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Yuan Ti

BV210's page

169 posts. 1 review. No lists. No wishlists.

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Greg V wrote:
What the h*** is going on ?!?! Go b@#*#& up somebody else's thread .

Ummmm! I'm telling mom!


Game.
Set.
Match, Mr. Logue.


Greg V wrote:
"The Prince from Ipenema"

Great, now I've got that song stuck in my head.


Greg V wrote:
So I get my issue #131 today and I skim through it. . . Blah, blah, blah. Lots of big words later. . . I hear it that it has been unseasonably warm in Derbyshire lately.

I must say, your vocabulary has come a long way since our childhood days of "I know you are, but what am I?"

Oh, and I change my vote to Skip's adventure, just because.


Greg took a group of us through "Tammeraut's Fate" some time ago, just after the issue hit the street. My fondest memory was creating several booby traps while waiting for the zombies to stage their attack. I could almost hear the A-Team Theme playing in the background. The fact my sorcerer couldn't hit the broad side of a barn with his scorching ray didn't detract from the overall fun of the scenario.

I did always wonder how those snakes got into that room though . . .


Greg V wrote:
Now that my brother has outed me, I guess I should've explained that we're yuan-ti. Of course, I'm pureblood--he's abomination (those little arms of prosthetics).

Well, if you're going to let my little secret out, I'm changing my vote to Richard, sight unseen.

Boomer Sooner, damn the torpedos, remember the Maine, and all that jazz.


Hunter wrote:

Lucky size 13 here.

BV210 wrote:
12. Corollary question, when it seems most of us males wear between 10 1/2 and 12, why do the shoe stores stock 4 of those sizes and 712 of size 7?

Its to create an artificial collectible shoe market. As with miniatures, sizes 7-9½ are "common", 10-12 "uncommon", and 6½ and 13 being "rare". It should be noted that 12½s are not sold in stores, and can only be obtained by buying a complete set and mailing in your proofs of purchase + 3.95 s/h.

Hunter

Aha! I knew there was some sort of conspiracy. In that case I have three pair of "uncommon" combat boots that I might be persuaded to part with for the right price.


Since I haven't seen the issue yet, but did have a chance to read "The Thingful Thingy" or whatever it's called (this thread has definitely muddled the title in my mind) for playtest purposes, I'll enter my vote for Greg. Hopefully this will counter Richard's shameful attempt at getting his family to influence the final numbers. Only very shallow people with low self-esteem would stoop to such a level.

That being said, I have but one last thing to say to Greg: So, little brother, what else do you have in the works?


12. Corollary question, when it seems most of us males wear between 10 1/2 and 12, why do the shoe stores stock 4 of those sizes and 712 of size 7?


B.A. - Radio/Television - Harding University
M.S. - Management - Faulkner University
Various and sundry Air Force schools, courses, and mentoring sessions.


Imagine my surprise as I peruse the boards and notice one with my brother's name. I'm the oldest, I'm supposed to be the one with the fame and glory . . . .

Seriously, I too want to add my kudos to Greg's writing. Growing up playing D&D he was normally the DM as he was a much better writer and storyteller than I will ever be. Even from a very young age he had the ability to weave a compelling story. Granted, at 8 years old, they weren't very deep, but they were interesting. I recently got to playtest an adventure he's submitting that has a couple of references to our early days of D&D. He actually wrote one adventure for a college creative writing class (about 100 pages) and got an A even though the teacher didn't understand the rules.

I guess that's enough sucking up (can you suck up to a younger sibling?). Bottom line, I have to applaud Greg's writing. Not just because he's my brother, but because I truly feel he does an outstanding job. Is he going to be everybody's cup of tea? Of course not. Oh, and personally, I think he's a better DM than author. Even with that dual TPK in "Vesicant" oh so many years ago.


Hmm. Lots of goodies over the years. My faves (in no particular order).

- Wards of Witching Ways - cool map, fun plot
- Vesicant - even though it was almost a double TPK, very intriguing plot
- Nbod's Room - one of the best ever written
- Umbra - waiting to run this in my Caravan campaign, intricate alliances and "who's your ally today" make this fun.
- The Dark Place - creepy goodness, definitely keeps the party on edge
- A Rose for Talakara - I seem to remember a high body count, but had fun anyway.
- The Assassin Within - Love the Al-Qadim setting, very clever plot
- Thiondar's Legacy - almost epic (like epic movie, not 20th level) feel to it

Probably my favorite of all time would have to be "Legerdemain." An absolute fun adventure. The running battle with the halflings dressed as werewolves across the upper levels of the theater was hystserical. Seeing the BBEG get his comeuppance at the end was priceless.


The adventures that always spring to my mind (but not in any particular order):

U1 - Sinister Secret of Saltmarsh. Just a plain 'ol fun mystery. Enough combat, but some intrigue and investigation, too.

B10 - Night's Dark Terror. The initial fight at the farmstead was a blast. Plus the maps were very cool.

I'll echo Greg's mention of CM2. As the player of the power-gaming wizard, it was an impressive way to die.

L1 - Secret of Bone Hill and L2 - The Assassin's Knot. Must have played and DM'd these dozens of times, but still love the setting and the plots. I pull them down from time to time just to read.


Greg V wrote "You can see why my players hate me and in turn I have even greater malevolence towards them (it's a vicious cycle). Fortunately, I am in counseling. (Let's see you trip a gelatinous cube with that spiked chain, Joe!) Sorry that stuff just slips out sometimes.

Anyway, thanks for speaking well of the adventure. I hope you're players enjoy it as much as I enjoy killing mine, I mean as much as mine did."

Don't be fooled, there is not one iota of grace in this DM's dark heart.


My favorite class? Hard to say. I've always had a fondness for the psionic types but a good "tank" fighter can be fun, too. As the player of a bard in one of Greg's parties I can concur that sometimes all I can really do is "inspire courage" as my bard doesn't have the AC or hp to deal with the baddies we face very well. Also, I came into the group late, so that left me trying to fill a niche in the group. That being said, I enjoy playing the bard, sure it's a bit of a challenge to integrate him very well, but I've had my moments (being transformed from an elf to a dwarf - as the party lovingly called the "dwelf" and back made for some fun).

In another party, I have a githyanki psion. Lots of fun especially before the rest of the party knew what he was, they were just glad to see my astral constructs appear.

I've always been a fan of playing a non-stereotypical character. I do like to mix up the races and classes I play just to get a feel. Over the years, I've probably had a character in just about any combination you can think of.

But to list my favorite? Hmmm. Ranger would be first (they really ruled the roost in 1ed), then vanilla fighter, then thief/rogue (depending on the version). After that it gets murky as I've had fun playing a variety of classes. When either Lycoris (the bard) or Rath'kiel (the psion) passes from this mortal coil, I've got a neat idea for a vashar (BOED) fighter that I think I can have fun with. Bottom line, I just like to have fun.


I, too, would like to see more Psionics content in Dungeon. I've been playing psionic characters from way back in the 1ed days (and man is the XPH lightyears of improvement over that). By the way, Astral Construct, one of my absolute favorite powers. Those little goombahs have saved our party's bacon more than once.

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