paizo.com Recent Posts by B_Wiklundpaizo.com Recent Posts by B_Wiklund2022-11-21T18:34:34Z2022-11-21T18:34:34ZRe: Forums: 5th Edition (And Beyond): How did Paizo lose control to 5E?Wyrd_Wik (alias of B_Wiklund)https://paizo.com/threads/rzs43hvp&page=2?How-did-Paizo-lose-control-to-5E#952022-09-13T10:47:20Z2022-08-28T20:19:32Z<p>Pathfinder was able to seize the moment when 4e face planted with most players. But it also inherited the overly detailed crunch of 3E. The APs were great and I ran lots of PF but as others have mentioned beyond level 10 things start to get annoying to track and once you start building spreadsheets to run an NPC it tends to lose appeal.</p>
<p>I didn’t come to 5e right away but when I did it was clear they had built a much better fantasy RPG with a more rules-lite approach that suited most players and DMs far better. I was quite happy to bid the days of 3E and PF farewell. Due to the lower amount of prep needed also got back to running more home brew adventures and campaigns.</p>Pathfinder was able to seize the moment when 4e face planted with most players. But it also inherited the overly detailed crunch of 3E. The APs were great and I ran lots of PF but as others have mentioned beyond level 10 things start to get annoying to track and once you start building spreadsheets to run an NPC it tends to lose appeal.
I didn’t come to 5e right away but when I did it was clear they had built a much better fantasy RPG with a more rules-lite approach that suited most players...Wyrd_Wik (alias of B_Wiklund)2022-08-28T20:19:32ZRe: Forums: Off-Topic Discussions: What are some awesome pet names?Wyrd_Wik (alias of B_Wiklund)https://paizo.com/threads/rzs431ad?What-are-some-awesome-pet-names#112024-01-24T17:01:10Z2022-08-04T22:27:48Z<p>I have a lab called Fafhrd. Yet to get a cat though to complete the pair.</p>I have a lab called Fafhrd. Yet to get a cat though to complete the pair.Wyrd_Wik (alias of B_Wiklund)2022-08-04T22:27:48ZRe: Forums: Curse of the Crimson Throne: Help with Scarwall - First time GMWyrd_Wik (alias of B_Wiklund)https://paizo.com/threads/rzs2u5ol?Help-with-Scarwall-First-time-GM#112017-02-04T02:09:59Z2017-02-04T02:09:59Z<div class="messageboard-quotee">Wyrd_Wik wrote:</div><blockquote><p> Its been a long time as I ran CoCT several years ago. I am not famaliar with the recent update.</p>
<p>From the other posters it seems the encounters have been upped, I would trim them down judiciously.</p>
<p>Scarwall worked well for my group as the focus was on accomplishing the mission re the soul anchors it helped drive the dungeon crawling and give it some set objective as opposed to walk down halls, kill stuff. The rping in this dungeon setting was quite memorable but that can only happen by the GM providing good opportunities for the party to understand the background and situation. IIRC, I used the hag to provide a lot of facts (after the party subdued her). It wasn't really planned but seemed like a good opportunity to convey info that Laori and Sial wouldn't necessarily be privy to (or wish to share)</p>
<p>Re how to fight undead at this level the PCs should have reasonable Knowledge skills and advice from Laori, Sial. Info dumping should be straightforward. The importance of Deathward spells cannot be overstated.</p>
<p>Re maps, don't try to map out the whole castle, just do the rooms you need either done ahead of time (1 inch grid paper can be found from stationary store pretty easily) or just draw them as needed. Maybe have a flip mat or two stand in for important encounters.</p>
<p>Re Laori/Sial I can't quite remember what happened but the party had a falling out with Sial so Laori was the only NPC to worry about. Sial is pretty disposable. </p>
<p></blockquote><p>Wyrd_Wik wrote:Its been a long time as I ran CoCT several years ago. I am not famaliar with the recent update.
From the other posters it seems the encounters have been upped, I would trim them down judiciously.
Scarwall worked well for my group as the focus was on accomplishing the mission re the soul anchors it helped drive the dungeon crawling and give it some set objective as opposed to walk down halls, kill stuff. The rping in this dungeon setting was quite memorable but that can only...Wyrd_Wik (alias of B_Wiklund)2017-02-04T02:09:59ZRe: Forums: Curse of the Crimson Throne: Help with Scarwall - First time GMWyrd_Wik (alias of B_Wiklund)https://paizo.com/threads/rzs2u5ol?Help-with-Scarwall-First-time-GM#102017-02-04T02:07:41Z2017-02-04T02:07:41Z<p>Its been a long time as I ran CoCT several years ago. I am not famaliar with the recent update.</p>
<p>From the other posters it seems the encounters have been upped, I would trim them down judiciously.</p>
<p>Scarwall worked well for my group as the focus was on accomplishing the mission re the soul anchors it helped drive the dungeon crawling and give it some set objective as opposed to walk down halls, kill stuff. The rping in this dungeon setting was quite memorable but that can only happen by the GM providing good opportunities for the party to understand the background and situation. IIRC, I used the hag to provide a lot of facts (after the party subdued her). It wasn't really planned but seemed like a good opportunity to convey info that Laori and Sial wouldn't necessarily be privy to (or wish to share)</p>
<p>Re how to fight undead at this level the PCs should have reasonable Knowledge skills and advice from Laori, Sial. Info dumping should be straightforward. The importance of Deathward spells cannot be overstated.</p>
<p>Re maps, don't try to map out the whole castle, just do the rooms you need either done ahead of time (1 inch grid paper can be found from stationary store pretty easily) or just draw them as needed. Maybe have a flip mat or two stand in for important encounters.</p>Its been a long time as I ran CoCT several years ago. I am not famaliar with the recent update.
From the other posters it seems the encounters have been upped, I would trim them down judiciously.
Scarwall worked well for my group as the focus was on accomplishing the mission re the soul anchors it helped drive the dungeon crawling and give it some set objective as opposed to walk down halls, kill stuff. The rping in this dungeon setting was quite memorable but that can only happen by the GM...Wyrd_Wik (alias of B_Wiklund)2017-02-04T02:07:41ZRe: Forums: Jade Regent: Things you've changed, and things you should have. [Spoilers]Wyrd_Wik (alias of B_Wiklund)https://paizo.com/threads/rzs2nwlr&page=3?Things-youve-changed-and-things-you-should#1452019-04-16T00:49:58Z2016-10-08T18:35:23Z<p>Ran the very last session of Jade Regent, I quite like books 5 and 6 as written but inserting a kaiju battle while the opposing armies fight was a pretty epic way to end this campaign.</p>
<p>The Five Storms (down to Three Storms for the final battle -Jade Regent, Oracle, and Anam) had control of the Tarrasque. The party after completing the quest at the Emperor's Isle were also blessed with the ability to summon a CR 20 Imperial Sovereighn dragon using the Amatatsu Seal.</p>
<p>So the final battle occurred outside Kasai triggered by the summoning of the Tarrasque to stomp out the rebels.</p>
<p>It more or less eliminated the walk thru of the palace in book 6 but I inserted some challenges around the army and included the Raven Prince attempting to assassinate Ameiko on the eve of the battle. It made for a more fluid last half of book 6, my group seemed to enjoy it.</p>Ran the very last session of Jade Regent, I quite like books 5 and 6 as written but inserting a kaiju battle while the opposing armies fight was a pretty epic way to end this campaign.
The Five Storms (down to Three Storms for the final battle -Jade Regent, Oracle, and Anam) had control of the Tarrasque. The party after completing the quest at the Emperor's Isle were also blessed with the ability to summon a CR 20 Imperial Sovereighn dragon using the Amatatsu Seal.
So the final battle...Wyrd_Wik (alias of B_Wiklund)2016-10-08T18:35:23ZRe: Forums: Strange Aeons: Let's guess what will be in Strange Aeons.Wyrd_Wik (alias of B_Wiklund)https://paizo.com/threads/rzs2ti62&page=3?Lets-guess-what-will-be-in-Strange-Aeons#1142020-07-30T15:29:25Z2016-06-28T19:38:18Z<p>Ah the inevitable Lovecraft was a racist therefore anyone who enjoys his writing must be racist. (OK well if you enjoy Horror at Red Hook maybe)</p>
<p>The notion that Paizo has a conflict of interest (i.e. a company with evident progressive direction) mining Lovecraft (and others) for inspiration for a game is spurious. I don't think the good folks over at Chaosium are continually worrying about the yellow peril or miscegenation either. </p>
<p>Looking forward to the AP and all of its Lovecraftian tentacles.</p>Ah the inevitable Lovecraft was a racist therefore anyone who enjoys his writing must be racist. (OK well if you enjoy Horror at Red Hook maybe)
The notion that Paizo has a conflict of interest (i.e. a company with evident progressive direction) mining Lovecraft (and others) for inspiration for a game is spurious. I don't think the good folks over at Chaosium are continually worrying about the yellow peril or miscegenation either.
Looking forward to the AP and all of its Lovecraftian...Wyrd_Wik (alias of B_Wiklund)2016-06-28T19:38:18ZRe: Forums/Pathfinder Adventure Path: General Discussion: Recommendations for hard adventure paths?Wyrd_Wik (alias of B_Wiklund)https://paizo.com/threads/rzs2tk8w?Recommendations-for-hard-adventure-paths#82016-03-29T21:51:49Z2016-03-29T21:51:49Z<p>I'd disagree about Carrion Crown, a party set up to take down undead will do just fine. Harrowstone is a tough adventure granted but outside of a few scattered encounters throughout the books it is nowhere near Age of Worms or Rappan Athuk. I'd imagine a non-mythic run of WoTR should be challenging.</p>
<p>That said from the OP's post the group would be better off with low point buy and maybe a few other changes to account for the skill of the players, # of the players etc.</p>I'd disagree about Carrion Crown, a party set up to take down undead will do just fine. Harrowstone is a tough adventure granted but outside of a few scattered encounters throughout the books it is nowhere near Age of Worms or Rappan Athuk. I'd imagine a non-mythic run of WoTR should be challenging.
That said from the OP's post the group would be better off with low point buy and maybe a few other changes to account for the skill of the players, # of the players etc.Wyrd_Wik (alias of B_Wiklund)2016-03-29T21:51:49ZRe: Forums: Product Discussion: Legendary Planet: To Worlds Unknown (PFRPG)Wyrd_Wik (alias of B_Wiklund)https://paizo.com/products/btpy9kme/discuss?Legendary-Planet-To-Worlds-Unknown#242016-03-22T21:09:27Z2016-03-22T21:09:27Z<p>Thanks Rednal!</p>Thanks Rednal!Wyrd_Wik (alias of B_Wiklund)2016-03-22T21:09:27ZRe: Forums: Product Discussion: Legendary Planet: To Worlds Unknown (PFRPG)Wyrd_Wik (alias of B_Wiklund)https://paizo.com/products/btpy9kme/discuss?Legendary-Planet-To-Worlds-Unknown#222016-03-22T19:52:16Z2016-03-22T19:52:16Z<p>Downloaded and read most of the adventure last night, really enjoying it, a big breath of fresh air for APs and as I'm wrapping up my Jade Regent campaign seriously considering this one. Strangely, enough the sword and planet vibe I think is an easier sell than the robots and dungeons of Iron Gods.</p>
<p>Quick question ; is there a campaign outline for all the chapters?</p>Downloaded and read most of the adventure last night, really enjoying it, a big breath of fresh air for APs and as I'm wrapping up my Jade Regent campaign seriously considering this one. Strangely, enough the sword and planet vibe I think is an easier sell than the robots and dungeons of Iron Gods.
Quick question ; is there a campaign outline for all the chapters?Wyrd_Wik (alias of B_Wiklund)2016-03-22T19:52:16ZRe: Forums: Jade Regent: Things you've changed, and things you should have. [Spoilers]Wyrd_Wik (alias of B_Wiklund)https://paizo.com/threads/rzs2nwlr&page=3?Things-youve-changed-and-things-you-should#1342016-03-06T03:19:59Z2016-03-06T03:19:59Z<p>Scanned through this thread and others, my group just finished Tide of Honor last night and now we're going in the home stretch. The campaign has been great thus far and I've tweaked and added things as we go.</p>
<p>So I thought I'd see if any GMs had any specific notes for the Empty Throne? I'm leaning towards running it more or less as is; the only change I'm going to make is a shameless need to plug in some kaiju for the climax.</p>
<p>My thinking thus far is that in times of need the Five Seals could be used together to summon a kaiju protector of Minkai. I've hinted that the Five Storms have their own anti-seals so to speak and can use them to summon a tarrasque (I've GMed for decades and never had a chance to use it so this seems as good as any time).</p>
<p>So the mission in the end becomes a focus on locating the hidden vault obtaining the remaining seals and summoning the kaiju to take on the tarrasque before it destroys the rebel army.</p>
<p>My thinking is the dead Emperor could reveal the location of the vault after his body is restored.</p>
<p>Also just curious on any other GMs that have tweaked the final book?</p>Scanned through this thread and others, my group just finished Tide of Honor last night and now we're going in the home stretch. The campaign has been great thus far and I've tweaked and added things as we go.
So I thought I'd see if any GMs had any specific notes for the Empty Throne? I'm leaning towards running it more or less as is; the only change I'm going to make is a shameless need to plug in some kaiju for the climax.
My thinking thus far is that in times of need the Five Seals...Wyrd_Wik (alias of B_Wiklund)2016-03-06T03:19:59ZRe: Forums: Curse of the Crimson Throne: Rolth Escaped.... Again!Wyrd_Wik (alias of B_Wiklund)https://paizo.com/threads/rzs2t3ev?Rolth-Escaped-Again#52015-11-07T19:49:08Z2015-11-07T19:49:08Z<p>Back when I ran CoCT, Rolth also turned into a recurring villain, I had him reappear in book 6 after providing the party clues to who was organizing the blood samples for the Queen. It was a memorable rematch and gave the party some important clues as to Ilesoa's final game plan.</p>Back when I ran CoCT, Rolth also turned into a recurring villain, I had him reappear in book 6 after providing the party clues to who was organizing the blood samples for the Queen. It was a memorable rematch and gave the party some important clues as to Ilesoa's final game plan.Wyrd_Wik (alias of B_Wiklund)2015-11-07T19:49:08ZRe: Forums: Jade Regent: Overall review/comments? (from players or DMs) Spoilers welcomeWyrd_Wik (alias of B_Wiklund)https://paizo.com/threads/rzs2omah?Overall-reviewcomments-Spoilers-welcome#142015-10-19T08:23:30Z2015-10-19T08:23:30Z<p>So just about to start book 6 been a great ap and one of the few where I think the last two books are the best.</p>So just about to start book 6 been a great ap and one of the few where I think the last two books are the best.Wyrd_Wik (alias of B_Wiklund)2015-10-19T08:23:30ZRe: Forums/Pathfinder Adventure Path: General Discussion: Informal Poll - Favorite Paizo AP Chapter Six?Wyrd_Wik (alias of B_Wiklund)https://paizo.com/threads/rzs2sw1g?Informal-Poll-Favorite-Paizo-AP-Chapter-Six#242015-09-28T06:42:56Z2015-09-28T06:42:56Z<p>Best book 6 instalments</p>
<p>Empty throne</p>
<p>Crown of fangs</p>
<p>Dead heart of xin</p>
<p>All three feature memorable epic encounters but also possess a good mix of rp, diplomacy and most importantly players have meaningful choices to make in resolving the adventure.</p>
<p>In contrast with a lot of praise in this thread for Gallowspire I found the adventure a meat grinder dungeon crawl with no opportunity for meaningful player choices, while I Used some of the encounters when I ran it I significantly overhauled the adventure to provide some more sandbox elements</p>Best book 6 instalments
Empty throne
Crown of fangs
Dead heart of xin
All three feature memorable epic encounters but also possess a good mix of rp, diplomacy and most importantly players have meaningful choices to make in resolving the adventure.
In contrast with a lot of praise in this thread for Gallowspire I found the adventure a meat grinder dungeon crawl with no opportunity for meaningful player choices, while I Used some of the encounters when I ran it I significantly overhauled...Wyrd_Wik (alias of B_Wiklund)2015-09-28T06:42:56ZRe: Forums/Pathfinder Adventure Path: General Discussion: What is a good second adventure path.Wyrd_Wik (alias of B_Wiklund)https://paizo.com/threads/rzs2so41?What-is-a-good-second-adventure-path#172016-02-24T02:39:39Z2015-08-02T19:26:59Z<p>Jade is a lot of fun (my group is about to start book 6), and the beginning of the AP should be fun for a group that just wrapped up Rise. Like any APs it takes some tweaks to tailor it to your group.</p>
<p>I would also highly recommend Curse. Still hands down the best AP published.</p>Jade is a lot of fun (my group is about to start book 6), and the beginning of the AP should be fun for a group that just wrapped up Rise. Like any APs it takes some tweaks to tailor it to your group.
I would also highly recommend Curse. Still hands down the best AP published.Wyrd_Wik (alias of B_Wiklund)2015-08-02T19:26:59ZRe: Forums/Pathfinder Adventure Path: General Discussion: The Adventure Path After Hell's Vengeance ...Wyrd_Wik (alias of B_Wiklund)https://paizo.com/threads/rzs2so44&page=4?The-Adventure-Path-After-Hells-Vengeance#1522015-08-01T08:32:00Z2015-08-01T08:32:00Z<p>Looking forward to this!</p>Looking forward to this!Wyrd_Wik (alias of B_Wiklund)2015-08-01T08:32:00ZForums: Customer Service: Please cancel AP subscriptionWyrd_Wik (alias of B_Wiklund)https://paizo.com/threads/rzs2slue?Please-cancel-AP-subscription#12015-07-26T19:51:00Z2015-07-26T19:51:00Z<p>Good day, I was hoping to cancel my AP subscription now that Giantslayer has ended. Thank you.</p>Good day, I was hoping to cancel my AP subscription now that Giantslayer has ended. Thank you.Wyrd_Wik (alias of B_Wiklund)2015-07-26T19:51:00ZRe: Forums/Pathfinder Adventure Path: General Discussion: Need a recommendationWyrd_Wik (alias of B_Wiklund)https://paizo.com/threads/rzs2sbzz?Need-a-recommendation#82015-06-14T23:15:23Z2015-06-14T23:15:23Z<p>another recommendation for Dragon's Demand. </p>
<p>jade regent and carrion crown are also good choices if horror or asian themed adventures appeal.</p>another recommendation for Dragon's Demand.
jade regent and carrion crown are also good choices if horror or asian themed adventures appeal.Wyrd_Wik (alias of B_Wiklund)2015-06-14T23:15:23ZRe: Forums: Carrion Crown: Seeking semi-advanced GMing adviceWyrd_Wik (alias of B_Wiklund)https://paizo.com/threads/rzs2s99s?Seeking-semiadvanced-GMing-advice#22015-05-10T01:17:41Z2015-05-09T17:00:18Z<p>I just finished running this AP a few weeks ago, and we certainly added a few steampunk-ish touches throughout. Re your adjustments,</p>
<p>1. 25 point buy is too high even for a low magic approach. I wouldn't suggest going any higher than 20.</p>
<p>2. Commonplace guns - if you're sticking to muzzle loaders should be just fine (thats what we did). Once you get into revolvers things can get out of hand pretty quick.</p>
<p>Re low/limited magic, it all really depends on your approach. As your using the slow XP progression the campaign could well end before any high level hijinks begin, that would be the simplest. As for explaining it, the campaign doesn't need to be set in Golarian just Ustalav. Hell Ustalav could be in Ravenloft if you wanted.</p>I just finished running this AP a few weeks ago, and we certainly added a few steampunk-ish touches throughout. Re your adjustments,
1. 25 point buy is too high even for a low magic approach. I wouldn't suggest going any higher than 20.
2. Commonplace guns - if you're sticking to muzzle loaders should be just fine (thats what we did). Once you get into revolvers things can get out of hand pretty quick.
Re low/limited magic, it all really depends on your approach. As your using the slow XP...Wyrd_Wik (alias of B_Wiklund)2015-05-09T17:00:18ZRe: Forums: Jade Regent: Altering Jade Regent Thoughts/Suggestions?Wyrd_Wik (alias of B_Wiklund)https://paizo.com/threads/rzs2s3j9?Altering-Jade-Regent-ThoughtsSuggestions#122015-03-25T21:31:05Z2015-03-25T21:31:05Z<p>We're 1/4 into Book 5, I highly recommend this campaign, it has a lot to offer and should please just about every playstyle.</p>
<p>From my experience it was best to drop the caravan, relationship stuff as it can be more easily resolved (I pretty well just fudged in some additional treasure to represent their share of the profits when the caravan reached a city). </p>
<p>The caravan works essentially as a mobile town for the party to come back to and engage with. I did have the NPCs on a revolving door to help with away missions for the first three books. I removed the elven ranger as she was too much of an adventurer role rather than a support role.</p>
<p>Re Ameiko, we had a somewhat regular player take her role which worked well. That player hasn't been able to make it for a bit now so it's less ideal. A GM does really need to underline that the party are all Amatatsu now (divine right etc.) so that Ameiko is not untouchable. I think your idea of removing her entirely by the end of book 1 works.</p>
<p>As far as needing to run Burnt Offerings I feel that is completely unnecessary but to each their own.</p>We're 1/4 into Book 5, I highly recommend this campaign, it has a lot to offer and should please just about every playstyle.
From my experience it was best to drop the caravan, relationship stuff as it can be more easily resolved (I pretty well just fudged in some additional treasure to represent their share of the profits when the caravan reached a city).
The caravan works essentially as a mobile town for the party to come back to and engage with. I did have the NPCs on a revolving door to...Wyrd_Wik (alias of B_Wiklund)2015-03-25T21:31:05ZRe: Forums: Carrion Crown: DM advice/pollWyrd_Wik (alias of B_Wiklund)https://paizo.com/threads/rzs2s3jl?DM-advicepoll#52015-03-25T21:22:24Z2015-03-25T21:22:24Z<p>#3 as the boy is still in peril (so the players get to be heroes) and also gets the story moving by introducing Ves in a way that should help build trust.</p>#3 as the boy is still in peril (so the players get to be heroes) and also gets the story moving by introducing Ves in a way that should help build trust.Wyrd_Wik (alias of B_Wiklund)2015-03-25T21:22:24ZRe: Forums/Paizo: General Discussion: Paizo Blog: Remembering Mike McArtorWyrd_Wik (alias of B_Wiklund)https://paizo.com/community/blog/v5748dyo5lhar?Remembering-Mike-McArtor#262015-03-25T21:18:16Z2015-03-25T21:18:16Z<p>RIP Mike and sincere condolences to family and friends. Korvosa will always be my favourite city in Golorian, next time your at the Posh and Turtle raise a glass in memory.</p>RIP Mike and sincere condolences to family and friends. Korvosa will always be my favourite city in Golorian, next time your at the Posh and Turtle raise a glass in memory.Wyrd_Wik (alias of B_Wiklund)2015-03-25T21:18:16ZRe: Forums/Pathfinder Adventure Path: General Discussion: Most engaging AP storywise?Wyrd_Wik (alias of B_Wiklund)https://paizo.com/threads/rzs2ryrr?Most-engaging-AP-storywise#372015-02-15T19:12:26Z2015-02-15T19:12:26Z<p>As others have posted for engaging and unified story CoCT remains the best of the APs. I'd add JR and WoTR as other contenders but from your original post I think you and your group would be most happy with CoCT unless your players really want to be pirates, go to the orient etc. Player interest is a always a good place to start.</p>As others have posted for engaging and unified story CoCT remains the best of the APs. I'd add JR and WoTR as other contenders but from your original post I think you and your group would be most happy with CoCT unless your players really want to be pirates, go to the orient etc. Player interest is a always a good place to start.Wyrd_Wik (alias of B_Wiklund)2015-02-15T19:12:26ZRe: Forums: Curse of the Crimson Throne: 6 member party steamrolling everything in their pathWyrd_Wik (alias of B_Wiklund)https://paizo.com/threads/rzs2rwyt?6-member-party-steamrolling-everything-in#22015-01-25T19:06:15Z2015-01-25T19:06:15Z<p>A few tips, I ran this AP a few years back with the same size group:</p>
<p>1. Max HP for significant villains.</p>
<p>2. Add significant henchmen (-1 to -3 CR of solo boss) to boss encounters or add minions/hazards.</p>
<p>3. Slow the XP progression by 1 level. Its not a big change but will make for less work in adjusting encounters.</p>
<p>If you're running PF remember CoCT is 3.5 which means the villains are generally 1 to 2 CR lower than provided for.</p>A few tips, I ran this AP a few years back with the same size group:
1. Max HP for significant villains.
2. Add significant henchmen (-1 to -3 CR of solo boss) to boss encounters or add minions/hazards.
3. Slow the XP progression by 1 level. Its not a big change but will make for less work in adjusting encounters.
If you're running PF remember CoCT is 3.5 which means the villains are generally 1 to 2 CR lower than provided for.Wyrd_Wik (alias of B_Wiklund)2015-01-25T19:06:15ZRe: Forums: Carrion Crown: Alternates to Wake of the Watcher?Wyrd_Wik (alias of B_Wiklund)https://paizo.com/threads/rzs2rwle?Alternates-to-Wake-of-the-Watcher#82015-01-24T20:14:24Z2015-01-24T20:14:24Z<p>I ran WoW and I think the group enjoyed it mostly. I did try to tie the events of the adventure a bit closer to the Way's grander plot. </p>
<p>My general idea was that the mi-go (I replaced them with mind flayers) were brought in to develop essentially a biological weapon to be used against the Ustalav populace. Adivion hoping this would ensure that the Way's plans were left alone while the powers that be fight this infestation. </p>
<p>Illmarsh is essentially a testing ground for this weapon. However, in my interpretation the illithid themselves not realizing the true power of Shub-Niggurath become infected and thus minions to Shub-Niggurath. </p>
<p>It still felt a bit of a side trek but tying the events to the machinations of the WW (at this point to in my campaign they knew who Adivion was) definitely helped.</p>I ran WoW and I think the group enjoyed it mostly. I did try to tie the events of the adventure a bit closer to the Way's grander plot.
My general idea was that the mi-go (I replaced them with mind flayers) were brought in to develop essentially a biological weapon to be used against the Ustalav populace. Adivion hoping this would ensure that the Way's plans were left alone while the powers that be fight this infestation.
Illmarsh is essentially a testing ground for this weapon. However, in...Wyrd_Wik (alias of B_Wiklund)2015-01-24T20:14:24ZRe: Forums: Jade Regent: 7 Player Game for JRWyrd_Wik (alias of B_Wiklund)https://paizo.com/threads/rzs2rj1w?7-Player-Game-for-JR#62015-01-10T19:27:38Z2015-01-10T19:27:38Z<p>Also have a large group for JR (started with 8 players, now 6 with one person occasionally guesting as Ameiko). We are at book 5 after nearly 2 years of playing.</p>
<p>I highly recommend attempting to fold some of the NPC roles with players especially Ameiko. I dropped Shalelu as someone essentially took her role and a regular player was doing Ameiko but now due to other commitments joins here and there.</p>
<p>I've done some pretty similar things as you have:</p>
<p>1. Essentially doubing the monsters (a lot of monsters have brothers or sisters it seems!)</p>
<p>2. Regular monsters I'll often take their max hp and multiply by 1.5. Bosses I've even tripled.</p>
<p>3. For ease of play I generally will provide the monsters ACs, encourage rolling in advance, be pretty particular about keeping turns flowing quickly. </p>
<p>4. I will use automated dice rollers for complicated monsters/opponents and roll in advance so I'm not rolling 8 attacks and managing the action at the table. I generally put in their full attack repeat it 8 times and cycle through it as necessary.</p>
<p>5. For dungeons double sizes so 5' squares are 10'. It gets frustrating and boring if players can't get involved or monsters can't attack more than one guy.</p>
<p>6. Pretty well all what Dustin said as well.</p>
<p>7. Also, as with most APs be up front with the players about the premise of the AP, encourage them to build characters that would want to help Ameiko, explore the orient etc. With a large group it will be harder to go off script and it still be fun.</p>
<p>We've had a lot of fun with a good mix of rp and combat. Its a fun AP but with larger groups be prepared to do a bit more tweaking and prep work to make it run on all cylinders.</p>
<p>-</p>Also have a large group for JR (started with 8 players, now 6 with one person occasionally guesting as Ameiko). We are at book 5 after nearly 2 years of playing.
I highly recommend attempting to fold some of the NPC roles with players especially Ameiko. I dropped Shalelu as someone essentially took her role and a regular player was doing Ameiko but now due to other commitments joins here and there.
I've done some pretty similar things as you have:
1. Essentially doubing the monsters (a lot...Wyrd_Wik (alias of B_Wiklund)2015-01-10T19:27:38ZRe: Forums: Jade Regent: Spoilers for Players - Questions on Background for Hungry StormWyrd_Wik (alias of B_Wiklund)https://paizo.com/threads/rzs2rudj?Spoilers-for-Players-Questions-on-Background#22015-01-02T22:33:53Z2015-01-02T22:33:53Z<p>Its been awhile since I ran this book but my impression was that the weather control and the megaliths were part of Sithud's plan to claim the land and continue to rebuild his power. So he is essentially doing what you're wondering about.</p>Its been awhile since I ran this book but my impression was that the weather control and the megaliths were part of Sithud's plan to claim the land and continue to rebuild his power. So he is essentially doing what you're wondering about.Wyrd_Wik (alias of B_Wiklund)2015-01-02T22:33:53ZRe: Forums: Carrion Crown: Any Carrion Crown products?Wyrd_Wik (alias of B_Wiklund)https://paizo.com/threads/rzs2rpbr?Any-Carrion-Crown-products#82014-12-31T23:23:06Z2014-12-31T23:23:06Z<p>Re the map folio, I got a lot of use out the Ustalav poster map and the city maps but I also am a sucker for props.</p>
<p>Rule of Fear is somewhat useful in providing further background on the country and regions but in truth I didn't make great use of it but if you're expanding the campaign as written it should provide some good fodder.</p>
<p>I would note that Carrion Hill while a good adventure on its own when grouped with six other horror adventures might make the AP a bit much. My group is a session or two from wrapping up the campaign but I think there is definitely a feeling of looking forward to something that is not horror-themed.</p>Re the map folio, I got a lot of use out the Ustalav poster map and the city maps but I also am a sucker for props.
Rule of Fear is somewhat useful in providing further background on the country and regions but in truth I didn't make great use of it but if you're expanding the campaign as written it should provide some good fodder.
I would note that Carrion Hill while a good adventure on its own when grouped with six other horror adventures might make the AP a bit much. My group is a...Wyrd_Wik (alias of B_Wiklund)2014-12-31T23:23:06ZRe: Forums/Pathfinder Adventure Path: General Discussion: Adventure Path QuestionWyrd_Wik (alias of B_Wiklund)https://paizo.com/threads/rzs2rs6b?Adventure-Path-Question#112014-12-26T20:41:58Z2014-12-26T20:41:58Z<p>also what Lord Snow said, I would add mythic is broadly considered a failure (or at least a failure from tier 3 onwards). Check out the wrath of the righteous threads there's lots of information there. If you're looking for mythic feeling I do think the best solution is to be generous in the use and allotment of hero points as this can capture that heroic feeling without too much work or ramifications.</p>also what Lord Snow said, I would add mythic is broadly considered a failure (or at least a failure from tier 3 onwards). Check out the wrath of the righteous threads there's lots of information there. If you're looking for mythic feeling I do think the best solution is to be generous in the use and allotment of hero points as this can capture that heroic feeling without too much work or ramifications.Wyrd_Wik (alias of B_Wiklund)2014-12-26T20:41:58ZRe: Forums: Carrion Crown: Alternate Endings - Broken Moon (spoilers)Wyrd_Wik (alias of B_Wiklund)https://paizo.com/threads/rzs2rtim?Alternate-Endings-Broken-Moon#32014-12-22T22:26:49Z2014-12-22T22:26:49Z<p>Yeah Auren using the components he's gathered thus far to ascend to lichdom would make sense.</p>
<p>Re Feldgrau, when I ran it I expanded Feldgrau into an entire ruined city haunted by the spirits of the war's victims rather than just a small town. The party had to crosses trenches to get into the city where there were all manner of wwI inspired undead. I made the operation feel much bigger with more WW cultists raising undead so that the party needed to use stealth and recon to locate Vrood. Auren's main base was a cathedral and I added some daemons he had pressed into service for some added fun. As written Vrood is a pretty challenging foe so I didn't do much to ramp him up just added minions to the showdown.</p>Yeah Auren using the components he's gathered thus far to ascend to lichdom would make sense.
Re Feldgrau, when I ran it I expanded Feldgrau into an entire ruined city haunted by the spirits of the war's victims rather than just a small town. The party had to crosses trenches to get into the city where there were all manner of wwI inspired undead. I made the operation feel much bigger with more WW cultists raising undead so that the party needed to use stealth and recon to locate Vrood....Wyrd_Wik (alias of B_Wiklund)2014-12-22T22:26:49ZRe: Forums: Advice: tips for theatric GMingWyrd_Wik (alias of B_Wiklund)https://paizo.com/threads/rzs2rrb7?tips-for-theatric-GMing#22014-12-06T19:38:25Z2014-12-06T19:38:25Z<p>Things that I've found mostly GMing over twenty years in no particular order:</p>
<p>1. Soundtracks - music can be a great tool not only for combat but to help build scenes (e.g. royal feast, holy temple etc.)</p>
<p>2. Handouts/props - rather than describe a map they find or some document from the ambassador provide it to the group.</p>
<p>2. I certainly use voices and posture, gesture, using/miming small props (e.g. a cigar chomping half orc merc) quite a bit for NPCs of note. My groups seem to enjoy it but I am also mindful of not going that route for every single NPC and still mostly focusing on what the players want out of the interaction rather than just me taking up all the time being a bit silly. </p>
<p>3. Narrative, description - avoid detailing combats as you take 30 hp or deal 10 damage. Embellish with some narrative touches (e.g. you deliver a reeling blow to the ogre, the thief's scimiatar cuts deeply into your flank for 10 hp)</p>
<p>4. Depends on your group but any campaign really depends on motivating the PCs and giving them something to care about (e.g. their hometown, building a pirate fleet). If the players are just grinding their way through a dungeon with no real reason to save for gaining XP any drama is likely to fall flat because there are no stakes.</p>
<p>I'm sure there's others but have to get going.</p>Things that I've found mostly GMing over twenty years in no particular order:
1. Soundtracks - music can be a great tool not only for combat but to help build scenes (e.g. royal feast, holy temple etc.)
2. Handouts/props - rather than describe a map they find or some document from the ambassador provide it to the group.
2. I certainly use voices and posture, gesture, using/miming small props (e.g. a cigar chomping half orc merc) quite a bit for NPCs of note. My groups seem to enjoy it but...Wyrd_Wik (alias of B_Wiklund)2014-12-06T19:38:25ZRe: Forums/Pathfinder Adventure Path: General Discussion: Good AP for new GM?Wyrd_Wik (alias of B_Wiklund)https://paizo.com/threads/rzs2rr5j?Good-AP-for-new-GM#62014-12-05T06:25:44Z2014-12-05T06:25:44Z<p>I'm a session or two from finishing running CC. It is one of the better APs out there though not without its flaws. The pluses gothic horror atmosphere, lots of role playing opportunities (save for the last book which turns quickly as written into a grind), loads of support material both published and on the boards. Recommended but will need work in adapting/tweaking to get the most mileage out of it.</p>I'm a session or two from finishing running CC. It is one of the better APs out there though not without its flaws. The pluses gothic horror atmosphere, lots of role playing opportunities (save for the last book which turns quickly as written into a grind), loads of support material both published and on the boards. Recommended but will need work in adapting/tweaking to get the most mileage out of it.Wyrd_Wik (alias of B_Wiklund)2014-12-05T06:25:44ZRe: Forums: Jade Regent: New GM, starting JRWyrd_Wik (alias of B_Wiklund)https://paizo.com/threads/rzs2rmvw?New-GM-starting-JR#22014-10-25T19:36:00Z2014-10-25T19:36:00Z<p>I've used roll20 a while back and thought it was pretty good but I haven't used it as I moved and now have gaming groups to meet in person.</p>
<p>I've been running JR for 2 years now we just started book 5 its a lot of fun I think you're group will have a blast. Re introduction if I recall I had my group bringing a caravan in with Sandhru when they ended up being attacked by a horde of skeletons dressed in Minkai armour that emerged from the swamp chasing Scribbles the goblin who had a Minkai lantern. Its been awhile but I recall inserting that as a hook and way to meet Scribbles (who was a favourite NPC).</p>I've used roll20 a while back and thought it was pretty good but I haven't used it as I moved and now have gaming groups to meet in person.
I've been running JR for 2 years now we just started book 5 its a lot of fun I think you're group will have a blast. Re introduction if I recall I had my group bringing a caravan in with Sandhru when they ended up being attacked by a horde of skeletons dressed in Minkai armour that emerged from the swamp chasing Scribbles the goblin who had a Minkai...Wyrd_Wik (alias of B_Wiklund)2014-10-25T19:36:00ZRe: Forums: Curse of the Crimson Throne: Developing an attachment to the city?Wyrd_Wik (alias of B_Wiklund)https://paizo.com/threads/rzs2rl2h?Developing-an-attachment-to-the-city#32014-10-11T19:47:45Z2014-10-11T19:47:45Z<p>Pretty well what Neirikr said, you may also suggest some connections that come up in later adventures; Varisians, Shoanti, ties to the Cerulean Society or Old Korvosa, and for upper class characters the local nobility. My players included a Varisian bard with ties to the community in Korvosa, a town watch copper, a Shoanti and relative of Thousand Bones, and a noble character whose house ended up hosting the zombie party in book 2. These players had a blast throughout the campaign whereas one of the players who played an elf with no connections to the city (despite ongoing suggestions) while I think he had fun he was obviously not as invested as he could be. I had a great group for this campaign and was able to really weave the character's background and goals into the fabric of the AP. This I think is also one of the reasons this AP continues to be held up as Paizo's best. Good luck with the campaign!</p>Pretty well what Neirikr said, you may also suggest some connections that come up in later adventures; Varisians, Shoanti, ties to the Cerulean Society or Old Korvosa, and for upper class characters the local nobility. My players included a Varisian bard with ties to the community in Korvosa, a town watch copper, a Shoanti and relative of Thousand Bones, and a noble character whose house ended up hosting the zombie party in book 2. These players had a blast throughout the campaign whereas one...Wyrd_Wik (alias of B_Wiklund)2014-10-11T19:47:45ZRe: Forums/Gamer Life: General Discussion: Roleplaying XP, and why I avoid it.Wyrd_Wik (alias of B_Wiklund)https://paizo.com/threads/rzs2rjs6&page=2?Roleplaying-XP-and-why-I-avoid-it#632014-10-04T19:33:56Z2014-10-04T19:13:01Z<p>XP is not worth the headache. I suggest using hero points for the purposes of rewarding players. Does the same thing with far less work.</p>XP is not worth the headache. I suggest using hero points for the purposes of rewarding players. Does the same thing with far less work.Wyrd_Wik (alias of B_Wiklund)2014-10-04T19:13:01ZRe: Forums/Pathfinder Adventure Path: General Discussion: DM burnout - I must step up - which AP is good?Wyrd_Wik (alias of B_Wiklund)https://paizo.com/threads/rzs2rj11?DM-burnout-I-must-step-up-which-AP-is-good#382014-10-03T18:34:28Z2014-10-03T18:34:28Z<p>Since you have JR up there, I'd recommend it as well. I've been running it for nearly two years we 're on book 5 and its been very good overall. The fixes are easy to make (see the boards here) and require minimal effort. This has definitely been one of the easier APs to run as is. The only thing of course is to gauge your groups interest in the premise of the AP and the asian setting.</p>Since you have JR up there, I'd recommend it as well. I've been running it for nearly two years we 're on book 5 and its been very good overall. The fixes are easy to make (see the boards here) and require minimal effort. This has definitely been one of the easier APs to run as is. The only thing of course is to gauge your groups interest in the premise of the AP and the asian setting.Wyrd_Wik (alias of B_Wiklund)2014-10-03T18:34:28ZRe: Forums: Jade Regent: Improving Jade Regent~!Wyrd_Wik (alias of B_Wiklund)https://paizo.com/threads/rzs2ri7v?Improving-Jade-Regent#132014-09-20T18:13:49Z2014-09-20T18:13:49Z<p>I've been running JR for a group of 8 players (1 being a more occasional guest star as Ameiko). We're on book 5, been running it now for nearly two years. The campaign is a lot of fun and mostly as written it is good to go.</p>
<p>A few recommendations:</p>
<p>1. Kick the caravan and romance rule systems to the curb. These add nothing but pointless mechanics that could be done with some rping and a little GM interpretation (i.e. how much money the caravan makes in Kalsgard) and from others on the board here this seems to be the consensus.</p>
<p>2. Even with a large group of PCs the caravan community is important. Encourage players to build those lins b/w them and the NPCs. Also, suggest that players take on those characters (as starting lvl 1 characters). Having a player as Ameiko adds alot to the game. I did remove Shalelu entirely so as to focus on Sandhru, Koya and Ameiko. The caravan really acts as a town that the party returns to throughout. It is a great feature with lots of RP potential.</p>
<p>3. Re caravan combat, my method to run raids and such were to simply focus on one aspect of the battlefield and narrate that the NPCs were also fighting valiantly and essentially their performance mirrored the party's results (i.e. getting beaten up good or stomping on the raiders)</p>
<p>4. In terms of the supporting cast I did have them aid the PCs here and there rotating them when the party went on a mission.</p>I've been running JR for a group of 8 players (1 being a more occasional guest star as Ameiko). We're on book 5, been running it now for nearly two years. The campaign is a lot of fun and mostly as written it is good to go.
A few recommendations:
1. Kick the caravan and romance rule systems to the curb. These add nothing but pointless mechanics that could be done with some rping and a little GM interpretation (i.e. how much money the caravan makes in Kalsgard) and from others on the board...Wyrd_Wik (alias of B_Wiklund)2014-09-20T18:13:49ZRe: Forums: Product Discussion: Best Autumn or Halloween themed adventureWyrd_Wik (alias of B_Wiklund)https://paizo.com/threads/rzs2rhl8?Best-Autumn-or-Halloween-themed-adventure#152014-09-14T16:39:23Z2014-09-13T18:47:45Z<p>Another recommendation for Harrowstone, as a solid halloween dungeon crawl.</p>
<p>Other books from Carrion Crown could work very well as a stand alone:</p>
<p>-Trial of the Beast
<br />
-Wake of the Watcher</p>
<p>Other adventures:</p>
<p>Hangman's Noose (Paizo 3.5)</p>
<p>Skinsaw murders (Book 2 in RotRL) provides some great halloween material.</p>
<p>And of course another recommendation for the original Ravenloft (or the 2e House of Strahd remake). Avoid expedition to Castle Ravenloft.</p>Another recommendation for Harrowstone, as a solid halloween dungeon crawl.
Other books from Carrion Crown could work very well as a stand alone:
-Trial of the Beast
-Wake of the Watcher
Other adventures:
Hangman's Noose (Paizo 3.5)
Skinsaw murders (Book 2 in RotRL) provides some great halloween material.
And of course another recommendation for the original Ravenloft (or the 2e House of Strahd remake). Avoid expedition to Castle Ravenloft.Wyrd_Wik (alias of B_Wiklund)2014-09-13T18:47:45ZRe: Forums/Pathfinder Adventure Path: General Discussion: What Adventure Path would be best for our group?Wyrd_Wik (alias of B_Wiklund)https://paizo.com/threads/rzs2rhl7?What-Adventure-Path-would-be-best-for-our-group#52014-09-13T01:04:32Z2014-09-13T01:04:32Z<p>My group is starting book 5 in JR. I highly recommend it. Re the subsystems such as caravan and romance just jettison it, it was completely unnecessary and adds nothing to the game that couldn't be done with rp or a little narration by the dm.
<br />
JR is a great mix of action, rp, investigation with memorable locations and a quest that should hook about any player (reclaim a throne).</p>My group is starting book 5 in JR. I highly recommend it. Re the subsystems such as caravan and romance just jettison it, it was completely unnecessary and adds nothing to the game that couldn't be done with rp or a little narration by the dm.
JR is a great mix of action, rp, investigation with memorable locations and a quest that should hook about any player (reclaim a throne).Wyrd_Wik (alias of B_Wiklund)2014-09-13T01:04:32ZRe: Forums/Pathfinder Adventure Path: General Discussion: AP with great use of "funky" monsters?Wyrd_Wik (alias of B_Wiklund)https://paizo.com/threads/rzs2rhdy?AP-with-great-use-of-funky-monsters#122014-09-12T02:32:26Z2014-09-12T01:54:11Z<p>Brinewall Legacy makes great use of dire corbies. I think that might be a first.</p>Brinewall Legacy makes great use of dire corbies. I think that might be a first.Wyrd_Wik (alias of B_Wiklund)2014-09-12T01:54:11ZRe: Forums: Advice: How to deal with overpowered PCsWyrd_Wik (alias of B_Wiklund)https://paizo.com/threads/rzs2rh3m?How-to-deal-with-overpowered-PCs#142014-09-09T07:14:38Z2014-09-09T07:14:38Z<p>Since you mentioned CoCT and from your post sounds like you're at Escape from Old Korvosa.</p>
<p>[Spoiler omitted]</p>Since you mentioned CoCT and from your post sounds like you're at Escape from Old Korvosa.
[Spoiler omitted]Wyrd_Wik (alias of B_Wiklund)2014-09-09T07:14:38ZRe: Forums/Pathfinder First Edition: General Discussion: The Bard Grievance ThreadWyrd_Wik (alias of B_Wiklund)https://paizo.com/threads/rzs2rgug?The-Bard-Grievance-Thread#112014-09-06T19:17:37Z2014-09-06T19:17:37Z<p>Whatever works in your game for your group. I don't find any of those criticisms an issue. Some players are better at selling the bard concept than others tis true which helps at the table but the class and its concepts are pretty firmly rooted in fantasy and D&D tropes.</p>Whatever works in your game for your group. I don't find any of those criticisms an issue. Some players are better at selling the bard concept than others tis true which helps at the table but the class and its concepts are pretty firmly rooted in fantasy and D&D tropes.Wyrd_Wik (alias of B_Wiklund)2014-09-06T19:17:37ZRe: Forums: Other RPGs: Mazes and minotaurs - actual experience at the table?Wyrd_Wik (alias of B_Wiklund)https://paizo.com/threads/rzs2rgf7?Mazes-and-minotaurs-actual-experience-at-the#32014-09-04T21:06:04Z2014-09-04T21:06:04Z<p>hi olivier, thanks for the response and reasoning. I mentioned it actually as it was really the only thing from reading over the players manual that arched an eyebrow. I understood some intent and especially as you mentioned M&M being a faux retro RPG it even makes more sense. Still certainly for my group I would ditch those restrictions. I'll have to check out the Companion. I have to say I was quite impressed with M&M and think it'll be a lot of fun.</p>hi olivier, thanks for the response and reasoning. I mentioned it actually as it was really the only thing from reading over the players manual that arched an eyebrow. I understood some intent and especially as you mentioned M&M being a faux retro RPG it even makes more sense. Still certainly for my group I would ditch those restrictions. I'll have to check out the Companion. I have to say I was quite impressed with M&M and think it'll be a lot of fun.Wyrd_Wik (alias of B_Wiklund)2014-09-04T21:06:04ZForums: Other RPGs: Mazes and minotaurs - actual experience at the table?Wyrd_Wik (alias of B_Wiklund)https://paizo.com/threads/rzs2rgf7?Mazes-and-minotaurs-actual-experience-at-the#12014-09-03T18:22:51Z2014-09-03T18:22:51Z<p>Hi all so I'm wrapping up a Carrion Crown and JR campaigns and looking to take a break from PF. One of the ideas thats picked up some traction from the group as a next campaign is a Greek style campaign. Basic idea is the PCs are establishing a colony in Thrace. Magic, monsters and all that good stuff. I have been looking at M&M as a potential system rather than PF but was wondering what were people's actual experiences at the table running this system. There are a few odd things that I'm not sure about such as gender restrictions for the classes (even though I can understand the authors intent they strike me as off-putting to players). So wondering if anyone had any thoughts about actual play using M&M?</p>Hi all so I'm wrapping up a Carrion Crown and JR campaigns and looking to take a break from PF. One of the ideas thats picked up some traction from the group as a next campaign is a Greek style campaign. Basic idea is the PCs are establishing a colony in Thrace. Magic, monsters and all that good stuff. I have been looking at M&M as a potential system rather than PF but was wondering what were people's actual experiences at the table running this system. There are a few odd things that I'm not...Wyrd_Wik (alias of B_Wiklund)2014-09-03T18:22:51ZRe: Forums/Pathfinder Adventure Path: General Discussion: What are good APs for Goblins or other monster PCs?Wyrd_Wik (alias of B_Wiklund)https://paizo.com/threads/rzs2rfb9?What-are-good-APs-for-Goblins-or-other#82014-08-27T02:18:59Z2014-08-27T02:18:59Z<p>Given your familiar w we be goblins I would consider Jade Regent as the AP really gets started by the party teaming up with a goblin. It's a fun ap and the boards here are a god source of advice. Depends on whether your group is interested in a trip to the orient though.</p>Given your familiar w we be goblins I would consider Jade Regent as the AP really gets started by the party teaming up with a goblin. It's a fun ap and the boards here are a god source of advice. Depends on whether your group is interested in a trip to the orient though.Wyrd_Wik (alias of B_Wiklund)2014-08-27T02:18:59ZRe: Forums: Product Discussion: Deep Magic (PFRPG)Wyrd_Wik (alias of B_Wiklund)https://paizo.com/products/btpy95xv/discuss&page=6?Deep-Magic#2842014-08-23T18:29:38Z2014-08-23T18:29:38Z<p>Did a search on this thread and didn't see anything so thought I'd post a question here re Black Well, a rather fun spell I'm hoping to hit my players with next session.</p>
<p>So as the spell is cast, the caster can move opponents towards the well up to their CL in squares. If someone is pulled into the square with the well they're hit by the hold person effect (assuming they fail their Fort save) and it appears that characters are held next to the well but still capable of movement on their turn. Are they pulled back or do they lose movement? I'm a bit unclear on how the spell works after the first round it's cast.</p>Did a search on this thread and didn't see anything so thought I'd post a question here re Black Well, a rather fun spell I'm hoping to hit my players with next session.
So as the spell is cast, the caster can move opponents towards the well up to their CL in squares. If someone is pulled into the square with the well they're hit by the hold person effect (assuming they fail their Fort save) and it appears that characters are held next to the well but still capable of movement on their turn....Wyrd_Wik (alias of B_Wiklund)2014-08-23T18:29:38ZRe: Forums: Homebrew and House Rules: Improving the RogueWyrd_Wik (alias of B_Wiklund)https://paizo.com/threads/rzs2rdyz?Improving-the-Rogue#142014-08-17T18:37:01Z2014-08-17T18:37:01Z<p>One thing after looking over the Advanced Class Guide that I'm seriously considering doing in my campaign is replacing the rogue's sneak attack ability and replacing it with the precise strike from the swashbuckler (without the requirement of panache points). I found in my campaigns the rogue is fine for the most part (in that the players seem to enjoy their character) its just often they aren't able to use the sneak attack ability due to the circumstantial nature of it. The only other thing is making rogues qualify for Combat Expertise without the Int 13 requisite. </p>
<p>So curious what others think on swapping out sneak attack with precise strike?</p>One thing after looking over the Advanced Class Guide that I'm seriously considering doing in my campaign is replacing the rogue's sneak attack ability and replacing it with the precise strike from the swashbuckler (without the requirement of panache points). I found in my campaigns the rogue is fine for the most part (in that the players seem to enjoy their character) its just often they aren't able to use the sneak attack ability due to the circumstantial nature of it. The only other thing...Wyrd_Wik (alias of B_Wiklund)2014-08-17T18:37:01ZRe: Forums/Gamer Life: General Discussion: Ravenloft AtheistsWyrd_Wik (alias of B_Wiklund)https://paizo.com/threads/rzs2rc0l?Ravenloft-Atheists#342014-08-05T13:16:27Z2014-08-04T19:34:25Z<p>Yep I'd agree with Alzrius, the character being from Lamordia makes perfect sense. If you can give the player the Lamordia gazeetteer to read so he can pick up on the Lamordian persepective (basically a very materialist and condescending attitude toward magic and well all of the other countries in the Lands of the Core). Players while free to come up with the concept of their character should also strive to use material from the setting as a basis and an arrogant Lamordian fits this very well.</p>
<p>On the other issue about being a jerk to gracious hosts well the player is making choices and consequences result (it doesn't mean to go out and punish the player but sounds like he may very well get the cold shoulder from a lot of society)</p>Yep I'd agree with Alzrius, the character being from Lamordia makes perfect sense. If you can give the player the Lamordia gazeetteer to read so he can pick up on the Lamordian persepective (basically a very materialist and condescending attitude toward magic and well all of the other countries in the Lands of the Core). Players while free to come up with the concept of their character should also strive to use material from the setting as a basis and an arrogant Lamordian fits this very
...Wyrd_Wik (alias of B_Wiklund)2014-08-04T19:34:25ZRe: Forums/Lost Omens Campaign Setting: General Discussion: What are your current favorite "Monsters" ?Wyrd_Wik (alias of B_Wiklund)https://paizo.com/threads/rzs2rabg?What-are-your-current-favorite-Monsters#302014-07-30T06:42:50Z2014-07-30T06:42:50Z<p>I've been making generous use of daemons in my CC campaign and they've been a great addition for foes.</p>
<p>Other faves:</p>
<p>Beholders</p>
<p>Intellectual Devourers</p>
<p>Rakshasa</p>I've been making generous use of daemons in my CC campaign and they've been a great addition for foes.
Other faves:
Beholders
Intellectual Devourers
RakshasaWyrd_Wik (alias of B_Wiklund)2014-07-30T06:42:50ZRe: Forums/Pathfinder Adventure Path: General Discussion: Path Decision Time!Wyrd_Wik (alias of B_Wiklund)https://paizo.com/threads/rzs2rbbn?Path-Decision-Time#102014-07-28T19:51:59Z2014-07-28T19:51:59Z<p>I'd recommend JR we are starting book 5 (almost), its been great and a lot of fun rping, combats and story. The journey across the world can be great, I would check the threads here for some common fixes (i.e. shortening book 3, avoiding the dungeon in book 4, throw out the caravan and romance sub systems and consider trimming a character or two from the supporting cast).</p>I'd recommend JR we are starting book 5 (almost), its been great and a lot of fun rping, combats and story. The journey across the world can be great, I would check the threads here for some common fixes (i.e. shortening book 3, avoiding the dungeon in book 4, throw out the caravan and romance sub systems and consider trimming a character or two from the supporting cast).Wyrd_Wik (alias of B_Wiklund)2014-07-28T19:51:59ZRe: Forums/Pathfinder Adventure Path: General Discussion: Roleplaying scenarios and APs: A discussionWyrd_Wik (alias of B_Wiklund)https://paizo.com/threads/rzs2r9zs&page=3?Roleplaying-scenarios-and-APs-A-discussion#1462014-07-27T15:26:30Z2014-07-26T17:21:41Z<p>Book four in JR is one example. The hunting lodge in Book three of CC is another good one (it covers the setting of the lodge, the host of characters visiting complete with brief backstory, personality and secrets (including a memorable red herring at least for my group). It also contained some other information re clues that would help their investigation. Lastly, there were a few trigger events included that provided some response to the party's actions as they snooped about.
<br />
While I ended up going through that material relatively quickly depending on the group that easily could have provided 2 sessions worth of material.</p>Book four in JR is one example. The hunting lodge in Book three of CC is another good one (it covers the setting of the lodge, the host of characters visiting complete with brief backstory, personality and secrets (including a memorable red herring at least for my group). It also contained some other information re clues that would help their investigation. Lastly, there were a few trigger events included that provided some response to the party's actions as they snooped about.
While I ended...Wyrd_Wik (alias of B_Wiklund)2014-07-26T17:21:41ZRe: Forums: Curse of the Crimson Throne: Near end of Skeletons of Scarwall - GM Needs Advice [Spoilers]B_Wiklundhttps://paizo.com/threads/rzs2l2tf?Near-end-of-Skeletons-of-Scarwall-GM-Needs#112010-07-27T18:52:22Z2010-07-27T18:52:20Z<p>Yep I would agree with Brute, if the party doesn't want to go out of their way to undo the curse they don't need to. That and there's plenty of castle, dungeon stuff in Crown of Fangs. So skipping out on some might be a good thing. As for the XP thing well I would just bump em up to where you want them for CoF (unless you want to throw some other encounters at them)</p>
<p>Kudos to the party for managing so well. My group had a tough time of it in Scarwall, Still it was fun when they went directly to Mithrodar (they fell for the hag's ruse) and realized they hadn't a snowball's chance in hell.</p>Yep I would agree with Brute, if the party doesn't want to go out of their way to undo the curse they don't need to. That and there's plenty of castle, dungeon stuff in Crown of Fangs. So skipping out on some might be a good thing. As for the XP thing well I would just bump em up to where you want them for CoF (unless you want to throw some other encounters at them)
Kudos to the party for managing so well. My group had a tough time of it in Scarwall, Still it was fun when they went directly...B_Wiklund2010-07-27T18:52:20ZRe: Forums: Curse of the Crimson Throne: Crown of Fangs Final Encounter - spoilers!B_Wiklundhttps://paizo.com/threads/rzs2l2j5?Crown-of-Fangs-Final-Encounter-spoilers#22012-11-15T22:44:51Z2010-07-23T01:47:11Z<div class="messageboard-quotee">Brett Hubbard wrote:</div><blockquote><p> I'm getting ready to run the last areas of Crown of Fangs on Sunday night, and I have a question about </p>
<p>•• spoiler omitted ••</p>
<p>Thanks in advance!
<br />
</blockquote><p>Well the thread say's spoilers... Just ran this last week so what I decided was:
<p>1. I just described it as running from floor to ceiling, an amorphous floating mass in the centre of the chamber. For some reason I imagined it as somewhat funnel like.</p>
<p>2. I didn't really conceive it as an obstacle though no one in the party wanted to go near it. You couldn't see through it so it could interrupt line of sight (Gives somewhere for Ileosa or a party member to go). It didn't come up, but I suppose someone within two squares of the edge might have 50 percent concealment. Anything beyond that would probably be out of sight.</p>
<p>But its pretty up to GM interpretation.</p>Brett Hubbard wrote:I'm getting ready to run the last areas of Crown of Fangs on Sunday night, and I have a question about
** spoiler omitted **
Thanks in advance!
Well the thread say's spoilers... Just ran this last week so what I decided was: 1. I just described it as running from floor to ceiling, an amorphous floating mass in the centre of the chamber. For some reason I imagined it as somewhat funnel like.
2. I didn't really conceive it as an obstacle though no one in the party wanted...B_Wiklund2010-07-23T01:47:11ZRe: Forums: Off-Topic Discussions: I write likeB_Wiklundhttps://paizo.com/threads/rzs2l253?I-write-like#452010-07-22T17:07:14Z2010-07-22T17:07:14Z<p>I got David Foster Wallace. Weird.</p>I got David Foster Wallace. Weird.B_Wiklund2010-07-22T17:07:14ZRe: Forums: Curse of the Crimson Throne: The Finale (spoilers obviously)B_Wiklundhttps://paizo.com/threads/rzs2l080?The-Finale#262010-07-19T20:32:01Z2010-07-19T20:32:01Z<div class="messageboard-quotee">Werecorpse wrote:</div><blockquote><p> I have looked at the Ileosa combat issue and it seems pretty binary to me</p>
<p>either you have protection from evil and her best attacks are thwarted or you dont and you are charmed/dominated due to the high DC's.</p>
<p>is this about right? </blockquote><p>yep, which is why in hindsight I would recommend making her a sorcerer still focused on charm, enchantment but with a wider assortment of offensive spells. A party with a good amount of casters capable of casting (and recasting) protection from evil will box her in.
<p>or the other possibility would be to houserule protection from evil nerfing it (maybe a +4 to saves. vs compulsion). Seriously, its a horrible spell for 2nd level.</p>Werecorpse wrote:I have looked at the Ileosa combat issue and it seems pretty binary to me
either you have protection from evil and her best attacks are thwarted or you dont and you are charmed/dominated due to the high DC's.
is this about right?
yep, which is why in hindsight I would recommend making her a sorcerer still focused on charm, enchantment but with a wider assortment of offensive spells. A party with a good amount of casters capable of casting (and recasting) protection from...B_Wiklund2010-07-19T20:32:01ZRe: Forums: Curse of the Crimson Throne: The Finale (spoilers obviously)B_Wiklundhttps://paizo.com/threads/rzs2l080?The-Finale#232010-07-18T20:05:52Z2010-07-18T20:05:52Z<p>Some overall thoughts on the campaign:</p>
<p>-the first half is solid, gritty and was very memorable. Myself and the players really digged Korvosa, its details, the feel of the city. The first two adventures were fantastic stuff particularly Seven Days. </p>
<p>-the second half after leaving Korvosa is good but just too long. I had been tempted to change things a bit more but was too busy so stuck to the book but shortened as much as I could. I know this was a common complaint. After the first three adventures I was looking forward to a few adventures outside of the city but after playing through them I realized the same thing.</p>
<p>-Serithtial. Yep, the whole get the magic sword to kill the baddie is a fine plot device but I felt that it might've put too much emphasis on the character who has it as then it becomes about supporting that character so he can get the swing in against the Queen. I think it would've been better to have found another device to defeat the Queen (one that encompasses more of an active group effort) and reduce the sword's role.</p>
<p>-The Harrow Deck of Many Things is a lot of fun!</p>
<p>-This was the second time I've ran a campaign to the higher levels (the other was Savage Tide). Its just not that fun. Lvl 10-12 seems to be the cap. A high level political campaign could work but a slog of high level battles is just draining.</p>
<p>-I think I'm done with APs for a long time, that and D&D. Its far too rules intensive. I'm curious to try out Savage Worlds or well anymore rules-lite RPG. I like Pathfinder but really anything d20 right now does seem to appeal.</p>Some overall thoughts on the campaign:
-the first half is solid, gritty and was very memorable. Myself and the players really digged Korvosa, its details, the feel of the city. The first two adventures were fantastic stuff particularly Seven Days.
-the second half after leaving Korvosa is good but just too long. I had been tempted to change things a bit more but was too busy so stuck to the book but shortened as much as I could. I know this was a common complaint. After the first three...B_Wiklund2010-07-18T20:05:52ZRe: Forums: Curse of the Crimson Throne: The Finale (spoilers obviously)B_Wiklundhttps://paizo.com/threads/rzs2l080?The-Finale#222010-07-18T19:48:07Z2010-07-18T19:48:07Z<p>Finished running Crown of Fangs yesterday and brought Curse of the Crimson Throne to its end. </p>
<p>So first, the battle with Ileosa. I used the Queen's stats as is, added two more simulacrums and another Dread Wraith. The minions were an effective screen and the wraiths brought down one of the party members halfway through the battle (which gave him the opportunity to play the summoned paladin, a reborn Mandraivus courtesy of the harrow deck). The cleric and the fighter wielding Serithtial courtesy of fly made a beeline to the Queen. Most of the battle stuck to this pattern as the rest of the party dealt with minions, healing, buffing, recasting dispelled spells etc. and the fighter, cleric and later the paladin going toe to toe against Ileosa.
<br />
Overall, the Queen was boxed in courtesy of protection from evil. The Queen exhausted her greater dispels as the battle progressed using some targeted dispels against protection from evil and a few area dispels. She was able to get off some quickened charm monsters that got a hold of the Serithtial wielding fighter and the ranger (both of which were later dispelled in the following rounds). Essentially she was not able to keep dispelling as the party with a good bulk of spellcasters had a greater capability of casting more protection from evil.
<br />
I actually shortened the combat reducing Ileosa's hp as the outcome was all but certain.</p>
<p>Overall the battle was big, and epic enough that I think most of the players got what they wanted from the showdown. That said, it felt a bit weak that the Queen was essentially undone by this overpowered 2nd level spell. I was aware that protection from evil would be one of the things that Ileosa would have to look out for but I thought with her number of greater dispels she'd be able to knock the party off balance for a greater period of time than she did. Her defenses are great and she can't be overwhelmed but all of her offensive abiltiy lies in compulsions.
<br />
If I had to run the battle again, I'd keep two of the Furies as elite minions, and I'd be tempted to make Ileosa a sorcerer still focused on charm, confusions etc. but with some more varied spellcasting ability so as not to be completely gimped by protection from evil. I liked the evil bard concept as its fairly unique but the final villain can't afford to essentially lose their all of their offensive abilities. Its either that or just make her a dragon....</p>Finished running Crown of Fangs yesterday and brought Curse of the Crimson Throne to its end.
So first, the battle with Ileosa. I used the Queen's stats as is, added two more simulacrums and another Dread Wraith. The minions were an effective screen and the wraiths brought down one of the party members halfway through the battle (which gave him the opportunity to play the summoned paladin, a reborn Mandraivus courtesy of the harrow deck). The cleric and the fighter wielding Serithtial...B_Wiklund2010-07-18T19:48:07ZRe: Forums: Planet Stories(R): Any More Brackett?B_Wiklundhttps://paizo.com/threads/rzs2l1qj?Any-More-Brackett#32010-07-17T00:26:17Z2010-07-17T00:26:17Z<div class="messageboard-quotee">Christopher Paul Carey wrote:</div><blockquote><br />
<br />
We don't have any Brackett lined up right now, although we are all big fans of her work here and have certainly discussed the possibility of bringing out more of it one day.</p>
<p><a href="http://www.haffnerpress.com/lbql.html#LB-HP" target="_blank" rel="nofollow">Haffner Press has also been putting out a lot of Brackett of late</a> if you need to satisfy an immediate fix.</p>
<p></blockquote><p>Thanks for the reply and the tip. Would definitely look forward to seeing more of her work but have enjoyed the line and the chance to discover some old authors. Planet Stories certainly resparked my interest in delving more into the 'classic' SF, fantasy. Hopefully after I finish my stint at being a student again I'll restart my sub. Thanks for the good work!Christopher Paul Carey wrote:We don't have any Brackett lined up right now, although we are all big fans of her work here and have certainly discussed the possibility of bringing out more of it one day.Haffner Press has also been putting out a lot of Brackett of late if you need to satisfy an immediate fix.
Thanks for the reply and the tip. Would definitely look forward to seeing more of her work but have enjoyed the line and the chance to discover some old authors. Planet Stories certainly...B_Wiklund2010-07-17T00:26:17ZForums: Planet Stories(R): Any More Brackett?B_Wiklundhttps://paizo.com/threads/rzs2l1qj?Any-More-Brackett#12012-11-15T22:44:31Z2010-07-16T05:58:16Z<p>Well the other day I happened to be walking by a used bookstore sadly closing up so like a vulture I descended into the stacks. Picked up quite a bit including one or two books by Brackett. Just finished The Big Jump which was quite enjoyable and started to wonder if there might be any plans to publish further Planet Stories featuring her work. Failing that anyone know any good sources to locate more of her stuff?</p>Well the other day I happened to be walking by a used bookstore sadly closing up so like a vulture I descended into the stacks. Picked up quite a bit including one or two books by Brackett. Just finished The Big Jump which was quite enjoyable and started to wonder if there might be any plans to publish further Planet Stories featuring her work. Failing that anyone know any good sources to locate more of her stuff?B_Wiklund2010-07-16T05:58:16ZRe: Forums/Pathfinder First Edition: General Discussion: Is a cleric needed?B_Wiklundhttps://paizo.com/threads/rzs2l1n6&page=2?Is-a-cleric-needed#612010-07-16T05:44:39Z2010-07-16T05:44:37Z<div class="messageboard-quotee">0gre wrote:</div><blockquote> <div class="messageboard-quotee">B_Wiklund wrote:</div><blockquote> <div class="messageboard-quotee">0gre wrote:</div><blockquote><br />
<br />
This sort of greedy GMing philosophy has really started to bug me. It isn't YOUR world, it's a world that you share with your players. As a GM you should strive to say yes to your players and give them options as often as possible. Forcing players to cowtow to your limited view is just not cool in my book. </blockquote>Meh..., if you let the players know in advance this is how I roll as a GM (and your methods still keep the game fun) and they agree then all's well I'd say. A GM forcing players to kow-tow can and often is just as intolerable as the GM giving all the options and always saying yes to everything. </blockquote>Always saying yes leads to munchkin-ville. There is a happy medium. Setting things up so someone has to play a specific role is where I draw the line. I would say the same about someone requiring a wizard or a rogue. Players should have the choice about what they want to play. </blockquote><p>Yep the trick is to strike that balance. Some groups are quite easy to reach that point while others not so much or a few holdouts amidst the players. A bit off topic but I feel for a campaign a GM needs to pitch a campaign concept (e.g. low magic, realistic middle ages murder mystery a la Cadfael or crazy powerful viking sons of gods vs. vampires from outer space) and then its up to the players (after willingly saying yeah I'll go for that) to concoct a character that has a reason to be there. They have a choice (and no one should feel they <i> have</i> to play the ____) but with some liberal guidelines. I still regret allowing a player to play a ninja in my CoCT campaign. Not for any power issues it just feels really stupid to have an elven ninja in Korvosa.
</p>
And yes, a party can be fine without a cleric and a DM should modify to some extent accordingly.</p>0gre wrote:B_Wiklund wrote: 0gre wrote:
This sort of greedy GMing philosophy has really started to bug me. It isn't YOUR world, it's a world that you share with your players. As a GM you should strive to say yes to your players and give them options as often as possible. Forcing players to cowtow to your limited view is just not cool in my book.
Meh..., if you let the players know in advance this is how I roll as a GM (and your methods still keep the game fun) and they agree then all's well...B_Wiklund2010-07-16T05:44:37ZRe: Forums/Pathfinder First Edition: General Discussion: Is a cleric needed?B_Wiklundhttps://paizo.com/threads/rzs2l1n6?Is-a-cleric-needed#492010-07-15T22:31:03Z2010-07-15T22:31:02Z<div class="messageboard-quotee">0gre wrote:</div><blockquote><br />
<br />
This sort of greedy GMing philosophy has really started to bug me. It isn't YOUR world, it's a world that you share with your players. As a GM you should strive to say yes to your players and give them options as often as possible. Forcing players to cowtow to your limited view is just not cool in my book. </blockquote><p>Meh..., if you let the players know in advance this is how I roll as a GM (and your methods still keep the game fun) and they agree then all's well I'd say. A GM forcing players to kow-tow can and often is just as intolerable as the GM giving all the options and always saying yes to everything.0gre wrote:This sort of greedy GMing philosophy has really started to bug me. It isn't YOUR world, it's a world that you share with your players. As a GM you should strive to say yes to your players and give them options as often as possible. Forcing players to cowtow to your limited view is just not cool in my book.
Meh..., if you let the players know in advance this is how I roll as a GM (and your methods still keep the game fun) and they agree then all's well I'd say. A GM forcing players...B_Wiklund2010-07-15T22:31:02ZRe: Forums/Pathfinder First Edition: General Discussion: Is a cleric needed?B_Wiklundhttps://paizo.com/threads/rzs2l1n6?Is-a-cleric-needed#172010-07-15T16:30:41Z2010-07-15T16:30:41Z<p>One thing I've done is port in reserve points from Iron Heroes. Essentially each character has RPs equal to their max HP. Outside of combat they can spend 1 minute of rest to convert one RP to a HP (essentially they spend this time first aid, reset the joint or just gritting their teeth and pushing on). Off hand I can't recall how quickly they recover them (it might be level + Con score per 8 hours rest). Either way, handy for the party without the cleric and even with the cleric. Combats remain just as challenging, deadly and if needed they can still gulp down a potion of cure mod.</p>
<p>Otherwise in response to the original question, clerics aren't necessary but they do make things a lot easier.</p>One thing I've done is port in reserve points from Iron Heroes. Essentially each character has RPs equal to their max HP. Outside of combat they can spend 1 minute of rest to convert one RP to a HP (essentially they spend this time first aid, reset the joint or just gritting their teeth and pushing on). Off hand I can't recall how quickly they recover them (it might be level + Con score per 8 hours rest). Either way, handy for the party without the cleric and even with the cleric. Combats...B_Wiklund2010-07-15T16:30:41ZRe: Forums: Other RPGs: RiftFinder: Pathfinder RPG rules, RIFTS earth.B_Wiklundhttps://paizo.com/threads/rzs2l1e9?RiftFinder-Pathfinder-RPG-rules-RIFTS-earth#122010-07-15T00:11:58Z2010-07-15T00:11:57Z<p>I would suggest Savage Worlds would be a good fit to run Rifts. For my next campaign I may very well be doing a rifts-esque setting with this system. Additionally, there are a few supplements for Savage that do the post-apocalpytic and sci-fi thing quite well. Also Day After Ragnarok (Atomic Overmind Press) is totally worth checking out. Its not Rifts but it operates at that level of delicious lunacy.</p>I would suggest Savage Worlds would be a good fit to run Rifts. For my next campaign I may very well be doing a rifts-esque setting with this system. Additionally, there are a few supplements for Savage that do the post-apocalpytic and sci-fi thing quite well. Also Day After Ragnarok (Atomic Overmind Press) is totally worth checking out. Its not Rifts but it operates at that level of delicious lunacy.B_Wiklund2010-07-15T00:11:57ZRe: Forums: 3.5/d20/OGL: Dispel Magic - Area Dispel Protection from evil QuestionB_Wiklundhttps://paizo.com/threads/rzs2l0vb?Dispel-Magic-Area-Dispel-Protection-from#102010-07-12T21:57:03Z2010-07-12T21:57:00Z<div class="messageboard-quotee">Are wrote:</div><blockquote> <div class="messageboard-quotee">B_Wiklund wrote:</div><blockquote> <div class="messageboard-quotee">ghettowedge wrote:</div><blockquote> The villian can select the effect that is blocking his spell, if he knows something is blocking his effects. But then it only targets that spell and doesn't automatically hit lower level stuff. </blockquote>I'm not sure if I completely get what you're saying. First, while I would like the villain to be able to select the effect that is blocking the spell (i.e. ignore higher buffs such as stoneskin and select for protection from evil) I don't see anything in the spell description that would allow for that. </blockquote><p>This sentence says you can choose a specific spell effect to try to dispel:
<p><i>
<br />
Targeted Dispel
<br />
One object, creature, or spell is the target of the dispel magic spell. You make a dispel check (1d20 + your caster level, maximum +10) against the spell or against each ongoing spell currently in effect on the object or creature. The DC for this dispel check is 11 + the spell’s caster level. If you succeed on a particular check, that spell is dispelled; if you fail, that spell remains in effect.
<br />
</i> </blockquote><p>Yep that's the case in a targeted dispel the scenario I was querying about was just the area dispel. So yep, the villain has to cast each time for each PC if they want to take down the protection from evil. Fair enough I suppose. Still think protection from evil is way too powerful for its level.Are wrote:B_Wiklund wrote: ghettowedge wrote: The villian can select the effect that is blocking his spell, if he knows something is blocking his effects. But then it only targets that spell and doesn't automatically hit lower level stuff.
I'm not sure if I completely get what you're saying. First, while I would like the villain to be able to select the effect that is blocking the spell (i.e. ignore higher buffs such as stoneskin and select for protection from evil) I don't see anything in...B_Wiklund2010-07-12T21:57:00ZRe: Forums: 3.5/d20/OGL: Dispel Magic - Area Dispel Protection from evil QuestionB_Wiklundhttps://paizo.com/threads/rzs2l0vb?Dispel-Magic-Area-Dispel-Protection-from#72010-07-11T19:27:00Z2010-07-11T19:27:00Z<div class="messageboard-quotee">cthulhu_waits wrote:</div><blockquote> Also since Protection would be up on each one of them, a targeted dispel at just that spell would only bring it down on the one he targets with it. </blockquote><p>Yep, thats why I was looking at the area dispel. But after hearing other people's take on it, yep it seems that short of disjunction or an anti-magic field there is no way to specifically target protection from evil.
<p>The disjunction was a good idea and would be nasty in the right circumstances but given where the final encounter needs to happen that spell would also put an end to the villain's machinations.</p>cthulhu_waits wrote:Also since Protection would be up on each one of them, a targeted dispel at just that spell would only bring it down on the one he targets with it.
Yep, thats why I was looking at the area dispel. But after hearing other people's take on it, yep it seems that short of disjunction or an anti-magic field there is no way to specifically target protection from evil. The disjunction was a good idea and would be nasty in the right circumstances but given where the final...B_Wiklund2010-07-11T19:27:00ZRe: Forums: 3.5/d20/OGL: Dispel Magic - Area Dispel Protection from evil QuestionB_Wiklundhttps://paizo.com/threads/rzs2l0vb?Dispel-Magic-Area-Dispel-Protection-from#62010-07-11T19:18:51Z2010-07-11T19:18:49Z<div class="messageboard-quotee">ghettowedge wrote:</div><blockquote> The villian can select the effect that is blocking his spell, if he knows something is blocking his effects. But then it only targets that spell and doesn't automatically hit lower level stuff. </blockquote><p>I'm not sure if I completely get what you're saying. First, while I would like the villain to be able to select the effect that is blocking the spell (i.e. ignore higher buffs such as stoneskin and select for protection from evil) I don't see anything in the spell description that would allow for that. The second sentence about hitting lower level stuff I'm not certain what you mean. Once an effect is dispelled on a target in the area its used up for that person.ghettowedge wrote:The villian can select the effect that is blocking his spell, if he knows something is blocking his effects. But then it only targets that spell and doesn't automatically hit lower level stuff.
I'm not sure if I completely get what you're saying. First, while I would like the villain to be able to select the effect that is blocking the spell (i.e. ignore higher buffs such as stoneskin and select for protection from evil) I don't see anything in the spell description that...B_Wiklund2010-07-11T19:18:49ZRe: Forums: Off-Topic Discussions: Way to Go Texas GOPB_Wiklundhttps://paizo.com/threads/rzs2l0we&page=2?Way-to-Go-Texas-GOP#932010-07-11T06:55:34Z2010-07-11T06:54:47Z<p>Ah what the heck posting in an OTD thread...</p>
<p>Re the platform, sounds like a bunch of hypocrites worried that someone somewhere might be having the type of fun that they probably secretly wish they were having. And yes its not the official Republican party's platform and hopefully isn't shared by too many of them.</p>
<p>I'm still not sure why these threads always devolve into what they usually become...</p>
<p>As for Canada, houstonderek, while our system of social programs is certainly not without its flaws, I'm pretty confident in stating that we've avoided the excesses of many of the European countries cradle to grave systems but nor have we adopted the American model. Its pretty middle of the road and all things considered running reasonably. Arguably, Canada has weathered the recent economic slump with the least amount of issues amongst the G-20 nations. The sky isn't falling up here. I'm not saying its perfect but it isn't all that bad either.</p>
<p>Oh and regardless of one's political stripes, Edmund Burke had a lot to say worth listening to.</p>Ah what the heck posting in an OTD thread...
Re the platform, sounds like a bunch of hypocrites worried that someone somewhere might be having the type of fun that they probably secretly wish they were having. And yes its not the official Republican party's platform and hopefully isn't shared by too many of them.
I'm still not sure why these threads always devolve into what they usually become...
As for Canada, houstonderek, while our system of social programs is certainly not without its...B_Wiklund2010-07-11T06:54:47ZRe: Forums: Books: Disappointed in Lovecraft, but Martin is AwesomeB_Wiklundhttps://paizo.com/threads/rzs2l0ea?Disappointed-in-Lovecraft-but-Martin-is-Awesome#212010-07-11T02:48:54Z2010-07-11T02:48:53Z<div class="messageboard-quotee">Zeugma wrote:</div><blockquote><p> @ Set: The author of <i>Neuromancer</i> William Gibson? I have that on my "to read" list but I don't want to be disappointed. Is it still worth reading?</p>
<p>Edit: How can they "wrap up" the Star Wars prequels, when they're prequels? </blockquote><p>Neuromancer is a great read. Count Zero and Mona Lisa Overdrive, eh not so much.
<p>Virtual Light again another good one. Don't bother with the two other books that follow.</p>
<p>Spook Country. While not blow me away good also stands out.</p>
<p>Gibson's short stories (collected in Burning Chrome) are probably his best stuff.</p>Zeugma wrote:@ Set: The author of Neuromancer William Gibson? I have that on my "to read" list but I don't want to be disappointed. Is it still worth reading?
Edit: How can they "wrap up" the Star Wars prequels, when they're prequels?
Neuromancer is a great read. Count Zero and Mona Lisa Overdrive, eh not so much. Virtual Light again another good one. Don't bother with the two other books that follow.
Spook Country. While not blow me away good also stands out.
Gibson's short stories...B_Wiklund2010-07-11T02:48:53ZRe: Forums: Curse of the Crimson Throne: The Finale (spoilers obviously)B_Wiklundhttps://paizo.com/threads/rzs2l080?The-Finale#122010-07-11T02:43:02Z2010-07-11T02:42:17Z<div class="messageboard-quotee">magnuskn wrote:</div><blockquote><p> I wonder where the tipping point from "normal campaign" to "near-TPK-land" is. So far the group has suffered one casualty, in the Dead Warrens, when the Rogue didn't manage an DC 11 fortitude save vs. paralysis.</p>
<p>But I am beginning Escape from Old Korvosa now and in the very first encounter, against the two Red Mantis in Vencarlos home, the players dominated. I think the Rakshasas later on will be a problem, but by cursorely looking at the encounters in the future, I haven't seen them being much more deadly than other high-level stuff I did in the past. The Demilich could be a problem, but with a Paladin and his "aura of all-smiteyness", he should go down quite fast.</p>
<p>Anybody want to tell me which are the really dangerous encounters in the AP? :) </blockquote><p>There are quite a few but ones that standout.
<p>Escape - Fungal guardians at the entrance to the Arkona dungeon. No one died but it was by the skin of their teeth for everyone. </p>
<p>Vimanda while not deadly her own was able to draw the party into numerous traps in the labyrinth.</p>
<p>The party got the prisoners and left the Arkonas alone. I imagine any party setting out to exterminate the Arkonas could easily bite off more than they could chew.</p>
<p>Ashes - Don't get me wrong the battle at the end is deadly especially as the party has to keep going. By the time they get to the Mantis leader they'll be vulnerable. Granted I added a dragon just for kicks so hard to gauge as written.</p>
<p>Scarwall - This is a serious meatgrinder. The encounter with Nihil was probably the deadliest on its own but Kleestad is no push over (unless the party is rested and ready.) I skipped over the demilich.</p>
<p>Crown of Fangs - Mavrokeras put half the party out of commision for awhile. Togomor if used differently as presented in the book is also vicious particularly with Sermignatto.</p>magnuskn wrote:I wonder where the tipping point from "normal campaign" to "near-TPK-land" is. So far the group has suffered one casualty, in the Dead Warrens, when the Rogue didn't manage an DC 11 fortitude save vs. paralysis.
But I am beginning Escape from Old Korvosa now and in the very first encounter, against the two Red Mantis in Vencarlos home, the players dominated. I think the Rakshasas later on will be a problem, but by cursorely looking at the encounters in the future, I haven't...B_Wiklund2010-07-11T02:42:17ZRe: Forums: Curse of the Crimson Throne: The Finale (spoilers obviously)B_Wiklundhttps://paizo.com/threads/rzs2l080?The-Finale#82010-07-09T23:36:01Z2010-07-09T23:36:00Z<p>Icetitan, consider you note heeded. In the final analysis I'll run the encounter so that while challenging, and epic its the players having fun that matters. This has probably been the highest body count D&D campaign that I've ran but no TPKs. Once or twice during this campaign they teetered on TPK but I've been pretty good about working things in so that they have a way out. Well thanks for the tips!</p>Icetitan, consider you note heeded. In the final analysis I'll run the encounter so that while challenging, and epic its the players having fun that matters. This has probably been the highest body count D&D campaign that I've ran but no TPKs. Once or twice during this campaign they teetered on TPK but I've been pretty good about working things in so that they have a way out. Well thanks for the tips!B_Wiklund2010-07-09T23:36:00ZForums: 3.5/d20/OGL: Dispel Magic - Area Dispel Protection from evil QuestionB_Wiklundhttps://paizo.com/threads/rzs2l0vb?Dispel-Magic-Area-Dispel-Protection-from#12012-11-15T22:44:08Z2010-07-09T22:04:20Z<p>All right so my party is coming up to the confrontation with the final villain in the campaign. Many of this villain's powers are rooted in enchantment compulsion, mind-affecting stuff. The party is more than likely going to have protection from evil up on each of them in addition to other buffs.</p>
<p>So my question is, the way the rules are written can the villain select for Protection From Evil to be the effect dispelled or does it need to start with the highest level buffs (say stoneskin or the like)?</p>All right so my party is coming up to the confrontation with the final villain in the campaign. Many of this villain's powers are rooted in enchantment compulsion, mind-affecting stuff. The party is more than likely going to have protection from evil up on each of them in addition to other buffs.
So my question is, the way the rules are written can the villain select for Protection From Evil to be the effect dispelled or does it need to start with the highest level buffs (say stoneskin or...B_Wiklund2010-07-09T22:04:20ZRe: Forums: Curse of the Crimson Throne: The Finale (spoilers obviously)B_Wiklundhttps://paizo.com/threads/rzs2l080?The-Finale#62010-07-09T21:52:28Z2010-07-09T21:52:27Z<p>Wow, thanks IceTitan for a very thorough review, well laid out. It sounds much deadlier than the writeup for tactics given. I suppose some more close reading of her spells is in order. I think its fair to say even with 7 good guys they should be hard pressed even with their protections. </p>
<p>Well we'll see how it goes hopefully there'll be a balance between incapacitating players but still giving them ways to react/solve. It still feels like it may well be a very swingy battle.</p>Wow, thanks IceTitan for a very thorough review, well laid out. It sounds much deadlier than the writeup for tactics given. I suppose some more close reading of her spells is in order. I think its fair to say even with 7 good guys they should be hard pressed even with their protections.
Well we'll see how it goes hopefully there'll be a balance between incapacitating players but still giving them ways to react/solve. It still feels like it may well be a very swingy battle.B_Wiklund2010-07-09T21:52:27ZRe: Forums: Books: Disappointed in Lovecraft, but Martin is AwesomeB_Wiklundhttps://paizo.com/threads/rzs2l0ea?Disappointed-in-Lovecraft-but-Martin-is-Awesome#32010-07-09T02:53:17Z2010-07-09T02:53:16Z<div class="messageboard-quotee">Tequila Sunrise wrote:</div><blockquote><p> I'm halfway through the best of Lovecraft, and I'm a bit disappointed. I think the two biggest reasons are:</p>
<p>He's a good writer, but things that he thought were scary just aren't to an educated mind. For example, "more heinous than the blackest voodoo ritual" doesn't mean much to anyone who knows that voodoo is just another religion, no more sinister than the next.</blockquote><p>I think you're taking that statement a little too literally. Lovecraft is pretty clearly riffing off the connotations that voodoo inspire (and yes he is being stereotypical).
<div class="messageboard-quotee">Tequila Sunrise wrote:</div><blockquote><br />
<br />
Also, most of his stories seem to be based on the premise of some supernaturally sinister phenomenon that's somehow escaped the notice of the wider world. For example, <i>Whisperer in the Dark</i> is about a sinister group of extraterrestrials who have existed in the Vermont mountains before Cthulhu came. They leave physical evidence of their existence, and an old lone redneck proves their existence with nothing more than a tape recorder. And yet the wider world knows nothing of these aliens, or scoffs at the idea of their existence, which is absurd. Sure, scientists tend to be a skeptical bunch, but if there's something to be discovered, one of them <i>will</i> document it sooner or later. And if it's as obvious as aliens running around Vermont, it'll be documented sooner rather than later.
<br />
</blockquote><p>I'm just going to chalk this one up to an issue around suspension of disbelief. While I admit that today the premise of scientists completely missing such widespread evidence of pre-human inhabitation of the Earth is perhaps a bit harder to swallow, in the 1920s this would've been more credible to Lovecraft's audience. At the same point Lovecraft was writing for the pulps. Strict verisimilitude wasn't what they were known for.
</p>
However, I would add, on these grounds then you might as well chuck out Verne, Wells, Poe's sci-fi, a good amount of Bradbury, Asimov and well the list goes on. I'm sure that fifty years from now SF being written today will hold similar issues.
<br />
For my two cp, are Lovecraft's ideas and stories gripping on their own? If you say yes, then just enjoy the ride. </p>
<div class="messageboard-quotee">Tequila Sunrise wrote:</div><blockquote><br />
<br />
In other news, George RR Martin is freakin' <i>awesome</i>. Dark and gritty, but I just couldn't stop turning pages! The <i>Song of Ice and Fire</i> is on my top ten list along with LotR, Harry Potter and Wheel of Time. </blockquote><p>Well I enjoyed the series so far, until the nagging feeling arose that Martin has no idea how to resolve this series. I could be wrong but the huge wait for the next book(s) seems to indicate he may have realized that. Granted it might just be my growing annoyance with overly long fantasy series (seriously do you really need 8 books to tell your story?!)Tequila Sunrise wrote:I'm halfway through the best of Lovecraft, and I'm a bit disappointed. I think the two biggest reasons are:
He's a good writer, but things that he thought were scary just aren't to an educated mind. For example, "more heinous than the blackest voodoo ritual" doesn't mean much to anyone who knows that voodoo is just another religion, no more sinister than the next.
I think you're taking that statement a little too literally. Lovecraft is pretty clearly riffing off the...B_Wiklund2010-07-09T02:53:16ZRe: Forums: Television: Doctor Who Stand Out Episodes (original series)B_Wiklundhttps://paizo.com/threads/rzs2kzyp?Doctor-Who-Stand-Out-Episodes#102010-07-08T21:01:31Z2010-07-08T21:01:30Z<p>Hartnell: Well obviously there's the Daleks. The Edge of Destruction was an interesting one. As far as I know the only episode set entirely in the TARDIS.</p>
<p>Troughton: Pretty limited selection but Tomb of the Cybermen </p>
<p>Pertwee: Like Baker there's a lot to pick from here. For now, I'd say the Time Warrior, gave us Sarah Jane and the Sonatarans.</p>
<p>Baker: A lot of them have already been mentioned. I'd add Robot was a solid story introducing a new Doctor.</p>
<p>Davison: Caves of Androzani was probably his best but Enlightenment was another fun and imaginative episode from the era.</p>
<p>Colin Baker: ... sorry nothing really memorable. Definitely the low point of the series. While Baker wasn't the problem he wasn't helping either. Maybe the Dalek episode for the Alexi Sayle cameo?</p>
<p>McCoy: Ghostlight was a fun one even if it has its weak points.</p>Hartnell: Well obviously there's the Daleks. The Edge of Destruction was an interesting one. As far as I know the only episode set entirely in the TARDIS.
Troughton: Pretty limited selection but Tomb of the Cybermen
Pertwee: Like Baker there's a lot to pick from here. For now, I'd say the Time Warrior, gave us Sarah Jane and the Sonatarans.
Baker: A lot of them have already been mentioned. I'd add Robot was a solid story introducing a new Doctor.
Davison: Caves of Androzani was probably...B_Wiklund2010-07-08T21:01:30ZForums: Curse of the Crimson Throne: The Finale (spoilers obviously)B_Wiklundhttps://paizo.com/threads/rzs2l080?The-Finale#12012-11-15T22:44:04Z2010-07-08T20:02:11Z<p>Hey all, so my group is perhaps two sessions away from the final showdown with Ileosa. They're still in the castle and have yet to face Togomor and Sermignatto. I changed things around a little bit allowing them the opportunity to find Venster's body and retrieve the Harrow Deck of Many Things. It seemed a good way to end the last session.</p>
<p>Luckily, no campaign shattering things came up. Quite the contrary I now have 4 evil clones of the party's thief running about unbeknownst to them. </p>
<p>However, one card did come up: the paladin (Which basically gives the party member a holy avenger that they can use once to summon a paladin 2 levels higher then themselves to aid them in one encoutner).</p>
<p>While I'm not going to change anything I am somewhat concerned about the last battle with Ileosa. Its already a six person party. While not all characters are crazy tough, a few are, particularly the fighter (two-handed weapon specialist, power attack and a few other feats like Leap Attack). The fighter single handedly mows through encounters with Serithtial. Which is fine at this level that is what they're supposed to do and I can usually still give them challenging encounters.</p>
<p>However, with now 7 characters on the good guys side that last encounter is not looking so good. My thought is to save Sermignatto until this battle. Though I wonder if that might be compensating too much? Fo folks who ran the final battle how deadly, challenging is it?</p>Hey all, so my group is perhaps two sessions away from the final showdown with Ileosa. They're still in the castle and have yet to face Togomor and Sermignatto. I changed things around a little bit allowing them the opportunity to find Venster's body and retrieve the Harrow Deck of Many Things. It seemed a good way to end the last session.
Luckily, no campaign shattering things came up. Quite the contrary I now have 4 evil clones of the party's thief running about unbeknownst to them.
...B_Wiklund2010-07-08T20:02:11ZRe: Forums/Pathfinder First Edition: General Discussion: Adventure from 10-20 whatcha got?B_Wiklundhttps://paizo.com/threads/rzs2kzyc?Adventure-from-1020-whatcha-got#22012-11-15T22:43:57Z2010-07-06T22:52:53Z<p>Ah what the heck, you don't see too many kraken villains...</p>Ah what the heck, you don't see too many kraken villains...B_Wiklund2010-07-06T22:52:53ZRe: Forums: Curse of the Crimson Throne: CotCT ObituariesB_Wiklundhttps://paizo.com/threads/rzs2ipry&page=2?CotCT-Obituaries#1002010-06-20T19:26:23Z2010-06-20T19:26:23Z<p>Crown of Fangs</p>
<p>Who: Varisian Bard
<br />
Catalyst: Trifaccia's wish powers. Good old save or die.</p>
<p>Last book how many more?</p>Crown of Fangs
Who: Varisian Bard
Catalyst: Trifaccia's wish powers. Good old save or die.
Last book how many more?B_Wiklund2010-06-20T19:26:23ZRe: Forums: Curse of the Crimson Throne: CotCT ObituariesB_Wiklundhttps://paizo.com/threads/rzs2ipry&page=2?CotCT-Obituaries#992010-06-13T03:46:20Z2010-06-13T03:44:53Z<p>I've actually wracked up a fair amount of PC kills in this campaign.</p>
<p>Seven Days to the Grave
<br />
Who: Elf Ninja
<br />
Catalyst: Lady Andaisan's Slay Living. Yeah kind of cheap but hey there it is. The Temple of Urgathoa came very close to TPK in the battle with Rolth. After Andaisan rose up as a Daughter the party carrying their dead comrade bugged out. Alas they left Rolth's body intact... heh heh..</p>
<p>History of Ashes
<br />
Who: Human Wizard
<br />
Catalyst: Ambushed by Red Mantis assassins who then won the initiative in the following round. Snikt, snikt went the sawtooth sabres</p>
<p>Skeletons of Scarwall
<br />
Who: Elf Ninja, again. Random encounter with a hydra crossing the hold of Belkzen(which apparently is the land of monsters from greek mythology in this campaign. Never a good idea to stand next to one.</p>
<p>Who: Varisian Bard. Bellshallam's breath weapon. Not quite able to get negotiations with the cursed dragon off to a good start...</p>
<p>Who: Shoanti Cleric.
<br />
Catalyst: Kleestad's breath weapon 2nd time round. Classic doctor's dilemma: heal the fighter or yourself? She did the heroic thing but paid the price.</p>
<p>Now finally starting the last book so we'll see how much more PC death is to come...</p>I've actually wracked up a fair amount of PC kills in this campaign.
Seven Days to the Grave
Who: Elf Ninja
Catalyst: Lady Andaisan's Slay Living. Yeah kind of cheap but hey there it is. The Temple of Urgathoa came very close to TPK in the battle with Rolth. After Andaisan rose up as a Daughter the party carrying their dead comrade bugged out. Alas they left Rolth's body intact... heh heh..
History of Ashes
Who: Human Wizard
Catalyst: Ambushed by Red Mantis assassins who then won the...B_Wiklund2010-06-13T03:44:53ZRe: Forums: Curse of the Crimson Throne: We're finally done.B_Wiklundhttps://paizo.com/threads/rzs2kn5a?Were-finally-done#452010-05-14T03:52:31Z2010-05-14T03:52:31Z<div class="messageboard-quotee">psionichamster wrote:</div><blockquote><p> Bahor = perfect "sub-boss". If the PC's left on a not so bad footing, he could be a valuable ally up until they off Queen Ileosa.</p>
<p>Then, he'll flip on them and attempt a coup.</p>
<p>Whether or not he's successful depends a lot on how fast the party kens to his betrayal. </p>
<p></blockquote><p>That would fit Bahor's personality and goals. I've been toying with the idea that Glorio makes a public thing of leaving Korvosa vowing his return. He leaves the palace defended by magical wards and the like to deter any unwelcome guests. Secretly, Bahor and his rakshasa relatives take up residence in the Cerulean Society guildhall. This way they're no longer targets for Ileosa to pick off.
<p>I think there will be more than enough elements in play until after Ileosa's defeat. I might have Bahor tip the party of about the surprise waiting for them in Harse but that would be the extent of his active involvement. If the group is interested in dealing with the aftermath I could have the Cerulean Society invovled in picking off nobles and targeting the PCs until Glorio is ready to return to Korvosa to pick up the pieces. Either that or the rakshasa puts the hooks into one of the houses so as to be a puppetmaster rather than rule openly. Lots of possibilities.</p>psionichamster wrote:Bahor = perfect "sub-boss". If the PC's left on a not so bad footing, he could be a valuable ally up until they off Queen Ileosa.
Then, he'll flip on them and attempt a coup.
Whether or not he's successful depends a lot on how fast the party kens to his betrayal.
That would fit Bahor's personality and goals. I've been toying with the idea that Glorio makes a public thing of leaving Korvosa vowing his return. He leaves the palace defended by magical wards and the like...B_Wiklund2010-05-14T03:52:31ZRe: Forums: Curse of the Crimson Throne: We're finally done.B_Wiklundhttps://paizo.com/threads/rzs2kn5a?Were-finally-done#422011-01-07T23:05:25Z2010-05-13T22:31:05Z<div class="messageboard-quotee">Cesare wrote:</div><blockquote> Has anyone done what roguerouge is proposing? </blockquote><p>My group is approaching the endgame of the AP as well and I have been thinking about how to restructure Crown of Fangs so as to avoid the dungeon-fatigue/doing the same schtick twice.
<p>I have a few things that my players have provided to help me. Firstly, one of the character's father was sent to Magnimar at the end of Seven Days to try to raise a force against Ileosa. Secondly, the party has gone out of their way to recruit Varisians and Shoanti to their side (even promising the Shoanti a return to the lowlands). Also, the Daughter of Urgathoa and a ressurected Rolth are still in play. That and Bahor. (yep lots of loose ends)</p>
<p>So what I've sketched out are a few things:</p>
<p>-Aware of the party's actions and the Shoanti threat Ileosa ordered the Gray Maidens to establish a garrison at Harse to protect Korvosa from an attack. In order to get the Shoanti army and clutch of Varisian sorcerors within striking distance to invade the city this outpost must be taken. However, aside from some Mantis assassins the Maidens also brought a secret weapon with them. Some very nasty creature. Something like a pit fiend but maybe not quite as high CR. The party doesn't know this but they will pick up some clues that something very nasty is waiting for their army. Investigate and defeat the pit fiend before it wipes out most of their force.</p>
<p>-Renedevous at the Boneyard; sneaking into the city to make contact with Cressida and the resistance. Arrive in time for a secret meeting with a priest of Asmodeus who opposes the Queen. Rather than forced blood donations I'm thinking that the 'cure' to Blood-veil was somehow tampered with so the Queen can use it as a sympathetic focus for the ritual. So basically everyone who received the inoculation is going to become an unwitting sacrifice. Additionally, the attack force in Magnimar was also inoculated with the Blood-veil vaccine. To complicate matters the priest brings another brother of his Church but this brother is actually under the control of the Daughter of Urgathoa. The Daughter (advanced to make her deadlier) teleports in with minions.</p>
<p>-Potential side-quest: Rolth (probably now a lich of some kind) was sent to Magnimar to ensure the army received the tampered Blood-veil vaccine. The party may go to Magnimar to root him out.</p>
<p>-Infiltrate the castle: The party will still infiltrate the castle but I'll cut it down quite a bit. Focus mainly on the party finding Togomor, discovering the false Ileosa and the location of the Sunken Pyramid (which I may just put as a dungeon complex underneath the Mastaba, not sure)</p>
<p>So the only other thing floating around is what to do with Bahor but the group is still in Scarwall so have a bit of time to figure that out. So that's my rough plan thus far. Thoughts, comments appreciated.
<br />
-</p>Cesare wrote:Has anyone done what roguerouge is proposing?
My group is approaching the endgame of the AP as well and I have been thinking about how to restructure Crown of Fangs so as to avoid the dungeon-fatigue/doing the same schtick twice. I have a few things that my players have provided to help me. Firstly, one of the character's father was sent to Magnimar at the end of Seven Days to try to raise a force against Ileosa. Secondly, the party has gone out of their way to recruit Varisians...B_Wiklund2010-05-13T22:31:05ZRe: Forums: Curse of the Crimson Throne: Skeletons of Scarwall (GM Reference)B_Wiklundhttps://paizo.com/threads/rzs2huw7?Skeletons-of-Scarwall#462010-05-09T17:22:27Z2010-05-09T17:22:27Z<div class="messageboard-quotee">Hsuperman wrote:</div><blockquote><p> My group never actually did cast dispel evil; they just killed the anchored creature. Nevertheless, I would say that casting dispel evil should work automatically on the chains. You already have to make a melee touch attack (which is scary enough since you have to go adjacent to the spirit anchor), but also there is nothing listed in the dispel evil description that requires a dispel check.</p>
<p>As for the dimensional anchor effect on the castle, I allowed my group to still summon creatures. The wizard in the party is a conjurer, so not allowing summons would've have absolutely crippled him. I think the main reason for having the dimensional anchor is to prevent them from teleporting in and out and forcing them to find a place to rest, and thus receiving those unsettling nightmares. Of course, if your party is clever (like mine was), they'll just walk out the front door and then teleport :P </blockquote><p>Thanks for the suggestions. The party has a cleric that sometimes does the summon monster thing but removing that ability wouldn't cripple her. I'm inclined to do the total effect just to be consistent.
<p>Oddly enough my party basically did the walk out and teleport without realizing it. They returned to the orc encampment where they left a small cache of loot they were planning on selling. Next session they're planning on teleporting back in.. Maybe they end up in the moat? Cue evil GM laughter...</p>Hsuperman wrote:My group never actually did cast dispel evil; they just killed the anchored creature. Nevertheless, I would say that casting dispel evil should work automatically on the chains. You already have to make a melee touch attack (which is scary enough since you have to go adjacent to the spirit anchor), but also there is nothing listed in the dispel evil description that requires a dispel check.
As for the dimensional anchor effect on the castle, I allowed my group to still summon...B_Wiklund2010-05-09T17:22:27ZRe: Forums: Curse of the Crimson Throne: Skeletons of Scarwall (GM Reference)B_Wiklundhttps://paizo.com/threads/rzs2huw7?Skeletons-of-Scarwall#442010-05-08T19:17:32Z2010-05-08T19:07:27Z<p>A quick question as my group is likely to face one of the anchors next session, how does dispel evil work to free the anchor (i.e. is it automatic or does it need a dispel check, if so against what CL?) Any thoughts appreciated.</p>
<p>Also, does the dimensional anchor effect on the castle make summoning monsters impossible?</p>A quick question as my group is likely to face one of the anchors next session, how does dispel evil work to free the anchor (i.e. is it automatic or does it need a dispel check, if so against what CL?) Any thoughts appreciated.
Also, does the dimensional anchor effect on the castle make summoning monsters impossible?B_Wiklund2010-05-08T19:07:27ZRe: Forums: Books: The Guy Gavriel Kay ThreadB_Wiklundhttps://paizo.com/threads/rzs2ks88?The-Guy-Gavriel-Kay-Thread#32010-05-06T19:25:06Z2010-05-06T19:25:06Z<div class="messageboard-quotee">Paul McCarthy wrote:</div><blockquote> I've been meaning to start Lions of Al-Rassan, Werthead, but wasn't a huge fan of Tigana so I kind of put Kay on the backburner. I found Tigana a bit of a chore, not exactly brimming with action and certainly a huge read. How was Lions in relation to Tigana before I endeavor on another massive tome of his? </blockquote><p>I would unhesitatingly recommend Al-Rassan. IMO its one of Kay's best (next to the Sarantium Series). Al-Rassan I think has quite a bit more action and a lot of good character conflicts/tension to keep it going. Granted I liked Tigana but I can see your point about it not the most action-y read. Well them's my two cp.Paul McCarthy wrote:I've been meaning to start Lions of Al-Rassan, Werthead, but wasn't a huge fan of Tigana so I kind of put Kay on the backburner. I found Tigana a bit of a chore, not exactly brimming with action and certainly a huge read. How was Lions in relation to Tigana before I endeavor on another massive tome of his?
I would unhesitatingly recommend Al-Rassan. IMO its one of Kay's best (next to the Sarantium Series). Al-Rassan I think has quite a bit more action and a lot of good...B_Wiklund2010-05-06T19:25:06ZRe: Forums: Curse of the Crimson Throne: Ambient music for Skeletons of ScarwallB_Wiklundhttps://paizo.com/threads/rzs2kqvr?Ambient-music-for-Skeletons-of-Scarwall#212010-04-29T20:45:44Z2010-04-29T20:45:44Z<p>Oh and given the Hellraiser influences, Hellraiser soundtrack by Christopher Young has some good grandiose horror atmospherics.</p>Oh and given the Hellraiser influences, Hellraiser soundtrack by Christopher Young has some good grandiose horror atmospherics.B_Wiklund2010-04-29T20:45:44ZRe: Forums/Pathfinder First Edition: General Discussion: If you could make your party, what would you create?B_Wiklundhttps://paizo.com/threads/rzs2kqr9&page=2?If-you-could-make-your-party-what-would-you#542010-04-27T02:29:13Z2010-04-27T02:29:13Z<p>All halfling monks. All drunken master halfling monks.</p>All halfling monks. All drunken master halfling monks.B_Wiklund2010-04-27T02:29:13ZRe: Forums: Television: Doctor Who: Series 5B_Wiklundhttps://paizo.com/threads/rzs2kc2p&page=5?Doctor-Who-Series-5#2152010-04-26T16:22:26Z2010-04-26T16:20:51Z<div class="messageboard-quotee">Nevynxxx wrote:</div><blockquote><p> Not sure I was too taken with this one. Some great one liners, and Amy trapped ... was a work of pure genius, but felt badly paced, and I noticed the •• spoiler omitted •• before the Dr, which is disappointing.... Next week looks like it could be very cool though....</p>
<p>•• spoiler omitted •• </blockquote><p>Re the statues
<p>[Spoiler omitted]</p>Nevynxxx wrote:Not sure I was too taken with this one. Some great one liners, and Amy trapped ... was a work of pure genius, but felt badly paced, and I noticed the ** spoiler omitted ** before the Dr, which is disappointing.... Next week looks like it could be very cool though....
** spoiler omitted **
Re the statues [Spoiler omitted]B_Wiklund2010-04-26T16:20:51ZForums: Curse of the Crimson Throne: The 'sidekicks' of Scarwall (spoilers)B_Wiklundhttps://paizo.com/threads/rzs2kr4s?The-sidekicks-of-Scarwall#12012-11-15T22:36:26Z2010-04-26T16:13:43Z<p>Hey all a question for those who ran/played thru Scarwall. My group of six is on the cusp of wrapping up Ashes but I am a bit concerned about adding Laori, Sial and his Asyra to the party creating a group of nine. High level combat is already becoming somewhat of a headache as we go around the table.
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However, they're fun NPCs and they do have a role to play. The players quite enjoyed Laori in Escape and were suitably distrustful of Sial when they encountered him in the Acropolis (even if his chain devil aided the party against the Mantis).
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So the question is how to include them but not always have to deal with nine party members in all combats? My general feeling is that Laori, Sial and Asyra will go with the party to Scarwall and once inside split up but remain reachable through magic in case the party really does have a need for them. Of course this might also mean they call the party if they need them.</p>
<p>Any other ideas?</p>Hey all a question for those who ran/played thru Scarwall. My group of six is on the cusp of wrapping up Ashes but I am a bit concerned about adding Laori, Sial and his Asyra to the party creating a group of nine. High level combat is already becoming somewhat of a headache as we go around the table.
However, they're fun NPCs and they do have a role to play. The players quite enjoyed Laori in Escape and were suitably distrustful of Sial when they encountered him in the Acropolis (even if his...B_Wiklund2010-04-26T16:13:43ZRe: Forums: Curse of the Crimson Throne: Ambient music for Skeletons of ScarwallB_Wiklundhttps://paizo.com/threads/rzs2kqvr?Ambient-music-for-Skeletons-of-Scarwall#42010-04-25T18:28:33Z2010-04-25T18:28:32Z<p>While not organ music, Lustmord is good for ambient creepiness. To be honest I think the organ music is a bit over the top (unless that's the intent)</p>
<p>Check out Katchuturian's Masquerade Suite (on itunes). Great for the Danse Macabre.</p>While not organ music, Lustmord is good for ambient creepiness. To be honest I think the organ music is a bit over the top (unless that's the intent)
Check out Katchuturian's Masquerade Suite (on itunes). Great for the Danse Macabre.B_Wiklund2010-04-25T18:28:32ZRe: Forums: Curse of the Crimson Throne: Harrow readings... how important to the story?B_Wiklundhttps://paizo.com/threads/rzs2kpzk?Harrow-readings-how-important-to-the-story#22012-11-15T22:35:54Z2010-04-16T01:50:41Z<p>They're not truly essential but my group is almost done History of Ashes and they've certainly enjoyed them and it helps give Zellara a more definite role throughout the campaign. Curious what is the difficulty your having with the rules for the readings? I generally do the spread and unless I know what the prescribed reading is for that card from the Harrow book I just wing off the picture, concept and somehow link it back to the adventure. As a GM for an AP its pretty easy as you know what's coming as opposed to a more free-form wandering campaign.</p>
<p>Still if it feels like it won't be fun than don't worry about it.</p>They're not truly essential but my group is almost done History of Ashes and they've certainly enjoyed them and it helps give Zellara a more definite role throughout the campaign. Curious what is the difficulty your having with the rules for the readings? I generally do the spread and unless I know what the prescribed reading is for that card from the Harrow book I just wing off the picture, concept and somehow link it back to the adventure. As a GM for an AP its pretty easy as you know...B_Wiklund2010-04-16T01:50:41ZForums: Curse of the Crimson Throne: Cindermaw stories?B_Wiklundhttps://paizo.com/threads/rzs2kopp?Cindermaw-stories#12012-11-15T22:33:42Z2010-04-05T18:47:58Z<p>Next session, the party in my campaign should be ready to seek out the Cindermaw. Just curious to see if folks had interesting, colourful stories. I've got a bit more time before the next session so I'm hoping to have time to come up with ways to heighten the drama of it.</p>Next session, the party in my campaign should be ready to seek out the Cindermaw. Just curious to see if folks had interesting, colourful stories. I've got a bit more time before the next session so I'm hoping to have time to come up with ways to heighten the drama of it.B_Wiklund2010-04-05T18:47:58ZRe: Forums: Round 5: Submit an adventure proposal: Cult of the Ebon DestroyersB_Wiklundhttps://paizo.com/threads/rzs2klo4&page=2?Cult-of-the-Ebon-Destroyers#722010-03-20T03:21:32Z2010-03-20T03:21:32Z<p>Good job on the proposal. I actually quite liked the ziggurat and really dig what I see here. Out of the four this has my vote. The vibrant use of setting, Indian vibe got my attention right off the bat. Thuggee cultists, naga, garuda, wereleopards. Would love to see this in print and run it. Though the name and the whole ebon thing definitely needs a change! Good luck.</p>Good job on the proposal. I actually quite liked the ziggurat and really dig what I see here. Out of the four this has my vote. The vibrant use of setting, Indian vibe got my attention right off the bat. Thuggee cultists, naga, garuda, wereleopards. Would love to see this in print and run it. Though the name and the whole ebon thing definitely needs a change! Good luck.B_Wiklund2010-03-20T03:21:32ZRe: Forums/Lost Omens Campaign Setting: General Discussion: Question of what's easiest for first Pathfinder setting adventureB_Wiklundhttps://paizo.com/threads/rzs2kjt8?Question-of-whats-easiest-for-first#22012-11-15T22:31:08Z2010-02-25T18:56:21Z<p>Re Shackled City. It is set in Greyhawk and was the very first AP that Paizo did, it was originally published in Dungeon Mag. So technically its not part of the Pathfinder (but certainly if you liked it it could be ported in easily) setting/adventures etc. But sounds like you're looking exclusively for Golarion APs which are Pathfinder.</p>
<p>Re the earlier APs (rise of the runelords, curse of the crimson throne) you shouldn't find any problems between the adventures and what is written in the campaign setting book. RotRL and CoCT are set in the Varisia region. Neither of them deal much with the Inner Sea area (Cheliax, Taldor etc.) Regardless, both should be a lot of fun to run/play. I am currently running a group through Crimson Throne and they've had a blast in exploring Korvosa and are now just on their way to the Cinderlands.</p>
<p>Also something to bear in mind if you're just starting out there are also individual pathfinder modules (stand alone adventures rather than larger campaigns). Crypt of the Everflame seems like a solid intro to the setting and the game.</p>Re Shackled City. It is set in Greyhawk and was the very first AP that Paizo did, it was originally published in Dungeon Mag. So technically its not part of the Pathfinder (but certainly if you liked it it could be ported in easily) setting/adventures etc. But sounds like you're looking exclusively for Golarion APs which are Pathfinder.
Re the earlier APs (rise of the runelords, curse of the crimson throne) you shouldn't find any problems between the adventures and what is written in the...B_Wiklund2010-02-25T18:56:21ZRe: Forums: Books: A beginner's guide to Lovecraft?B_Wiklundhttps://paizo.com/threads/rzs2kjp9?A-beginners-guide-to-Lovecraft#42010-02-25T02:10:29Z2010-02-25T02:10:28Z<p>Well I'd have to disagree about the other authors in the "Lovecraft Circle." August Derleth was really the only one who gave the mythos that good vs. evil spin. Granted he was one of the most prolific of that bunch (he was also the guy who though coined the term the Cthulhu mythos but wanted to originally call it the Mythology of Hastur, after one of his own creations.)
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Clark Ashton Smith, Robert Bloch, Robert E. Howard and others all wrote some great Mythos stories. Even Derleth had some good ones. Moreover, much of the mythos were created from their collaborations so it wasn't just Lovecraft writing in isolation.</p>Well I'd have to disagree about the other authors in the "Lovecraft Circle." August Derleth was really the only one who gave the mythos that good vs. evil spin. Granted he was one of the most prolific of that bunch (he was also the guy who though coined the term the Cthulhu mythos but wanted to originally call it the Mythology of Hastur, after one of his own creations.)
Clark Ashton Smith, Robert Bloch, Robert E. Howard and others all wrote some great Mythos stories. Even Derleth had some...B_Wiklund2010-02-25T02:10:28ZRe: Forums: Homebrew and House Rules: How to stage a LOTR-scale epic battle in PathfinderB_Wiklundhttps://paizo.com/threads/rzs2kjef?How-to-stage-a-LOTRscale-epic-battle-in#82010-02-23T07:40:07Z2010-02-23T07:40:07Z<p>I'd also suggest checking out Tides of Dread from STAP. I ran it and I still think it was the highpoint of the AP for my group. The party was able to create defenses that added to their 'victory points' and then carrying out specific tasks/encounters during the battle wrack up further points indicating the result of the greater battle.</p>I'd also suggest checking out Tides of Dread from STAP. I ran it and I still think it was the highpoint of the AP for my group. The party was able to create defenses that added to their 'victory points' and then carrying out specific tasks/encounters during the battle wrack up further points indicating the result of the greater battle.B_Wiklund2010-02-23T07:40:07ZRe: Forums: Homebrew and House Rules: Making an Evil Campaign WorkB_Wiklundhttps://paizo.com/threads/rzs2kjj0?Making-an-Evil-Campaign-Work#132010-02-23T07:27:30Z2010-02-23T07:26:02Z<div class="messageboard-quotee">dm4hire wrote:</div><blockquote> Splintering off from the evil campaign discussions in the general forums I'm wondering what elements would make for a working "Evil" campaign? What type of stories do you think should be presented? What elements do you think should be included to help keep an campaign on track? Should vices be included as elements to portray reality or should they be just window dressing that aren't really addressed (such as drug use)? Anything else that might be added to an evil campaign? </blockquote><p>This is one of those things I'd be curious to see if it could work beyond just an amusing one-shot. I have some memories of what were pretty silly 'evil parties' from when I first started gaming and yeah it was mostly over the top and devolved into un-fun backstabbing.
<p>But how could it work? The one thought I have right now would be something akin to the Godfather, so more in the LE, NE territory than CE. A party working together to hold up their faction in some underworld conflict, maybe ultimately taking over the family business? The family would be almost certainly involved in some perfidious schemes ranging from fairly tame things such as blackmail, extortion to of course murder, slave trade, political corruption etc. In this setup the party would while certainly be 'bad guys' could still draw the line at some things (kind of like Corleone not willing to get in on the drug racket). I could see that working with the right group and there's lots of film, literature to serve as a template.</p>dm4hire wrote:Splintering off from the evil campaign discussions in the general forums I'm wondering what elements would make for a working "Evil" campaign? What type of stories do you think should be presented? What elements do you think should be included to help keep an campaign on track? Should vices be included as elements to portray reality or should they be just window dressing that aren't really addressed (such as drug use)? Anything else that might be added to an evil campaign?
This...B_Wiklund2010-02-23T07:26:02ZRe: Forums: Product Discussion: Pathfinder Module: Carrion Hill (PFRPG)B_Wiklundhttps://paizo.com/products/btpy8baj/discuss&page=4?Pathfinder-Module-Carrion-Hill#1662010-07-29T00:32:10Z2010-02-18T19:15:17Z<p>Been tempted to grab this. Any reviews?</p>Been tempted to grab this. Any reviews?B_Wiklund2010-02-18T19:15:17ZRe: Forums: Savage Tide Adventure Path: I begin GMing Savage Tide tomorrow - any quick tips?B_Wiklundhttps://paizo.com/threads/rzs2khbr?I-begin-GMing-Savage-Tide-tomorrow-any-quick#342010-02-14T01:49:11Z2010-02-14T01:49:10Z<p>Tides of Dread was certainly the most memorable of the adventures in the AP for my group. They had a lot invested in Farshore and the adventure did well to draw many of the features of the Isle of Dread together. In fact the two adventures the followed almost suffered as they didn't feel for my group as 'epic' (particularly the Lightless Depths).
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Re the battle for Farshore. It can be a bit of a slog on paper but as long as you keep ratcheting up the drama in the narrative things go well. I added a pair of black dragons to the fleet who came up through the bay underwater as the opening move in the battle. That got the ball rolling nicely. I know I removed a few things but I can't recall offhand.
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As for the final battle with Vanthus by the time he shows up the party will in all likelihood be quite battered. I found Vanthus was quite deadly enough for the time he shows up. Stopping him from detonating the pearl was a satisfying climax. </p>
<p>As for Vanthus second appearance, he definitely will need buffing up. I don't recall what I did exactly but as written he is very weak for such a high level party. The shadow demons help but if you don't want Vanthus obliterated in 2 rounds give him a bit more.</p>Tides of Dread was certainly the most memorable of the adventures in the AP for my group. They had a lot invested in Farshore and the adventure did well to draw many of the features of the Isle of Dread together. In fact the two adventures the followed almost suffered as they didn't feel for my group as 'epic' (particularly the Lightless Depths).
Re the battle for Farshore. It can be a bit of a slog on paper but as long as you keep ratcheting up the drama in the narrative things go well. I...B_Wiklund2010-02-14T01:49:10ZRe: Forums: Savage Tide Adventure Path: I begin GMing Savage Tide tomorrow - any quick tips?B_Wiklundhttps://paizo.com/threads/rzs2khbr?I-begin-GMing-Savage-Tide-tomorrow-any-quick#162010-02-08T03:20:19Z2010-02-08T03:20:19Z<div class="messageboard-quotee">Hired Sword wrote:</div><blockquote><br />
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<p>I agree with you, as a swashbuckling themed adventure the Savage Tide is immensely fun. But we are talking about 5 levels of limited to no upgrades to equipment and, unless they take crafting skills, another 5 levels of the same or they must endure the 6 month delay on round trips to Sasserine. Really depends on your players I guess. </blockquote><p>Not having access to the magic Walmart was a nice thing about the campaign actually. The party was still picking up treasure from encounters (often altered it to suit the party more) and I did fudge somethings like the Olman bequeathing additional items to the party in exchange for their aid. Going back and forth to Sasserine would definitely take the wind out of the sails (and ruin the whole remote corner of the world idea). But yeah depends on the group and how needy they are about magic trinkets.Hired Sword wrote:I agree with you, as a swashbuckling themed adventure the Savage Tide is immensely fun. But we are talking about 5 levels of limited to no upgrades to equipment and, unless they take crafting skills, another 5 levels of the same or they must endure the 6 month delay on round trips to Sasserine. Really depends on your players I guess.
Not having access to the magic Walmart was a nice thing about the campaign actually. The party was still picking up treasure from encounters...B_Wiklund2010-02-08T03:20:19ZRe: Forums: Savage Tide Adventure Path: I begin GMing Savage Tide tomorrow - any quick tips?B_Wiklundhttps://paizo.com/threads/rzs2khbr?I-begin-GMing-Savage-Tide-tomorrow-any-quick#102010-02-07T20:10:31Z2010-02-07T20:10:31Z<p>Good luck with STAP. My group had a lot of fun with it. It is still my favorite of the Dungeon APs. I also had a three person group occasionally augmented with various rotating guest stars that I gave a player to control most of the time. As for cutting stuff from the adventures the first half as written I found was good. I excised filler encounters here and there but nothing much more. I even added in side treks during Sea Wyvern's Wake.</p>
<p>Once you get past the Isle of Dread part then I started cutting or folding things in together. I actually had the campaign end with a significantly revised Serpents of Scuttlecove that included elements of Into the Maw, and some of the other abyssal adventures. The campaign was fun but I didn't think the group was too eager for high level play. The abyssal adventures were well done but they are also the easiest to jettison.</p>Good luck with STAP. My group had a lot of fun with it. It is still my favorite of the Dungeon APs. I also had a three person group occasionally augmented with various rotating guest stars that I gave a player to control most of the time. As for cutting stuff from the adventures the first half as written I found was good. I excised filler encounters here and there but nothing much more. I even added in side treks during Sea Wyvern's Wake.
Once you get past the Isle of Dread part then I...B_Wiklund2010-02-07T20:10:31ZRe: Forums: Movies: MoonB_Wiklundhttps://paizo.com/threads/rzs2kh1c?Moon#52010-02-06T03:43:54Z2010-02-06T03:43:54Z<p>Also agree Moon was a great low-key, mature SF with some solid storytelling, emotional core but also big ideas. No big explosions, crazy robot monsters etc. Had a good sort of Ray Bradbury vibe too it. Highly recommended. Rockwell gives a fantastic performance. I liked District 9 a lot but this would take my vote for best SF film of 2009. As for Sunshine worth the watch, but in the not-bad but not great category.</p>Also agree Moon was a great low-key, mature SF with some solid storytelling, emotional core but also big ideas. No big explosions, crazy robot monsters etc. Had a good sort of Ray Bradbury vibe too it. Highly recommended. Rockwell gives a fantastic performance. I liked District 9 a lot but this would take my vote for best SF film of 2009. As for Sunshine worth the watch, but in the not-bad but not great category.B_Wiklund2010-02-06T03:43:54ZRe: Forums: Curse of the Crimson Throne: Alchemy in the Hospice *CotCT pt 2 Spoilers*B_Wiklundhttps://paizo.com/threads/rzs2kh2d?Alchemy-in-the-Hospice-CotCT-pt-2-Spoilers#42010-02-06T03:21:22Z2010-02-06T03:21:21Z<p>Funny, I almost did the exact same thing but due to the additional work I just gave the physicians a good amount of acid flasks to give the same type of flavour (and inspired by the pic in the book)</p>Funny, I almost did the exact same thing but due to the additional work I just gave the physicians a good amount of acid flasks to give the same type of flavour (and inspired by the pic in the book)B_Wiklund2010-02-06T03:21:21ZRe: Forums: Play-by-Post: Vikings and VampiresWyrd_Wiklund (alias of B_Wiklund)https://paizo.com/campaigns/VikingsAndVampires/gameplay&page=28#13602009-10-06T02:31:11Z2009-10-06T02:31:10Z<p><span class=messageboard-ooc> How do you guys wish to proceed. Strike out in the rough direction? Or other? </span></p>How do you guys wish to proceed. Strike out in the rough direction? Or other?Wyrd_Wiklund (alias of B_Wiklund)2009-10-06T02:31:10ZRe: Forums: Play-by-Post: Vikings and VampiresWyrd_Wiklund (alias of B_Wiklund)https://paizo.com/campaigns/VikingsAndVampires/gameplay&page=28#13562009-10-04T17:49:06Z2009-10-04T17:46:51Z<p>The night passes uneventfully and you all are for once able to get a good night's sleep as Bolli's men keep watch. A gentle rain in the early hours of the morning soothes the ravaging flames in the further off in the forest and by sunrise the fires have all but died down. As you awake, the air has a wet and ashen taste. The sky is gloomy and overcast and the autumn rain drizzles coldly threatening to become a wet snow. Already, Bolli's sailors by the boat have started a fire serving a stiff, piping hot elderberry tea. Some meat and cheese provide a cold breakfast. Bolli greets you as he hunkers down by the fire sipping his tea. His eyes keep a vigilant watch on the blackened forest. He opens his mouth to say something but then thinking better of it closes it. The trader makes some small talk with his men but you see his eyes occasionally make a furtive glance towards gnarled and twisted shapes of the burnt wood.</p>
<p><span class=messageboard-ooc> Very nice tune Kveldulf. I googled for more SCA stuff and found quite the trove, including such hits as I'm a Viking and I'm all right. </span></p>The night passes uneventfully and you all are for once able to get a good night's sleep as Bolli's men keep watch. A gentle rain in the early hours of the morning soothes the ravaging flames in the further off in the forest and by sunrise the fires have all but died down. As you awake, the air has a wet and ashen taste. The sky is gloomy and overcast and the autumn rain drizzles coldly threatening to become a wet snow. Already, Bolli's sailors by the boat have started a fire serving a stiff,...Wyrd_Wiklund (alias of B_Wiklund)2009-10-04T17:46:51ZRe: Forums: Play-by-Post: Vikings and VampiresWyrd_Wiklund (alias of B_Wiklund)https://paizo.com/campaigns/VikingsAndVampires/gameplay&page=28#13522009-09-30T23:55:04Z2009-09-30T23:54:50Z<div class="messageboard-quotee">Dorvarr Thorshammer wrote:</div><blockquote><p> "Methinks we'd best catch our breath for now." The stout looks around the weary party. "I'm sure some of us will be feeling better in a few hours time, we can set out in the morn'"</p>
<p><span class=messageboard-ooc> I still have 2 1st level spells, plus my 0ths. Let me know who needs healing still... </span> </blockquote><p>Bolli's men arrive on a small launchboat and begin the task of rebuilding the tow cable winch. The trader says that his men will gladly keep watch over the night while you rest and prepare for your journey. After some time the sailors manage to jury-rig the tow cable and in an hour's time the ships are brought to the beach. A few of the other men quickly set about building cooking fires and a warm repast of mutton stew and bannock is ready to warm your bellies and restore your health. In addition, Bolli offers all of you a flagon of honey heather ale. You also see the trader take kindly to Trygvarr's children ensuring that they are comfortable and fed. Both youth exhausted from their ordeal soon fall to sleep.
<p>Dorvarr
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[Spoiler omitted]</p>Dorvarr Thorshammer wrote:"Methinks we'd best catch our breath for now." The stout looks around the weary party. "I'm sure some of us will be feeling better in a few hours time, we can set out in the morn'"
I still have 2 1st level spells, plus my 0ths. Let me know who needs healing still...
Bolli's men arrive on a small launchboat and begin the task of rebuilding the tow cable winch. The trader says that his men will gladly keep watch over the night while you rest and prepare for your...Wyrd_Wiklund (alias of B_Wiklund)2009-09-30T23:54:50ZRe: Forums: Play-by-Post: Vikings and VampiresWyrd_Wiklund (alias of B_Wiklund)https://paizo.com/campaigns/VikingsAndVampires/gameplay&page=27#13492009-09-30T04:21:27Z2009-09-30T04:21:26Z<p>After a few shouts back and forth across the water, Bolli swims to shore from his knorr to confer with you.</p>
<p>The wet trader looks around at the scene of devastation, his expression turning stony cold. He nods to Vladimir, "Aye, we can make room for the young ones. I knew Trygvarr, their father, well, when we were younger." The man pauses and regards the skies above. "Well men. I believe our ships can wait for three days before we must leave the river lest the ice block our path. There is foulness to this business and ye'd be right to sniff it out. I'll beach our ships here and try to do the best we can for the dead."</p>After a few shouts back and forth across the water, Bolli swims to shore from his knorr to confer with you.
The wet trader looks around at the scene of devastation, his expression turning stony cold. He nods to Vladimir, "Aye, we can make room for the young ones. I knew Trygvarr, their father, well, when we were younger." The man pauses and regards the skies above. "Well men. I believe our ships can wait for three days before we must leave the river lest the ice block our path. There is...Wyrd_Wiklund (alias of B_Wiklund)2009-09-30T04:21:26ZRe: Forums: Play-by-Post: Vikings and VampiresWyrd_Wiklund (alias of B_Wiklund)https://paizo.com/campaigns/VikingsAndVampires/gameplay&page=27#13462009-09-26T01:26:27Z2009-09-26T01:24:36Z<p>As your band confers as to the next step a booming voice echoes down the river that you recognize as Bolli. "What ho???!!!", the man's baritone rings clearly down the valley.</p>
<p>Dorvarr
<br />
[Spoiler omitted]</p>As your band confers as to the next step a booming voice echoes down the river that you recognize as Bolli. "What ho???!!!", the man's baritone rings clearly down the valley.
Dorvarr
[Spoiler omitted]Wyrd_Wiklund (alias of B_Wiklund)2009-09-26T01:24:36ZRe: Forums: Play-by-Post: Vikings and VampiresWyrd_Wiklund (alias of B_Wiklund)https://paizo.com/campaigns/VikingsAndVampires/gameplay&page=27#13402009-09-24T04:13:40Z2009-09-24T04:13:40Z<p>Ragnarr sifts through the body and discovers 30gp in beltpouch, a blood stained dagger. The man was wearing only leather armour and wielding a battleaxe.</p>Ragnarr sifts through the body and discovers 30gp in beltpouch, a blood stained dagger. The man was wearing only leather armour and wielding a battleaxe.Wyrd_Wiklund (alias of B_Wiklund)2009-09-24T04:13:40ZRe: Forums: Play-by-Post: Vikings and VampiresWyrd_Wiklund (alias of B_Wiklund)https://paizo.com/campaigns/VikingsAndVampires/gameplay&page=27#13372009-09-23T02:06:39Z2009-09-23T02:03:33Z<div class="messageboard-quotee">Dorvarr Thorshammer wrote:</div><blockquote> <div class="messageboard-quotee">Dorvarr Thorshammer wrote:</div><blockquote><p> The stout man pauses briefly at the threshold of the homestead, casting a quick look around to make sure nobody else seems to be hiding. He then hefts his javelin and begins his pursuit.</p>
<p><span class=messageboard-ooc> Spot 14+3= 17, then a double move to close a whopping 40' towards the ruffian. </span> </blockquote>I assume that I didn`t see anything else? </blockquote><p>Nothing out of place. The fires still burn hot back in the forest but the enemies human and otherwise have been dispatched. A few of the horses drink water by the broken tow cable tower.
<p>The lad by Utgaror stares coldly at the dead fugitive. "He was one of the bastards that came with the Frank. All them had those markings on them," he points to the swirling red glyphs that adorn the man's lifeless arm. I remember one of my father's men called them Picts like it was a curse."</p>Dorvarr Thorshammer wrote:Dorvarr Thorshammer wrote:The stout man pauses briefly at the threshold of the homestead, casting a quick look around to make sure nobody else seems to be hiding. He then hefts his javelin and begins his pursuit.
Spot 14+3= 17, then a double move to close a whopping 40' towards the ruffian.
I assume that I didn`t see anything else? Nothing out of place. The fires still burn hot back in the forest but the enemies human and otherwise have been dispatched. A few of...Wyrd_Wiklund (alias of B_Wiklund)2009-09-23T02:03:33ZRe: Forums: Play-by-Post: Vikings and VampiresWyrd_Wiklund (alias of B_Wiklund)https://paizo.com/campaigns/VikingsAndVampires/gameplay&page=27#13332009-09-21T23:38:09Z2009-09-21T23:38:01Z<p><span class=messageboard-ooc> I was just about to do much the same </span></p>
<p>Ragnarr's vicious blow catches the fugitive across his side. The wounded warrior already weakened falls back into the river. The flowing waters quickly turn a deep crimson.</p>
<p><span class=messageboard-ooc> OK so hopefully I should be back on a bit more of a regular schedule as I'm settling into new routine. Apologies I'll try to keep things flowing here. </span></p>I was just about to do much the same
Ragnarr's vicious blow catches the fugitive across his side. The wounded warrior already weakened falls back into the river. The flowing waters quickly turn a deep crimson.
OK so hopefully I should be back on a bit more of a regular schedule as I'm settling into new routine. Apologies I'll try to keep things flowing here.Wyrd_Wiklund (alias of B_Wiklund)2009-09-21T23:38:01ZRe: Forums: Play-by-Post: Vikings and VampiresWyrd_Wiklund (alias of B_Wiklund)https://paizo.com/campaigns/VikingsAndVampires/gameplay&page=27#13312009-09-18T20:59:45Z2009-09-18T20:59:43Z<p>With Ragnarr and Kveldulf right on him the fugitive warrior desperately tries to bob and weave as he throws himself into the river.
<br />
<span class=messageboard-ooc> atk of o for Kveldulf and Ragnarr </span></p>With Ragnarr and Kveldulf right on him the fugitive warrior desperately tries to bob and weave as he throws himself into the river.
atk of o for Kveldulf and RagnarrWyrd_Wiklund (alias of B_Wiklund)2009-09-18T20:59:43ZRe: Forums: Play-by-Post: Vikings and VampiresWyrd_Wiklund (alias of B_Wiklund)https://paizo.com/campaigns/VikingsAndVampires/gameplay&page=27#13272009-09-17T05:19:25Z2009-09-17T05:19:25Z<p>Ragnarr growling in growing anger charges after the fugitive who seeing his pursuit quickens his pace. The stranger reaches the riverbank and looks about desperately for a means of escape but seeing none but the river readies to dive in but the quick-footed Ragnarr is baring down upon him.
<br />
<span class=messageboard-ooc> OK sorry for the wait there. Kind of crazy week. Feel free to post any actions. The fugitive is 120' from the homestead, Ragnarr now threatens him. </span></p>Ragnarr growling in growing anger charges after the fugitive who seeing his pursuit quickens his pace. The stranger reaches the riverbank and looks about desperately for a means of escape but seeing none but the river readies to dive in but the quick-footed Ragnarr is baring down upon him.
OK sorry for the wait there. Kind of crazy week. Feel free to post any actions. The fugitive is 120' from the homestead, Ragnarr now threatens him.Wyrd_Wiklund (alias of B_Wiklund)2009-09-17T05:19:25ZRe: Forums: Play-by-Post: Vikings and VampiresWyrd_Wiklund (alias of B_Wiklund)https://paizo.com/campaigns/VikingsAndVampires/gameplay&page=27#13242009-09-12T19:04:13Z2009-09-12T19:04:12Z<p><span class=messageboard-ooc> Actually Ottar and Ragnarr </span></p>Actually Ottar and RagnarrWyrd_Wiklund (alias of B_Wiklund)2009-09-12T19:04:12ZRe: Forums: Play-by-Post: Vikings and VampiresWyrd_Wiklund (alias of B_Wiklund)https://paizo.com/campaigns/VikingsAndVampires/gameplay&page=27#13232009-09-12T02:10:21Z2009-09-12T02:01:43Z<p><span class=messageboard-ooc> Ottar I'd assume you're with Kveldulf, Utgaror and the two kids. </span></p>
<p>The bald warrior only gives a hasty glance back as he hears the twang of Kveldulf's bow. The young boy by Utgaror's side seeing the fugitive cries out, "Murderer!".
<br />
The druid utters a foul curse and begins running after the man though he is not able to catch up. (50' behind)</p>
<p><span class=messageboard-ooc> Waiting for Ottar's action </span></p>Ottar I'd assume you're with Kveldulf, Utgaror and the two kids.
The bald warrior only gives a hasty glance back as he hears the twang of Kveldulf's bow. The young boy by Utgaror's side seeing the fugitive cries out, "Murderer!".
The druid utters a foul curse and begins running after the man though he is not able to catch up. (50' behind)
Waiting for Ottar's actionWyrd_Wiklund (alias of B_Wiklund)2009-09-12T02:01:43ZRe: Forums: Play-by-Post: Vikings and VampiresWyrd_Wiklund (alias of B_Wiklund)https://paizo.com/campaigns/VikingsAndVampires/gameplay&page=27#13192009-09-11T01:47:25Z2009-09-11T01:47:25Z<div class="messageboard-quotee">Kveldulf Two-Cuts wrote:</div><blockquote><p> <span class=messageboard-ooc> Wyrd, before I can proceed with a response, I need to know how long it has been since I sat down and began resting after the Ettercap fight. Thanks in advance</span>
</p>
</blockquote><p><span class=messageboard-ooc> Say 10 mins.</span>Kveldulf Two-Cuts wrote: Wyrd, before I can proceed with a response, I need to know how long it has been since I sat down and began resting after the Ettercap fight. Thanks in advance
Say 10 mins.Wyrd_Wiklund (alias of B_Wiklund)2009-09-11T01:47:25ZRe: Forums: Play-by-Post: Vikings and VampiresWyrd_Wiklund (alias of B_Wiklund)https://paizo.com/campaigns/VikingsAndVampires/gameplay&page=27#13162009-09-10T18:55:56Z2009-09-10T18:54:28Z<p>The burly warrior's eyes widen as Vladimir mentions the children. Suddenly, the man bolts to the great hall's exit at a full run moving wide around the three of you. The man skillfully weaves through the shattered remnants of the hall and the blood corpses just bursting through the threhsold of the main doors.</p>
<p>Initiative
<br />
Dorvarr 18
<br />
Ragnarr 13
<br />
Warrior 8
<br />
Vlad 6</p>
<p>Outside, Kveldulf's reverie is broken by Utgaror's shout. The fatigued barbarian sees Utgaror pointing towards the homestead as a burly warrior with shaven head and arms emblazoned with red swirling glyphs breaks out the main door. In his right hand he grips a hefty axe. The man looks uncertainly around him but seems about to decide to make a run for the river.</p>
<p>Kveldulf
<br />
[Spoiler omitted]</p>The burly warrior's eyes widen as Vladimir mentions the children. Suddenly, the man bolts to the great hall's exit at a full run moving wide around the three of you. The man skillfully weaves through the shattered remnants of the hall and the blood corpses just bursting through the threhsold of the main doors.
Initiative
Dorvarr 18
Ragnarr 13
Warrior 8
Vlad 6
Outside, Kveldulf's reverie is broken by Utgaror's shout. The fatigued barbarian sees Utgaror pointing towards the homestead as a...Wyrd_Wiklund (alias of B_Wiklund)2009-09-10T18:54:28ZRe: Forums: Play-by-Post: Vikings and VampiresWyrd_Wiklund (alias of B_Wiklund)https://paizo.com/campaigns/VikingsAndVampires/gameplay&page=27#13142009-09-09T18:18:43Z2009-09-09T18:18:35Z<p><span class=messageboard-ooc> Oh right, maybe in the future we'll just houserule Knowledge (local) can be done as an untrained Int check. Local gossip, lore shouldn't really need any real study </span></p>
<p>The wounded warrior eyes the three of you warily keeping his distance. His grip tightens on the haft of his axe, "Name's, Brack. Sailor with a merchantman. Tis poor luck we decided to take this woodsmen's hospitality for the night. Twas attacked by these vermin ye see. We did the best we could but the creatures were all around. With my brothers fallen and myself wounded I hid myself here.' Brack gestures to the dead spiders and the hole below the boards. His cold eyes again lock with you regarding you uncertainly. "Are they all gone? Any more of ye?"</p>
<p>Sense Motive 9</p>
<p>[Spoiler omitted]</p>Oh right, maybe in the future we'll just houserule Knowledge (local) can be done as an untrained Int check. Local gossip, lore shouldn't really need any real study
The wounded warrior eyes the three of you warily keeping his distance. His grip tightens on the haft of his axe, "Name's, Brack. Sailor with a merchantman. Tis poor luck we decided to take this woodsmen's hospitality for the night. Twas attacked by these vermin ye see. We did the best we could but the creatures were all around....Wyrd_Wiklund (alias of B_Wiklund)2009-09-09T18:18:35ZRe: Forums: Play-by-Post: Vikings and VampiresWyrd_Wiklund (alias of B_Wiklund)https://paizo.com/campaigns/VikingsAndVampires/gameplay&page=27#13122009-09-09T05:37:02Z2009-09-09T05:37:02Z<p><span class=messageboard-ooc> Balls in your court guys. Oh and Dorvarr make your Knowledge(local) check. Spoiler is in previous post from me. </span></p>Balls in your court guys. Oh and Dorvarr make your Knowledge(local) check. Spoiler is in previous post from me.Wyrd_Wiklund (alias of B_Wiklund)2009-09-09T05:37:02ZRe: Forums: Play-by-Post: Vikings and VampiresWyrd_Wiklund (alias of B_Wiklund)https://paizo.com/campaigns/VikingsAndVampires/gameplay&page=27#13082009-09-05T04:04:07Z2009-09-05T04:04:06Z<p><span class=messageboard-ooc> Sorry Ragnarr wasn't sure whether you wanted to go with Vlad and Dorvarr. So Utgaror is minding the two kids, who else is hanging back or exploring the homestead? </span></p>Sorry Ragnarr wasn't sure whether you wanted to go with Vlad and Dorvarr. So Utgaror is minding the two kids, who else is hanging back or exploring the homestead?Wyrd_Wiklund (alias of B_Wiklund)2009-09-05T04:04:06ZRe: Forums: Play-by-Post: Vikings and VampiresWyrd_Wiklund (alias of B_Wiklund)https://paizo.com/campaigns/VikingsAndVampires/gameplay&page=27#13042009-09-04T01:30:46Z2009-09-04T01:22:47Z<p><span class=messageboard-ooc> Dorvarr and Vlad, yes, sorry </span></p>
<p>The floorplanks are swept aside by the great chair and a burly bearded man with a shaven head totters up. You can see he bleeds heavily from many wounds but with an indomitable will continues to move holding an axe but not threatening with it. His bulbuos nose is adorned with a great golden nose ring and his muscular arms are emblazoned with the same red swirling glyphs as those of the two dead warriors.
<br />
In a gravelly voice he grunts, "Who be ye?"</p>
<p>Knowledge (local) DC 15
<br />
[Spoiler omitted]</p>Dorvarr and Vlad, yes, sorry
The floorplanks are swept aside by the great chair and a burly bearded man with a shaven head totters up. You can see he bleeds heavily from many wounds but with an indomitable will continues to move holding an axe but not threatening with it. His bulbuos nose is adorned with a great golden nose ring and his muscular arms are emblazoned with the same red swirling glyphs as those of the two dead warriors.
In a gravelly voice he grunts, "Who be ye?"
Knowledge...Wyrd_Wiklund (alias of B_Wiklund)2009-09-04T01:22:47ZRe: Forums: Play-by-Post: Vikings and VampiresWyrd_Wiklund (alias of B_Wiklund)https://paizo.com/campaigns/VikingsAndVampires/gameplay&page=27#13012009-09-03T20:30:03Z2009-09-03T20:30:02Z<p>Dorvarr, hammer in hand, warily approaches the seemingly deserted homestead. Glancing through the sidedoor, the cleric sees signs of a bloody struggle. The pantry shelves are broken, pots litter the floor and benches in the hall are upturned. The hall is only dimly lit by the few rays of sun that pierce through the doorway. The floor is of stout timber planks. Looking around, the priest sees two human warriors lying motionless in pools of blood. The warriors are dressed in torn and gouged leather armour and hides. Dorvarr notices curious curling glyph patterns painted in red running down their arms. Three of the wolf-sized spiders lie at their feet slain by sword. At the back of the hall a third man lies draped over the great chair, an axe protruding from his back. This third man sports a mane of long blonde hair and an unkempt beard. He is dressed in hides and in a lifeless grip holds a keen broadsword. Dorvarr sees no signs of the glyph markings that adorned the other two warriors.</p>
<p>Listen DC 14
<br />
[Spoiler omitted]</p>Dorvarr, hammer in hand, warily approaches the seemingly deserted homestead. Glancing through the sidedoor, the cleric sees signs of a bloody struggle. The pantry shelves are broken, pots litter the floor and benches in the hall are upturned. The hall is only dimly lit by the few rays of sun that pierce through the doorway. The floor is of stout timber planks. Looking around, the priest sees two human warriors lying motionless in pools of blood. The warriors are dressed in torn and gouged...Wyrd_Wiklund (alias of B_Wiklund)2009-09-03T20:30:02ZRe: Forums: Play-by-Post: Vikings and VampiresWyrd_Wiklund (alias of B_Wiklund)https://paizo.com/campaigns/VikingsAndVampires/gameplay&page=26#12982009-09-01T18:37:44Z2009-09-01T18:35:39Z<p>The homestead is thus far untouched by the flames. The small hall stands quiet and seemingly deserted. A side door hangs ajar.
<br />
Utgaror nods in assent to Ragnarr's request. The sickly looking boy calls out, "Papa!" but there is no reply. </p>
<p>The youth turns to your group. "There were men that came here a few weeks ago. Warriors in mail. Led by a foreign man in black robes with a strange accent. My dad said he was a Frank. They were looking for something in the woods. I overheard one of the warriors speak of the Grove of the Old Ones. They left and we did not see them for several days. They came back with a cage covered in cloth. My father had an argument with the Frank telling them they could not stay at the lodge. That night the warriors took me and my sister captive. They said that our father would only see us when the Frank was finished what he came to do. </p>
<p>We were put in the barn with one of those things you fought. The Frank seemed to have some magic with which to calm the beast. It then laid those eggs you saw. The Frank seemed quite happy and said that they would take them back with them. </p>
<p>Last night there was an attack on the lodge. I could hear men shouting, fighting and dying. Some went past the barn with torches. I could hear the Frank telling them to burn the forest and flush them out. Then we heard the creatures calling. The one in the barn began to cry back. We heard horrible screams of the men. I think the Frank and some of his men got away as we heard them call out a retreat. We hid in our cage hoping the creatures would not take notice of us. They were far more concerned about the eggs. Then as the fires started my sister shaken by fear called out for help and the monster came at us."</p>The homestead is thus far untouched by the flames. The small hall stands quiet and seemingly deserted. A side door hangs ajar.
Utgaror nods in assent to Ragnarr's request. The sickly looking boy calls out, "Papa!" but there is no reply.
The youth turns to your group. "There were men that came here a few weeks ago. Warriors in mail. Led by a foreign man in black robes with a strange accent. My dad said he was a Frank. They were looking for something in the woods. I overheard one of the...Wyrd_Wiklund (alias of B_Wiklund)2009-09-01T18:35:39ZRe: Forums: Play-by-Post Discussion: Vikings and Vampires DiscussionWyrd_Wiklund (alias of B_Wiklund)https://paizo.com/threads/rzs2hv3u&page=5?Vikings-and-Vampires-Discussion#2052009-09-01T05:04:38Z2009-09-01T05:02:13Z<p>Hey all. I've successfully transplanted to Coquitlam/Burnaby area. Pretty nice digs, its a bit weird being back in a real city. Got a week until classes to get settled in and poke around Vancouver area and look up a few people. So anyways back to regularly scheduled Viking and Vampires...
<br />
Anyways got some IKEA furniture to assemble! Should have an update up for tomorrow.</p>
<p>Alkir: Yes, so when and or if we do the switchover I'm obviously fine with moving feats around and such.</p>Hey all. I've successfully transplanted to Coquitlam/Burnaby area. Pretty nice digs, its a bit weird being back in a real city. Got a week until classes to get settled in and poke around Vancouver area and look up a few people. So anyways back to regularly scheduled Viking and Vampires...
Anyways got some IKEA furniture to assemble! Should have an update up for tomorrow.
Alkir: Yes, so when and or if we do the switchover I'm obviously fine with moving feats around and such.Wyrd_Wiklund (alias of B_Wiklund)2009-09-01T05:02:13ZRe: Forums: Play-by-Post: Vikings and VampiresWyrd_Wiklund (alias of B_Wiklund)https://paizo.com/campaigns/VikingsAndVampires/gameplay&page=26#12922009-08-27T23:52:59Z2009-08-27T23:40:37Z<div class="messageboard-quotee">Ottarr Boddason wrote:</div><blockquote><p> "Thank you, Dorvarr."</p>
<p><span class=messageboard-ooc>Dex is up to 9, and spending 1 reserve point, bringing me back to 21HP.</span> </blockquote><p><span class=messageboard-ooc> Invisible castle was down, rolled from Wotc's, results: 16=13+3, 17=14+3, 19=16+3. Miraculously no secondary dam. {/ooc]
<p>Utgaror also seeing his comrade weakened by the creature's venom channels his druidic powers. A warm current flows through the skald's veins dispelling the debilitating poison. [ooc]<i>lesser restoration</i> 2 dex heal </span></p>
<p>As you recover from your wounds and catch your breath. The two youth look around the scene of devastation. Both bear a heavy and forlorn expression. The girl sobs and the lad tries his best to comfort her but he too is clearly distraught. You overhear his words of assurance, 'Father may still be alive." But his words ring hollow as stares grimly at the homestead.</p>Ottarr Boddason wrote:"Thank you, Dorvarr."
Dex is up to 9, and spending 1 reserve point, bringing me back to 21HP.
Invisible castle was down, rolled from Wotc's, results: 16=13+3, 17=14+3, 19=16+3. Miraculously no secondary dam. {/ooc] Utgaror also seeing his comrade weakened by the creature's venom channels his druidic powers. A warm current flows through the skald's veins dispelling the debilitating poison. [ooc]lesser restoration 2 dex heal
As you recover from your wounds and[/ooc]...Wyrd_Wiklund (alias of B_Wiklund)2009-08-27T23:40:37ZRe: Forums: Play-by-Post: Vikings and VampiresWyrd_Wiklund (alias of B_Wiklund)https://paizo.com/campaigns/VikingsAndVampires/gameplay&page=26#12882009-08-27T04:05:12Z2009-08-27T04:05:11Z<div class="messageboard-quotee">Vladimir Kjelsbergsson wrote:</div><blockquote><p> <span class=messageboard-ooc>And I'm down to 21 hp.</span>
</p>
Vlad, praying for deliverance as the roof heaves inwards, looses his shield to the floor and dashes for the door, calling for aid. <i>"Tyr, help me!!!"</i>
<br />
However, his foot becomes caught in some of the burning hay and he stumbles.
<br />
<span class=messageboard-ooc>Jump check at -6 (-8 with the shield) <a href="http://invisiblecastle.com/roller/view/2228736/" target="_blank" rel="nofollow">an ominous 0</a>. Oh dear.</span> </blockquote><p><span class=messageboard-ooc> Yeah actually with all the penalties Vlad it was impossible for you to make the check. One of the above posts mentioned that. So just the 3 fire dam. Everyone's out of the barn. </span>Vladimir Kjelsbergsson wrote:And I'm down to 21 hp.
Vlad, praying for deliverance as the roof heaves inwards, looses his shield to the floor and dashes for the door, calling for aid. "Tyr, help me!!!"
However, his foot becomes caught in some of the burning hay and he stumbles.
Jump check at -6 (-8 with the shield) an ominous 0. Oh dear.
Yeah actually with all the penalties Vlad it was impossible for you to make the check. One of the above posts mentioned that. So just the 3 fire dam....Wyrd_Wiklund (alias of B_Wiklund)2009-08-27T04:05:11ZRe: Forums: Play-by-Post Discussion: Vikings and Vampires DiscussionWyrd_Wiklund (alias of B_Wiklund)https://paizo.com/threads/rzs2hv3u&page=5?Vikings-and-Vampires-Discussion#2012009-08-26T04:01:48Z2009-08-26T04:01:47Z<p>Sounds like most are interested in PF. So I think unless there any unvoiced objections we'll look at doing that when next we level up. (Well maybe, anyone have any idea when the Cavalier is supposed to be coming out?) </p>
<p>As for the decks I'll leave em handy by the computer desk. That said if anyone has them feel free to post the draw.</p>Sounds like most are interested in PF. So I think unless there any unvoiced objections we'll look at doing that when next we level up. (Well maybe, anyone have any idea when the Cavalier is supposed to be coming out?)
As for the decks I'll leave em handy by the computer desk. That said if anyone has them feel free to post the draw.Wyrd_Wiklund (alias of B_Wiklund)2009-08-26T04:01:47ZRe: Forums: Play-by-Post: Vikings and VampiresWyrd_Wiklund (alias of B_Wiklund)https://paizo.com/campaigns/VikingsAndVampires/gameplay&page=26#12852009-08-26T03:55:58Z2009-08-26T03:50:07Z<p>Ragnarr in his weakened state almost leaps over the writhing curtain of fire but does not pass unscathed.
<br />
<a href="http://invisiblecastle.com/roller/view/2227358/" target="_blank" rel="nofollow"> fire dam 2 </a></p>
<p>Utgaror has better luck as he manages to lift his legs completely over the barrier.
<br />
<a href="http://invisiblecastle.com/roller/view/2227360/" target="_blank" rel="nofollow"> Jump 19= 17+2</a> </p>
<p>The druid holding onto the burned and wounded barbarian pushes him forward. The far end of the barn heaves forward the wall completely gutted drops downward. The burning roof follows it in a hissing, crackling explosion. The two leap forward over the threshold as the barn comes crashing inward in a great column of smoke and flame. Exhausted both of the adventurers lie on the ashen ground their lungs heaving thanking the Gods for a narrow escape.</p>
<p>Outside the farm is silent save for the crackling of the barn and the surrounding forest.</p>Ragnarr in his weakened state almost leaps over the writhing curtain of fire but does not pass unscathed.
fire dam 2
Utgaror has better luck as he manages to lift his legs completely over the barrier.
Jump 19= 17+2
The druid holding onto the burned and wounded barbarian pushes him forward. The far end of the barn heaves forward the wall completely gutted drops downward. The burning roof follows it in a hissing, crackling explosion. The two leap forward over the threshold as the barn...Wyrd_Wiklund (alias of B_Wiklund)2009-08-26T03:50:07ZRe: Forums: Play-by-Post: Vikings and VampiresWyrd_Wiklund (alias of B_Wiklund)https://paizo.com/campaigns/VikingsAndVampires/gameplay&page=26#12822009-08-25T05:15:31Z2009-08-25T05:11:20Z<p><span class=messageboard-ooc> Ragnarr, the fire damage was on Utgaror as he crossed the curtain of flames that had seperated you, Vlad, Kveldulf and the captives from the rest of the party. Also, I can't seem to open up your spoilers on your char profile can you give me a Jump check to cross the curtain of flames?</span></p>
<p>Kveldulf clumsily attempts to leap over the curtain of fire but is stung by the heat of the flames as he charges down upon the undulating mass of vermin. <a href="http://invisiblecastle.com/roller/view/2225937/" target="_blank" rel="nofollow"> fire dam 4 </a></p>
<p>His flail slams down breaking up the remaining horrors. He gazes up in apprehension as the rafters continue to crash down around him.</p>
<p>The remaining party members charge out in a breakneck speed to escape the collapsing inferno. Vladimir clenches his teeth as carrying the two youth he dashes through the fire.
<br />
<a href="http://invisiblecastle.com/roller/view/2225946/" target="_blank" rel="nofollow"> fire dam 3 </a>
<br />
Utgaror stays close to the wounded Ragnarr ready to drag his comrade if need be.</p>
<p><span class=messageboard-ooc>Vlad carrying the two kids is a -4 to your Jump check (in addition to AC penalty). Its actually impossible to make the DC.</span></p>Ragnarr, the fire damage was on Utgaror as he crossed the curtain of flames that had seperated you, Vlad, Kveldulf and the captives from the rest of the party. Also, I can't seem to open up your spoilers on your char profile can you give me a Jump check to cross the curtain of flames?
Kveldulf clumsily attempts to leap over the curtain of fire but is stung by the heat of the flames as he charges down upon the undulating mass of vermin. fire dam 4
His flail slams down breaking up the...Wyrd_Wiklund (alias of B_Wiklund)2009-08-25T05:11:20ZRe: Forums: Play-by-Post: Vikings and VampiresWyrd_Wiklund (alias of B_Wiklund)https://paizo.com/campaigns/VikingsAndVampires/gameplay&page=26#12762009-08-23T19:45:53Z2009-08-23T19:45:53Z<p>To clarify init we are at the top of the round with Ottar. That said at this point feel free to declare what you're character is doing.</p>To clarify init we are at the top of the round with Ottar. That said at this point feel free to declare what you're character is doing.Wyrd_Wiklund (alias of B_Wiklund)2009-08-23T19:45:53ZRe: Forums: Play-by-Post: Vikings and VampiresWyrd_Wiklund (alias of B_Wiklund)https://paizo.com/campaigns/VikingsAndVampires/gameplay&page=26#12752009-08-23T19:56:45Z2009-08-23T19:32:18Z<div class="messageboard-quotee">AlKir wrote:</div><blockquote><p>OOC]First off, I'm pretty sure Kveldulf took some fire damage jumping through the fire on his last action. Seeing as I have yet to take a point of damage yet this combat, can I have some? :D[/OOC]
</p>
</blockquote><p><span class=messageboard-ooc> Must've forgot to ding you on your Jump check.</span>
</p>
<a href="http://invisiblecastle.com/roller/view/2224136/" target="_blank" rel="nofollow"> fire dam 5 </a></p>
<div class="messageboard-quotee">AlKir wrote:</div><blockquote><span class=messageboard-ooc>Secondly, Kveldulf would be happy to help dispose of the swarm since Utgaror is busy saving the life of our other barbarian. However, I have always been under the impression that swarms are immune to weapon damage. Since Kveldulf possesses nothing that is capable of dealing elemental or area of effect damage, I've been staying the hell away from them. If flailing about among the critters will help, I'm happy to do it...</span> </blockquote><p><span class=messageboard-ooc>Davi is correct. The swarm is composed of tiny critters. It takes half damage from slashing/piercing but is not immune to weapon damage. Kvedulf would've at least seen Dorvarr and the bear's attack against the swarm and been able to judge their effectiveness.</span>AlKir wrote:OOC]First off, I'm pretty sure Kveldulf took some fire damage jumping through the fire on his last action. Seeing as I have yet to take a point of damage yet this combat, can I have some? :D[/OOC]
Must've forgot to ding you on your Jump check.
fire dam 5 AlKir wrote:Secondly, Kveldulf would be happy to help dispose of the swarm since Utgaror is busy saving the life of our other barbarian. However, I have always been under the impression that swarms are immune to weapon...Wyrd_Wiklund (alias of B_Wiklund)2009-08-23T19:32:18ZRe: Forums: Play-by-Post: Vikings and VampiresWyrd_Wiklund (alias of B_Wiklund)https://paizo.com/campaigns/VikingsAndVampires/gameplay&page=26#12722009-08-22T23:49:21Z2009-08-22T23:48:46Z<p><span class=messageboard-ooc> As Ragnarr fell before Utgaror's action, slight change to the druid's action. This also means the swarm is still alive. </span></p>
<p>The druid seeing his comrade fall leaves his summoned bear to deal with the ravenous swarm and rushes through the fires to Ragnarr. The druid cries out as the flames roar burning his skin.
<br />
Utgaror incants quickly and with a glowing hand restores the barbarian pulling him from death's door. </p>
<p><a href="
<br />
http://invisiblecastle.com/roller/view/2223118/" target="_blank" rel="nofollow"> fire dam 2 </a></p>
<p><a href="http://invisiblecastle.com/roller/view/2223115/" target="_blank" rel="nofollow"> Cure Light wounds 8+3=11 </a></p>As Ragnarr fell before Utgaror's action, slight change to the druid's action. This also means the swarm is still alive.
The druid seeing his comrade fall leaves his summoned bear to deal with the ravenous swarm and rushes through the fires to Ragnarr. The druid cries out as the flames roar burning his skin.
Utgaror incants quickly and with a glowing hand restores the barbarian pulling him from death's door.
fire dam 2
Cure Light wounds 8+3=11Wyrd_Wiklund (alias of B_Wiklund)2009-08-22T23:48:46ZRe: Forums: Play-by-Post Discussion: Vikings and Vampires DiscussionWyrd_Wiklund (alias of B_Wiklund)https://paizo.com/threads/rzs2hv3u&page=4?Vikings-and-Vampires-Discussion#1972009-08-22T19:06:53Z2009-08-22T19:06:53Z<p>I do actually have both the Critical hit and fumble decks. I have mixed feelings on them. Most of the time as a player or even as a DM running monsters I would rather just take the double damage for crit than most of the results in the deck. As for the fumbles again a bit mixed on them. However, if the consensus is let's use the deck than I'll crack them out and leave em by my computer desk. </p>
<p>What's your take?</p>
<p>On another matter just thought I'd query it. Is there any interest in converting to PF or should we just stick to what we got? I have been steadily reading over the pdf. Just wanted to gauge interest. I'm fine with 3.5, though admittedly somewhat curious to try out PF.</p>
<p>Also, well I'm posting here just a heads up. I will be moving to Vancouver at the end of the month flying out of here on the 30th. After three years of working as an Education Asst up here decided to get my B.Ed. Hopefully coming back here or somewhere in the north as a full teacher after the 12 month program. I'm not sure how long it will be until I get my new place hooked up for internet so there might be a hiatus for the 1st week of September.</p>I do actually have both the Critical hit and fumble decks. I have mixed feelings on them. Most of the time as a player or even as a DM running monsters I would rather just take the double damage for crit than most of the results in the deck. As for the fumbles again a bit mixed on them. However, if the consensus is let's use the deck than I'll crack them out and leave em by my computer desk.
What's your take?
On another matter just thought I'd query it. Is there any interest in converting...Wyrd_Wiklund (alias of B_Wiklund)2009-08-22T19:06:53ZRe: Forums: Play-by-Post: Vikings and VampiresWyrd_Wiklund (alias of B_Wiklund)https://paizo.com/campaigns/VikingsAndVampires/gameplay&page=26#12702009-08-22T18:52:06Z2009-08-22T18:39:49Z<p>The skald and the cleric both beat a retreat from the burning barn. Dorvarr successfully delivers a strong parting blow to the foul broodswarm crushing a score of the gibbering horrors. Ottar's vision swims as the nausea roils within slowing his movement. Dorvarr passes the threshold of the barn while Ottar just reaches the doorway.</p>
<p>Kveldulf's offer of aid though appreciated helps the knight little who loaded down with his armour and the two children simply attempts to rush through it as fast as possible.
<br />
<span class=messageboard-ooc> For simplicity's sake, Vlad you're on the other side of the fire. However, there is still a swarm between you and the barndoor </span></p>
<p>Utgaror and his fierce bear companion engage the swarming abomination hoping to clear the way for their companions. The summoned bear angered by the swarm swipes at the creatures with both of his great claws ripping into scores of the alien brood. Utgaror similarly stabs his spear down in a flurry of strikes slashing and impaling more of the creatures.
<br />
<a href="http://invisiblecastle.com/roller/view/2222827/" target="_blank" rel="nofollow"> Bear: claw atk 24 dam 6 /claw atk 21 dam 7 </a>
<br />
<a href="http://invisiblecastle.com/roller/view/2222829/" target="_blank" rel="nofollow"> Utgaror: atk 24 dam 8 </a></p>
<p>The solidity of the swarm's mass breaks up as the remaining creatures skitter and gibber in each and every direction intent on fleeing. A mass of the broken, bloody creatures remain on the barn floor.The druid yells, "The things are vanquished. Run! This place is coming down!" Utgaror runs swiftly back joining Ottar at the doorway.</p>
<p><span class=messageboard-ooc> Top o round </span></p>
<p>The barn strains further under the collapsing weight. Smoke fills the air. The far wall begins to pitch forward.</p>
<p><span class=messageboard-ooc> Vlad, the two youth, Ragnarr and Kveldulf remain in the barn. Vlad and the youth are 40' from the door. Ragnarr and Kveldulf 50' </span></p>The skald and the cleric both beat a retreat from the burning barn. Dorvarr successfully delivers a strong parting blow to the foul broodswarm crushing a score of the gibbering horrors. Ottar's vision swims as the nausea roils within slowing his movement. Dorvarr passes the threshold of the barn while Ottar just reaches the doorway.
Kveldulf's offer of aid though appreciated helps the knight little who loaded down with his armour and the two children simply attempts to rush through it as...Wyrd_Wiklund (alias of B_Wiklund)2009-08-22T18:39:49ZRe: Forums: Play-by-Post: Vikings and VampiresWyrd_Wiklund (alias of B_Wiklund)https://paizo.com/campaigns/VikingsAndVampires/gameplay&page=26#12692009-08-22T18:18:15Z2009-08-22T18:18:14Z<div class="messageboard-quotee">Ragnarr the Fatherless wrote:</div><blockquote><br />
<br />
<span class=messageboard-ooc>Needing to double check. Does Ragnarr still take damage, even with a successful save? If so, how much? The 9 fire damage seems to have been directed at Vlad...</span>
<br />
</blockquote><p><span class=messageboard-ooc>
</p>
Yes it affects both of you and it is half damage rnded down with your successful save. The end of the barn that you ran down to confront the large ettercap is the one most affected by the fire. The end wall of the barn is about to fall down so the whole area is pelted by the debris. </p>
<p>Ottar: Just a note your Dex should be at 5 from the poison. </span></p>Ragnarr the Fatherless wrote:Needing to double check. Does Ragnarr still take damage, even with a successful save? If so, how much? The 9 fire damage seems to have been directed at Vlad...
Yes it affects both of you and it is half damage rnded down with your successful save. The end of the barn that you ran down to confront the large ettercap is the one most affected by the fire. The end wall of the barn is about to fall down so the whole area is pelted by the debris. Ottar: Just a note...Wyrd_Wiklund (alias of B_Wiklund)2009-08-22T18:18:14ZRe: Forums: Play-by-Post: Vikings and VampiresWyrd_Wiklund (alias of B_Wiklund)https://paizo.com/campaigns/VikingsAndVampires/gameplay&page=26#12632009-08-21T04:17:39Z2009-08-21T04:15:55Z<p>Ottar up.</p>Ottar up.Wyrd_Wiklund (alias of B_Wiklund)2009-08-21T04:15:55ZRe: Forums: Play-by-Post: Vikings and VampiresWyrd_Wiklund (alias of B_Wiklund)https://paizo.com/campaigns/VikingsAndVampires/gameplay&page=26#12622009-08-21T04:15:22Z2009-08-21T04:01:18Z<p>Both the cleric and skald see countless tiny horrors gibbering and trampling one another as the grotesque newborns slaver to feed their appetite. As they move disturbing features can be discerned. The creatures appear something between those hairy black spiders and sickly pink newborn humans. Dozens of tiny mandibles click and chatters as they come, slavering venmous drool. Suddenly the crawling mass sweeps over the two adventurers biting and clawing feverishly.
<br />
<a href="http://invisiblecastle.com/roller/view/2218916/" target="_blank" rel="nofollow"> swarm dam 9 </a></p>
<p>Both feel a woozing sickness as the arachnids venomous bites dig deep into their flesh. Dorvarr's hardiness spares him but Ottar already weakened succumbs.
<br />
<a href="http://invisiblecastle.com/roller/view/2218919/" target="_blank" rel="nofollow"> Dorvarr Fort sv 19, Ottar 11, 3 dex dam </a></p>
<p><span class=messageboard-ooc> Dorvarr and Ottar get atks of opportunity (technically new round as of now) as the swarm moves to engulf them. The two must also make DC 12 Fort save on the beginning of their action or be nauseated for 1 rnd. </span></p>
<p>Meanwhile by Ragnarr, Vladimir and the two beleaguered youth the barn groans as the far wall sags down dangerously and parts of it sloughing off in the flames cast more flaming debris. The young knight valiantly shields the children from harm though he is blasted by the scorching heat. The barbarian fares better but it is apparent that in a few more seconds the far wall will collapse inward engulfing all in a fiery end. </p>
<p><span class=messageboard-ooc> From falling debris: Ref sv DC 14 for 1/2 2d6 fire damage. Vladimir you take a -4 to your Ref save to protect the children.</p>
<p>Also moving thru the flames on the ground to rejoin the other three requires a Jump/Tumble check or 1d6 fire. . </span></p>
<p><a href="http://invisiblecastle.com/roller/view/2218919/" target="_blank" rel="nofollow"> Ref saves: Ragnarr 18, Vlad 8 </a> <a href="http://invisiblecastle.com/roller/view/2218931/" target="_blank" rel="nofollow"> fire dam 9 </a></p>Both the cleric and skald see countless tiny horrors gibbering and trampling one another as the grotesque newborns slaver to feed their appetite. As they move disturbing features can be discerned. The creatures appear something between those hairy black spiders and sickly pink newborn humans. Dozens of tiny mandibles click and chatters as they come, slavering venmous drool. Suddenly the crawling mass sweeps over the two adventurers biting and clawing feverishly.
swarm dam 9
Both feel a...Wyrd_Wiklund (alias of B_Wiklund)2009-08-21T04:01:18ZRe: Forums: Play-by-Post: Vikings and VampiresWyrd_Wiklund (alias of B_Wiklund)https://paizo.com/campaigns/VikingsAndVampires/gameplay&page=26#12612009-08-21T03:48:50Z2009-08-21T03:48:50Z<p>As Utgaror finishes his druidic chant, the form of a stout black bear appears by the shattered eggs sacs. Raising its great paw it trounces downward at the gibbering horrors but the surging swarm moves too swiftly.
<br />
<a href="http://invisiblecastle.com/roller/view/2218906/" target="_blank" rel="nofollow"> atk 8=2+6 </a></p>
<p>Utgaror snatches a torch from his backpack and lights it from the burning hay. The druid moves quickly to assist Ottar and Dorvarr.</p>As Utgaror finishes his druidic chant, the form of a stout black bear appears by the shattered eggs sacs. Raising its great paw it trounces downward at the gibbering horrors but the surging swarm moves too swiftly.
atk 8=2+6
Utgaror snatches a torch from his backpack and lights it from the burning hay. The druid moves quickly to assist Ottar and Dorvarr.Wyrd_Wiklund (alias of B_Wiklund)2009-08-21T03:48:50ZRe: Forums: Play-by-Post: Vikings and VampiresWyrd_Wiklund (alias of B_Wiklund)https://paizo.com/campaigns/VikingsAndVampires/gameplay&page=26#12602009-08-21T03:34:55Z2009-08-21T03:34:54Z<div class="messageboard-quotee">Vladimir Kjelsbergsson wrote:</div><blockquote><br />
<br />
Vlad ignores the threat of the flames for now- hopefully he can make a dash next round. He draws his sword and slashes at the bindings of the cage, attempting to shear it from its frame.
<br />
<span class=messageboard-ooc>Attack roll <a href="http://invisiblecastle.com/roller/view/2217335/" target="_blank" rel="nofollow">13, damage roll 8</a>, ignoring hardness for the object.</span>
<br />
Vlad calls urgently to the children. <i>"Come, now!"</i>.</p>
<p><span class=messageboard-ooc>(If the beam falls, he'll drop his sword and try to catch the beam or otherwise block its path- he doesn't want to see those kids hurt!)</span> </blockquote><p>Vladimir bursts the bindings in a hasty frenzy as the fires begin to lick up behind him. The two youth, a thin red haired lad and a blond haired girl both appearing quite sickly and weak emerge from the cage coughing back the black fumes. The girl's eyes widen as she sees the ring of fire rising on the ground before her and beyond the crawling mass of spidery vermin.
<p><span class=messageboard-ooc> Vlad, on your next turn you can halve your movement to protect the children from falling debris. You'll still have a 10 foot swath of fire to move thru to rejoin the party or hack your way through the barn wall (still risking falling debris) </span></p>Vladimir Kjelsbergsson wrote:Vlad ignores the threat of the flames for now- hopefully he can make a dash next round. He draws his sword and slashes at the bindings of the cage, attempting to shear it from its frame.
Attack roll 13, damage roll 8, ignoring hardness for the object.
Vlad calls urgently to the children. "Come, now!".(If the beam falls, he'll drop his sword and try to catch the beam or otherwise block its path- he doesn't want to see those kids hurt!)
Vladimir bursts the bindings...Wyrd_Wiklund (alias of B_Wiklund)2009-08-21T03:34:54ZRe: Forums: Play-by-Post: Vikings and VampiresWyrd_Wiklund (alias of B_Wiklund)https://paizo.com/campaigns/VikingsAndVampires/gameplay&page=26#12572009-08-20T05:14:39Z2009-08-20T05:14:38Z<div class="messageboard-quotee">Ragnarr the Fatherless wrote:</div><blockquote> <span class=messageboard-ooc>Did Ragnarr splinter the barricade?</span> </blockquote><p><span class=messageboard-ooc> I thought you were posting out of turn. Your action this rnd would've been the attack you posted on Fri. Things got a little muddled I think w Vlad. I'll wait for his post until tomorrow </span>Ragnarr the Fatherless wrote:Did Ragnarr splinter the barricade?
I thought you were posting out of turn. Your action this rnd would've been the attack you posted on Fri. Things got a little muddled I think w Vlad. I'll wait for his post until tomorrowWyrd_Wiklund (alias of B_Wiklund)2009-08-20T05:14:38ZRe: Forums: Play-by-Post: Vikings and VampiresWyrd_Wiklund (alias of B_Wiklund)https://paizo.com/campaigns/VikingsAndVampires/gameplay&page=26#12552009-08-19T06:53:08Z2009-08-19T06:53:07Z<p>Dorvarr's mighty blow fells the unearthly beast as the hammer cracks the base of the creature's spine. It collapses to the ground lifeless. Not to be bested Kveldulf's devestating flail strikes down his adversary. Yet though the creatures are dispatched their swarming brood teems and crawls with hungry life threatening the cleric and skald. More fiery ash spouts downwards and ominous groaning sounds echo from above.</p>
<p>Vlad up.</p>Dorvarr's mighty blow fells the unearthly beast as the hammer cracks the base of the creature's spine. It collapses to the ground lifeless. Not to be bested Kveldulf's devestating flail strikes down his adversary. Yet though the creatures are dispatched their swarming brood teems and crawls with hungry life threatening the cleric and skald. More fiery ash spouts downwards and ominous groaning sounds echo from above.
Vlad up.Wyrd_Wiklund (alias of B_Wiklund)2009-08-19T06:53:07ZRe: Forums: Play-by-Post: Vikings and VampiresWyrd_Wiklund (alias of B_Wiklund)https://paizo.com/campaigns/VikingsAndVampires/gameplay&page=26#12512009-08-17T22:14:27Z2009-08-17T22:08:17Z<p>Initiative
<br />
Swarm 21
<br />
Ottar 17
<br />
Ragnarr 14
<br />
Kvedulf 14
<br />
Ettercap 6
<br />
Dorvarr 6
<br />
Vladimir 4
<br />
Utgaror 2</p>
<p>To update the scene:</p>
<p>The Ettercap facing Ragnarr is dead. The one by Kveldulf gravely wounded is attempting to stand up. The third by Ottar and Dorvarr also is attempting to stand up from Vladimir's ovverun. Though wounded it remains in fighting shape. Ottar and Dorvarr are also imperilled by the crawling swarm that has released from the eggs.
<br />
The fire threatens to collapse the far end of the barn within 1 round. The fire on the ground by Ragnarr will grow 10 feet each round. (Thus threatening Vladimir next round)
<br />
Hope that catches everything.</p>
<p><span class=messageboard-ooc> Dorvarr up </span></p>Initiative
Swarm 21
Ottar 17
Ragnarr 14
Kvedulf 14
Ettercap 6
Dorvarr 6
Vladimir 4
Utgaror 2
To update the scene:
The Ettercap facing Ragnarr is dead. The one by Kveldulf gravely wounded is attempting to stand up. The third by Ottar and Dorvarr also is attempting to stand up from Vladimir's ovverun. Though wounded it remains in fighting shape. Ottar and Dorvarr are also imperilled by the crawling swarm that has released from the eggs.
The fire threatens to collapse the far end of the barn...Wyrd_Wiklund (alias of B_Wiklund)2009-08-17T22:08:17ZRe: Forums: Play-by-Post: Vikings and VampiresWyrd_Wiklund (alias of B_Wiklund)https://paizo.com/campaigns/VikingsAndVampires/gameplay&page=25#12502009-08-17T22:09:47Z2009-08-17T21:47:29Z<p>The large ettercap though facing Ragnarr though barely standing from its injuries emits a keening alien shriek as it attacks the beastly barbarian.<a href="http://invisiblecastle.com/roller/view/2212964/" target="_blank" rel="nofollow"> atk link </a>
<br />
<a href="http://invisiblecastle.com/roller/view/2212967/" target="_blank" rel="nofollow"> dam link </a></p>
<p>Bite 22 dam 11
<br />
Claw 21 dam 5
<br />
Claw 22 dam 6</p>
<p>Overhead the two combatants a crashing sound is heard as a burning beam falls downward from the fiery roof directly ontop of the two.
<br />
<a href="http://invisiblecastle.com/roller/view/2212996/" target="_blank" rel="nofollow"> Ref saves: Ettercap 13, Ragnarr 12 </a>
<br />
<a href="http://invisiblecastle.com/roller/view/2212996/" target="_blank" rel="nofollow"> Fire damage 2d6=5 </a></p>
<p>The beam crashes upon the monster's head splitting its skull it falls to the ground gurgling. However, the hay on the barn's ground quickly catches, spreading the fire and thickening smoke. Other beams in the rafters can be seen that are also nearly collapsing. The far end of the barn may fall in on itself anytime now.</p>
<p>The other two creatures knocked prone attempt to roll back upright. <span class=messageboard-ooc> atk of opp for Kveldulf, and Dorvarr and Ottar against their opponent. </span></p>
<p>Amidst the din of battle and the crackling of flames overhead the strand of eggs suddenly heave with great movement. A cracking sound is heard as the eggs burst open and a horrific crawling swarm emerges spilling onto the ground near Ottar and Dorvarr.</p>
<p><a href="http://invisiblecastle.com/roller/view/2212985/" target="_blank" rel="nofollow">Swarm Init 21 </a> <span class=messageboard-ooc> they act next round </span></p>The large ettercap though facing Ragnarr though barely standing from its injuries emits a keening alien shriek as it attacks the beastly barbarian. atk link
dam link
Bite 22 dam 11
Claw 21 dam 5
Claw 22 dam 6
Overhead the two combatants a crashing sound is heard as a burning beam falls downward from the fiery roof directly ontop of the two.
Ref saves: Ettercap 13, Ragnarr 12
Fire damage 2d6=5
The beam crashes upon the monster's head splitting its skull it falls to the ground...Wyrd_Wiklund (alias of B_Wiklund)2009-08-17T21:47:29ZRe: Forums: Play-by-Post: Vikings and VampiresWyrd_Wiklund (alias of B_Wiklund)https://paizo.com/campaigns/VikingsAndVampires/gameplay&page=25#12492009-08-17T21:50:48Z2009-08-17T21:40:59Z<div class="messageboard-quotee">Vladimir Kjelsbergsson wrote:</div><blockquote> <div class="messageboard-quotee">Ottarr Boddason wrote:</div><blockquote> <span class=messageboard-ooc>He hasn't posted at all since July...</span></blockquote><span class=messageboard-ooc>Actually, I haven't posted on the main board since the 1st of August. I'm way off time zone from you guys in the US, and I keep missing out on my turn. I'm trying to keep up, but my character's also been running across a meadow for two minutes in medium armour, so it sort of makes sense that he's not entirely with it, he's probably missing a round or two just panting.</span></blockquote><p><span class=messageboard-ooc> Sounds good. I was perhaps too hasty to simply move the action along. I'll try to factor in the time zone diff in the future. So I'll disregard the earlier actions I posted for you. For simplicity's sake I'll say Utgaror slapped the Bull's Strength on you as you pass by </span>
</p>
Your init is posted above. Just before Utgaror.[/ooc]</p>
<div class="messageboard-quotee">Vladimir Kjelsbergsson wrote:</div><blockquote><br />
<br />
Vlad, still beet-red in the face and gasping for breath, dashes forwards, trying to take the blows of the spider-beasts on his back, while attempting to reach the youths at the rear of the barn.
<br />
<span class=messageboard-ooc>Overrun attempt, shield block [+1 AC] on the one to my left?</span> </blockquote><p>The knight dashes forward to the pleading cries for help. Vladimir quickly raises his shield knocking back the creature's clashing mandibles as they dart forward. With a heaving grunt the knight attempts to push over the bloated beast as it claws flailingly. Using his shield he bashes his opponent sending him reeling over backwards.
</p>
<a href="http://invisiblecastle.com/roller/view/2212950/" target="_blank" rel="nofollow"> Ovverun: Vlad 9, Ettercap 4 </a>
<br />
<span class=messageboard-ooc> The Ettercap by Ottar and Dorvarr is knocked prone </span></p>
<p>Vladimir
<br />
[Spoiler omitted]</p>Vladimir Kjelsbergsson wrote:Ottarr Boddason wrote: He hasn't posted at all since July...
Actually, I haven't posted on the main board since the 1st of August. I'm way off time zone from you guys in the US, and I keep missing out on my turn. I'm trying to keep up, but my character's also been running across a meadow for two minutes in medium armour, so it sort of makes sense that he's not entirely with it, he's probably missing a round or two just panting. Sounds good. I was perhaps too...Wyrd_Wiklund (alias of B_Wiklund)2009-08-17T21:40:59ZRe: Forums: Play-by-Post: Vikings and VampiresWyrd_Wiklund (alias of B_Wiklund)https://paizo.com/campaigns/VikingsAndVampires/gameplay&page=25#12482009-08-17T21:17:58Z2009-08-17T21:16:37Z<p><span class=messageboard-ooc> ah finally able to get on the msg boards </span></p>
<p>Kveldulf's shield spike tears a bloody gouge across the monster's bank. Flecks of ichor stain the young barbarian's face adding to his fearful countenance. Snarling Uruz rips into the leg of the creature reaving its chitinous flesh and throwing it off-balance. The bloated frame falls hard to the ground.
<br />
<a href="http://invisiblecastle.com/roller/view/2212923/" target="_blank" rel="nofollow"> opposed trip 19=16+3</a></p>ah finally able to get on the msg boards
Kveldulf's shield spike tears a bloody gouge across the monster's bank. Flecks of ichor stain the young barbarian's face adding to his fearful countenance. Snarling Uruz rips into the leg of the creature reaving its chitinous flesh and throwing it off-balance. The bloated frame falls hard to the ground.
opposed trip 19=16+3Wyrd_Wiklund (alias of B_Wiklund)2009-08-17T21:16:37ZRe: Forums: Play-by-Post: Vikings and VampiresWyrd_Wiklund (alias of B_Wiklund)https://paizo.com/campaigns/VikingsAndVampires/gameplay&page=25#12452009-08-15T17:36:53Z2009-08-15T17:36:53Z<div class="messageboard-quotee">Ragnarr the Fatherless wrote:</div><blockquote></p>
<p><span class=messageboard-ooc>Attack: 1 + 8 = 9; crit. fumble confirmation: 7 + 8 = 15... I don't think that's a critical fumble, is it?</span> </blockquote><p>nope, just cleared it. Still not sure if folks want to do crit fumbles.Ragnarr the Fatherless wrote:Attack: 1 + 8 = 9; crit. fumble confirmation: 7 + 8 = 15... I don't think that's a critical fumble, is it?
nope, just cleared it. Still not sure if folks want to do crit fumbles.Wyrd_Wiklund (alias of B_Wiklund)2009-08-15T17:36:53ZRe: Forums: Play-by-Post: Vikings and VampiresWyrd_Wiklund (alias of B_Wiklund)https://paizo.com/campaigns/VikingsAndVampires/gameplay&page=25#12442009-08-15T17:35:17Z2009-08-15T17:35:16Z<div class="messageboard-quotee">Ottarr Boddason wrote:</div><blockquote> Also, the barn we're in is still burning, right?[/ooc] </blockquote><p>The roof burns hotly and the flames are spreading amidst the higher rafters. The fires burn particularly intense at the rear of the barn. Aside from hot ash and acrid smoke the structure holds but the roof is weakening very quickly...Ottarr Boddason wrote:Also, the barn we're in is still burning, right?[/ooc]
The roof burns hotly and the flames are spreading amidst the higher rafters. The fires burn particularly intense at the rear of the barn. Aside from hot ash and acrid smoke the structure holds but the roof is weakening very quickly...Wyrd_Wiklund (alias of B_Wiklund)2009-08-15T17:35:16ZRe: Forums: Play-by-Post: Vikings and VampiresWyrd_Wiklund (alias of B_Wiklund)https://paizo.com/campaigns/VikingsAndVampires/gameplay&page=25#12412009-08-15T01:47:38Z2009-08-15T01:46:54Z<p>Kjelsbergson bolstered by Utgaror's enchantment whips his sword down with tremendous strength. The blade slashes deep across the monster's bloated belly nearly felling his fiendish adversary. It barely stands bleeding its inky ichor but with inhuman endurance the creature clings to life.
<br />
<a href="http://invisiblecastle.com/roller/view/2209581/" target="_blank" rel="nofollow"> atk 15=7+8 dam 12=8+4</a></p>
<p><span class=messageboard-ooc> Vlad you still with us? Ottar up. </span></p>Kjelsbergson bolstered by Utgaror's enchantment whips his sword down with tremendous strength. The blade slashes deep across the monster's bloated belly nearly felling his fiendish adversary. It barely stands bleeding its inky ichor but with inhuman endurance the creature clings to life.
atk 15=7+8 dam 12=8+4
Vlad you still with us? Ottar up.Wyrd_Wiklund (alias of B_Wiklund)2009-08-15T01:46:54ZRe: Forums: Play-by-Post: Vikings and VampiresWyrd_Wiklund (alias of B_Wiklund)https://paizo.com/campaigns/VikingsAndVampires/gameplay&page=25#12402009-08-13T05:43:27Z2009-08-13T05:43:27Z<div class="messageboard-quotee">Dorvarr Thorshammer wrote:</div><blockquote><br />
<br />
<p>The stout man continues to lend his aid to the Skald. "Die, abomination! Feel the might of a servant of Thor! Someone get those people out of here!"</p>
<p>Lashing out with his hammer, he attempts to crush the creature's skull in one swing. </blockquote><p>Dorvarr's strike scores a solid blow sending the creature reeling backwards but it recovers its footing. Its injuries are telling but possessed by an iron will its mandible clash furiously and it raises its claws to strike back.
<p><span class=messageboard-ooc> posting out of turn, (after Vlad's action) </span>
<br />
Utgaror stands back and intones in a bearish baritone chant in the old tongue of his people beseeching the forest for aid against your alien foes.
<br />
<span class=messageboard-ooc> summon nature's ally II, black bear </span></p>Dorvarr Thorshammer wrote:The stout man continues to lend his aid to the Skald. "Die, abomination! Feel the might of a servant of Thor! Someone get those people out of here!"
Lashing out with his hammer, he attempts to crush the creature's skull in one swing.
Dorvarr's strike scores a solid blow sending the creature reeling backwards but it recovers its footing. Its injuries are telling but possessed by an iron will its mandible clash furiously and it raises its claws to strike back....Wyrd_Wiklund (alias of B_Wiklund)2009-08-13T05:43:27ZRe: Forums: Play-by-Post: Vikings and VampiresWyrd_Wiklund (alias of B_Wiklund)https://paizo.com/campaigns/VikingsAndVampires/gameplay&page=25#12392009-08-13T00:57:40Z2009-08-13T00:57:00Z<p>Just to repost for ease of reference:</p>
<p>Initiative
<br />
Ottar 17
<br />
Ragnarr 14
<br />
Kvedulf 14
<br />
Ettercap 6
<br />
Dorvarr 6
<br />
Vladimir 4
<br />
Utgaror 2</p>
<p>Vlad up.</p>Just to repost for ease of reference:
Initiative
Ottar 17
Ragnarr 14
Kvedulf 14
Ettercap 6
Dorvarr 6
Vladimir 4
Utgaror 2
Vlad up.Wyrd_Wiklund (alias of B_Wiklund)2009-08-13T00:57:00ZRe: Forums: Play-by-Post: Vikings and VampiresWyrd_Wiklund (alias of B_Wiklund)https://paizo.com/campaigns/VikingsAndVampires/gameplay&page=25#12352009-08-11T17:53:23Z2009-08-11T17:25:46Z<div class="messageboard-quotee">Kveldulf Two-Cuts wrote:</div><blockquote><p> Still covered of with the sticky goo from the webs, yet free of their ensnaring grasp, Kveldulf grunts with effort as he brings Jotunbludder down upon the creature's bulbous, multi-eyed, purple head. The razor sharp head of the weapon creates a spray of ichorous fluid as it tears a gash of nearly a foot in length.</p>
<p>His opponent seems to reel for a moment, fanged maw hanging agape. Seeing an opening Kveldulf thrusts his shield at the creature's abdomen, but with a show of unexpected dexterity, the creature bats the warriors shield away like a play thing with its twin clawed arm while hissing savagely at it's warm blooded opponent.</p>
<p>Uruz lunges at the creature with such force that the hound actually leaves the ground only to be swatted away by the ettercap as it avoids the hound's attack.</p>
<p>Kvedulf winces as the hound rolls to it's feet. <b>"You are a worthy opponent demon. I will revel in your death."</b>
<br />
</blockquote><p><span class=messageboard-ooc> the flail atk is a hit, nice description, </span>
<p>The bloated humanoid stands its ground and as if to answer Kveldulf's challenge roars a keening shriek of bloody fury. The creature lumbers forward with darting strikes but the barbarian nimbly sidesteps and ducks the ettercap's fangs and claws.</p>
<p><a href="http://invisiblecastle.com/roller/view/2204002/" target="_blank" rel="nofollow"> rolls link, nothing higher than a 7. one clumsy ettercap. </a></p>
<p>Dorvarr up.</p>Kveldulf Two-Cuts wrote:Still covered of with the sticky goo from the webs, yet free of their ensnaring grasp, Kveldulf grunts with effort as he brings Jotunbludder down upon the creature's bulbous, multi-eyed, purple head. The razor sharp head of the weapon creates a spray of ichorous fluid as it tears a gash of nearly a foot in length.
His opponent seems to reel for a moment, fanged maw hanging agape. Seeing an opening Kveldulf thrusts his shield at the creature's abdomen, but with a show...Wyrd_Wiklund (alias of B_Wiklund)2009-08-11T17:25:46ZRe: Forums: Play-by-Post: Vikings and VampiresWyrd_Wiklund (alias of B_Wiklund)https://paizo.com/campaigns/VikingsAndVampires/gameplay&page=25#12342009-08-11T17:38:53Z2009-08-11T17:22:29Z<div class="messageboard-quotee">Ragnarr the Fatherless wrote:</div><blockquote><p> <span class=messageboard-ooc>Posting out of sequence to keep things moving...</span></p>
<p>Ragnarr roars again and charges with axe held high at the abomination that stands before him, in front of the barricade.</p>
<p><span class=messageboard-ooc>Attack: 6 + 8 + 2 (charge) + 1 (bless?) = 17; damage: 11 + 6 = 17.</span> </blockquote><p>The barbarian's axe rips into the flesh of the gibbering monstrosity. It bleeds an inky ichor profusely. Yet, this one is larger than the other two and though injured holds its ground and with an alien cry it lashes out at Ragnarr with savage ferocity.
<p><a href="http://invisiblecastle.com/roller/view/2203983/" target="_blank" rel="nofollow"> rolls link </a></p>
<p>Bite 18=12+6 dam 11=8+3
<br />
Claw atk 10=7+3
<br />
Claw 18=15+3 dam 5=2+3</p>
<p><a href="http://invisiblecastle.com/roller/view/2203987/" target="_blank" rel="nofollow"> Ragnarr Fort 24=18+6 </a></p>
<p>The barbarian is viciously injured and as the creature's venom works into his veins Ragnarr feels a draining lethargy threaten to slow his limbs but under the power of his channelled rage he shrugs the poison off and presses to attack.</p>Ragnarr the Fatherless wrote:Posting out of sequence to keep things moving...
Ragnarr roars again and charges with axe held high at the abomination that stands before him, in front of the barricade.
Attack: 6 + 8 + 2 (charge) + 1 (bless?) = 17; damage: 11 + 6 = 17.
The barbarian's axe rips into the flesh of the gibbering monstrosity. It bleeds an inky ichor profusely. Yet, this one is larger than the other two and though injured holds its ground and with an alien cry it lashes out at...Wyrd_Wiklund (alias of B_Wiklund)2009-08-11T17:22:29ZRe: Forums: Play-by-Post: Vikings and VampiresWyrd_Wiklund (alias of B_Wiklund)https://paizo.com/campaigns/VikingsAndVampires/gameplay&page=25#12332009-08-11T17:46:41Z2009-08-11T17:17:22Z<div class="messageboard-quotee">Ottarr Boddason wrote:</div><blockquote><br />
<br />
<p>Ottarr draws his short sword in his off hand, desperately stabs at the ettercap, then begins to back away.</p>
<p><span class=messageboard-ooc>Wait, I can just hold my bow in my other hand, right? Attack roll: <a href="http://invisiblecastle.com/roller/view/2203285/" target="_blank" rel="nofollow">1d20+4=20, 1d6+2=4</a> Note: Forgot my bonus from Inspire Courage when I rolled.</span> </blockquote><p>The bloated humanoid's mandibles darts out quickly as the Ottar draws his blade. <span class=messageboard-ooc> atk of opp </span> <a href="http://invisiblecastle.com/roller/view/2203959/" target="_blank" rel="nofollow">atk 18=13+5 dam 4=2+2</a> <a href="http://invisiblecastle.com/roller/view/2203963/" target="_blank" rel="nofollow">Ottar Fort 9=6+3 Dex Dam=5</a>
<p>The skald feels a wasting lethargy consume his limbs as the ettercap's poison works quickly but Ottar holding his sword fast with a heaving grunt slashes upwards striking a smiting blow across the hateful thing's inhuman face. Inky ichor gushes from a deep gash upon its head but the creature still stands. Once again the abomination lumbers forward but this time claw and fang strike out at the bard. The ettercap's attack sends Ottar staggering from his wounds but his steely resolve shake off the creature's venom.</p>
<p><a href="http://invisiblecastle.com/roller/view/2203990/" target="_blank" rel="nofollow"> rolls link </a>
<br />
Bite atk 18=13+5 dam 6=4+2
<br />
Claw atk 8
<br />
Claw atk 22=19+3 dam 4=3+1</p>
<p><a href="http://invisiblecastle.com/roller/view/2203993/" target="_blank" rel="nofollow"> Ottar Fort 22=19+3</a></p>Ottarr Boddason wrote:Ottarr draws his short sword in his off hand, desperately stabs at the ettercap, then begins to back away.
Wait, I can just hold my bow in my other hand, right? Attack roll: 1d20+4=20, 1d6+2=4 Note: Forgot my bonus from Inspire Courage when I rolled.
The bloated humanoid's mandibles darts out quickly as the Ottar draws his blade. atk of opp atk 18=13+5 dam 4=2+2 Ottar Fort 9=6+3 Dex Dam=5 The skald feels a wasting lethargy consume his limbs as the ettercap's poison...Wyrd_Wiklund (alias of B_Wiklund)2009-08-11T17:17:22ZRe: Forums: Play-by-Post: Essence of EvilJahangir (alias of B_Wiklund)https://paizo.com/threads/rzs2j1cd&page=13?Essence-of-Evil#6432009-04-13T10:43:11Z2009-03-11T16:52:55Z<p>If we can find others to come onboard I'd be willing to continue. For now perhaps just a narration of this situation and its resolution so as to start fresh.</p>
<p>I've had fun so far my only thought is not re maps and such but rather that often I felt we didn't have enough background, context of situation (eg our arrival back on the material plane, goal, background re Forsworn etc.) As we started this adventure sort of in media res it would be really helpful to have that info. That said Laz, DMing epic level adventures is tough so I wouldn't worry about it too much. But I'm up for going on.</p>If we can find others to come onboard I'd be willing to continue. For now perhaps just a narration of this situation and its resolution so as to start fresh.
I've had fun so far my only thought is not re maps and such but rather that often I felt we didn't have enough background, context of situation (eg our arrival back on the material plane, goal, background re Forsworn etc.) As we started this adventure sort of in media res it would be really helpful to have that info. That said Laz,...Jahangir (alias of B_Wiklund)2009-03-11T16:52:55ZRe: Forums: Play-by-Post: Essence of EvilJahangir (alias of B_Wiklund)https://paizo.com/threads/rzs2j1cd&page=13?Essence-of-Evil#6322009-04-13T10:43:11Z2009-03-04T16:54:00Z<p><span class=messageboard-ooc> Lazaro, could we have a description of the leader? Also after observing him in battle thus far has Jahangir discerned anything of his nature? <a href="http://invisiblecastle.com/roller/view/1964409/" target="_blank" rel="nofollow"> Know(religion) 21 </a> </span></p>Lazaro, could we have a description of the leader? Also after observing him in battle thus far has Jahangir discerned anything of his nature? Know(religion) 21Jahangir (alias of B_Wiklund)2009-03-04T16:54:00ZRe: Forums: Play-by-Post: Essence of EvilJahangir (alias of B_Wiklund)https://paizo.com/threads/rzs2j1cd&page=13?Essence-of-Evil#6292009-04-13T10:43:11Z2009-03-04T02:22:21Z<p>Lazaro
<br />
[Spoiler omitted]</p>Lazaro
[Spoiler omitted]Jahangir (alias of B_Wiklund)2009-03-04T02:22:21ZRe: Forums: Play-by-Post: Essence of EvilJahangir (alias of B_Wiklund)https://paizo.com/threads/rzs2j1cd&page=13?Essence-of-Evil#6242009-04-13T10:43:11Z2009-02-28T16:43:19Z<p>Lazaro
<br />
[Spoiler omitted]</p>Lazaro
[Spoiler omitted]Jahangir (alias of B_Wiklund)2009-02-28T16:43:19ZRe: Forums: Play-by-Post Discussion: Essence of War - DiscussionJahangir (alias of B_Wiklund)https://paizo.com/threads/rzs2j0ix&page=7?Essence-of-War-Discussion#3442009-02-14T05:47:06Z2009-02-14T05:47:06Z<div class="messageboard-quotee">Lazaro wrote:</div><blockquote> Raizen, Jahangir•• spoiler omitted •• </blockquote><p>Lazaro
</p>
[Spoiler omitted]</p>Lazaro wrote:Raizen, Jahangir** spoiler omitted **
Lazaro
[Spoiler omitted]Jahangir (alias of B_Wiklund)2009-02-14T05:47:06ZRe: Forums: Play-by-Post: Essence of EvilJahangir (alias of B_Wiklund)https://paizo.com/threads/rzs2j1cd&page=12?Essence-of-Evil#5862009-04-13T10:43:11Z2009-02-10T21:07:49Z<p><span class=messageboard-ooc> Hello all Jahangir has stopped spacing out, I'm back </span></p>
<div class="messageboard-quotee">Raizen wrote:</div><blockquote> <span class=messageboard-ooc>Someone called for me? Is it my scene yet?</span> </blockquote><p><span class=messageboard-ooc> I believe our cue is the narrator, "Meanwhile our other heroes facing almost certain death..." </span>Hello all Jahangir has stopped spacing out, I'm back
Raizen wrote:Someone called for me? Is it my scene yet?
I believe our cue is the narrator, "Meanwhile our other heroes facing almost certain death..."Jahangir (alias of B_Wiklund)2009-02-10T21:07:49ZRe: Forums: Play-by-Post: Essence of EvilJahangir (alias of B_Wiklund)https://paizo.com/threads/rzs2j1cd&page=11?Essence-of-Evil#5222009-04-13T10:43:11Z2009-01-27T09:07:56Z<p>Raizen</p>
<p>[Spoiler omitted]</p>Raizen
[Spoiler omitted]Jahangir (alias of B_Wiklund)2009-01-27T09:07:56ZRe: Forums: Play-by-Post: Essence of EvilJahangir (alias of B_Wiklund)https://paizo.com/threads/rzs2j1cd&page=11?Essence-of-Evil#5142009-04-13T10:43:11Z2009-01-26T20:17:22Z<div class="messageboard-quotee">Raizen wrote:</div><blockquote> For Lazaro and Jahangir•• spoiler omitted •• </blockquote><p>[Spoiler omitted]Raizen wrote:For Lazaro and Jahangir** spoiler omitted **
[Spoiler omitted]Jahangir (alias of B_Wiklund)2009-01-26T20:17:22ZRe: Forums: Play-by-Post: Essence of EvilJahangir (alias of B_Wiklund)https://paizo.com/threads/rzs2j1cd&page=11?Essence-of-Evil#5012009-04-13T10:43:11Z2009-01-25T20:11:17Z<p>[Spoiler omitted]</p>[Spoiler omitted]Jahangir (alias of B_Wiklund)2009-01-25T20:11:17ZRe: Forums: Play-by-Post: Essence of EvilJahangir (alias of B_Wiklund)https://paizo.com/threads/rzs2j1cd&page=10?Essence-of-Evil#4952009-04-13T10:43:11Z2009-01-24T20:50:47Z<p>[Spoiler omitted]</p>[Spoiler omitted]Jahangir (alias of B_Wiklund)2009-01-24T20:50:47ZRe: Forums: Play-by-Post: Essence of EvilJahangir (alias of B_Wiklund)https://paizo.com/threads/rzs2j1cd&page=10?Essence-of-Evil#4912009-04-13T10:43:11Z2009-01-24T08:20:22Z<p>Jahangir squints his eyes to penetrate the obscuring smoke. </p>
<p><a href=" http://invisiblecastle.com/roller/view/1910680/" target="_blank" rel="nofollow"><span class=messageboard-ooc> Perception 26=14+12 </span></a></p>Jahangir squints his eyes to penetrate the obscuring smoke.
Perception 26=14+12Jahangir (alias of B_Wiklund)2009-01-24T08:20:22ZRe: Forums: Play-by-Post: Essence of EvilJahangir (alias of B_Wiklund)https://paizo.com/threads/rzs2j1cd&page=10?Essence-of-Evil#4862009-04-13T10:43:11Z2009-01-23T17:08:39Z<p>Jahangir scans the scene of chaos. <span class=messageboard-ooc> <a href=" http://invisiblecastle.com/roller/view/1909835/ " target="_blank" rel="nofollow">Perception 18=6+12</a></span></p>Jahangir scans the scene of chaos. Perception 18=6+12Jahangir (alias of B_Wiklund)2009-01-23T17:08:39ZRe: Forums: Play-by-Post: Essence of EvilJahangir (alias of B_Wiklund)https://paizo.com/threads/rzs2j1cd&page=10?Essence-of-Evil#4662009-04-13T10:43:11Z2009-01-20T19:38:31Z<p>Jahangir takes to the air (<span class=messageboard-ooc> celestial armour </span>) to get a better look at where/who these boulders are coming from.</p>Jahangir takes to the air ( celestial armour ) to get a better look at where/who these boulders are coming from.Jahangir (alias of B_Wiklund)2009-01-20T19:38:31ZRe: Forums: Play-by-Post: Essence of EvilJahangir (alias of B_Wiklund)https://paizo.com/threads/rzs2j1cd&page=10?Essence-of-Evil#4592009-04-13T10:43:11Z2009-01-19T22:28:23Z<p>Perception:<a href="http://invisiblecastle.com/roller/view/1904211" target="_blank" rel="nofollow">18=6+12</a></p>
<p><span class=messageboard-ooc> Does High Quarter look like its holding out or on the verge of falling? Are there any critters directly threatening the gates as people are trying to reach them? Basically looking to help out the citizenry get to safety.</span></p>Perception:18=6+12
Does High Quarter look like its holding out or on the verge of falling? Are there any critters directly threatening the gates as people are trying to reach them? Basically looking to help out the citizenry get to safety.Jahangir (alias of B_Wiklund)2009-01-19T22:28:23ZRe: Forums: Play-by-Post: Essence of EvilJahangir (alias of B_Wiklund)https://paizo.com/threads/rzs2j1cd&page=10?Essence-of-Evil#4542009-04-13T10:43:11Z2009-01-18T19:22:06Z<p>Witnessing the holocaust down below the paladin exclaims, "In Al Akbar's name!" THe paladin's face seethes with anger and for a moment he ponders leaping down into the battlefield but Jahangir checks himself. "We must find the Circle and discover the fate of the gems."</p>Witnessing the holocaust down below the paladin exclaims, "In Al Akbar's name!" THe paladin's face seethes with anger and for a moment he ponders leaping down into the battlefield but Jahangir checks himself. "We must find the Circle and discover the fate of the gems."Jahangir (alias of B_Wiklund)2009-01-18T19:22:06ZRe: Forums: Play-by-Post: Essence of EvilJahangir (alias of B_Wiklund)https://paizo.com/threads/rzs2j1cd&page=9?Essence-of-Evil#4352009-04-13T10:43:11Z2009-01-13T05:09:54Z<div class="messageboard-quotee">Tarlan wrote:</div><blockquote> "I say we head for Greyhawk. There are those we may need to aid." </blockquote><p>"Aye we should make all haste to our allies."Tarlan wrote:"I say we head for Greyhawk. There are those we may need to aid."
"Aye we should make all haste to our allies."Jahangir (alias of B_Wiklund)2009-01-13T05:09:54ZRe: Forums: Play-by-Post: Essence of EvilJahangir (alias of B_Wiklund)https://paizo.com/threads/rzs2j1cd&page=9?Essence-of-Evil#4282009-04-13T10:43:11Z2009-01-11T02:04:43Z<p>The paladin speaks in hushed tones to Fragos, "If we are bound for Veluna I'd prefer we use our own methods until we determine where our friend's allegiances truly lie."</p>The paladin speaks in hushed tones to Fragos, "If we are bound for Veluna I'd prefer we use our own methods until we determine where our friend's allegiances truly lie."Jahangir (alias of B_Wiklund)2009-01-11T02:04:43ZRe: Forums: Play-by-Post: Essence of EvilJahangir (alias of B_Wiklund)https://paizo.com/threads/rzs2j1cd&page=9?Essence-of-Evil#4202009-04-13T10:43:11Z2009-01-08T20:08:43Z<p>Jahangir scowls at the ranger and speaks through gritted teeth, "If you still serve this dark power Giorge I will put an end to you."</p>
<p><span class=messageboard-ooc>Cast Zone of Truth</span></p>
<p>"Do you still serve Shothragot"</p>Jahangir scowls at the ranger and speaks through gritted teeth, "If you still serve this dark power Giorge I will put an end to you."
Cast Zone of Truth
"Do you still serve Shothragot"Jahangir (alias of B_Wiklund)2009-01-08T20:08:43ZRe: Forums: Play-by-Post: Essence of EvilJahangir (alias of B_Wiklund)https://paizo.com/threads/rzs2j1cd&page=9?Essence-of-Evil#4132009-04-13T10:43:11Z2009-01-08T01:48:44Z<p>Jahangir's brow furrows in concern as he regards the demented ranger. <span class=messageboard-ooc> Detect Evil </span>. "Step back Giorge. Explain yourself. You must tell us everything you know of the enemy. You know what is at stake. What awaits us in Veluna?"</p>Jahangir's brow furrows in concern as he regards the demented ranger. Detect Evil . "Step back Giorge. Explain yourself. You must tell us everything you know of the enemy. You know what is at stake. What awaits us in Veluna?"Jahangir (alias of B_Wiklund)2009-01-08T01:48:44ZRe: Forums: Play-by-Post: Essence of EvilJahangir (alias of B_Wiklund)https://paizo.com/threads/rzs2j1cd&page=9?Essence-of-Evil#4082009-04-13T10:43:11Z2009-01-07T19:59:19Z<div class="messageboard-quotee">Lazaro wrote:</div><blockquote><p> <span class=messageboard-ooc>Gah, my post was ate!</span></p>
<p><span class=messageboard-ooc>Has the group decided how/where to move to? The path to west takes an hour to reach bottom. From there there will be a waterfall. Following the river will lead you to the nearest 'safe' spot. The abonded stronghold of Thornward (120 miles away). On the other hand the second closest place would be Veluna City to the east (250 miles away).</span>
<br />
</blockquote><p><span class=messageboard-ooc> I have to admit I'm lost here. Were we supposed to make contact with the Circle of Eight after our trip to Castle Perilous? If so where, how? I'm just not sure what we're doing and which location would help us more. </span>Lazaro wrote:Gah, my post was ate!
Has the group decided how/where to move to? The path to west takes an hour to reach bottom. From there there will be a waterfall. Following the river will lead you to the nearest 'safe' spot. The abonded stronghold of Thornward (120 miles away). On the other hand the second closest place would be Veluna City to the east (250 miles away).
I have to admit I'm lost here. Were we supposed to make contact with the Circle of Eight after our trip to Castle...Jahangir (alias of B_Wiklund)2009-01-07T19:59:19ZRe: Forums: Play-by-Post: Essence of EvilJahangir (alias of B_Wiklund)https://paizo.com/threads/rzs2j1cd&page=9?Essence-of-Evil#4022009-04-13T10:43:11Z2009-01-07T01:56:47Z<div class="messageboard-quotee">Fragos Voxlauer wrote:</div><blockquote> <span class=messageboard-ooc>I'll drop a <i>Heal</i> on Giorge and on Kutho (who thus is no longer blind).</span> </blockquote><p><span class=messageboard-ooc> Anyone else in the need of mending (aside from myself). </span>
<p>After Fragos treats Giorge is he lucid?</p>Fragos Voxlauer wrote:I'll drop a Heal on Giorge and on Kutho (who thus is no longer blind).
Anyone else in the need of mending (aside from myself). After Fragos treats Giorge is he lucid?Jahangir (alias of B_Wiklund)2009-01-07T01:56:47ZRe: Forums: Play-by-Post: Essence of EvilJahangir (alias of B_Wiklund)https://paizo.com/threads/rzs2j1cd&page=8?Essence-of-Evil#3982009-04-13T10:43:11Z2009-01-06T07:07:44Z<p>Looking down upon the charred remains of the abomination, Jahangir makes a sign to ward off the evil and utters a quick prayer of thanks to Al-Akbar. "Many thanks Raizen for your timely aid." The paladin strides over to his comrades and Giorge. Cautiously he looks to examine the state of the restored ranger. <span class=messageboard-ooc> or is the miasma still in effect?</span></p>Looking down upon the charred remains of the abomination, Jahangir makes a sign to ward off the evil and utters a quick prayer of thanks to Al-Akbar. "Many thanks Raizen for your timely aid." The paladin strides over to his comrades and Giorge. Cautiously he looks to examine the state of the restored ranger. or is the miasma still in effect?Jahangir (alias of B_Wiklund)2009-01-06T07:07:44ZRe: Forums: Play-by-Post: Essence of EvilJahangir (alias of B_Wiklund)https://paizo.com/threads/rzs2j1cd&page=8?Essence-of-Evil#3882009-04-13T10:43:11Z2009-01-02T17:13:50Z<div class="messageboard-quotee">Lazaro wrote:</div><blockquote><p> As Jahangir dives at the nymph, she places a finger to her lips. The around her shimmers, condenses into a black sphere. With a smile she launches it at the incoming paladin</p>
<p><span class=messageboard-ooc>AoO, Air Blast <a href="http://invisiblecastle.com/roller/view/1876579/ " target="_blank" rel="nofollow">26 touch</a></span>; Damage <a href="http://invisiblecastle.com/roller/view/1876579/ " target="_blank" rel="nofollow">8</a>+8 Vile=16[/ooc]</p>
<p>The orb of air easily pentrates the paladins armor. He winces, but is able to hit her almost bare flesh.</p>
<p>I'm not sure I understand this. She gets an AoO on me as I close?</p>Lazaro wrote:As Jahangir dives at the nymph, she places a finger to her lips. The around her shimmers, condenses into a black sphere. With a smile she launches it at the incoming paladin
AoO, Air Blast 26 touch; Damage 8+8 Vile=16[/ooc]
The orb of air easily pentrates the paladins armor. He winces, but is able to hit her almost bare flesh.
I'm not sure I understand this. She gets an AoO on me as I close?Jahangir (alias of B_Wiklund)2009-01-02T17:13:50ZRe: Forums: Play-by-Post: Essence of EvilJahangir (alias of B_Wiklund)https://paizo.com/threads/rzs2j1cd&page=8?Essence-of-Evil#3812009-04-13T10:43:11Z2009-01-01T21:58:29Z<p>Jahangir takes to the field using the armour's powers to fly directly down upon the corrupted fey. He roars an oath to Akbar as he swings the falchion downward. <span class=messageboard-ooc> (Smite Evil) </span></p>
<p>•The sword is still under Brilliant Energy effect, and Jahangir's first atk has fragos' champion spell.</p>
<p><a href="http://invisiblecastle.com/roller/view/1876087/" target="_blank" rel="nofollow"><span class=messageboard-ooc> atk 54=8+46 </a> <a href="http://invisiblecastle.com/roller/view/1876087/" target="_blank" rel="nofollow"> dam=78</a></span></p>
<p>EDIT: woops fragos' spell is a smite. does my normal smite stack? if not sub 27 dam</p>Jahangir takes to the field using the armour's powers to fly directly down upon the corrupted fey. He roars an oath to Akbar as he swings the falchion downward. (Smite Evil)
*The sword is still under Brilliant Energy effect, and Jahangir's first atk has fragos' champion spell.
atk 54=8+46 dam=78
EDIT: woops fragos' spell is a smite. does my normal smite stack? if not sub 27 damJahangir (alias of B_Wiklund)2009-01-01T21:58:29ZRe: Forums: Play-by-Post: Essence of EvilJahangir (alias of B_Wiklund)https://paizo.com/threads/rzs2j1cd&page=7?Essence-of-Evil#3422009-04-13T10:43:11Z2008-12-28T20:57:25Z<p><span class=messageboard-ooc> So wow those two are pretty far away. </span></p>
<p>The paladin judges the distance and makes a quick decision. Jahangir incants a war oath <span class=messageboard-ooc> (Divine Favour +6 luck bonus atk/dam) </span> Whispering a command Jahangir takes to the air <span class=messageboard-ooc>(activate fly on celestial armour)</span> unable to reach Giorge even with the flight the paladin flies to the rocks on the east side of the field using them as cover.</p>So wow those two are pretty far away.
The paladin judges the distance and makes a quick decision. Jahangir incants a war oath (Divine Favour +6 luck bonus atk/dam) Whispering a command Jahangir takes to the air (activate fly on celestial armour) unable to reach Giorge even with the flight the paladin flies to the rocks on the east side of the field using them as cover.Jahangir (alias of B_Wiklund)2008-12-28T20:57:25ZRe: Forums: Play-by-Post: Essence of EvilJahangir (alias of B_Wiklund)https://paizo.com/threads/rzs2j1cd&page=7?Essence-of-Evil#3362009-04-13T10:43:11Z2008-12-27T19:07:16Z<div class="messageboard-quotee">Lazaro wrote:</div><blockquote><p> Drawing his bow Giorge move placing himself infront of Mask. <span class=messageboard-ooc>is now 20' in front og mask.</span></p>
<p>He looses an arrow at Jahangir.</p>
<p>As the arrow hit it's target it seems to react to Jahangir.</p>
<p><span class=messageboard-ooc><a href="http://invisiblecastle.com/roller/view/1869886/" target="_blank" rel="nofollow">2d6=8</a>; 22 total damage</span></p>
<p></blockquote><p>Jahangir curses through gritted teeth as the arrow's unholy energies seethe within his wound. However, the pain steels his resolve as he readies to close with Giorge.Lazaro wrote:Drawing his bow Giorge move placing himself infront of Mask. is now 20' in front og mask.
He looses an arrow at Jahangir.
As the arrow hit it's target it seems to react to Jahangir.
2d6=8; 22 total damage
Jahangir curses through gritted teeth as the arrow's unholy energies seethe within his wound. However, the pain steels his resolve as he readies to close with Giorge.Jahangir (alias of B_Wiklund)2008-12-27T19:07:16ZRe: Forums: Play-by-Post: Essence of EvilJahangir (alias of B_Wiklund)https://paizo.com/threads/rzs2j1cd&page=7?Essence-of-Evil#3352009-04-13T10:43:11Z2008-12-27T19:03:15Z<div class="messageboard-quotee">Fragos Voxlauer wrote:</div><blockquote> <span class=messageboard-ooc>BTW - before we kicked this off, did Jahangir want to borrow my <i>cold iron +5 longsword of speed</i>? That cold iron could be handy against the nymph.</span> </blockquote><p><span class=messageboard-ooc>The Lion's Blade (Speeding Holy avenger) is cold iron. Thanks though.</span>Fragos Voxlauer wrote:BTW - before we kicked this off, did Jahangir want to borrow my cold iron +5 longsword of speed? That cold iron could be handy against the nymph.
The Lion's Blade (Speeding Holy avenger) is cold iron. Thanks though.Jahangir (alias of B_Wiklund)2008-12-27T19:03:15ZRe: Forums: Play-by-Post: Essence of EvilJahangir (alias of B_Wiklund)https://paizo.com/threads/rzs2j1cd&page=7?Essence-of-Evil#3182009-04-13T10:43:11Z2008-12-22T20:48:31Z<p>Facing what was once Giorge, "Shall we begin?"</p>
<p><span class=messageboard-ooc> Any map?</span></p>
<p><a href="http://invisiblecastle.com/roller/view/1866205/ " target="_blank" rel="nofollow">Initiative 8=4+4</a></p>
<p><span class=messageboard-ooc> Invisible Castle really likes to roll the 4s for me... Preemptive happy bday lazaro.
<br />
</span></p>Facing what was once Giorge, "Shall we begin?"
Any map?
Initiative 8=4+4
Invisible Castle really likes to roll the 4s for me... Preemptive happy bday lazaro.Jahangir (alias of B_Wiklund)2008-12-22T20:48:31ZRe: Forums: Play-by-Post: Essence of EvilJahangir (alias of B_Wiklund)https://paizo.com/threads/rzs2j1cd&page=7?Essence-of-Evil#3162009-04-13T10:43:11Z2008-12-22T20:36:32Z<div class="messageboard-quotee">Kutho Axefist wrote:</div><blockquote><p> Kutho knows honour is important but offering you're foes advantages like this are stupid</p>
<p><span class=messageboard-ooc>err guys..if he and his little friend are considered an adequate challenge for the group do you really think handicapping us like this is the proper way to do things?</span> </blockquote><p><span class=messageboard-ooc> Almost certainly not. I wasn't sure what to make of Raizen's suggestion. Rationally, we fight together but a tournament style is a bit more dramatic if foolhardy. I couldn't resist. However, they will be distracted maybe giving an opportunity. Fragos' miracle might just work.</span>Kutho Axefist wrote:Kutho knows honour is important but offering you're foes advantages like this are stupid
err guys..if he and his little friend are considered an adequate challenge for the group do you really think handicapping us like this is the proper way to do things?
Almost certainly not. I wasn't sure what to make of Raizen's suggestion. Rationally, we fight together but a tournament style is a bit more dramatic if foolhardy. I couldn't resist. However, they will be distracted...Jahangir (alias of B_Wiklund)2008-12-22T20:36:32ZRe: Forums: Play-by-Post: Essence of EvilJahangir (alias of B_Wiklund)https://paizo.com/threads/rzs2j1cd&page=7?Essence-of-Evil#3052009-04-13T10:43:11Z2008-12-22T07:58:14Z<div class="messageboard-quotee">Raizen wrote:</div><blockquote> Jahangir, you up for a little tag team?" </blockquote><p>Still keeping a level gaze upon the two corruptions, the paladin replies, "Aye, Raizen." Gripping his falchion and channeling the celestial power of the Lion's blade <span class=messageboard-ooc> (Activating: Brilliant Energy)</span> the paladin addresses Giorge, "So be it."Raizen wrote:Jahangir, you up for a little tag team?"
Still keeping a level gaze upon the two corruptions, the paladin replies, "Aye, Raizen." Gripping his falchion and channeling the celestial power of the Lion's blade (Activating: Brilliant Energy) the paladin addresses Giorge, "So be it."Jahangir (alias of B_Wiklund)2008-12-22T07:58:14ZRe: Forums: Play-by-Post: Essence of EvilJahangir (alias of B_Wiklund)https://paizo.com/threads/rzs2j1cd&page=6?Essence-of-Evil#3002009-04-13T10:43:11Z2008-12-22T07:07:53Z<p><span class=messageboard-ooc> So this is probably a complete shot in the dark but have we learned anything of the nature of Giorge's affliction? If it means anything <a href="http://invisiblecastle.com/roller/view/1865684/ " target="_blank" rel="nofollow">Spellcraft 27=4+23</a>... I swear Invisble castle hates me.</span></p>So this is probably a complete shot in the dark but have we learned anything of the nature of Giorge's affliction? If it means anything Spellcraft 27=4+23... I swear Invisble castle hates me.Jahangir (alias of B_Wiklund)2008-12-22T07:07:53ZRe: Forums: Play-by-Post: Essence of EvilJahangir (alias of B_Wiklund)https://paizo.com/threads/rzs2j1cd&page=6?Essence-of-Evil#2972009-04-13T10:43:11Z2008-12-22T06:45:49Z<p>Jahangir fights back his growing rage at the sight of the two corrupted forms. He tries to sense if there is anything that remains of the ranger's old self. "It doesn't have to be this way. Surely there's still a part of you who remembers who you were. It is never too late Giorge." Jahangir levels his gaze at the abomination and adds gravely, "But we will do what we must, friend."</p>Jahangir fights back his growing rage at the sight of the two corrupted forms. He tries to sense if there is anything that remains of the ranger's old self. "It doesn't have to be this way. Surely there's still a part of you who remembers who you were. It is never too late Giorge." Jahangir levels his gaze at the abomination and adds gravely, "But we will do what we must, friend."Jahangir (alias of B_Wiklund)2008-12-22T06:45:49ZRe: Forums: Play-by-Post: Essence of EvilJahangir (alias of B_Wiklund)https://paizo.com/threads/rzs2j1cd&page=6?Essence-of-Evil#2882009-04-13T10:43:11Z2008-12-21T19:34:25Z<div class="messageboard-quotee">Kutho Axefist wrote:</div><blockquote><br />
<br />
"What could you possibly have to say to us that we would want to listen to..."</p>
<p>looking around Kutho searches for the corrupted Fey</p>
<p>I.C is playing silly buggers again</p>
<p>home roll
<br />
Perception 14+28=42</p>
<p>"Where's your pet b•tch anyway..." </blockquote><p>"If you wish to talk have your friend show herself, Forsworn."
<p><a href="http://invisiblecastle.com/roller/view/1864940/" target="_blank" rel="nofollow"> Perception 14=2+12 </a></p>Kutho Axefist wrote:"What could you possibly have to say to us that we would want to listen to..."looking around Kutho searches for the corrupted Fey
I.C is playing silly buggers again
home roll
Perception 14+28=42
"Where's your pet b*tch anyway..."
"If you wish to talk have your friend show herself, Forsworn." Perception 14=2+12Jahangir (alias of B_Wiklund)2008-12-21T19:34:25ZRe: Forums: Play-by-Post: Essence of EvilJahangir (alias of B_Wiklund)https://paizo.com/threads/rzs2j1cd&page=6?Essence-of-Evil#2832009-04-13T10:43:11Z2008-12-20T02:01:53Z<div class="messageboard-quotee">Tarlan wrote:</div><blockquote> "Well... I think it just announced us to someone. Not that the fighting was all that quiet in the first place." </blockquote><p>Jahangir replies to Tarlan, "I do not recall subtetly as one of our fortes." The paladin calls out, "Giorge show yourself!"Tarlan wrote:"Well... I think it just announced us to someone. Not that the fighting was all that quiet in the first place."
Jahangir replies to Tarlan, "I do not recall subtetly as one of our fortes." The paladin calls out, "Giorge show yourself!"Jahangir (alias of B_Wiklund)2008-12-20T02:01:53ZRe: Forums: Play-by-Post: Essence of EvilJahangir (alias of B_Wiklund)https://paizo.com/threads/rzs2j1cd&page=6?Essence-of-Evil#2722009-04-13T10:43:11Z2008-12-18T19:20:11Z<div class="messageboard-quotee">Raizen wrote:</div><blockquote><p> "Giorge Forsworn is outside waiting for us."</p>
<p>To my fellow teammates•• spoiler omitted •• </blockquote><p>Jahangir hearing Raizen's words thinks to himself, <i> Great, sounds like every demon and his uncle already knows we're here</i>.
</p>
Aloud he hefts his falchion, "Let us see if we can rescue him from the evil clutches that hold his mind."</p>Raizen wrote:"Giorge Forsworn is outside waiting for us."
To my fellow teammates** spoiler omitted **
Jahangir hearing Raizen's words thinks to himself, Great, sounds like every demon and his uncle already knows we're here.
Aloud he hefts his falchion, "Let us see if we can rescue him from the evil clutches that hold his mind."Jahangir (alias of B_Wiklund)2008-12-18T19:20:11ZRe: Forums: Play-by-Post: Essence of EvilJahangir (alias of B_Wiklund)https://paizo.com/threads/rzs2j1cd&page=6?Essence-of-Evil#2542009-04-13T10:43:11Z2008-12-16T22:18:30Z<p>Standing over the bloody heaps of the fallen jaebrin, Jahangir glancing at Kelgan's vicious wounds intones a prayer to Al-Akbar and channels his deity's power.
<br />
<span class=messageboard-ooc> Channel Positive Energy 54hp recovered </span></p>Standing over the bloody heaps of the fallen jaebrin, Jahangir glancing at Kelgan's vicious wounds intones a prayer to Al-Akbar and channels his deity's power.
Channel Positive Energy 54hp recoveredJahangir (alias of B_Wiklund)2008-12-16T22:18:30ZRe: Forums: Play-by-Post: Essence of EvilJahangir (alias of B_Wiklund)https://paizo.com/threads/rzs2j1cd&page=5?Essence-of-Evil#2402009-04-13T10:43:11Z2008-12-15T18:24:45Z<p>As the wall of blades dissapates Jahangir steps into the breach and with a mountain war cry assaults the closest jaebrin.
<br />
<span class=messageboard-ooc> 5' step </span>
<br />
[Spoiler omitted]</p>As the wall of blades dissapates Jahangir steps into the breach and with a mountain war cry assaults the closest jaebrin.
5' step
[Spoiler omitted]Jahangir (alias of B_Wiklund)2008-12-15T18:24:45ZRe: Forums: Play-by-Post: Essence of EvilJahangir (alias of B_Wiklund)https://paizo.com/threads/rzs2j1cd&page=5?Essence-of-Evil#2342009-04-13T10:43:11Z2008-12-14T20:56:13Z<p>The paladin nods at Fragos' words, "Good plan, friend." Jahangir strides forward to a position facing the whirling wall. He holds his sword ready to unleash on the remaining jaebrins.</p>The paladin nods at Fragos' words, "Good plan, friend." Jahangir strides forward to a position facing the whirling wall. He holds his sword ready to unleash on the remaining jaebrins.Jahangir (alias of B_Wiklund)2008-12-14T20:56:13ZRe: Forums: Play-by-Post: Essence of EvilJahangir (alias of B_Wiklund)https://paizo.com/threads/rzs2j1cd&page=5?Essence-of-Evil#2262009-04-13T10:43:11Z2008-12-13T20:22:15Z<p>Infused with Fragos' mystical energies the paladin strikes a series of hammering blows down upon the corrupted creature beating it back towards the whirling wall of blades.<span class=messageboard-ooc> Thanks Fragos! </span>
<br />
<span class=messageboard-ooc> Slightly out of order but next attack spoilered below Lazarao. First full round atk of the game. The Paladin cuisinart strikes! </span></p>
<p>[Spoiler omitted]</p>Infused with Fragos' mystical energies the paladin strikes a series of hammering blows down upon the corrupted creature beating it back towards the whirling wall of blades. Thanks Fragos!
Slightly out of order but next attack spoilered below Lazarao. First full round atk of the game. The Paladin cuisinart strikes!
[Spoiler omitted]Jahangir (alias of B_Wiklund)2008-12-13T20:22:15ZRe: Forums: Play-by-Post: Essence of EvilJahangir (alias of B_Wiklund)https://paizo.com/threads/rzs2j1cd&page=5?Essence-of-Evil#2162009-04-13T10:43:11Z2008-12-12T19:20:07Z<p>Jahangir comes down the hall and closes with the closest jaebrin (nw in front of the blade barrier). </p>
<p>"Unclean abdomination." The paladin swings the falchion downwards upon his opponent.<span class=messageboard-ooc> Overhand chop</span> <a href="http://invisiblecastle.com/roller/view/1854105/ " target="_blank" rel="nofollow"> atk 44=8+36</a> <a href="http://invisiblecastle.com/roller/view/1854112/ " target="_blank" rel="nofollow">dam 42=5[w]+7[holy]+30
<br />
</a></p>
<p><span class=messageboard-ooc>If he tries to get up from prone AoO below</span>
<br />
[Spoiler omitted]</p>Jahangir comes down the hall and closes with the closest jaebrin (nw in front of the blade barrier).
"Unclean abdomination." The paladin swings the falchion downwards upon his opponent. Overhand chop atk 44=8+36 dam 42=5[w]+7[holy]+30
If he tries to get up from prone AoO below
[Spoiler omitted]Jahangir (alias of B_Wiklund)2008-12-12T19:20:07ZRe: Forums: Play-by-Post: Essence of EvilJahangir (alias of B_Wiklund)https://paizo.com/threads/rzs2j1cd&page=4?Essence-of-Evil#1922009-04-13T10:43:11Z2008-12-11T03:41:03Z<p><a href="http://invisiblecastle.com/roller/view/1852579/ " target="_blank" rel="nofollow"> Perception 20=8+12 </a></p>
<p><a href="http://invisiblecastle.com/roller/view/1852580/" target="_blank" rel="nofollow"> Initiative 13=9+4</a></p>
<p>Jahangir's falchion stands ready as his body is tensly coiled ready again for the pitch of battle.</p>Perception 20=8+12
Initiative 13=9+4
Jahangir's falchion stands ready as his body is tensly coiled ready again for the pitch of battle.Jahangir (alias of B_Wiklund)2008-12-11T03:41:03ZRe: Forums: Play-by-Post Discussion: Essence of War - DiscussionJahangir (alias of B_Wiklund)https://paizo.com/threads/rzs2j0ix&page=5?Essence-of-War-Discussion#2342008-12-09T04:05:31Z2008-12-09T04:05:30Z<div class="messageboard-quotee">Lazaro wrote:</div><blockquote> <div class="messageboard-quotee">fray wrote:</div><blockquote><p> Does it help to post our actions if we know we won't be around for several hours?
</p>
(I think this would help the combats along...)
<br />
</blockquote>That would be ok, I'm a patient person anyways. So I can can take waiting on a person to post. But like I said it's ok, but put it in spoilers. That way I know to come back to it, and if something happens between you posting and the time your init does come up you can change it. </blockquote><p>OK noted. I'd been posting out of order for that exact reason and as it seems that when I am able to check in there's been a flurry of posts I guess I'll have to keep doing that fairly often.Lazaro wrote:fray wrote:Does it help to post our actions if we know we won't be around for several hours?
(I think this would help the combats along...)
That would be ok, I'm a patient person anyways. So I can can take waiting on a person to post. But like I said it's ok, but put it in spoilers. That way I know to come back to it, and if something happens between you posting and the time your init does come up you can change it. OK noted. I'd been posting out of order for that exact reason...Jahangir (alias of B_Wiklund)2008-12-09T04:05:30ZRe: Forums: Play-by-Post: Essence of EvilJahangir (alias of B_Wiklund)https://paizo.com/threads/rzs2j1cd&page=4?Essence-of-Evil#1602009-04-13T10:43:11Z2008-12-09T04:02:07Z<p>Once clear of danger Jahangir invokes the True Faith of Al Akbar and channels the power of his god to restore his drained companion.
<br />
<span class=messageboard-ooc> Restoration cast. I assume it would be alright to just deduct 100gp from savings (I probably should've looked at material components before </span></p>Once clear of danger Jahangir invokes the True Faith of Al Akbar and channels the power of his god to restore his drained companion.
Restoration cast. I assume it would be alright to just deduct 100gp from savings (I probably should've looked at material components beforeJahangir (alias of B_Wiklund)2008-12-09T04:02:07ZRe: Forums: Play-by-Post: Essence of EvilJahangir (alias of B_Wiklund)https://paizo.com/threads/rzs2j1cd&page=4?Essence-of-Evil#1572009-04-13T10:43:11Z2008-12-09T03:06:07Z<p>Seeing the shaken figure of Tarlan Jahangir furrows his brow in concern but nods quickly to Fargos' advice for haste.
<br />
<span class=messageboard-ooc> Raizen do you need some healing? Lazaro would Restoration help Tarlan? ie are they permanent levels? .. <a href="http://invisiblecastle.com/roller/view/1849852/ " target="_blank" rel="nofollow">Spellcraft 20+23=43 </a> If they are not permanent I will use Restoration once we're clear of the danger. </span></p>Seeing the shaken figure of Tarlan Jahangir furrows his brow in concern but nods quickly to Fargos' advice for haste.
Raizen do you need some healing? Lazaro would Restoration help Tarlan? ie are they permanent levels? .. Spellcraft 20+23=43 If they are not permanent I will use Restoration once we're clear of the danger.Jahangir (alias of B_Wiklund)2008-12-09T03:06:07ZRe: Forums: Play-by-Post: Essence of EvilJahangir (alias of B_Wiklund)https://paizo.com/threads/rzs2j1cd&page=3?Essence-of-Evil#1332009-04-13T10:43:11Z2008-12-08T05:23:32Z<p>Glancing about to his companions to ensure no one else seems wounded the paladin will follow Kutho and Tarlan in pursuit of the escaped foe (ableit at a slower pace than 90)</p>Glancing about to his companions to ensure no one else seems wounded the paladin will follow Kutho and Tarlan in pursuit of the escaped foe (ableit at a slower pace than 90)Jahangir (alias of B_Wiklund)2008-12-08T05:23:32ZRe: Forums: Play-by-Post: Essence of EvilJahangir (alias of B_Wiklund)https://paizo.com/threads/rzs2j1cd&page=3?Essence-of-Evil#1122009-04-13T10:43:11Z2008-12-07T00:37:39Z<p><a href="http://invisiblecastle.com/roller/view/1847092/ " target="_blank" rel="nofollow">Perception 27</a></p>Perception 27Jahangir (alias of B_Wiklund)2008-12-07T00:37:39ZRe: Forums: Play-by-Post: Essence of EvilJahangir (alias of B_Wiklund)https://paizo.com/threads/rzs2j1cd&page=2?Essence-of-Evil#992009-04-13T10:43:11Z2008-12-06T03:16:03Z<p><span class=messageboard-ooc> As per earlier post Jahangir's sword shines like a torch providing light. Jahangir will move ahead to engage the group in the hallway. <a href="http://invisiblecastle.com/roller/view/1843851/" target="_blank" rel="nofollow"> atk 43=7+36 </a> <a href="http://invisiblecastle.com/roller/view/1843855/" target="_blank" rel="nofollow"> dam=43</a></span></p>As per earlier post Jahangir's sword shines like a torch providing light. Jahangir will move ahead to engage the group in the hallway. atk 43=7+36 dam=43Jahangir (alias of B_Wiklund)2008-12-06T03:16:03ZRe: Forums: Play-by-Post: Essence of EvilJahangir (alias of B_Wiklund)https://paizo.com/threads/rzs2j1cd&page=2?Essence-of-Evil#792009-04-13T10:43:11Z2008-12-05T18:27:29Z<div class="messageboard-quotee">Lazaro wrote:</div><blockquote><br />
<br />
<p><span class=messageboard-ooc>Jahangir, Kutho, Fargos please check the map. You may want to revise your actions.</span> </blockquote><p>Jahangir will squeeze in next to Kelgan and melee atk the closest creature.
</p>
using the previous roll.<span class=messageboard-ooc>atk=2+36=38 overhand chop dam=44</span></p>Lazaro wrote:Jahangir, Kutho, Fargos please check the map. You may want to revise your actions.
Jahangir will squeeze in next to Kelgan and melee atk the closest creature.
using the previous roll.atk=2+36=38 overhand chop dam=44Jahangir (alias of B_Wiklund)2008-12-05T18:27:29ZRe: Forums: Play-by-Post: Essence of EvilJahangir (alias of B_Wiklund)https://paizo.com/threads/rzs2j1cd&page=2?Essence-of-Evil#582009-04-13T10:43:11Z2008-12-05T03:57:10Z<p>With a roar Jahangir plunges into the next room attacking the first of the loathsome creatures he sees. <span class=messageboard-ooc> (Assuming Tarlan is in front of Raizen can't actually reach anyone just yet unless goons move forward. If Jahangir can't reach anyone he'll move to the square next to Tarlan on E side)</p>
<p>[ooc]<a href="http://invisiblecastle.com/roller/view/1842613/" target="_blank" rel="nofollow">atk=2+36=38</a> overhand chop <a href="http://invisiblecastle.com/roller/view/1842623/" target="_blank" rel="nofollow"> dam=44</a></span></p>
<p><span class=messageboard-ooc> Well at least I didn't roll a 1 </span></p>With a roar Jahangir plunges into the next room attacking the first of the loathsome creatures he sees. (Assuming Tarlan is in front of Raizen can't actually reach anyone just yet unless goons move forward. If Jahangir can't reach anyone he'll move to the square next to Tarlan on E side)
[ooc]atk=2+36=38 overhand chop dam=44
Well at least I didn't roll a 1Jahangir (alias of B_Wiklund)2008-12-05T03:57:10ZRe: Forums: Play-by-Post: Essence of EvilJahangir (alias of B_Wiklund)https://paizo.com/threads/rzs2j1cd?Essence-of-Evil#452009-04-13T10:43:11Z2008-12-04T06:39:51Z<p><a href="http://invisiblecastle.com/roller/view/1839442/ " target="_blank" rel="nofollow"> Init 7+4=11</a></p>
<p>Jahangir's grip tightens upon the falchion. Through gritted teeth he spits, "Let them come."</p>
<p><span class=messageboard-ooc> I take my spider senses are tingling? (detect evil) </span></p>Init 7+4=11
Jahangir's grip tightens upon the falchion. Through gritted teeth he spits, "Let them come."
I take my spider senses are tingling? (detect evil)Jahangir (alias of B_Wiklund)2008-12-04T06:39:51ZRe: Forums: Play-by-Post: Revenge in Three PartsIssac Vale (alias of B_Wiklund)https://paizo.com/campaigns/RevengeInThreeParts/gameplay&page=7#3062008-09-08T17:40:19Z2008-09-08T17:40:18Z<p>Issac directs his mind outward and his voice raises in a droning incantation cojuring a twisting pattern of shimmering colour.
<br />
<span class=messageboard-ooc> Hypnotic Pattern directed at the bugbear/hobgoblin cluster. Will DC 17 <a href="http://invisiblecastle.com/roller/view/1724330/" target="_blank" rel="nofollow"> 10HD affected </a> </span></p>Issac directs his mind outward and his voice raises in a droning incantation cojuring a twisting pattern of shimmering colour.
Hypnotic Pattern directed at the bugbear/hobgoblin cluster. Will DC 17 10HD affectedIssac Vale (alias of B_Wiklund)2008-09-08T17:40:18ZRe: Forums: Play-by-Post: Revenge in Three PartsIssac Vale (alias of B_Wiklund)https://paizo.com/campaigns/RevengeInThreeParts/gameplay&page=6#2942008-09-01T18:40:24Z2008-09-01T18:40:04Z<div class="messageboard-quotee">DM Ithuriel wrote:</div><blockquote><p> <span class=messageboard-ooc>Phia> Yes, thanks for including the damage roll. If you wanted to use only your rapier you have another +2 on the attack. Alternatively you can keep what you have and also attack with the kukri.</span></p>
<p><span class=messageboard-ooc>Janras and Isaac weigh in when you can. I'll post up the round tomorrow either way.</span> </blockquote><p>"Is this how you talk business? Get your men under control friend."
</p>
Issac calls out to the goblin leader.
<br />
Cursing at the bugbear's resilience Issac incants quickly sending another burst of mental energy at the stubborn humanoid. [ooc] whelm Will DC 17 <a href="http://invisiblecastle.com/roller/view/1715810/" target="_blank" rel="nofollow"> 11 nl damage </a></p>DM Ithuriel wrote:Phia> Yes, thanks for including the damage roll. If you wanted to use only your rapier you have another +2 on the attack. Alternatively you can keep what you have and also attack with the kukri.
Janras and Isaac weigh in when you can. I'll post up the round tomorrow either way.
"Is this how you talk business? Get your men under control friend."
Issac calls out to the goblin leader.
Cursing at the bugbear's resilience Issac incants quickly sending another burst of mental...Issac Vale (alias of B_Wiklund)2008-09-01T18:40:04ZRe: Forums: Play-by-Post: Revenge in Three PartsIssac Vale (alias of B_Wiklund)https://paizo.com/campaigns/RevengeInThreeParts/gameplay&page=6#2752008-08-21T18:43:08Z2008-08-21T18:43:07Z<p>"Let me help you get your underlings under control." Issac says to the goblin leader. <span class=messageboard-ooc>Issac moves to L3. Issac casts whelm on the threatening bugbear to subdue him. Will DC 16 5 points non-lethal damage </span></p>"Let me help you get your underlings under control." Issac says to the goblin leader. Issac moves to L3. Issac casts whelm on the threatening bugbear to subdue him. Will DC 16 5 points non-lethal damageIssac Vale (alias of B_Wiklund)2008-08-21T18:43:07ZRe: Forums: Play-by-Post: Revenge in Three PartsIssac Vale (alias of B_Wiklund)https://paizo.com/campaigns/RevengeInThreeParts/gameplay&page=6#2592008-08-09T19:38:35Z2008-08-09T19:38:35Z<div class="messageboard-quotee">DM Ithuriel wrote:</div><blockquote> <span class=messageboard-ooc>If I remember correctly, Oliver may be out of town this weekend. So we likely won't move along till Monday other than if anyone would like to roll Phia's save.</span> </blockquote><p>Thought I'd see if my store of luck would prove to be of use...
<p><a href="http://invisiblecastle.com/roller/view/1692497/" target="_blank" rel="nofollow"> Phia's save 11=1d20+3 </a></p>
<p>Not so much.</p>DM Ithuriel wrote:If I remember correctly, Oliver may be out of town this weekend. So we likely won't move along till Monday other than if anyone would like to roll Phia's save.
Thought I'd see if my store of luck would prove to be of use... Phia's save 11=1d20+3
Not so much.Issac Vale (alias of B_Wiklund)2008-08-09T19:38:35ZRe: Forums: Play-by-Post: Revenge in Three PartsIssac Vale (alias of B_Wiklund)https://paizo.com/campaigns/RevengeInThreeParts/gameplay&page=5#2442008-08-06T20:05:57Z2008-08-06T20:00:35Z<p>Issac with a low murmur incants words of power and with subtle gestures projects his will upon the goblin leader.<span class=messageboard-ooc> Charm Person</span> "Call your men off. Let's discuss business in a civilized manner." (Will DC 16)</p>Issac with a low murmur incants words of power and with subtle gestures projects his will upon the goblin leader. Charm Person "Call your men off. Let's discuss business in a civilized manner." (Will DC 16)Issac Vale (alias of B_Wiklund)2008-08-06T20:00:35ZRe: Forums: Play-by-Post: Revenge in Three PartsIssac Vale (alias of B_Wiklund)https://paizo.com/campaigns/RevengeInThreeParts/gameplay&page=5#2342008-08-01T20:34:25Z2008-08-01T20:33:29Z<p><a href="http://invisiblecastle.com/roller/view/1684546/" target="_blank" rel="nofollow"> Issac's Spot =7</a></p>
<p>"Well heavens to Betsy! You should have told us you were looking for this gargoyle chap rather than skulking behind us. I'm sure we can work out something mutually beneficial."</p>
<p><span class=messageboard-ooc> Issac <a href="http://invisiblecastle.com/roller/view/1684551/ " target="_blank" rel="nofollow">Diplomacy 4=14-10 (rushed full round action)</a></p>
<p><a href="http://invisiblecastle.com/roller/view/1684554/ " target="_blank" rel="nofollow"> Initiative 11 </a></p>
<p></span></p>Issac's Spot =7
"Well heavens to Betsy! You should have told us you were looking for this gargoyle chap rather than skulking behind us. I'm sure we can work out something mutually beneficial."
Issac Diplomacy 4=14-10 (rushed full round action)
Initiative 11Issac Vale (alias of B_Wiklund)2008-08-01T20:33:29ZRe: Forums: Play-by-Post: Revenge in Three PartsIssac Vale (alias of B_Wiklund)https://paizo.com/campaigns/RevengeInThreeParts/gameplay&page=5#2312008-07-31T18:44:18Z2008-07-31T18:44:18Z<p>Vale's mind holds on to his illusion. He whispers to his companions; "Let us see if we can lure them in a bit more. A few of us go down while the others remain up here. With any luck we can seal them in."</p>Vale's mind holds on to his illusion. He whispers to his companions; "Let us see if we can lure them in a bit more. A few of us go down while the others remain up here. With any luck we can seal them in."Issac Vale (alias of B_Wiklund)2008-07-31T18:44:18ZRe: Forums: Play-by-Post: Revenge in Three PartsIssac Vale (alias of B_Wiklund)https://paizo.com/campaigns/RevengeInThreeParts/gameplay&page=5#2262008-07-30T22:21:54Z2008-07-30T22:21:54Z<p>Vale resumes concentrating on his illusion waiting for a chance for the quarry to show themselves. </p>
<p><span class=messageboard-ooc> If I understand the situation we know we're being followed but other than Phia we don't know where they are?</span></p>Vale resumes concentrating on his illusion waiting for a chance for the quarry to show themselves.
If I understand the situation we know we're being followed but other than Phia we don't know where they are?Issac Vale (alias of B_Wiklund)2008-07-30T22:21:54ZRe: Forums: Play-by-Post: Revenge in Three PartsIssac Vale (alias of B_Wiklund)https://paizo.com/campaigns/RevengeInThreeParts/gameplay&page=5#2222008-07-17T20:26:57Z2008-07-17T20:26:57Z<p>Vale concentrates on maintaining Phia's double. His pulse quickens as he senses events moving to confrontation...</p>
<p><span class=messageboard-ooc> Hey guys I'm going to be away this weekend going to Dawson music fest. If things come to head Ithuriel, Vale will shy away from melee hoping to use Hypnotic Pattern(DC 16), Sleep (DC 16) if there is a group or Charm Person (DC 16)if a single target presents itself (charm them to take a rest we're really the best of friends this is all a misunderstanding...). If in melee he'll rely on Casting Defensively.Vale will strive to aid in catching any of their pursuers alive for later questioning. Should be back Monday eve </span></p>Vale concentrates on maintaining Phia's double. His pulse quickens as he senses events moving to confrontation...
Hey guys I'm going to be away this weekend going to Dawson music fest. If things come to head Ithuriel, Vale will shy away from melee hoping to use Hypnotic Pattern(DC 16), Sleep (DC 16) if there is a group or Charm Person (DC 16)if a single target presents itself (charm them to take a rest we're really the best of friends this is all a misunderstanding...). If in melee he'll...Issac Vale (alias of B_Wiklund)2008-07-17T20:26:57ZRe: Forums: Play-by-Post: Revenge in Three PartsIssac Vale (alias of B_Wiklund)https://paizo.com/campaigns/RevengeInThreeParts/gameplay&page=5#2162008-07-16T18:35:03Z2008-07-16T18:24:39Z<div class="messageboard-quotee">Janras wrote:</div><blockquote> "Njar. I knew I should have prepared something to create an illusion to cover for you, guys. Sorry. That was unprofessional." </blockquote><p>Issac stoops to fix his boot; "I think I can whip something up for Phia but I'll need to stay concentrating on the illusion. If Phia can mix in the crowd I'll create a double of hers. Hopefully that will give her the opportunity to locate the trackers without their knowledge. I'll break off into the crowd and hang back."
</p>
<a href="http://invisiblecastle.com/roller/view/1665414/" target="_blank" rel="nofollow"> Hide =15 </a></p>
<p>Once in the crowd, Vale surreptitiously keeps his eyes open for sign of the pursuers. <a href=" http://invisiblecastle.com/roller/view/1665416/" target="_blank" rel="nofollow"> Spot 10 </a></p>
<p><span class=messageboard-ooc> When Phia is in position Issac casts a <i>silent</i> silent image. A Bluff check to conceal his actions if observed? I don't know if there's a circumstance bonus as I'm casting it silent?<a href="http://invisiblecastle.com/roller/view/1665402/ " target="_blank" rel="nofollow">Bluff check = 18 </a></span></p>Janras wrote:"Njar. I knew I should have prepared something to create an illusion to cover for you, guys. Sorry. That was unprofessional."
Issac stoops to fix his boot; "I think I can whip something up for Phia but I'll need to stay concentrating on the illusion. If Phia can mix in the crowd I'll create a double of hers. Hopefully that will give her the opportunity to locate the trackers without their knowledge. I'll break off into the crowd and hang back."
Hide =15 Once in the crowd, Vale...Issac Vale (alias of B_Wiklund)2008-07-16T18:24:39ZRe: Forums: Play-by-Post: Revenge in Three PartsIssac Vale (alias of B_Wiklund)https://paizo.com/campaigns/RevengeInThreeParts/gameplay&page=5#2092008-07-14T19:55:49Z2008-07-14T19:55:48Z<div class="messageboard-quotee">Janras wrote:</div><blockquote> "How far is it, Isaac?" </blockquote><p>"Not too much further..." <span class=messageboard-ooc> I think? </span> Issac absentmindedly whistles a tune while leading through the narrow streets and cramped alleyways.Janras wrote:"How far is it, Isaac?"
"Not too much further..." I think? Issac absentmindedly whistles a tune while leading through the narrow streets and cramped alleyways.Issac Vale (alias of B_Wiklund)2008-07-14T19:55:48ZRe: Forums: Play-by-Post: Revenge in Three PartsIssac Vale (alias of B_Wiklund)https://paizo.com/campaigns/RevengeInThreeParts/gameplay&page=5#2032008-07-10T04:02:27Z2008-07-10T04:02:26Z<p>The Dancing Hare? Sounds like a potential place to try to find this smelly halfling. <i> Issac scans his memory to see what noteworthies he can recall of the Dancing Hare</i><span class=messageboard-ooc> (Knowledge(local) <a href="http://invisiblecastle.com/roller/view/1656684/" target="_blank" rel="nofollow"> 1d20+6=24)</a></span></p>The Dancing Hare? Sounds like a potential place to try to find this smelly halfling. Issac scans his memory to see what noteworthies he can recall of the Dancing Hare (Knowledge(local) 1d20+6=24)Issac Vale (alias of B_Wiklund)2008-07-10T04:02:26ZRe: Forums: Play-by-Post: Revenge in Three PartsIssac Vale (alias of B_Wiklund)https://paizo.com/campaigns/RevengeInThreeParts/gameplay&page=4#1992008-07-07T08:11:41Z2008-07-07T08:11:06Z<p><span class=messageboard-ooc> I be back. Hope everyone is doing well. </span>
<br />
"Should we ask further re the halfing or if the victim heard anything that the perps said during the attack?"</p>I be back. Hope everyone is doing well.
"Should we ask further re the halfing or if the victim heard anything that the perps said during the attack?"Issac Vale (alias of B_Wiklund)2008-07-07T08:11:06ZRe: Forums: Play-by-Post: Revenge in Three PartsIssac Vale (alias of B_Wiklund)https://paizo.com/campaigns/RevengeInThreeParts/gameplay&page=4#1962008-06-18T20:21:45Z2008-06-18T20:19:07Z<div class="messageboard-quotee">Var wrote:</div><blockquote> <div class="messageboard-quotee">Feanor Jhaelian wrote:</div><blockquote> <span class=messageboard-ooc>Need two more questions for our spirit here.</span> </blockquote><p>"I suggest we ask where and when he met the goblin-halfling thing; then we can chase that down with Varlin." <span class=messageboard-ooc>Varlin was the halfling that hired us - don't remember him stinking though...</span>
<p>"Hmm, who might be able to tell us about gargoyles? I've never fought one and it sounds like they're resistant to at least simple steel. Anyone have a contact who could help?" </blockquote><p>I'd second that re this halfling. The description of his offensive odour matches with that the priest gave at the temple of Kol Korran. Which would make him the most likely organizer of the ambush. Any information re him would open up greater possibilities.
<p>One other possibility as a question to ask is did any of the culprits say anything either to the priest or his guards he may have overheard in his last moments?</p>Var wrote:Feanor Jhaelian wrote: Need two more questions for our spirit here.
"I suggest we ask where and when he met the goblin-halfling thing; then we can chase that down with Varlin." Varlin was the halfling that hired us - don't remember him stinking though... "Hmm, who might be able to tell us about gargoyles? I've never fought one and it sounds like they're resistant to at least simple steel. Anyone have a contact who could help?" I'd second that re this halfling. The description of...Issac Vale (alias of B_Wiklund)2008-06-18T20:19:07ZRe: Forums: Play-by-Post: Revenge in Three PartsIssac Vale (alias of B_Wiklund)https://paizo.com/campaigns/RevengeInThreeParts/gameplay&page=4#1802008-05-31T19:31:07Z2008-05-31T19:30:41Z<p>"Apologies for tardiness. After some inquiries I found that a criminal group known as the Daask operating out of Khyber's gate have been making some moves into Boramar territory and that of the tyrants as well. Rather busy group these days. The Daask have a large amount of monstrous humanoids operating with them. They seem to be the most likely group behind the attack. Trying to intimidate the Boramar."
<br />
The questions posed in Winthorpe should serve well."</p>"Apologies for tardiness. After some inquiries I found that a criminal group known as the Daask operating out of Khyber's gate have been making some moves into Boramar territory and that of the tyrants as well. Rather busy group these days. The Daask have a large amount of monstrous humanoids operating with them. They seem to be the most likely group behind the attack. Trying to intimidate the Boramar."
The questions posed in Winthorpe should serve well."Issac Vale (alias of B_Wiklund)2008-05-31T19:30:41ZRe: Forums: Play-by-Post: Revenge in Three PartsIssac Vale (alias of B_Wiklund)https://paizo.com/campaigns/RevengeInThreeParts/gameplay&page=4#1592008-05-14T20:18:26Z2008-05-14T20:14:18Z<div class="messageboard-quotee">DM Ithuriel wrote:</div><blockquote><p> <span class=messageboard-ooc>Isaac:
</p>
Kn Local concerning Daask
<br />
DC 10 •• spoiler omitted ••
<br />
DC 15 •• spoiler omitted ••
<br />
DC 20 •• spoiler omitted ••</p>
<p>Zerann offers Isaac his tea before taking her own. As Isaac lifts his cup she smiles, eyes bright, over her own cup, "Meddling in Daask business... tracking one of their killers... That kind of information would be good as gold in the right ears. Lucky for you we're such old friends." She takes a sip from her cup and traces one finger along Isaac's arm. "I would wish you luck, but I might as well offer to blow on Olladra's lucky dice. You've always had a knack with finding your way out of sticky situations. I'm sure this will be no different." </p>
<p>Someone knocks softly from the front room- once, a pause, then three times in quick succession. Xanthe sighs and sets her cup down, "You know I'd love to keep you here all night Isaac, but I do have a business to run and you, my friend, are trouble. Come back and see me when you find yourself clear of this mess." So saying she stands and straightens the <i>diklo</i> covering her dark hair, offers Isaac a hand, and pulls him to his feet. Leading you to the door, she arches an eyebrow and purses her... </blockquote><p>[ooc] Knowledge local 1d20+6=<a href="http://invisiblecastle.com/roller/view/1596344/" target="_blank" rel="nofollow">19</a></span>
<p>Issac smiles wistfully at Zerann as he accepts her hand. "Invaluable aid, my lady as always. But if your construing of the situation is correct things are like to get worse before better. I will not inconvenience you and your business any further. We'll talk again though I assure you." Issac doffs and tips his hat. He then makes his leave.
<br />
As he strolls through the streets running over Zerann's words and his knowledge of the Daask. <i> Yes, serious assets indeed. A monstrous creature may very well have been the assassin. The priest a tempting target if he was employed by the Boramar. Perhaps some inquiring re the Daask's haunts and noted strongarms is in order. </i></p>
<p><span class=messageboard-ooc> Gather Information 1d20+10=<a href="http://invisiblecastle.com/roller/view/1596351/" target="_blank" rel="nofollow">13</a></p>
<p>[ooc] Sorry I haven't posted for awhile, sick, busy and wasn't checking regularly the past little while for your posts. </span></p>DM Ithuriel wrote:Isaac:
Kn Local concerning Daask
DC 10 ** spoiler omitted **
DC 15 ** spoiler omitted **
DC 20 ** spoiler omitted **Zerann offers Isaac his tea before taking her own. As Isaac lifts his cup she smiles, eyes bright, over her own cup, "Meddling in Daask business... tracking one of their killers... That kind of information would be good as gold in the right ears. Lucky for you we're such old friends." She takes a sip from her cup and traces one finger along Isaac's arm. "I...Issac Vale (alias of B_Wiklund)2008-05-14T20:14:18ZRe: Forums: Play-by-Post: Revenge in Three PartsIssac Vale (alias of B_Wiklund)https://paizo.com/campaigns/RevengeInThreeParts/gameplay&page=3#1302008-04-15T23:59:33Z2008-04-15T23:59:33Z<p>Ithuriel
<br />
[Spoiler omitted]</p>Ithuriel
[Spoiler omitted]Issac Vale (alias of B_Wiklund)2008-04-15T23:59:33ZRe: Forums: Play-by-Post: Revenge in Three PartsIssac Vale (alias of B_Wiklund)https://paizo.com/campaigns/RevengeInThreeParts/gameplay&page=3#1222008-04-10T02:31:05Z2008-04-10T02:30:44Z<div class="messageboard-quotee">DM Ithuriel wrote:</div><blockquote><p> <span class=messageboard-ooc>Let me know who all is going where and we'll move on to it.
</p>
Destinations - Finding the writer for the Sharn Inquisitive (Rodothea), Osram's Miraculous Elixirs (the alchemist's shop), and Isaac's friend. Are you all going together to do these things in succession, or splitting and if so, who goes where?</span></p>
<p><span class=messageboard-ooc>Also... XP, 375 each for investigative legwork so far.</span> </p>
<p></blockquote><p>Vale grabbing his coat. "Very well. The Elixir shop sounds promising. Good hunting to you. I'll drop by to see my contact. I might be able to even swing by the writer's on the way unless anyone else wishes to?"DM Ithuriel wrote:Let me know who all is going where and we'll move on to it.
Destinations - Finding the writer for the Sharn Inquisitive (Rodothea), Osram's Miraculous Elixirs (the alchemist's shop), and Isaac's friend. Are you all going together to do these things in succession, or splitting and if so, who goes where?Also... XP, 375 each for investigative legwork so far.
Vale grabbing his coat. "Very well. The Elixir shop sounds promising. Good hunting to you. I'll drop by to see my...Issac Vale (alias of B_Wiklund)2008-04-10T02:30:44ZRe: Forums: Play-by-Post: Revenge in Three PartsIssac Vale (alias of B_Wiklund)https://paizo.com/campaigns/RevengeInThreeParts/gameplay&page=3#1162008-04-08T04:27:52Z2008-04-08T04:26:10Z<div class="messageboard-quotee">Janras wrote:</div><blockquote> "Perhaps he tried to get treatment in different temples until frustration got that high, that he took out the priests responsible for the rejection of his queries. Or they tried unsuccessfully, too." </blockquote><p>"Possible but there is something about these crimes that seems something more than a man railing against clergy in frustration. Too much premeditation in the setup and ambush. Some hidden purpose... But what we have now is this Scrimshaw and this writer. Shall we each go follow up these leads? With any luck we can find something more solid to go on. I'm not sure if its any use but I think I may go see an old friend. Perhaps she has heard of information through her people."
<p>Ithuriel
<br />
[Spoiler omitted]</p>Janras wrote:"Perhaps he tried to get treatment in different temples until frustration got that high, that he took out the priests responsible for the rejection of his queries. Or they tried unsuccessfully, too."
"Possible but there is something about these crimes that seems something more than a man railing against clergy in frustration. Too much premeditation in the setup and ambush. Some hidden purpose... But what we have now is this Scrimshaw and this writer. Shall we each go follow up...Issac Vale (alias of B_Wiklund)2008-04-08T04:26:10ZRe: Forums: Play-by-Post: Revenge in Three PartsIssac Vale (alias of B_Wiklund)https://paizo.com/campaigns/RevengeInThreeParts/gameplay&page=3#1062008-04-02T22:58:56Z2008-04-02T22:58:55Z<p>At the Watchtower grabbing a seat Vale lights his pipe. "As per our discussion at the temple with the other priest... He had little to add. Save that his colleague had been contracted by an unbathed halfling. As leads go not very promising. Perhaps Var had better luck consulting their records? The author does sound like someone to have words with though."</p>At the Watchtower grabbing a seat Vale lights his pipe. "As per our discussion at the temple with the other priest... He had little to add. Save that his colleague had been contracted by an unbathed halfling. As leads go not very promising. Perhaps Var had better luck consulting their records? The author does sound like someone to have words with though."Issac Vale (alias of B_Wiklund)2008-04-02T22:58:55ZRe: Forums: Play-by-Post: Revenge in Three PartsIssac Vale (alias of B_Wiklund)https://paizo.com/campaigns/RevengeInThreeParts/gameplay&page=3#1022008-03-29T18:49:17Z2008-03-29T18:49:17Z<div class="messageboard-quotee">DM Ithuriel wrote:</div><blockquote> In response to Isaac's question Olan says, "He was a dark haired little one. Was dressed decent enough, but smelled terrible, like he hadn't bathed in a week. And he had an accent I couldn't place, but he didn't sound like any halfling I'd ever met before." </blockquote><p>"Thank you for your time. I'll need to consult with my colleagues. If you remember anything more you can contact us at the Watchtower Agency."
</p>
Nothing too promising for a lead. <i>Finding a smelly halfling in Sharn is like finding a particular grain of sand on a beach.</i> Issac leaves to find Var and Phia.</p>DM Ithuriel wrote:In response to Isaac's question Olan says, "He was a dark haired little one. Was dressed decent enough, but smelled terrible, like he hadn't bathed in a week. And he had an accent I couldn't place, but he didn't sound like any halfling I'd ever met before."
"Thank you for your time. I'll need to consult with my colleagues. If you remember anything more you can contact us at the Watchtower Agency."
Nothing too promising for a lead. Finding a smelly halfling in Sharn is like...Issac Vale (alias of B_Wiklund)2008-03-29T18:49:17ZRe: Forums: Play-by-Post: Revenge in Three PartsIssac Vale (alias of B_Wiklund)https://paizo.com/campaigns/RevengeInThreeParts/gameplay&page=2#962008-03-20T19:13:22Z2008-03-20T19:13:00Z<div class="messageboard-quotee">DM Ithuriel wrote:</div><blockquote><p> <b>Granite Halls, Shrine of Kol Korran</b>
</p>
Olan looks hopefully up at Isaac, "Ah Saint-Demain, yes. I was looking for a Medani inquisitive, but they were fully committed. Saint-Demain came with their recommendation."</p>
<p>"A grudge? No... I can't imagine. Molo is a good man if a little short on sense sometimes." Olan snorts and shakes his head, "No the halfling certainly hasn't been back. That little worm has probably crawled back to whatever sewer pipe it wriggled out of to come around here causing trouble."
<br />
</blockquote><p>"Hmmm.. can you describe this halfling? Any unique features or anything unusual you noted of him?" Issac thinks to himself. <i>The priest isn't likely to know anymore of use. It is this halfling we must find...</i>
</p>
<span class=messageboard-ooc> Have a fun time in Paris! </span></p>DM Ithuriel wrote:Granite Halls, Shrine of Kol Korran
Olan looks hopefully up at Isaac, "Ah Saint-Demain, yes. I was looking for a Medani inquisitive, but they were fully committed. Saint-Demain came with their recommendation.""A grudge? No... I can't imagine. Molo is a good man if a little short on sense sometimes." Olan snorts and shakes his head, "No the halfling certainly hasn't been back. That little worm has probably crawled back to whatever sewer pipe it wriggled out of to come around...Issac Vale (alias of B_Wiklund)2008-03-20T19:13:00ZRe: Forums: Play-by-Post: Revenge in Three PartsIssac Vale (alias of B_Wiklund)https://paizo.com/campaigns/RevengeInThreeParts/gameplay&page=2#822008-03-17T01:20:35Z2008-03-17T01:20:35Z<p>"Yes good sir I believe we had the fortune to meet you man, a Victor Saint-Demain? I believe was his name."
<br />
Vale listens closely to the priest's testimony.
<br />
<span class=messageboard-ooc><a href="http://invisiblecastle.com/roller/view/1529275/" target="_blank" rel="nofollow"> Sense Motive 23</a></span>
<br />
Is there anyone you know that may have had a grudge against your colleague? Anything odd in his activities recently? As for that matter have you had any dealings with the halfling who contracted him?</p>"Yes good sir I believe we had the fortune to meet you man, a Victor Saint-Demain? I believe was his name."
Vale listens closely to the priest's testimony.
Sense Motive 23
Is there anyone you know that may have had a grudge against your colleague? Anything odd in his activities recently? As for that matter have you had any dealings with the halfling who contracted him?Issac Vale (alias of B_Wiklund)2008-03-17T01:20:35ZRe: Forums: Play-by-Post: Revenge in Three PartsIssac Vale (alias of B_Wiklund)https://paizo.com/campaigns/RevengeInThreeParts/gameplay&page=2#752008-03-12T01:55:31Z2008-03-12T01:55:30Z<p><span class=messageboard-ooc> Just a heads up I will be away until Sat having to trek thru the wilds to Whitehorse and take care of a few things in the 'big city'. Phia and Var you can assume Vale will take your lead. </span></p>Just a heads up I will be away until Sat having to trek thru the wilds to Whitehorse and take care of a few things in the 'big city'. Phia and Var you can assume Vale will take your lead.Issac Vale (alias of B_Wiklund)2008-03-12T01:55:30ZRe: Forums: Play-by-Post: Revenge in Three PartsIssac Vale (alias of B_Wiklund)https://paizo.com/campaigns/RevengeInThreeParts/gameplay&page=2#722008-03-11T04:43:19Z2008-03-11T04:43:19Z<div class="messageboard-quotee">Phia wrote:</div><blockquote><br />
<br />
<p>"Well we would like to ask you a few questions is there a place that we can sit and talk for a few moments." Phia asks as they wait for a servant or administrator to help Var with the records. </blockquote><p>"Thank you for your assistance in this dreadful business. Rest assured we will do everything in our power to help your brother. Please lead the way so we can discuss this further while my colleague has a chance to review your records we would like to ask a few questions."
<p><span class=messageboard-ooc> assuming we reach his office </span></p>
<p>"Can you tell us something about the circumstances surrounding Moloyotis' hiring for this contract? Do you recall anything unusual about its arrangement? Did your fellow priest have any particular area of expertise to this temple?"</p>Phia wrote:"Well we would like to ask you a few questions is there a place that we can sit and talk for a few moments." Phia asks as they wait for a servant or administrator to help Var with the records.
"Thank you for your assistance in this dreadful business. Rest assured we will do everything in our power to help your brother. Please lead the way so we can discuss this further while my colleague has a chance to review your records we would like to ask a few questions." assuming we reach...Issac Vale (alias of B_Wiklund)2008-03-11T04:43:19ZRe: Forums: Play-by-Post: Revenge in Three PartsIssac Vale (alias of B_Wiklund)https://paizo.com/campaigns/RevengeInThreeParts/gameplay&page=2#572008-03-07T02:13:02Z2008-03-07T02:12:08Z<p>"Very well." Issac follows Phia through the doorway and looks about for the voice that beckoned earlier.
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"Good day. Name is Issac Vale, my associates Phia and Var. We're from the Watchtower, an Inquisitve Agency. We'd like to speak with the person in charge of contracts for blessings. Specifically a warehouse blessings that was to take place yesterday in Lower Dura. We would very much like to ask some questions on behalf of the proprietors of the warehouse. They're very concerned about this business and very eager to have engaged our services in bringing the perpetrator of this horrible crime against your church to justice."
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<span class=messageboard-ooc> <a href="http://invisiblecastle.com/roller/view/1519093/" target="_blank" rel="nofollow"> Diplomacy 29 </a></span></p>"Very well." Issac follows Phia through the doorway and looks about for the voice that beckoned earlier.
"Good day. Name is Issac Vale, my associates Phia and Var. We're from the Watchtower, an Inquisitve Agency. We'd like to speak with the person in charge of contracts for blessings. Specifically a warehouse blessings that was to take place yesterday in Lower Dura. We would very much like to ask some questions on behalf of the proprietors of the warehouse. They're very concerned about this...Issac Vale (alias of B_Wiklund)2008-03-07T02:12:08ZRe: Forums: Play-by-Post: Revenge in Three PartsIssac Vale (alias of B_Wiklund)https://paizo.com/campaigns/RevengeInThreeParts/gameplay&page=2#532008-03-06T02:27:01Z2008-03-06T02:27:00Z<div class="messageboard-quotee">Phia wrote:</div><blockquote><br />
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"I will follow your lead and stay back a bit to see what there is to see as for what tactic you want to use, I am not sure. Straight up ensures that we would get what we want swiftly but that also means that we could have a door slammed in our face before we can even blink. What do you think Var?" </blockquote><p>Vale nods and furrows his brow. "Yes, however this temple also did hire that other Inquisitor... It is likely that at least some must be aware of this fraudulent contract. Well let is see what we can garner with a pretense at first. It might at least give us a chance to look around. Failing that, we can ask straight up. Any thoughts Var my friend?"Phia wrote:"I will follow your lead and stay back a bit to see what there is to see as for what tactic you want to use, I am not sure. Straight up ensures that we would get what we want swiftly but that also means that we could have a door slammed in our face before we can even blink. What do you think Var?"
Vale nods and furrows his brow. "Yes, however this temple also did hire that other Inquisitor... It is likely that at least some must be aware of this fraudulent contract. Well let is...Issac Vale (alias of B_Wiklund)2008-03-06T02:27:00ZRe: Forums: Play-by-Post: Revenge in Three PartsIssac Vale (alias of B_Wiklund)https://paizo.com/campaigns/RevengeInThreeParts/gameplay#502008-03-04T03:06:40Z2008-03-04T03:05:28Z<p><span class=messageboard-ooc><a href="http://invisiblecastle.com/roller/view/1515396/" target="_blank" rel="nofollow"> Knowledge checks 16 </a></span></p>
<p>Issac notes of the markings and signs throughout the district. "Khemel Ansell... Ah yes I recall. That was sometime ago. Goblin that tried to stop a robbery. Murdered in cold blood and not a shrap of care from the watch... No good deed goes unpunished. Not much justice for non-citizens I suppose. Hard to be a citizen when you've lost your country."
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Arriving at the shrine Issac turns to his companions. "So we're looking to contract a blessing or just be straight up?"</p>Knowledge checks 16
Issac notes of the markings and signs throughout the district. "Khemel Ansell... Ah yes I recall. That was sometime ago. Goblin that tried to stop a robbery. Murdered in cold blood and not a shrap of care from the watch... No good deed goes unpunished. Not much justice for non-citizens I suppose. Hard to be a citizen when you've lost your country."
Arriving at the shrine Issac turns to his companions. "So we're looking to contract a blessing or just be straight up?"Issac Vale (alias of B_Wiklund)2008-03-04T03:05:28ZRe: Forums: Play-by-Post: Revenge in Three PartsIssac Vale (alias of B_Wiklund)https://paizo.com/campaigns/RevengeInThreeParts/gameplay#452008-03-01T18:30:41Z2008-03-01T18:30:39Z<p>"So a trio? Well without any further ado let us make our way to Granite Hall."
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<span class=messageboard-ooc> what is the time of day? </span></p>
<p>failed knowledge local check</p>"So a trio? Well without any further ado let us make our way to Granite Hall."
what is the time of day?
failed knowledge local checkIssac Vale (alias of B_Wiklund)2008-03-01T18:30:39ZRe: Forums: Play-by-Post: Revenge in Three PartsIssac Vale (alias of B_Wiklund)https://paizo.com/campaigns/RevengeInThreeParts/gameplay#422008-02-29T03:25:54Z2008-02-29T03:25:13Z<p><span class=messageboard-ooc> Really sorry to hear that Nani. Take it easy and hope you and your family get well soon.</span></p>
<p>As preparations are made to put the bodies in storage Vale nods at Var, "I hope nothing untoward occurs but if others wish to come with Phia and I well... hope for the best, prepare for the worst, eh? A few more eyes can always help."</p>Really sorry to hear that Nani. Take it easy and hope you and your family get well soon.
As preparations are made to put the bodies in storage Vale nods at Var, "I hope nothing untoward occurs but if others wish to come with Phia and I well... hope for the best, prepare for the worst, eh? A few more eyes can always help."Issac Vale (alias of B_Wiklund)2008-02-29T03:25:13ZRe: Forums: Play-by-Post: Revenge in Three PartsIssac Vale (alias of B_Wiklund)https://paizo.com/campaigns/RevengeInThreeParts/gameplay#362008-02-27T02:59:13Z2008-02-27T02:59:13Z<p>Capitol. Well where can we put these bodies for storage? In the meantime, shall we pay a visit to this Granite Hall? Unless anyone else thinks there's some further looking about here we can do? Of course if someone at this hall arranged for this bogus blessing they may not wish to speak with a band of Inquisitives... Perhaps an inquiry about contracting their services could serve as a pretense?</p>Capitol. Well where can we put these bodies for storage? In the meantime, shall we pay a visit to this Granite Hall? Unless anyone else thinks there's some further looking about here we can do? Of course if someone at this hall arranged for this bogus blessing they may not wish to speak with a band of Inquisitives... Perhaps an inquiry about contracting their services could serve as a pretense?Issac Vale (alias of B_Wiklund)2008-02-27T02:59:13ZRe: Forums: Play-by-Post: Revenge in Three PartsIssac Vale (alias of B_Wiklund)https://paizo.com/campaigns/RevengeInThreeParts/gameplay#292008-02-23T02:33:46Z2008-02-23T02:33:46Z<div class="messageboard-quotee">Phia wrote:</div><blockquote> " I too am baffled by all of this, Issac. I think that it might be an ambush as well but for what reason I do not know. I guess we should see if these folks had an alternative motive for being here other than a blessing. And we should figure out just who hired these men as well. I guess that would be a good start. Anybody else have any ideas?" </blockquote><p>I would concur with Phia. Our best lead that I can see is finding out the circumstances behind the priest's contract. As Janras notes something stinks about this. Granite Hall? or should we wait until Feanor had an opportunity to speak with the deceased?"Phia wrote:" I too am baffled by all of this, Issac. I think that it might be an ambush as well but for what reason I do not know. I guess we should see if these folks had an alternative motive for being here other than a blessing. And we should figure out just who hired these men as well. I guess that would be a good start. Anybody else have any ideas?"
I would concur with Phia. Our best lead that I can see is finding out the circumstances behind the priest's contract. As Janras notes...Issac Vale (alias of B_Wiklund)2008-02-23T02:33:46ZRe: Forums: Play-by-Post: Revenge in Three PartsIssac Vale (alias of B_Wiklund)https://paizo.com/campaigns/RevengeInThreeParts/gameplay#232008-02-21T03:24:29Z2008-02-21T03:24:25Z<div class="messageboard-quotee">DM Ithuriel wrote:</div><blockquote><p> Varlin pulls the gate down and sends Victor back down with a smaller lever on this floor. Once the temple's man is below floor level the halfling replies to Phia, "Seems to be somebody contracted our missing priest here from Kol Korran's shrine over in Granite Halls. I know cause another of their men came round looking for this one when he didn't make it back last night. Funny thing about that is, <i>we</i> own this merchandise and we certainly didn't contract out for it's blessing."</p>
<p>Janras •• spoiler omitted •• </blockquote><p>Issac turns to his companions; "Well what does anyone make of this? So far we've found sticky goo, an attack from above, strange wounds and a lot of dandruff... All on account that someone was hired to bless this warehouse who hadn't been contracted by the owners... A setup for this ambush? Any thoughts, my esteemed colleagues?"DM Ithuriel wrote:Varlin pulls the gate down and sends Victor back down with a smaller lever on this floor. Once the temple's man is below floor level the halfling replies to Phia, "Seems to be somebody contracted our missing priest here from Kol Korran's shrine over in Granite Halls. I know cause another of their men came round looking for this one when he didn't make it back last night. Funny thing about that is, we own this merchandise and we certainly didn't contract out for it's
...Issac Vale (alias of B_Wiklund)2008-02-21T03:24:25ZRe: Forums: Play-by-Post: Revenge in Three PartsIssac Vale (alias of B_Wiklund)https://paizo.com/campaigns/RevengeInThreeParts/gameplay#202008-02-20T23:03:55Z2008-02-20T23:03:54Z<div class="messageboard-quotee">Durel ir'Winthorpe wrote:</div><blockquote> <div class="messageboard-quotee">Janras wrote:</div><blockquote><br />
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<span class=messageboard-ooc>Someone else please speak with this Inquisitor, before he leaves.</span></p>
<p>___________________________________________________________</p>
<p>"That was a tanglefoot bag, or the remains of it, after it has broken down." He calls out. "But why here at the entrance and not with the victims?"</blockquote><p><span class=messageboard-ooc>I don't think the Inquisitor wants to hang around talking. I tried to engage him, but I don't think it worked</span>
<p>"The entrance is also an exit, perhaps it was to ensure the victims didn't use the lift to escape." </blockquote><p>"Mayhaps the tanglefoot bag was used to immobilize the missing priest? Bodyguards dispatched, the priest tries to run but is caught..."
</p>
"Now the question is who knew the priest would be here? This obviously wasn't a random attack but one that was carefully planned and coordinated."
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Issac looks for Varlin if he is still here to follow up those questions.</p>Durel ir'Winthorpe wrote:Janras wrote:
Someone else please speak with this Inquisitor, before he leaves.___________________________________________________________
"That was a tanglefoot bag, or the remains of it, after it has broken down." He calls out. "But why here at the entrance and not with the victims?"
I don't think the Inquisitor wants to hang around talking. I tried to engage him, but I don't think it worked "The entrance is also an exit, perhaps it was to ensure the victims...Issac Vale (alias of B_Wiklund)2008-02-20T23:03:54ZRe: Forums: Play-by-Post: Revenge in Three PartsIssac Vale (alias of B_Wiklund)https://paizo.com/campaigns/RevengeInThreeParts/gameplay#82008-02-19T04:17:04Z2008-02-19T03:56:20Z<div class="messageboard-quotee">DM Ithuriel wrote:</div><blockquote><br />
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As you all step into the room and get your bearings, the light from one of the aisles rises begins to approach. The inquitive hired by the temple steps out from a walkway mid-room, nods curtly to you all, sets his lantern and a cane down on a crate and carefully pulls on a pair of white silk gloves. Inquisitive he might be, but the man dresses more like minor aristocracy. His deep red vest is elaborately trimmed in gold and worn over a light gray silk shirt. "Watchtower is it? Forgive me for not being more familiar with your body of work, but I haven't noticed you in any of the papers yet." He shrugs apologetically. "I typically work with a shortlist of established clients- but I'm sure we'll have a chance to work together in the future if you manage to stay in business for a while. The name is Victor Saint Demain." Gathering up his lantern and cane (which appears to be a dark polished wood studded with rubies, Victor offers a Darel a gloved handshake, before consulting a gold timepiece on a chain in his vest pocket. "Well... I'll be off then. I hear there's a killer on the loose." Victor calls out to the the halfling still waiting in the lift, "Thank you for your time good sir! I think I've found everything I'll need to close this case before another member of the clergy suffers at the hands of this madman. The temple should be along to collect the bodies soon..."</p>
<p>Issac nods amicably to this dashing fellow but his eyes linger enviously upon the man's finery. "Good evening to you sir." Vale tips his hat but leaves it at that as the competition is unlikely to be of much help...
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<a href="http://invisiblecastle.com/roller/view/1499652/" target="_blank" rel="nofollow"> Sense Motive 1d20+4=23</a></p>
<p><a href="http://invisiblecastle.com/roller/view/1499659/" target="_blank" rel="nofollow"> Appraise 1d20+4=19 </a> </p>
<p>"Now to the job at hand." Vale moves about the scene with a fine comb looking for clues... Feeling something underfoot he stops to inspect the floor around the lift.
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<a href="http://invisiblecastle.com/roller/view/1499674/" target="_blank" rel="nofollow"> Search 1d20+4=16 </a>
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"There seems to be some type of residue here. I would hesitate to say alchemical in origin but alas that it is not in my vein of pursuit."
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Vale shares the following: There are tiny glass shards scattered in a radius around the lift.
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The gate of the lift and parts of the frame of the 3rd floor dock are covered with a
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nearly imperceptible residue- miniscule bubbles that have since dried out. They are sticky to the touch.</p>
<p>"Interesting." Vale's face frowns in puzzlement as he scans about the warehouse trying to determine the perpetrator's attack.
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<a href="http://invisiblecastle.com/roller/view/1499677/" target="_blank" rel="nofollow"> Search 1d20+4=21 </a>
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"Our assailant or assailants used the heights to bring down their quarry and they no doubt a very agile killer."
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He shares the following observation: Nearly all of the arrows must have hit from a high angle. The ceiling in this level of the warehouse is fifteen
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feet high, so the attacker was likely shooting from on top of the crates.
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With the crates blocking field of vision between some of the body locations,
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the attacker must have been highly mobile.
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Lastly he stoops down to the bodies. His expression turns grim as he inspects the grisly handiwork of this lunatic.
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<a href="http://invisiblecastle.com/roller/view/1499678/" target="_blank" rel="nofollow"> Search 1d20+4=23</a>
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"Stranger and stranger. What do you make of this?" Vale holds a white dander on his fingertips and points to more throughout the room. Moving the cloth away from the body Vale remarks "An ashy smudge on the chest and an ashy ring encircling the forearm of the hand with the severed finger... Baffling. Some type of cauterization or heat mark?" </p>
<p>As Vale moves about the scene he quietly notes to his fellow inquisitives regarding the nature of Varlin; "This chap seems to be of the Boramor clan, smugglers with some important stakes in this district. Nothing like working for a halfling crime syndicate I suppose.."</p>DM Ithuriel wrote:As you all step into the room and get your bearings, the light from one of the aisles rises begins to approach. The inquitive hired by the temple steps out from a walkway mid-room, nods curtly to you all, sets his lantern and a cane down on a crate and carefully pulls on a pair of white silk gloves. Inquisitive he might be, but the man dresses more like minor aristocracy. His deep red vest is elaborately trimmed in gold and worn over a light gray silk shirt. "Watchtower is...Issac Vale (alias of B_Wiklund)2008-02-19T03:56:20ZRe: Forums: Play-by-Post: Revenge in Three PartsIssac Vale (alias of B_Wiklund)https://paizo.com/campaigns/RevengeInThreeParts/gameplay#72008-02-19T03:16:58Z2008-02-19T03:13:16Z<div class="messageboard-quotee">DM Ithuriel wrote:</div><blockquote><br />
<br />
<p>“You’ll be the Watchtower then? I’m Varlin. Other guy’s already up there…” The supervisor waves you into the tower loading dock and turns to lead as he talks, “Temple of the Host hired this guy.” He smirks and opens the lift gate before continuing, “But we’ve hired the <i>six</i> of you- and we expect results. Whoever this psycho is it’s time he learned that there are consequences for running wild in someone else’s territory. We like to keep things tidy.” Varlin slams the gate closed and the lift rises smoothly once he pulls a long lever embedded in the floor. “Deal... </blockquote><p>Issac eyes Varlin warily. "Most disagreeable business I am sure. However, we are all experienced with such affairs and you are right to expect results."
</p>
<a href="http://invisiblecastle.com/roller/view/1499640/" target="_blank" rel="nofollow">Knowledge (local)1d20+6=15</a></p>DM Ithuriel wrote:“You’ll be the Watchtower then? I’m Varlin. Other guy’s already up there…” The supervisor waves you into the tower loading dock and turns to lead as he talks, “Temple of the Host hired this guy.” He smirks and opens the lift gate before continuing, “But we’ve hired the six of you- and we expect results. Whoever this psycho is it’s time he learned that there are consequences for running wild in someone else’s territory. We like to keep things tidy.” Varlin slams the gate...Issac Vale (alias of B_Wiklund)2008-02-19T03:13:16ZRe: Forums: Play-by-Post Discussion: Revenge in Three PartsIssac Vale (alias of B_Wiklund)https://paizo.com/campaigns/RevengeInThreeParts/discussion#72008-02-08T02:27:20Z2008-02-08T02:27:20Z<p>I'll also throw in the 2000gp if that's the route we want to go. Hopefully inspiration will strike me and I can throw out some other suggestions for an agency name but I've got a fair amount of work to plow through tonight.</p>I'll also throw in the 2000gp if that's the route we want to go. Hopefully inspiration will strike me and I can throw out some other suggestions for an agency name but I've got a fair amount of work to plow through tonight.Issac Vale (alias of B_Wiklund)2008-02-08T02:27:20ZRe: Forums: Recruitment: Recruiting: Revenge in Three Parts (Eberron)Issac Vale (alias of B_Wiklund)https://paizo.com/campaigns/RevengeInThreeParts/recruiting&page=2#552017-03-05T16:13:15Z2008-02-07T04:04:37Z<p>Updated Issac w background, contacts etc. I did make my contacts a bit closer than just a professional contact so they would also fall under the category of people I relate to outside of the party. I still have some money for small stuff and for the upscale lodgings (a little under a 600 left).</p>Updated Issac w background, contacts etc. I did make my contacts a bit closer than just a professional contact so they would also fall under the category of people I relate to outside of the party. I still have some money for small stuff and for the upscale lodgings (a little under a 600 left).Issac Vale (alias of B_Wiklund)2008-02-07T04:04:37ZRe: Forums: Recruitment: Recruiting: Revenge in Three Parts (Eberron)Issac Vale (alias of B_Wiklund)https://paizo.com/campaigns/RevengeInThreeParts/recruiting&page=2#512017-03-05T16:13:15Z2008-02-06T20:08:36Z<p>Hey there all. Here's Issac partially done. I just need to suss out equipment and put up the spell section. Re the office yeah if people want want to go for upscale I am also fine for chipping in the 2000. I'll probably change my character type a little bit giving him some more expensive and elegant taste. In which case I'll be opting for the upscale rent.
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I just have a question re the background story being brainstormed. I like the pow background as a common thread for most of us. Were all of us in the pow camp near Aundair? I know Radavel had suggested a Karnathi situation (which I liked as well).
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Re Issac, a Breland patriot born to a well to do merchant family began his university days as an idealist and champion of Breland 'democracy'. His talents as a linguist and cryptographer were used in the war for intelligence gathering but he desired to get his hands 'dirty'. Volunteering again for field work his ideals were quickly shattered. After the harrowing experience of the war his view of governments and kings has become jaded. He refused to have any part with government agencies and thus hoped to strike out as an independent.
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Just as a thought as were spies perhaps our goal was to 'break in' to the prison camp and arrange for an extraction of some vital contact/person?</p>Hey there all. Here's Issac partially done. I just need to suss out equipment and put up the spell section. Re the office yeah if people want want to go for upscale I am also fine for chipping in the 2000. I'll probably change my character type a little bit giving him some more expensive and elegant taste. In which case I'll be opting for the upscale rent.
I just have a question re the background story being brainstormed. I like the pow background as a common thread for most of us. Were all...Issac Vale (alias of B_Wiklund)2008-02-06T20:08:36Z