Lord Soth

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RPG Superstar 6 Season Star Voter. Organized Play Member. 4,830 posts (22,360 including aliases). 57 reviews. 1 list. 1 wishlist. 29 Organized Play characters. 7 aliases.


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GM_CariMac wrote:
I didn't mean to cause your character to do something he wouldn't normally do. I don't see any half truths in what was said, and the guards aren't all that interested in sticking their necks out if someone else is interested in dealing with the problem.

No, no, its fine. I just meant along the lines of the "paladin" issue. I didn't want to actively participate in something the character should be against, so instead was lokking for "evil doers" the other direction.

:p

Anyway, not trying to cause an issue, I was just explaining why I was silent.

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Its possible for living creatures to take damage from Positive Energy, so I would say Undead could take damage from Negative Energy.

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I don't think the ability to attack one's self is pertinent here.

In 3.5, I would say most likely, if the ability did straight Negative Energy damage. But Pathfinder changed the assumption/function of Positive and Negative Energy, so I would say no, unless it calls it out as doing so.

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Porridge wrote:

Or perhaps we're just evaluating the Divine Paragon archetype by different standards. You're evaluating it as not a great archetype because for most of your career (given what levels are typically played) you're less powerful than the basic cleric. I'm evaluating according to how well it fits the default conception of a priest who's a personal servant of a particular power, and gets their power from that power in return for working tirelessly to advance their interests.

Maybe this is a matter of taste...

It is largely a matter of tastes, and there is nothing wrong with that. But, I am not really suggesting that I dislike the Archetype because it's "less powerful" than the basic Cleric as much as that I just don't feel it does the "Cleric better than the Cleric". Rather, I think it does one small aspect of the Cleric better than the Cleric, but that's really it.

I dislike the archetype (in a general sense) as it suffers from one of the issues that many archetypes for the class do, but that the class itself does to a degree, in that some deity options, just have better overall options than others.

Sentinel
Iomedae gets: bless weapon 3/day, bull’s strength 2/day, or magic vestment 1/day, all of which <most> Clerics of Iomedae can already cast.
vs
Shelyn gets: animate rope 3/day, cat’s grace 2/day, or haste 1/day, none of which a normal Cleric would have.

Or Exalted

Gorum gets: magic stone 3/day, spiritual weapon 2/day, or deadly juggernaut 1/day, which again is nothing new for a Cleric.
vs
Desna gets: sleep 3/day, silence 2/day, or deep slumber 1/day which adds to new spells that most (any?) Clerics wouldn't normally get.

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As am I. I jad one recently as well, and I am perfectlu fine giving you time. Just let me know whay you need.

-Posted with Wayfinder

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Ill need to wait to get home to really look more in depth, but generally, Id say 35 days, if we do not count the ooc discussion, player application, and setup prior to kick off. My shorter games around 15 days, my longer ones a bit more uncommon, 60 days.

But Ill look more accurately when I can.

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Wasn't Wicca invented in the 1940's or 50's? <as opposed to witch =Satanism>

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Lady Redfield wrote:
I should know, since I've worked on Vampire: The Requiem 2nd (a.k.a. Blood & Smoke), Werewolf, Demon, Mage, and now I'll be on Changeling, as well.

So what can you tell me of my upcoming Jyhad Diary???

Lady Redfield wrote:
It's a good time to be a World of Darkness fan!

It certainly seems that way after the Gen Con recording I just heard.

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Matthew Morris wrote:
Beckett wrote:
Kind of curious why her mentor didnt get a job, too? Obviously he saved like a building+ amount of people working cold, made an honest mistake, and everyones kind of a douche to him. But its cool when Skye does it.

Because.... boobs!

More seriously, I'd like to see him come back to bite the Son of Coul in the aft.

Maybe. I don't find her that attractive, personally. Not ugly mind you but not that great. And attractiveness is probably the last attribute I care about. All in all, it's kind of seems like I like every even episode so far and not so much the next.

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I was sort of starting to like Skye, but she needs to go. She's way too forced and unbelievable. From being an agent from day one to hey you betrayed us and stuff but welcome back.

Not sure anyone would have bought the little SIM card in the bra story either, or it somehow makes things different.

Kind of curious why her mentor didnt get a job, too? Obviously he saved like a building+ amount of people working cold, made an honest mistake, and everyones kind of a douche to him. But its cool when Skye does it.

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Well, I really don't like her, but it's mostly because I find her character unbelievable and kind of annoying. I was just kind of saying.

I meant slapping or punching the random innocent guy vs kicking him in the junk.

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I would think Abadar, Erastil, and then probably Gozren. Iomedae is pretty popular, but the focus os more on hoe Arodens faith took a while to reintegrate as well as the shift to Cheliax, but should still be very promonent.

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pres man wrote:
Of course they had Fury, but it would be nice to have some variety with the other characters.

Not saying you are wrong, but being that they have already rewritten history to make Nick black in the first place, it would probably not be well received to start rewriting everyone to fill the race quota. Did the same thing with Heimdall (and even gave him the Soul Reaver), we have a total of 1 pre-existing character, 1 Asian, 2+ Black (I really expect Fury to make a few active appearances, and if Gunn is a main character that's 4), 2 European, and a white Americans. Pretty even split between male and females. I think they are doing fine, personally.

Rynjin wrote:
Beckett wrote:
she full on kicks a random innocent guy in the groin just because.

"Just because"?

** spoiler omitted **

Just sayin'.

:):
Your right. She had just heard on the bull horn that he was getting ready to explode for being emotional, and has seen him stat glowing and flick her van's door of with his pinky, so lets start a food fight in the middle of a crowded station, and instead of, oh, I don't know slap or punch, lets kick him in the junk so we can start a fight with a bunch of innocents to make Sylar mad even more. I mean, it's not like she didn't just hear that he would kill everyone inside or anything. :) Must be awesome to be a rocket scientist. . .

Thanks Rinjin, now I really hate here character, ha ha ha

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Loved all the little inside jokes and references. Liked pretty much all the characters (especially "Preacher") and Gunn, except that hacker girl. Far too over the top, and she full on kicks a random innocent guy in the groin just because. Really just didnt like her at all and hope they ditch her soon.

Shes an asset, and we know what happens to "assets" once the missions over. :)

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And my posts are gone.

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Hakken wrote:
The iconic cleric is gay? I was thinking it was going to be the wizard or possibly the rogue being bisexual. The comics seemed to have the rogue flirting with everyone.

Yah, the Cleric is gay, ( want to say revealed in issue 1 through a snap shot of the past), and the Rogue is "sort of" bisexual, but not really, (not sure what that means). There is also supposed to be a male gay iconic, and one that has switched gender (um, um paladin).

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The issue with that is that the entire point of nerfing Clerics, Druid, and Wizards was that the world would be a harsh and gritty place. If you allow Alchemists, I would severely restrict them (initially) to the power of an NPC class so that they don't ruin the entire theme and story elements. They would also loose all healing sorts of abilities see the Dragonlance Bard). Something that might be cool for the early AoM, where the new magic is not discovered yet and people are draining magic items still would be to have the Alchemist be a form of preSorcerer that literally tries to expand the current practice, instead of draining items, literally tries to ingest/inject/inhale/embed them, hoping to one day be able to charge themselves enough one day to act like a rechargeable battery for magic energy.

As far as the Witch, I'd probably handle them almost exactly like DL Sorcerers. Arcane casters that are basically renegade by nature and flavor-wise walk in the worst part of both worlds. They are pretty universally mistrusted by everyone just like Wizards are (to the point of mob justice sometimes) and being renegades are likewise hunted by the Tower mages and do not have even other arcane allies to help them out. The issue here is that this pretty strongly removes them from play as players, (which can be really good and cool, too).

You could even throw in some extra bits. Maybe they are why the gods of magic do not have Clerics. They tried to have small cults in the past to try it out, and the blending of arcane and divine magic just didn't work, creating these drider-like abominations. Maybe they made some sort of dark bargain with someone before the gods or dragons returned, having no understanding really what they where doing. You probably want to avoid the typical concept of "unknown patron" here, but some odd things like the Huldrefolk (Bestiary of Krynn pg 64).

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Why not? It doesn't matter until someone opens up the box and checks.

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Oh, another Bard archtype. Maybe, but I wasn't really planning on picking up the book, honestly. Just no interest. :)

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Why?

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I would think those that have not been corrupted by the Society would be more Lawful, in general, (or at least more open to any alignment), while those that the Society has indoctrinated would probably be more on the Chaotic, (and evil/neutral) side.

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Tirisfal wrote:
I'm still waiting to see an Undead Slayer Ranger archetype.

It's in the core book. One of the first archtypes, really. It's calle Ranger.

:)

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I kind of wish they had just kept CMW and either made it a 3 round casting time or put some hard limit on it, (can only heal an individuals Con mod per day with it).

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White Knight Doodlebug wrote:
Vae victis, you ignorant cur.

Apparently not according to paizo's new auto-correct. But everyone knows that Goblins can't read. Add in Galt, and I'm honestly astounded they can even speak a real language.

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Don Juan de Doodlebug wrote:
linked by Barrister Advocate above.

That's Sir Knight Advocate, or Holy Father Advocate.

And F'n via victus, Galt!!!

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Yah, in PFS they made a rule that basically all divine characters hereon require a deity with exceptions.

I agree. About options, I just mean that I hate how the Oracle basically steals a huge portion of the Cleric's flavor, and I think that comparing the two, they kind of mixed up the flavor I regards to patron options of the two. Cleric as actually written, makes a much better follower of an ideal/philosophy/religion in my opinion, while Oracle again, as actually written, makes a much better pimp-smacked by a single patron deity (even if you don't know who yet) like it or not, again, I my opinion.

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MrSin wrote:
Wait, a cleric can't choose get his powers from an deity but an inquisitor gains divine power from wherever he wants? How does that work? I always thought inquisitors followed the same rules.

The idea for the Inquisitor was that they strongly followed a principle or set of laws/codes. It was originally called out that one could be a <Golarion> atheist Inquisitor of Rahadoum, hunting down non-non-believers and the faithful as an example. PFS kind of botched that up a bit, and as it is presented very similar to the Cleric in regards to not serving a deity, I don't think that intent came through so well.

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MrSin wrote:
Staffan Johansson wrote:
I believe (heh) the canonical (heh) answer is that someone gaining divine power from a concept or philosophy rather than a deity is an Oracle, not a Cleric. Someone gaining power from the concept of Bushido would be an Oracle of Battles, not a Cleric of Bushido.
Oddly enough, clerics are the ones who do philosophy and oracles are more of a fluke of divine spark in some fashion. The clerics with a deity being oracles is a retcon... which I think is kinda sad myself.

That's a lot of the reason I kind of hate the Oracle.

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You are a once-sacred cow!

:)

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Anyone need free digital cookies/hugs.

Anyone. . .

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Goblin's pretending to be White Knights are chauvinist's!!!

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"At least tell me you showered. I mean this year".

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J/K

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There's people that have acquired a taste for Woody Allen. . . ? ? ?

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"I have two others. . . Observe", as he jumps in the air, balancing on his good leg, and straight out of Tian Xau punts another goblin before floating to the ground once more.
"It's almost as if my foot and their oversized heads are magnetically attracted", replacing his bucket.

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All Ninja Turtle-like:

Um, that's just a cool bucket I use to hold up my crown. . . You might need Lord and Lady Nat 20 of Luck on this one young Kobol, er Goblin. But seriously, is this still about that Sarkuz, Zsarkeescian, or whatever wench?

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White Knight Doodlebug wrote:
Long have I wished to smite thee, knave. Now, stand and fill your hand, sirrah!

Didn't we already try this? What's that word for when you do something over and over and expect a different result?

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I'd probably take the time to implement communism, just so people can watch it fail, and then walk around kicking any goblin I see doing it in the street.

:)

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To me, the one really great thing that 4E is great at is short or one-shot games. It's pretty easy to whip up a character and jump in, shorter games don't really it many of the complaints people have for it, (boring/too balanced/everything feels the same). The shorter game really plays into the fog of war that the base game is built on, (I can't remember what it's called, points of light, I think).

Personally, I like some of the flavor concepts they went with, leaving things more vague and up to the players like with Divine characters and their faiths, and how Paladins act in regards to Alignment. I also like how they handled monsters in general, sort of making them feel new, but at the same time I didn't like how common it is to upgrade monsters to be appropriate threats no matter your level.

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Orfamay Quest wrote:
It's also blatantly unconstitutional. Church-state separation is controlled by Federal law, and Texas can't authorize schools to violate it.

How so?

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Slaunyeh wrote:
(Of course, I also really liked Elektra so my opinion is entirely invalid. :p)

:) Personally I loved Daredevil, Spiderman 3, and felt that the older Spiderman movies blew the newer (craptastic one) out of the water.

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It's also got pagan roots, but then again so does the christmas tree, easter bunnies as eggs, and a lot of other things. They sort of took a lot of local practices and melded their own religious stories with those practices so that the locals might better understand and accept the significance.

Later the pentagram, and more specifically the upside-down pentagram became more associated with various pagan/anti-Christian beliefs, as did the upside-down crucifix, despite it being an extremely common practice for most religious people to wear their crucifixes hanging upside down (say from their belt) so that when they grasped them for prayer it would be held upright.

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I'm not really a fan of the Alchemist, Witch, or Summoner. I just don't like them really, for whatever reason. Alchemist and Witch just seem like fan service, and I'd much rather of had them be either Archtype or Prestige Class options than base classes. I want to like the Cavalier. I really do. But every time I try to build one I come away feeling "why don't I just make a Fighter/Paladin/Bard/Cleric that can do all that stuff and others, better".

I sort of lost interest in the Rogue, (more like "that guy") after teenage years, so it just doesn't really appeal to me so much. I don't mean that like Rogues/players of Rogues are immature, as much as I just don't really have a drive to play that style of character anymore, what the Rogue sort of lends itself to.

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Really, I actually really like them. Reminds me a lot of old school traps and puzzles. I think that it has a lot to do with how they are run, and of corse it is subjective, butI dont know, to each their own.

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CapeCodRPGer wrote:
Laurefindel wrote:
Where do all these villains take their fire-proof clothes?
The same place Bruce Banner gets the pants that expand when he becomes Hulk, and change back when he goes back to being Bruce. ;)

In the Hulk movie (Norton), he actually specifies that he has had to change his lifestyle a bit, and says he needs stretching pants when Liz T. goes to grab him new cloths. :)

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I liked it over all, though I can see the points of those that didn't. I thought that the Mandarin things was fantastic, and I think it would have been a terrible idea to attempt to come off from the Avengers with the attitude of outdoing the Avengers. Just not going to happen. It also kind of shows, I think what would happen if Michael Bays didn't make his movies with all the explosions and cool cars and action people criticize him for.

I was honestly thinking they where either going to go with or end in the "Death of Tony Stark" line.

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Let's not start insulting Kender, ok.

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A few other books have likewise followed this format, offering new options like Subdomains without specifying deities. I'll double check, but I believe one of the newer ones (Champions of Purity?) goes into a bit of detail on it, saying it's basically open if the Domain it is based on is open, and no specific deities claim them.

Because they are legal for PFS, I assumed that is basically how it worked for them all, if you follow a deity that offers the Domain, than those extra Subdomains are also allowed.

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Cookies anyone?. . . Anyone, free cookies to calm the nerves.

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