap characters), please send me your Email address as well. IF we are able to finish this, you have won a boon. I'll let you know more if/once we get this going. :)

Shadow Lodge

The Way of the Kirin MAP

The rain lets up for a little, yet its cold sourness remains and the overcast sky shows no effort towards cheering the mood. When Osprey assigned you this venture to Taldor’s wine country, he said the region was pleasant. As usual, his words were misleading. The coast was pleasant, the mires surrounding the Railford Distillery are not.

“This mission is easy,” he said, “All you need to do is travel to Railford, find the son of Iodon Railford and convince him to let the Pathfinders use part of his distillery as a lodge. We have finances, we can protect him, and if nothing else, we can help him honor the work of his father, who afterall, was one of us.”

The path to Railford is hardly an easy one to follow, especially after the spring thaw waters turn the thick clay soil to slough. Only a few crudely scarred trees denote the secluded route as it winds through the syrupy mire of flooded vineyards and vague remnants of rotten trellis with grapevines choked out by prevasive briars and heavy blankets of peat.

Shadow Lodge

The Way of the Kirin MAP

Please, BEFORE ANYTHING ELSE, provide the following info.

1.) Player Name/Nickname
2.) Character Name
3.) PFS ID
4.) Faction
5.) Email Address (in spoilers if needed, this is just for Boons).

So far, I am counting 5 players. Once all 5 have posted this, fell free to post other discussion and out of game stuff here.

Shadow Lodge

Closed Recruitment for an existing group.

Shadow Lodge

The Way of the Kirin MAP

For now, please post with the alias you are going to be playing with, the following info. I will ask again towards the end to reconfirm it, so if there is anything you purchased throughout or any changes you want to make, there will be time. :)

Player Name/Nickname - Character Name - PFS Number - Faction

Day Job Roll <please give me the actual roll, or state none>

Any special notes for the Chronicle Sheet or expensive/major purchases.

Example:

DM Beckett - Salubri - 1,234-5 - Silver Crusade

random roll: 1d20 + 5 ⇒ (11) + 5 = 16

2PP for a wand of CLW, 10PP on _________ Vanity, (*also please note my "special romantic encounter with ________" for flavor, or super-critted the BBEG, or was able to complete a portion of my character's background quest)

now that I have started to clear out some of my other games and am a lot less overwhelmed, I hope to be able to add in little personalizations and cool, little bits and trophies, a lot more. Ask Thoril for an example, (in the Recruitment Thread for now), if anyone is interested.

Shadow Lodge

The Way of the Kirin MAP

Please only "dot" this thread for now, posting as the alias of the character you will play.

Shadow Lodge

Currently, there are no open seats. Please only post if you have been directed to come here.

Shadow Lodge

The Way of the Kirin MAP

Ok, at first, before we use this for anything else, I want to have a location I can use for some basic character sheet info, (for later). Please post using your character alias.

So, please, for now, only post the following info here. Once I have everyone's, and see how many people I have, I'll open this to a normal discussion thread. :)

1.) Player Name/Nickname (for the Chronicle Sheet)
2.) Player Name
3.) PFS and Character Number
4.) Faction

5.) Your Day Job Roll (or state No Day Job)
6.) Anything special you need noted on your chronicle sheet, (purchases, Boon purchases, etc. . . ) I'll ask this again towards the end too, but up front, I just mean if you want to make any purchases before play begins.
7.) Anything else.

Shadow Lodge

The Way of the Kirin MAP

The game will officially begin on Nov 1st. For now, please only "dot" using the avatar you will be playing with.

Shadow Lodge

The Way of the Kirin MAP

Game will officially begin on Nov 01 2014. Please only "dot" for now.

Shadow Lodge

The Way of the Kirin MAP

Ok, before anyone posts anything else, and only once you have gotten your character and avatar mostly picked and set up, please post the following info for me. I like to do it first thing in the Discussion thread so that it is all located in one place, and easy to find near the end. All of this will be used on the Chronicle Sheets, as well as some of it for reporting, (as for Game Days, the DM's do not directly report the game themselves). So, with that in mind, please double check that the info is correct, as after I report it, I myself can not edit it, I need to contact a VC to do it, and it has happened a few times already :P

1.) Player Name (or Nickname)
2.) Character Name
3.) PFS Number and Character ID
4.) Faction
5.) Day Job Roll (or note that you do not have one)

6.) Anything pregame purchases you need recorded
7.) Anything else you might need recorded on a Chronicle.

When we get towards the end, I'll ask again, just to see if there are any changes before reporting.

Once I have everyone's info, then we can use this as a normal Discussion Thread.

I'm going to call it there, so this is the final roster for play.

1.) Letcherman -> Mahd Gajol (Mag 1)
2.) DoubleGold -> Mandower (Brb 1)
3.) CrystalStorm -> Sandra Day (Mnk 1)
4.) Eben -> Mors Buolgun (WrP 1)
5.) Lekku -> Thaddeus (Inq 1)
6.) Sarpadian -> ?? (Alc 2) or (Sor 1)

I am now also opening up the Game Play Thread. For now, please only post in it once, with the character you will be playing, just to "dot". By doing that, you will then be able to see any new updates to any of these threads, an the entire campaign will be listed under your "My Campaigns" tab.

Shadow Lodge

The Way of the Kirin MAP

Please dot only for now.

Shadow Lodge

Open Recruitment thus far. I'm also just now registering the game.

Looking for proactive players that can post around 1+/Day, (understandably less on the weekends and holidays).

Game will be held on the Paizo boards, and I will require a character sheet on this site, with at least the basics, and to look at a full character "sheet" in some fashion.

I'll be utilizing interactive maps through Google Docs, and also issuing a PDF chronicle sheet at the end. Willing to work with players, as well.

Shadow Lodge

Open Recruitment thus far. I'm also just now registering the game.

Looking for proactive players that can post around 1+/Day, (understandably less on the weekends and holidays).

Game will be held on the Paizo boards, and I will require a character sheet on this site, with at least the basics, and to look at a full character "sheet" in some fashion.

I'll be utilizing interactive maps through Google Docs, and also issuing a PDF chronicle sheet at the end. Willing to work with players, as well.

Shadow Lodge

The Way of the Kirin MAP

Ok, at first, before we use this for anything else, I want to have a location I can use for some basic character sheet info, (for later).

So, please, for now, only post the following info here. Once I have everyone's, and see how many people I have, I'll open this to a normal discussion thread. :)

1.) Player Name/Nickname (for the Chronicle Sheet)
2.) Player Name
3.) PFS and Character Number
4.) Faction

5.) Your Day Job Roll (or state No Day Job)
6.) Anything pecial you need noted on your chronicle sheet, (purchases, Boon purchases, etc. . . ) I'll ask this again towards the end too, but up front, I just mean if you want to make any purchases before play begins.
7.) Anything else.

Shadow Lodge

Currently recruitment is closed. Once I see how many I have already in, I'll repost if there are open slots.

Shadow Lodge ***

1 person marked this as a favorite.

So, let me first start by saying this probably isn't going to happen, nor is this any sort of official topic/poll/whatever. It's just an idea I was thinking about, and wanted to present to hear different sides on it.

I was thinking, why not make all 1-5th level (and 1st-7th for some older scenarios) scenarios open for infinite DM credit "replay". The idea is, that the lowest Tier is generally the most commonly run Tier, as more new players join in different groups. I personally don't mind running something I've already gotten credit for, so this is really more of an attempt to garner thoughts, though sometimes it does get annoying trying to remember if I've run something or just prepped it, did I play it and run, which character, etc. . .).

I've also noticed, on my part, that the more I run a scenario, the more he players tend to enjoy it, as I have more experience with things, a little more willing to make on the spot calls, knowing what that might lead to down the road, and for the multi-part scenarios, or those that lead into others, it makes it easier to blend the experience in together.

Another thing is that there are a lot of requested scenarios, and sometimes it's harder to find a DM to run them, especially for a new crowd coming into the scene, (home games or games store). So the idea is that if all of the low tier games allowed the GM to still get credit, while also getting better at running some scenarios and thus making the game that much better for the players, it might help to make more GM's willing to run more games.

Something I have encountered is that when it comes down to a situation where it would really be better to split a table into two groups, but not required, a lot of the time other possible DM's would rather play and get credit rather than DM and not get credit, (both because everyone wants to play, but also because for smaller groups, probably between 8ish to maybe 20ish people), it can start to create a gap where the various player's levels just don't match up, which begins to cause a problem with being actually able to play at a table with other players.

So, a few assumptions about what I mean with "all 1-5th level (and 1st-7th for some older scenarios) scenarios open for infinite DM credit "replay"."

This would only apply to the GM who ran, not be infinite credit for everyone. You can still not apply it to a character that already has either Player or GM Credit for that scenario. Like normal, the DM would get whatever Sub Tier would normally apply, but, in the cases of the 1-7 Tier Scenarios, the infinite credit can only be applied to a Character between 1st and 4-th level. Sort of like the 1st-2nd Tier games, where it's infinitely replayable by 1st level characters, but only once for a 2nd level character, you can only get credit for early levels, as the point to promote more DMs and games of the 1st - 5th ish level play (or 1st - 4th). This would not apply to Specials, Exclusives, Modules, and scenarios that already have their own rules for Replay. And this would not be retroactive, but (hypothetically) start at a specific date and then continue on from there.

Thoughts?

Shadow Lodge ***

The dwarven sky citadel of Janderhoff in eastern Varisia is one of the least visited settlements in the land, at least by non-dwarves. Nevertheless, the Pathfinder Society has been invited to assist in the excavation of a forgotten ruin within the large underground complex. What the fearless adventurers stand to find within could be the greatest discovery of the Age of Lost Omens, something sure to immortalize all involved in the pages of the Pathfinder Chronicles for ever more. But the ruins under Janderhoff aren't the end of the Pathfinders' journey; rather they illuminate a treacherous path ahead, from the familiar land of Varisia into much more dangerous territory.

Part 1 - 4-22: Halls of Dwarven Lore (5th-9th)
Part 2 - 4-24: The Price of Friendship (5th-9th)
Part 3 - 4-25 The Secrets Stones Keep (5th-9th)

My goal is to run all three utilizing the same characters throughout, going from one to the next with little overlap. I use Google Drawings for maps, and will post a link for a PDF of the Chronicle sheets for each player.

To help things move a bit smoother, in combat, I try to post like creatures/enemies under one init order. For a lot of the Knowledge, Perception, and similar checks, both listed in the scenario or ones I make up to add some flavor, I try to post them in a spoiler with the listed Skill and DC, and use the honor system. If I am able, I try also to help personalize the game a bit, tying things in to a listed character background, (maybe making references to past games if you have played with me in the past, or the like). I am also very open to thinking and working outside "the box", so absolutely feel free to ask or try something different.

I also don't mind answering questions, (preferably in the game's discussion thread), about how things worked or why, but usually afterwards so not to spoil the game. I also, sometimes call for random rolls, trying to throw the players off the scent of something a bit later. For example, if I know there is a hidden door in a room or two later, I might call for a d20 roll in advance, and use that later.

Players:
I also utilize certain codes to denote different things. Bold is for in game dialogue, and occasionally special narrations. Italics, is the majority of narration, description, and non-dialogue thoughts. Out-of-Character is either for, well, Out of character stuff, or to add a rules mechanics spin on to the description. As I mentioned before, I try to put certain skills under Spoilers, assuming that if you make a roll and it's above the listed DC, you can read the spoiler. There are a few other things too, but nothing major, and it should be pretty self evident. :P

From the players, I'm really looking/hoping for two things, in hopes of speeding up play. A.) Be proactive, and not reactive. B.) Please post regularly. I'm looking for at least 1/Day, obviously with some lag on weekends and holidays. With that said, I understand real life comes first. If you know in advance, just please let me know and we can plan to have your character act in your absence. As for being proactive, I simple mean try to post in way that show a clear intent, and if you are not sure of something, don't be afraid to post to or more possible actions, based on how that thing you are not clear on may turn out.

For me, I will try to make thing interesting, fill in some of the story, and try my darndest to have everyone have fun. I try to not be a DM that says "No", but rather "yes, but. . .". I'm not perfect, and always trying to improve and find better ways to run, so very open to criticism and suggestions.

Shadow Lodge

The Way of the Kirin MAP

The heavily fortified capital of Nerosyan, seat of Queen Galfrey of Mendev and last defense against the Abyssal hordes of the Worldwound, rises ominously into the grim, overcast sky. Venture-Captain Thurl, a burly, one-eyed dwarf covered nearly head to toe in jagged red tattoos and silver, spiked piercings, quietly leads the way into his dark research library. Strange demonic idols, flesh-bound tomes, and even a taxidermied vrock loom above the long, candlelit table. Thurl motions to the high-backed leather chairs around the table and then silently
passes a scrap of paper.

“A novice doing busywork in one of the archive storerooms in the Grand Lodge came across this two days ago. I’d normally be the first to chastise new recruits for whispering and rumor mongering, but I’m glad the boy had heard of the current situation with the Shadow Lodge. I don’t know exactly what he heard, or how much of it was true, but he had heard enough to make a connection. He showed his instructor, who passed it all the way up to the Ten. They have instructed me to pass it to you, and to give you your next assignment.”

Player Handout #1:

8 Pharast, 4581 ar
Stumbled into the Storasta safe house today, on the run from that angry Kellid shaman. Pretty lousy substitute for a real lodge, but decent enough, I guess. Kept that tribe from gutting me, anyhow. While I was there I had a chance to read a bit of that Prophecy everyone says is so great. No idea why. All gibberish if you ask me. Listen to this bit :

“the Eye opens, drowned land s deserted a chittering host, Sarkoris perverted the gaze to the future shall come to an end the world will know wounds that no magic can mend”

and also:

“the mighty tower that reaches the Sky shall fall to the Shadow and legions will die the Ten, unmasked, will meet their demise and in their place a new Lodge shall arise”

If I didn’t know better I’ d think this “prophecy” below had some thing to do with t he Decemvirate, but who am I to decode these things? Ah well, tomorrow I head south toward Ustalav to see if I can’t find that rusty old mace.

Shadow Lodge

For now, Recruitment is Closed until I see how many players I already have.

Shadow Lodge

The Way of the Kirin MAP

Ok, can I have everyone post the following information. Once everyone has done so, feel free to use this thread as a normal Discussion thread for out of character talk. I'll also then start the game up.

All of this is for the Chronicle Sheet at the end.
1.) Player Name or Nickname
2.) Character name
3.) PFS Number
4.) Old Faction and what new Faction you will be joining, even if it's the same If it applies
5.) a Day Job roll if you have it, or note No Day Job please

6.) Any intended purchases or anything else that needs marked off on a Chronicle Sheet.

Shadow Lodge

The Way of the Kirin MAP

You have been called to the Grand Lodge of Absalom for a briefing. Seated in a small chamber around a darkwood table, various trophies gathered from across the face of Golarion hang from the walls. A monkey-shaped mask with a serpent’s tongue glares out from the center of one wall, a strange halberd with gold rings piercing its thick blade and dragons carved along its haft hangs opposite the monkey mask. You are alone save your fellow Pathfinders, who apparently have been called here for the same purpose.

As you gather, you think to yourselves, "it's a bit uncommon to wait. Something must be up". Around you, other Pathfinder gather, likely on the same mission as yourself.

While we wait, please go ahead and introduce and describe yourselves.

Shadow Lodge

The Way of the Kirin MAP

Please give me your Chronicle Sheet info.

1.) Player Name
2.) Character Name
3.) PFS Number
4.) Faction

5.) Your Day Job roll
6.) anything special you want to buy or want recorded on the Chronicle Sheet.

Once I get that from everyone, feel free to discuss things here.

Shadow Lodge

For now, Recruitment is closed.

1.) Savage
2.) Rhuul
3.) Vrothum
4.) Kryssa
5.) ? Horef
6.) ? Merck

Shadow Lodge

Currently Recruitment is closed. Depending on how many players I already have, that might change.

Shadow Lodge

The Way of the Kirin MAP

A mere three days ago you where back in Absalom, away from this hellhole. Three days ago, you where you where back in the civilized world, making your way to the local tavern you call your second home, looking for good drink, company, a few laughs and stories, and perhaps a little extra warmth to share your bed with. All until an aspiring Pathfinder stopped you, asking you to meat for a mission. You went, but instead of a briefing, a servant imply informed you that you where to travel to the Kortos Mountains, North of Absalom, . . . and deliver a stupid letter. Wait, what?. Deliver a letter. You must be joking, you think, until other Pathfinder join you and receive the same instructions. To one Nashota Bloodhoof, a centaur. You and the others gathered your gear and made your preparations, then set off on the trek to find a small tribe of centaurs. It went uneventfully, using your wits and experience you found the place, the Cangarit Camp, and where allowed entrance once you identified yourselves as Pathfinders. Taken to Nashota, and what seems to be an informal war-council, or perhaps meeting of elders amongst the tribe, you hand over the unopened letter, unsure if you should await a response.

“Three days?” Nashota exclaims, tossing the letter from the Decemvirate to the ground. “That’s quite the sense of humor you Pathfinders have! I tell you I need time to make this land safe for my tribe, and you give me three days? You think by paying off one enemy, you solve all our problems? Look around you,. . . we make camp in unfamiliar lands, our strongest warriors lay dead, our wounded captured by minotaurs, harpies and thieves harry us constantly. But lo! The hounds of Absalom retreat, we are saved!”

This rouses a hearty chorus of laughter among the centaurs, until Nashota raises a hand for silence. “A promise is a promise. I owe you much, and Nashota Bloodhoof pays her debts. Give me a month to train and arm a warband so I can clear out these damned mountains. Then I’ll sail off to fight in your silly little game for human prizes."

. . .

“Or,” the centaur says, smiling, “you could always march up the mountain in my place. You Pathfinders dealt with our enemies to the south—might as well handle the north, east, and west while you’re at it, since we’re such good friends?” Nahsota grins, and gestures up the mountain. “To the north, there’s that freak harpy Jerevyx. She roosts somewhere up by Hollowfrost Pass. Just follow the path up Mount Ganog to find her. In the east, look for Dahruun Firehorn. I hear he and his minotaurs are holed up in the old Northwind Mine. To the west, the thief Urso Landel makes camp somewhere in the forest. I don’t care what you do with him so long as you get back the arms and armor he stole from us. Deal with them in three days,” she snorts derisively, “and I’ll consider your request. Until then, the matter is closed.”

Shadow Lodge

The Way of the Kirin MAP

Ok, can I have everyone post the following information. Once everyone has done so, feel free to use this thread as a normal Discussion thread for out of character talk. I'll also then start the game up.

All of this is for the Chronicle Sheet at the end.
1.) Player Name or Nickname
2.) Character name
3.) PFS Number
4.) Old Faction and what new Faction you will b joining, even if it's the same
5.) a Day Job roll if you have it, or note No Day Job please

6.) Any intended purchases or anything else that needs marked off on a Chronicle Sheet.

Shadow Lodge

I'm looking for 2, (with the possibility of 3-4), more players that would like to join in.

First come, first serve, and I already have some seats reserved, so at this point, I am only looing for a few others.

Something to keep in mind is that this is a 7th - 11th level tier scenario, so 7th level is the minimum.

Also, if you are interested, I utilize Google Drawings for maps, and expect at least 1 or more posts a day, as well as a character and avatar on the Paizo boards where I will be hosting the game. I'm hoping for a quicker PbP game, as PbPs go, but that is also up to the players.

If interested, please post a character.

:)

Shadow Lodge

The Way of the Kirin MAP

You arrive in Diobel via the overland route from Absalom to meet a contact in a pub known as “The Tails”; a dingy, brine-soaked shack covered with swordfish tails located in a rundown section of town called South Reach. There, bitter longshoreman coming off the graveyard shifts pile in and slam rounds of a potent shark-fin liquor, cursing and complaining until they’re drunk enough to be carted home by noon.

The disparaged scene has few prying eyes—the ideal place for Pathfinders to pass along their covert whispers. You enter early in the day, when the small crowd of older men is at its most drunk and rowdy, the revelry within barely contained by the boarded-up windows. You stand out like sore thumbs among the ruddy-faced dockworkers, most of whom have more ginblossoms than teeth. The crowd immediately heckles you for being up-scalers and gold-thumbers, demanding you spend some of your coin to buy the bar a round, but quickly fall silent when moments later, a dark, cloaked figure rises from the back of the bar.

Then, eyes averted, everyone returns to their former conversations. Drawing back his cloak, your contact reveals himself—a man his late forties with obvious Chelaxian features and a faint beard. He introduces himself only as Osprey, then invites you to sit before he finally tells you why the Society dragged you to Diobel: “We’ve word that the accursed Chelaxian pirate Darsielle Du Moire’s has anchored his much sought ship, the Hydra’s Fang, in the harbor. Everyone’s looking for that bastard. He carries with him some ancient tablets of extreme historical value to our organization. Unknown to most, Wittlestone, the small Andoren town Du Moire razed to the ground, was also home to Myraxus Threeshadows, a noted but aging sage and umber mystic supposedly of ancient Azlanti decent. Among Myraxus’s possessions he kept ancient forgeries of several tablets used in ancient rites during Old Azlant’s height. When Darsielle destroyed the village, he slew the wizard and took the tablets, hoping to pawn them to one of his buyers in Diobel."

"The tablets are a priceless archeological treasure, one greatly desired by the Pathfinder Society. In fact, just prior to the Azlanti’s death, we placed several bids to purchase the tablets and so naturally were the first to realize they’d gone missing. You must race to get Du Moire and recover the stolen tablets before his pursuers find him or he flees port."

“If our sources are correct, we’ve learned that he owes a substantial amount of money to one of the Consortium’s more ambitious Enforcers, an importer named Lubor Staizkal. Likely he needs to settle with him at some point. Go to Lubor’s shop on Meldon Lane, near the docks, and see if you can pick up Du Moire’s trail from there, then do whatever you can to get those tablets. May the Gods speed you in this task.”

"Any questions? Half the Inner Sea is hunting Darsielle Du Moire, and the Society needs you to get to him first."

Shadow Lodge

The Way of the Kirin MAP

Can I have everyone post the following info for me? Once all 6 have done this, feel free to use this as a discussion thread, I just want to have it all in one easy to find location.

1.) Player Name or Nickname
2.) Character Name
3.) PFS #
4.) Faction

5.) Give me a Day Job roll if you have one, or say you do not
6.) Any purchases you want to make or anything you need recorded, (I'll ask again at the end for this).

Also, if you have not played this character since the 14th, let me know what Faction you where and will be becoming, (even if it's the same one). I just reported a game yesterday and they hadn't even updated them yet, but as far as I know it needs to be recorded on the Chronicle Sheet. Even if your old Faction didn't change, everyone can, as a 1 time thing switch Factions for free, but it has to be right now before this game officially starts.

Shadow Lodge

After an Andoren village is razed by the Hydra's Fang, a renegade Chelish slaver-ship, outrage threatens the stability of both nations. You and your fellow Pathfinders are sent to capture the Fang before the Inner Sea is pitched into political frenzy.

Shadow Lodge ***

I was just curious. I see some people love the newer style Faction Missions and Secondary Success Conditions and others not so much. Interested in seeing just how many prefer one style over the other, particularly if you have had the opportunity to utilize both.

I’m going to have to separate polls. One designed to ask from the PLAYER’s side of things and the other from the DM’s. Each will have 3 posts. Simply “favorite” the one that applies, both for the DM and the Player question. Please do not favorite more than one answer in either the DM or the Player poll.

First let’s start with FROM THE DM SIDE ONLY.

Shadow Lodge ***

I was just curious. I see some people love the newer style Faction Missions and Secondary Success Conditions and others not so much. Interested in seeing just how many prefer one style over the other, particularly if you have had the opportunity to utilize both.

I’m going to have to separate polls. One designed to ask from the PLAYER’s side of things and the other from the DM’s. Each will have 3 posts. Simply “favorite” the one that applies, both for the DM and the Player question. Please do not favorite more than one answer in either the DM or the Player poll.

First let’s start with FROM THE PLAYERS SIDE ONLY.

Shadow Lodge

The Way of the Kirin MAP

First, we are not allowed to start this until July 4th. I wanted to give a taste and an idea of what's coming, but please do not begin to post any rolls anything like that yet. First, please visit the Discussion thread. Once you have done that portion, feel free to use this to introduce your character and do in character chatting. Once the 4th is here, (and by that I mean midnight of the 3rd), all bets are off and a rock falls and you all die, no sav,. . . uh, I mean, . . . um, game on!

Venture-Captain Jorsal of Lauterbury is stoic yet shows signs of exhaustion as he strides into the room and places a piece of paper on the table. “Pathfinders, some weeks ago we received this letter from an anonymous source, advising us of the discovery of a Sarkorian site in rural Mendev, near the village of Dawnton. We sent three Pathfinders to perform an initial investigation.”

“Word came to us two days ago that the entire team has been arrested for murder and is scheduled to be hanged in seven days’ time. I would appreciate your traveling to Dawnton, investigating the crimes, and finding any evidence necessary to clear their names.”

He pauses for a moment, as if gathering his will or holding back strong emotion. “As much as it grieves me to think this possible, you may find evidence that implicates our comrades. If they are guilty of this crime, let them hang. It’s justice of a sort, and we must all remember that we are guests in Mendev and subject to all its laws. Your predecessors’ reputation has tarnished the Pathfinders’ name in Dawnton, so I recommend you not travel and investigate openly as Pathfinders agents. Be careful,” he recommends, “and remember that three comrades are relying on you.”

Gather Info or Know Local DC 10:
Dawnton is a small village at the crossroads of the local trade highway and the Setian River, a tributary of the Egelsee. It has a small permanent population, but swells to many times its size on festival days and during the harvest.

Gather Info or Know Local DC 15:
As with many small villages in the region, Dawnton has become distrustful of strangers since the fall of Kenabres. This distrust is especially virulent toward Tieflings and others with demonic roots, influence, or appearance.

Gather Info or Know Local DC 20:
Tobias Luin is both the village’s sheriff and mayor. Local opinion holds that he is fair to the point of being soft. It is unusual that he would hold an execution, but local law calls for a vote of the citizenry to decide the fate of those guilty of capital crimes.

Gather Info or Know Local DC 25:
There are rumors of similar brutal crimes in other villages near Dawnton. When a guilty party was found in those cases, execution was always the result.

Shadow Lodge

The Way of the Kirin MAP

Please post the following info (and nothing else yet, please).

1.) Player Name/Nickname
2.) Character Name
3.) PFS #
4.) Give me your Day Job roll (or say you don't have one)

5.) Any purchases you want to make that need recorded
6.) Anything else that might need to go on a Chronicle Sheet.

Once I have all that from each player, (1 Hawk, 2 Saarai, 3 "Jagged", 4 Caith, 5 Mohok, & 6 Gerald), feel free to use this for a normal discussion board. The point is to have a single place I can find all that info near the end for reporting and Chronicle Sheets.

Shadow Lodge

Open Recruitment for a Pathfinder Society Organized Play PbP game. Looking for 4-5 players.

Daily posting (slower on weekends and holidays)
Legal PFS Character and registered PFS number
I'll be using Google Drawings for Maps
Aiming for a fast game
For the most part, it's first come, first serve.

Shadow Lodge

The Way of the Kirin MAP

The hills ringing Almas, capital of Andoran, slope gently toward the harbor cradling the Hornet’s Nest, the red sun rising behind them. This morning the ship’s activity rivals its namesake as Pathfinders and their agents bustle here and there inside the ship’s hastily constructed command post.

After a short wait, Venture-Captain Dennel Hamshanks rolls into the ship’s galley, his face scowling and dark eyes bloodshot. “You lot again? The Decemvirate promised better, but I suppose we have no time to waste. You have likely heard the rumors, which, unfortunately, underestimate our danger. The Society’s lodge in the former Cathedral of Aroden here has thrived of late, they say thanks to Venture-Captain Brackett’s grand parties, which seduce the weak-willed leaders of this so-called ‘democracy’ into permitting the Pathfinder Society unfettered access to the resources in the nation’s interior. Not likely you lot were ever invited, though. Needed to be of the presentable sort, after all."

“Last night, Brackett threw one of his most extravagant fetes yet to celebrate the recent return of a team of Pathfinders up near Falcon’s Hollow on a diplomatic mission to the region’s fey. Fillian over there claims that all the sparkling light made the Cathedral’s windows a stunning sight. Everyone was having a grand time until the trouble started. At the stroke of midnight, a dozen guests drew their swords and methodically massacred the others—poor, drunk fools. A moment later the lights went out. Fillian had been admiring the windows from the dome’s walkway and ran upward, to the belfry. Says he hid there until daylight and then crawled out to my ship here. He heard many others flee underground, followed by screams of agony."

Sitting on a bench on the wall behind you is a boy. He appears exhausted, and even a bit terrified, but as you look at him, he nods back at you, as the VC continues.

“Shortly before dawn, several bands of what looked to be hulking, cloaked hobgoblins left the Cathedral, taking off in different directions into the city. Not only do we need to retake our lodge and rescue any survivors, but whatever those monsters plan to do in Almas, it’s got something to do with the Cathedral. I imagine even you understand how that might look for the Society if something bad were to happen to the city at large, centered on our local headquarters."

“You can probably guess who’s behind this source of endless trouble this past year. We need that Lodge back, and we need Brackett alive. Time is not on our side here, and I fear it may already be too late for whatever those monstrous brutes left the Cathedral to do. According to Fillian’s tale, the best way in is the belfry. So your job is to get in there, kick the Shadow Lodge out, and keep Brackett alive. And put a stop to whatever ongoing plot you manage to uncover. Good luck. You’ll need it.”

Does anyone need to make any last minute purchases or ask any questions.

Shadow Lodge

Looking for a few more players for Pathfinder Society Organized Play, and possibly other games as well a little later down the road.

Shadow Lodge

The Way of the Kirin MAP

I've opened this up, but the first (and only) thing I want people to do for now is to post the following info.

Player name or nickname
Character name
Faction
PFS number

Your Day Job roll, (or say that you do not have one)
Anything you want to buy prior to the scenario

I do this so that once we get close to the end, I can work on Chronicle Sheets and have everything ready for reporting.

Example:
DM Beckett / the Raven Knight / Taldor / 5,274-15 / Heal (Temple): 1d20 + 8 ⇒ (14) + 8 = 22 / use 2 pp on a Wand of CLW.

Once I have everyone post this info, then the Discussion thread will become a normal Discussion thread for the game, and I encourage people to use it. :)

Also, please feel free to ask any questions you might have, make suggestions, or just chat. I try to allow for creative solutions and add a little extra to the games. Once I hear that everyone has all their character's updated and I take a glance through them, I'll open up the Gameplay thread and kick this off.

Shadow Lodge

Closed Recruitment

Just hand out for now, and feel free to chat. I'm going to search for 1-2 more players, and need to read the scenarios.

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