Well, a while back, when the first Waterdeep Supplement in the blue trifold envelope came out, there was an adventure in it entitled "The Unmourned Passing of Roungouze Haballanter." I fell in love with it. It was brief, short, and entirely a "go get the treasure adventure."
The adventure started with the PC's hanging out in a tavern, and I chose the Yawning Portal because the PC's liked to hang out there. Across the way was a wizard seated in a chair. His staff was behind him, with his hat hanging on it. He was a typical, middle aged, bearded wizard. (You can read about all this in the Waterdeep Supplement, but I'm summarizing it for your benefit.)
One of the bartenders comes over to the wizard, carrying a large brass lamp, and says "Be ye Roungouze Haballanter? A man left this for you, he said ye'd be wantin' it when you came." Shortly thereafter, the lamp turns into a one foot high wizard, desintegrates Roungouze, the wizard twists a ring on his finger, and disappears. There were clues in the Wizard's notes to a Rod of Lordly Might, which the PC's tracked down, fought some Zhents for, and acquired. And the adventure ended there. And I was like...darn...they didn't ask any questions. Oh, well. Maybe they'll remember one day.
They didn't.
Eleven years in game have passed since then. So I am now running a very interesting game. All of the PCs were summoned to Silverymoon at the Inn of the Bright Blade Brandished, and were chosen from a hat with a limited background. Each of them is a child of Roungouze Haballanter. (And yes, some of them are very unusual or strange races)
The PC's must discover who killed Roungouze Haballanter, or they will inherit nothing.
One of the characters was from Silverymoon (Though he was not drawn from the hat), and his mother was strangely kidnapped by Goblins and Bugbears (Yes, in Silverymoon, don't ask how I pulled that off yet) and taken from the city. The PC's, in hot pursuit, followed them into the Lurkwood, and a wooden fortress called Goblinkeep after some decidedly brutal battles in the woods. (Bugbears and Goblins are not very bright)
Wisely, they decided to sneak around and look for a secret entrance, which they discovered (At the expense of the party's mule, who was slain and eaten by the goblins), which had an Owlbear in it. None of the PC's were particulary optimized or tough, and they were scared out of their minds. They fought the Owlbear somehow and killed it, and this was when things began to go a little bad.
They decided to wait for creatures to come and feed the owlbear, assuming that everyone else thought the Owlbear was as tough as they did. So some goblins come to feed the owlbear, and the PC's kill them. They see an ogre in the hallway, sitting in a chair. The fight goes on for a while, and the Ogre does nothing, he just keeps sitting in his chair. The PC's kill the goblins and drag them inside...
So some orcs come to feed the owlbear. They die. The Ogre sits in his chair. One orc is interrogated, they find out some information about the fortress. They keep him down there with the dead goblins and orcs. So some bugbears come, lather, rinse, repeat, they kill them too. At this point, the PC's figure the ruse is wearing thin. So they go out and they have a conversation with the Ogre.
This is pretty much how the conversation went:
PC's: Who are you?
Ogre: I am Meatlock.
PC's: What are you doing here?
Ogre: Meatlock guard door. Meatlock not leave post. Meatlock being punished.
PC's: What did you do, Meatlock?
Ogre: Meatlock eat three orcs, two Bugbears. Meatlock very angry. Zugna (The Bugbear Chieftain) punish Meatlock. Make him guard door.
At this point, one of the PC's gets an idea.
PC: Meatlock, are you hungry?
Ogre: Meatlock always hungry. Zugna not feed Meatlock. Smeglock very smart, him my brother, much smarter. Zugna feed Smeglock lots.
PC: Well, if you don't tell them we're here, we'll give you lots of food. (Gives the Ogre the dead bodies, feeds them to the ogre...)
(Note: This was NOT what I expected.)
Ogre: Meatlock happy. You go now. Meatlock not leave post.
As the PC's repeatedly cleared the bones out of the area around the ogre, Smeglock came downstairs to check on his brother. Smelling the odor of recently eaten flesh, and noting the missing patrols, he began to beat up his brother. Deciding they could not risk discovery, the PC's charged up into the corridor, and in a devastating attack, they killed Smeglock in a round and a half somehow.
PC's: Sorry, Meatlock, we didn't mean to kill your brother.
Ogre: Is okay. Smeglock beat Meatlock up a lot.
One of the PC's, kind of suggestively...
PC: You wouldn't eat your own brother, would you?
Meatlock (Looking sad): Mmm...me not know...me not sure...oh, well...him no need anymore...
(It was at this point that I disqualified everyone in the group from taking any exalted feats or exalted PRCs EVER)
Shortly after this, an orc came around the corner, to see Meatlock chowing down on his brother, and there was a really big fight between the PC's, Meatlock, and a horde of Orcs, goblins, and bugbears. A brilliant move casting alter self and changing into the recently killed Bugbear shaman saved the PC's from death, and they are now holed up in the temple to Hruggek in the basement of the Goblin Fortress, where the supposedly invincible Bugbear Shaman now resides. :)