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I think the biggest issues with everything post the aasimar & tieflings book in my mind kind of wraps up like this.
Blood of the Night: Interesting idea that really felt like it was either aimed at at best a limited audience (those tables that let vampires run at table) or under represented what a lot of people picked it up for, information on dhampirs. For me personally I was let down that their wasn't more of the latter to be had in that book.
Blood of the Moon: Kind of the reverse. Considering that lycanthrope is a bit easier to deal with in a lot of home games (no frying in sunlight, get to be your character most of the time) I was looking for more information on stuff that involved being and dealing with lycanthropes at the table. Unfortunately a lot of the content ended up being about skinwalkers whom I love to death (they are a core race at my table) but weren't what I felt the book was really advertised for.
Blood of the Elements: Where to begin. The crunch in a lot of this can be fun (the order of flame for cavaliers is a blast and so is the admix teamwork metamagic feat) but directionless was an understatement. Every writeup for the element blooded races felt copy pasted and then some. Every origin basically read, "powerful elementalists do elemental magic and sometimes they have ifrit/undines/whatever one we are talking about in this page writeup". It was a nightmare and never really gave me as a GM or player anything to build on that I couldn't really do myself unlike in a lot of the other books. For instance I would have loved something like the nosferatu born writeup in Blood of the Night, the idea that these guys live for so long but just keep on aging gave me a lot of meat to dig into for character design while all I know about sylphs is they can be capricious and come from parents who like to play with lightning. What's worse was over half the book was just talk about the elemental planes, an interesting idea but something that feels like it needs its own book rather than wedged into the back half of the book and taking up space that could have been used to elaborate on the various races. Like I would have loved a random table like the tieflings had for abilities or features, more racial feats and abilities, cheaper magical items (seriously some of that stuff is really cool but ridiculously overpriced) and further elaboration on either the elemental races or potentially stuff on how these creatures come into being or the relationships with things like the elemental races.
I 1000% agree with the above.