Rainkin

Barred Kesswick's page

245 posts. Organized Play character for Twistlok.


Full Name

Barred Kesswick

Race

Fighter (melee) 2 | 01/20 HP | AC 22 | T 13 | F 19 | Init +4 | Per +0 | Fort +5 | Ref +2 | Will +0 | +6 Cold Iron Longsword 1d8+3 | +5 Silve Shortsword 1d6+2 19-20 | +4 Dagger 1d4+3 |

Gender

Status: -2 STR | Wand CLW: 43/50 | 1/1 Bears Endurance | 1/1 CLW

Size

M

Age

17

Alignment

CG

Deity

Cayden Cailean

Languages

Journal

Homepage URL

HERO LAB

Strength 17
Dexterity 14
Constitution 14
Intelligence 10
Wisdom 10
Charisma 13

About Barred Kesswick

The large half-orc meets your gaze.

"Why am I doing this? I know I should say I am giving back to the world or some such but the reality is different. I can fit in here, its a good thing."

Barred has made the best of a bad life so far. Like most half-orcs his mother was debased by the very act that brought him to life. A sad thing indeed.

Trunau was not always a great place for a half-orc but he did his best. He found work in a local tavern and suffered the the "halfie" comments with good nature. The problems came when he had to eject a trouble maker. He kept is cool, worked with suprising finesse and tried not to hurt anyone but he was still the raging orc.

As a result he is motivated to prove the world wrong. His human half is his real face and he will use every skill and trick he has to prove it.
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Tides of Morning

The Confirmation

Master Of The Fallen Fortress

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Barred Kesswick
Half-orc fighter 1
CG Medium humanoid (human, orc)
Init +4; Senses darkvision 60 ft.; Perception +0
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Defense
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AC 22, touch 13, flat-footed 19 (+6 armor, +2 Dex, +1 dodge, +3 shield)
hp 12 (1d10+2)
Fort +4, Ref +2, Will +0
Defensive Abilities orc ferocity
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Offense
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Speed 30 ft. (20 ft. in armor)
Melee dagger +4 (1d4+3/19-20) or
. . mwk cold iron longsword +5 (1d8+3/19-20)
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Statistics
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Str 17, Dex 14, Con 14, Int 10, Wis 10, Cha 13
Base Atk +1; CMB +4; CMD 17
Feats Dodge, Shield Focus
Traits poverty-stricken, reactionary
Skills Acrobatics -4 (-8 to jump), Intimidate +7, Profession (barkeep) +4, Survival +1; Racial Modifiers +2 Intimidate
Languages Common, Orc
SQ orc blood
Other Gear breastplate, heavy steel shield, dagger, mwk cold iron longsword, bedroll, belt pouch, hemp rope (50 ft.), trail rations (5), 580 gp, 4 sp
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Special Abilities
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Darkvision (60 feet) You can see in the dark (black and white only).
Orc Blood Half-orcs count as both humans and orcs for any effect related to race.
Orc Ferocity (1/day) If brought below 0 Hp, can act as though disabled for 1 rd.

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