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I assume you mean what skills could it use untrained?
In which case, it can use any skill based on Int, Wis, or Cha that is not 'Trained only'. As it does not possess Str, Dex, or Con, it cannot use any skills based on those abilities.
Oh, he knows krom. However the fact we have all realised too late is that for every person he ropes into this pointless discussion, he gains a permenant 1 point increase to his regeneration ability.
I'm not great at maths, but at this point that makes him one of the most dangerous trolls i've ever encountered.
Jeremy Smith wrote:
Please no. i'm already in for an iconic, if i have to choose between multiple limited exclusives, i might cry.
However, i am seriously thinking of a power named as a nice addition to having an Iconic as well. In AD&D i had a psion whose answer to 8 out of 10 problems was Disintegrate... Canas' Controlled Disintegration has a nice ring to it... (his answer to the other 2 was Telekenesis XD)
So is this correct? Anyone at Gencon can buy this first and all the people who supported the kickstarter get it later after them? Seems fair. They already have our money so why not. This has taught me a good life lesson. Never ever support another kickstarter. I feel like an idiot. I can't be the only person who feels like this.
You know, you DID get access to the content of the book before anyone else (with the PDFs we got just before the con), so you're not even right on that count...
So, yeah, i think you ARE actually the only person who feels that way :)
I'll see if I can find the money to help out.
I love SGG stuff, but when it comes to dungeons I prefer having something in a hardcover. Either way, I doubt I'll be able to fight my kickstarter addiction for too long! :)
Put my order in. :)
Never played RotRL before (never even read a single page!) but i love collectible stuff like this, and i love reading APs, and i'll definately find an opportunity to run it for somebody at some point... After Splinters of Faith, Slumbering Tsar, Rappan Athuk, Obsidian Apocalypse...
You know, i get the feeling i already own enough adventure material to keep players busy for the rest of my life, but i don't care!
Skeeter Green wrote:
Skeeter, surely you can end ANY sentence about RA with that line ;)
I like it, but then it is clearly based on the 3.5 version of dragonborn (a.k.a. the GOOD version) and they were my all time favourite race.
Nothing about it screams OP, but i would say that part of the Draconic flight trait should be reworded, since increasing your maneuverability gives you a +4 bonus to Fly checks anyway, plus any creature with a fly speed always treats Fly as a class skill. So it COULD just say:
"Draconic Flight: Increase your Maneuverability by one step."
Coz honestly, having a +1 trait bonus on top of the +4 isn't needed :)
My personal gestalt (involving 3PP) is a Dragonborn (3'5 version) Paladin (Sacred Servant of Bahamut)/Dragonrider.
she was a human noblewoman born on the same day as the silver dragon queen's last daughter, and they grew up together as best friends, and eventually decided to make a sacred bond with Bahamut, and go out to rid the world of evil dragonkind! First character concept i ever made, and STILL waiting to actually play her, 7 years later... (T~T)
I would have thought that this was perfectly simple.
The table shows you what enhancement bonus the sword has at any given level. It isn't written like Divine Bond or Arcane Pool because you have no option in the matter. It is an enhancement bonus, and nothing else. It's not detailed because no detail is required beyond that fact.
It never mentions the enhancement bonus before that because until you hit level 3, <insert event here> which 'awakens' the blades latent powers hasn't happened. Maybe it required a small siphoning of the magus' personal energy. Maybe you were the only person who could pull it from the anti-magic stone it was trapped in. Or whatever other plot-based explanation you feel is sufficient to explain why the rules work as they do.
oh well, looks like i CAN'T beat the compulsive collector in me after all (he just found out my bank account is much healthier than he thought!)
Just upped my pledge to Celestial Dragon... I'm gonna go cry in the corner now!
After sitting on the fence about this one for the last week or so, i finally decided to go for it.
The compulsive collector in me is screaming to go for the Master Edition, but sadly there is no way i can possibly afford it... just have to settle for the Nikobo level!
I'm so glad to hear about this. i bought both the 3.5 pact magic books you made, and loved them all. My only problem with them was choice (having over 100 spirits to choose from made things so difficult...)
I'm actually welcoming the idea of a 'bitesize' version i can memorize, and thus not take up half the game session deciding who i'm bound to! (Playing a Soul Weaver made things even worse. If spirit selection was long, spell selection was painful!)
Just thought, quick question. I don't order stuff from america very often, so how long is delivery likely to take? i.e. If it is shipped mid-may, is it likely to arrive before the start of june?
I ask because on june 1st i'm going away for a 5-day LARP event, and i'm kinda hoping this book will be able to keep me and my friends doubly entertained while we're there (roleplay-ception!)
Glad to know i'm not the only one! :)
Archetypes are always a personal choice, i find.
for example, my favourite personal character is a Paladin of Bahamut, so for me Sacred Servant is excellent.
my second char is a Magus. Since i've always loved the idea of the armourless arcane critical master, Kensai fits me perfectly. Plus i like bladebound because an awesome talking sword is the kind of thing i love.
They aren't about power, i find. they are about style and preference. I found choosing between archetypes for maguc extremely dificult, because they are all things i want to do, but all sacrifice OTHER things i want to do.
while it is true that spellstrike only refers to the free touch attack you gain while casting the spell, i think it is written that way because all touch spells give you that free touch.
It is unfortunate that they neglected to mention anything about multiple-touch spells, but i think the most sensible interpritation is that as long are you are carrying spell charges that require touch attacks, you can use Spellstrike to deliver them. after all, Spellstrike isn't something you need to 'activate', it's just always avaliable.
I also can't see anything wrong with combining it with poolstrike. As you say, it isn't another spell, so shouldn't interfere. But then again, this multi-touch argument has been going on for some time with no resolution, so...
You could always just take both archetypes and switch between the two weapons as you like. (as an added bonus you can do rediculous galdalf-esque sword staff fighting too!)
But then, when i play a magus i'm either a Bladebound Kensai, or a Bladebound Hexcrafter Staff magus (i do like my multi-archetypes!)
Well, for arcana Spellbreaker is a given, obviously. Lingering pain is another one to consider, anything to make it harder for your prospective opponent.
Force Hook Charge is a useful spell for getting into melee range, or even dimension door if you can afford the feats to allow you to attack after casting.
If your going for high-crit weapons, the Spellblight crit feats might also be fun too.
master arminas wrote:
And trust me--when your character loses an arm, a leg, an eye, your tongue, breaks a tooth, gets an ear cut off, or loses something . . . more priceless than the Crown Jewels, you will weep if you cannot just regrow it in 2d10 rounds.
That awkward moment when your GM rolls the groin on his Crit location chart!
"...If that had been permenant, i would have been VERY upset!"
Valandil Ancalime wrote:
Stop being sensible, you are gonna kill the thread!
this thread is kinda like your crazy old dog that eats the furniture. It makes you mad, but you still don't want to see it die. :)
remember that time at about 12-1300 posts where it looks like it MIGHT just stop? Now those were fun times!
Valandil Ancalime wrote:
Mother of God, a reasonable new poster has entered the fray! is this a sign of the apocalypse? XD
I can't beleive we are gonna hit 2K posts while in the middle of, literally, the most laughable argument i have EVER seen!
I'm not sure whether to laugh or cry... Just don't rage. If you rage, you lose! ;)
Yeah, let's stop feeding the troll? I'd rather we actually returned to LOGICAL, INTELLIGENT debate, and didn't argue over something so pathetic...
We aren't calling you a troll because we disagree with you.
We are calling you a troll because you are, obviously and deliberately, misinterpriting the intent in order to annoy people.
However, i will hand it to you, until you arrived i didn't think anyone would be able to make a more tenuous argument that AD... :)
IF the first half of the question wasn't relevant, why would they even bother writing it? (note, the comma does not make the first half of this sentence irrelevant...)
Are you purely doing this to further the cause of reaching 2K posts, or are are you HONESTLY saying that it isn't relevant?
Answer carefully, it will determine how seriously i can take ANY post you make from here on out.
So, what you are saying is that PC crafters can ONLY sell for full price?
Well, that's ONE solution...
No... If you read the FAQ, it said VERY CLEARLY that only the Crafters items count as 1/2 WBL, otherwise the feat would provide no mechanical benefit. the crafter SHOULD have 'double' WBL, as that is whe entire purpose of the feat...
I'm sorry, what?
If i have 3000 GP, and i pay someone 1000 Gp to make something thaw SHOULD cost me 2000, i am actually at 4000 Gp (2000 in cast, 2000 in item) i am UP.
If the crafter makes himself a 2000 gp item for 1000 gp, HE is 1000 gp UP. just like everyone else. Except that, according to the FAQ, crafters should not me making items for other party members at all, for the plethora of reasons we have discussed in this shameful debate. :)
Adamantine Dragon wrote:
And the fact that you find it so abhorrent that a crafter would EVER charge you ANYTHING beyond the cost of the raw materials, and ever value the HOURS of hard work he has put in to actually do this for you while you may or may not be doing something equally productive, is all the proof needed that it's all about the gold for YOU too. :)
Rationalize it all you like. Your argument is EVERY. SINGLE. BIT as flawed as the other. The sooner you realise that, the sooner we can start actually making some kind of progress here.
And for 10 bonus points AD, reply to this without using the word Profiteer! Coz i'm not sure it means what you think it means... I just looked it up on wikipedia, and it doesn't match what you are describing at all...
Selgard, if am i understanding this correctly, are you saying that either side of the argument is fine, as long as everyone agrees to it beforehand?
That is coming dangerously close to the kind of answer that EVERYONE might be able to agree with! And it needs to stop NOW! :)
I would have another vote in for just normal warewolf babies.
Assuming that lycanthropy is 'frowned upon', the couple are going to have to work pretty hard to cover this up in general, if anyone who is not utterly loyal finds out, and isn't silenced, you can bet that 'van helsing' is going to discover this, and do something about it.
That said, i'm not sure that either my players, or i as a GM, would have the maturity to deal with this kind of situation 'properly'. we would all just 'move it off-screen' and pretend it never happened!
I'm gonna watch to see how this progresses too!
Does this thread need to continue?
It stopped 'needing to continue' about 500 posts ago, i think most of us are just still here for fun and profit! (or sheer bloody-mindedness!) :)