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Amidst the various optimization threads, this class is nerfed/overpowered posts, and raging against errata/FAQ nerfs that somehow invalidated a character concept because one item was clarified to not provide the most generous interpretation possible, I just wanted to send a simple message to Team Paizo:
I just had a tremendous weekend of Pathfinder RPG greatness, running two lengthy sessions for different groups/campaigns. Group A = six 11-yr olds. Group B = seven 16-yr olds. Both groups expressed what a blast that they had. Everyone participated and felt relevant, combat and skill checks ran fluidly, everyone had their moment to shine, and all while new players were introduced.
Combined Player List
Human Wizard (Conjurer)
Dwarf Fighter (Crossbowman)
Gnome Alchemist (Chiurgeon)
Tengu Magus (Blackblade Magus)
My campaigns are designed as “open area” sandboxes with published adventures dropped into it. The session for the younger group was primarily published adventure; the session for the older group was 100% my adventure plots. But with the Pathfinder RPG, I was able to run both sessions painlessly.
Look, everyone runs a game their own way. I’m not a subscriber to “you’re doing it wrong”; play the game however you like. But after the guests had left and my kids are smiling ear to ear and each one makes a point to come and tell me “that was great, Dad” I took a bit of post-game prep to reflect on what went well and why.
Here’s the short answer: Pathfinder is a damn fine RPG.
RPG forums frequently turn me off because, as with most Internet-related commentary, negativity has an unfettered voice. I’m not saying I love every rule in Pathfinder or that every character concept or subsystem works exactly the way I want it to. But I am saying this: if I look at content, options, flexibility, & support, I feel it’s the best RPG. Others may edge PF out in a single category but nothing comes close in terms of those criteria combined. (My opinion, of course. YMMV)
So thank you, Paizo.
Thank you for taking a good RPG and improving upon it.
Thank you for making it your own by expanding it in new and unique ways like the APG, Occult Adventures, archetypes, hybrid classes, and new subsystems, etc.
Thank you for continuing to open up new design spaces within the existing game.
Thank you for not jumping on the Edition Re-Design Treadmill.
Thank you for providing new options for new adventures and stories; even for the ones that don’t scratch my particular RPG itches (e.g. gunpowder)
Thank you for sticking with the OGL so that my games are enriched by awesome third-party content (Frog God Games, TPK Games, Kobold Press, and Raging Swan Press - my go-tos 3PPs - props to you, too!)
Thank you for looking at other RPG designs for inspiration without attempting to make Pathfinder into a clone of another RPG.
Thank you for listening to your customers/fans in the forums.
But thank you just as much for recognizing/understanding where to draw the line and not compromise critical elements of the game…
…and when the loudest voices don’t equate to or exceed the silent majority.
Thanks to everyone at Paizo, but for this post, I want to single out and sincerely thank the Pathfinder RPG design team. Thanks for the best Fantasy RPG and thanks for your continued efforts to keep making it better. Your game and your efforts are greatly appreciated.