Male CN Half-Orc Fighter, Level 1, Init +2, HP 13/13, Speed
AC 17, Touch 12, Flat-footed 15, Fort +4, Ref +2, Will +2, Base Attack Bonus 1
disarm, trip Heavy Flail +5 (1d10, 19-20/x2)
Heavy Crossbow ((20)) +3 (1d10, 19-20/x2)
Falchion +5 (2d4, 18-20/x2)
Scale Mail (+5 Armor, +2 Dex)
Abilities Str 18, Dex 14, Con 14, Int 12, Wis 10, Cha 8
Barakus's earliest memory is of being led into the slave market in Katapesh. He never forgot the growls and yaps of the gnoll slavers that lashed his back for walking too slow, and the booming voice of the auctionmaster as he was sold to a smithy to work in the forges. His was a life of toil, moving iron bars and anvils in the constant blazing heat. It strenghthened him and every day he thought of escape. The whipping he got on his first attempt was the worst of his life, until the next one. Finally, he became too much trouble to keep and was sold to a weapons dealer named Ahzed. Barakus's fearsome appearance being a stronger selling point than his skill as a smith. Ahzed took part in illegal slave fights, slaves too old or troublesome to use for anything else. At first Barakus resisted, until it was made clear his own life would be forfeit. His aptitude for violence became apparent, and though he earned gold for Ahzen, he was treated little better than a dog. Soon killing Ahzed became almost as important to him as escape. He almost got his chance when the fights were raided by clerics of Abadar. In the confusion, he got his manacles around Ahzed's neck and would have broken it if the priests hadn't beaten him down as well. Ahzed was too valuable a source of information for them, and they wanted him to inform on the other spectators. All of Ahzed's remaining slaves were seized by the Pactmasters and Barakus became property of Katapesh. His reputation as a fighter was noted and when the expedition was planned, he was offered a place and a chance, finally, for freedom.