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Uzbin Parault

Azure_Zero's page

Goblin Squad Member. Pathfinder Comics Subscriber; Pathfinder Campaign Setting, Companion, Roleplaying Game Subscriber. 2,834 posts (13,876 including aliases). 3 reviews. No lists. No wishlists. 31 aliases.


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Goblin Squad Member

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Gentlemen and ladies
Let's get back on the topic of
Destiny's Twin for new Goblin Squad members
not virtual tabletops
IF you wish to continue the virtual tabletops talk, please move it to another thread.

Goblin Squad Member

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Banesama wrote:

Ah.. another thing. I know it is sexy and such for fantasy illustrations. But I always hated the body-fit (aka Boobs) for females wearing plate armor. That would just be a weakness in the metal's frame.

I know that is sacrilege since I'm male, but it is just the way I am.

Don't worry your not the only one.

If the devs do, I'll ask that they be reasonable and
make the armour like Mainframe entertainment did for Dot Matrix
and not Boob Plate

Goblin Squad Member

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@Tyncale
I tend to find Big Companies (Looking at you, EA) will change their minds and break promises to the customer in the name of profits.
Smaller Companies (even more true if they are open) will keep to their word.

Goblin Squad Member

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Let's get back on Topic of Character Creation During EE please

Goblin Squad Member

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@ Nihimon
Not to trash your list, but I think the Guild list needs updating as some of those Guild/Companies no longer exist, or really changed Policy and or alignment

Goblin Squad Member

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Here's a scenario where bigger(fast) and small (mobile) show that speed is not everything.

Imagine a narrow corridor with junk, the bigger fella is chasing the smaller fella.
The big guy is going to snag and catch on the junk more frequently than the smaller guy and thus the speed of the bigger guy goes down to a lot.
the smaller guy though slower will snag and catch on the junk at less than half the big guy.

So who's faster, answer the small guy.

The environment is a big factor.
In an open area, yes speed is power, but when you get into tighter and or junk laden paths the smaller mobile folk are better.

To balance it off GW could make areas where your speed means nothing, but mobility is king.
i.e really dense forest.


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Pathfinder Comics Subscriber; Pathfinder Campaign Setting, Companion, Roleplaying Game Subscriber
nighttree wrote:
Adam Daigle wrote:
Azure_Zero wrote:
Any chance at some sneak peeks during this month to wet the appetite of those wanting the book.
Aside from this blog?

I'm going to have to rethink my interest level here...it sounds like it's 90% about Half Elves & Half Orcs :(

That's pretty much my thoughts that I posted earlier.

Azure_Zero wrote:
From reading the Description, I get the impression that Featured and Uncommon races got very slim pickings in this book and got one page if it was lucky to get one.


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Current: alias: Pai

Mai busy with bar work tries to calm the ill remarks and make sure they know to quiet their tongues, with honey and a hacket.
Dip: 1d20 + 15 + 2 ⇒ (10) + 15 + 2 = 27 The +2 if for the men in the room

Mai smiles are she does her honeyed words as she addresses the whole bar
"Now, Now, gentleman remember this bar is open to everyone, and in here we like it, if you treat EVERYONE equally.
Don't force me to remind you of a certain oracle who got saint hood, or of Certain helping hands you got when you were in the dumps for a while."

Intimidate: 1d20 + 3 + 2 ⇒ (14) + 3 + 2 = 19 The +2 if for the men in the room
And switches to a face of anger that would scare demons with her verbal hacket
"And you boys do recall, how I HATE sexist or racist comments about any patrons who visit here, right.....
Or do one of you want do be humiliated like Tom "groper" Harlens.
You all remember it right...
The gentleman who kept trying to comp a feel as I WORKED....
And ended up being knocked out for hours with one kick to the Jewels....
And then was Striped and hung in a potato sack IN THE RAFTERS FOR TWO DAYS."

I think I'll be getting a bonus on Intimidate from the description of events and words used.
And I think some patrons will be sweating in fear recalling that event, and thinking about themselves as Tom.

And she switches to her normal face
"I do recall all you guys laughing about Tom for months."

Goblin Squad Member

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Nihimon wrote:

It's why I also think there should be some benefit that accrues to the account over time (based on paid training, probably) that improves the experience of every character, so that players have a strong incentive to pool their resources into a single account.

I realize that my ideas might be naive, and might be incompatible with other, less naive ideas.

But there are some of us who do agreed with you and your ideas on one account to one player.

Goblin Squad Member

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I do have to agree with Bluddwolf in that it would be wise to include other settlements and companies in the Community Council.
A divided or fractured community is one that is easier to conquer, as the zerg infestation will be buying off those you leave out.

Goblin Squad Member

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Being wrote:
If there are enough varieties of clothing/armor options that could work as a starting point. I'll just hope we are successful enough with it to afford ongoing development complimented with the ability to further customize existing characters from their nascent basis. If that isn't redundant again, repeatedly over again.

With an increasing number of players, it'll require an increasing amount of options to allow player avatars to be unique.


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James Jacobs wrote:
RHMG Animator wrote:
James Jacobs wrote:
RHMG Animator wrote:

Dear James

....
....
....

The ONLY time we need heights for the iconcs in-house is when we're doing art-based things with them, such as illustrating them or having miniatures made of them. And rather than overcomplicate things, since these characters are supposed to represent the baseline classes, it's easiest to also assume they represent the baseline heights for their races and genders.

In fact, for minis, we often go even MORE generic. For medium minis, we almost always just say "six feet tall" regardless of gender or race, unless it's a race that's always shorter (like dwarf, in which case we say four feet tall, or, say, bugbear, in which case we say 7 feet tall).

So what I'm saying is that for your project, just use the average heights for the characters, as determined by their gender and race and then looked up on the tables on page 170 of the Core Rulebook.

If I were told I had to generate their heights for a print product, that's where I would start. I would probably, at that point, vary things by a few inches here and there simply because I don't want all our humans to be the exact same height... but Post #34,336 or whatever this one ends up being is not the right place for me to lay down that kind of deep continuity.

If you use the average heights, you'll be fine.

Edit:THAT SAID... I love the idea of a fan-art animation! Can't wait to see what you come up with!

As I stated before if I get the time, it'll be an animation.

Since your looking forward to it here's a quick rendering of the first 2 Iconics, I'm working on before I get onto the next one or two.
I'm using Daz Studio to put this fan art or animation together.
I'll have to make due with a few substitute parts for some characters,
need to do some texture work on parts,
and come up with a few tricks to get close to the PF iconic art as possible.


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HP: 40/40 AC: 17:13:14 Saves:6:5:5 Init: 2, Dip+11 Per: +11 SenMot +9

Beach_01
It's Big 3840 X 2160 pixels, and I don't mind if someone downloads it for a desktop background.

I'll make a few other summer renders.

Goblin Squad Member

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AvenaOats wrote:
RHMG Animator wrote:

@ AvenaOats

The graphics look good for a early build, I'm estimating the Poly count of a character wearing clothes to be between 40k to 70k.

I'm guessing they are using the Biped setup, though I could be wrong and they are using CAT (Character Animation Toolkit).
And it looks like the hand bones are using the Mitten setup, (1 or 3 bones for all four fingers, and 1 or 3 bones for the thumb).

Thanks and good to know. There was a mention of Wayne Reynolds not drawing characters wrists and ankles, I saw in some other forum. What do you make of that criticism? And if true (in the art?) it has not made it into these (graphical) models?

I don't know about Wayne Reynolds not drawing characters wrists and ankles, so I can't make a proper call on any criticism.

When a character model is made from concept art, the concept artist has to provide 2-3 drawings of the character in a T-pose; 1 side, 1 front, and or 1 back drawing.
Position the concept art pieces in the 3D modeling software, and build the character from there, always checking with the concept art against the 3D model as he/she makes it.

This Image Confirms the number of Bones in the hand; 1 Palm bone, 3 bones for all 4 fingers, and 3 bones for the thumbs.

Goblin Squad Member

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I think the developer should ONLY step in as a last resort after every "In-Game" attempt has been made.


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Pathfinder Comics Subscriber; Pathfinder Campaign Setting, Companion, Roleplaying Game Subscriber

I'm thankful the number of games I buy and play have dropped a good amount, heck even my wallet is thankful for it.


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As a GM,
The advice I give to new GMs is go only with the basics, In other words Core Rule Book content only.
Start with only the 7 Base Races, and the 11 base classes, and Restrict the use of those you don't understand period.
And start at level 1. Don't think off this as a screen play and don't think you can improvise the entire thing, it's a balance between the two.
Players will do the unexpected, but will also need a structure to follow.

Don't try custom systems, like Gestalt as you could end up with some broken combos and throw your CR to APL calculations out the door.

Being a GM does mean being prepared before the game starts, if the party is shy one PC the GM can fill in the roll with a NPC, but has to make sure they don't become attached to it.


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That's Gold


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Pathfinder Comics Subscriber; Pathfinder Campaign Setting, Companion, Roleplaying Game Subscriber

I was not 100% surprised at the discovery of an ancient d20

As most of the dice we use are based on sacred geometry.


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Pathfinder Comics Subscriber; Pathfinder Campaign Setting, Companion, Roleplaying Game Subscriber
Gandal wrote:
Azure_Zero wrote:
I won't touch FaceBook even with a hundred foot pole.
Not a FB-maniac myself, only following game forums (one of many) and posting something once in a while.

I don't like the fact they collect data on you and that some companies can access it, and to even view a FB page you have to log in and track that.

No Thank You, FaceBook


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I won't touch FaceBook even with a hundred foot pole.


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Pathfinder Comics Subscriber; Pathfinder Campaign Setting, Companion, Roleplaying Game Subscriber
Yora wrote:
Personally, I'd go with UCam and UCmb.

this is likely the best idea for the shortening of the title and keep them from being confused.


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HP: 40/40 AC: 17:13:14 Saves:6:5:5 Init: 2, Dip+11 Per: +11 SenMot +9

So Six basic rules exist in the river kingdoms,

Nobility is great, but comes with some chains, nice touch there.
We still need to select a name for the kingdom.

I thought there were 4 loose ends to clean up in this part, but two were for later.

A more Fun based group shot


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Pathfinder Comics Subscriber; Pathfinder Campaign Setting, Companion, Roleplaying Game Subscriber
Lilith wrote:
Sean K Reynolds wrote:
There's a supplementary character sheet in Mythic Adventures that provides a place to explain how you became a mythic character, track improvements to your character (such as the ability score bonuses for being mythic) as you gain mythic tiers, your mythic feats, the mythic spells you know, describing the mythic trials you've completed, and so on.

Trials, eh?

TRIAL BY STONE.

Looks like someone is a fan of The Dark Crystal


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I have 4 characters that could work but will need updating;
Two fighters (one Polearm and one Phalanx)
a Monk (Martial Artist),
and a Sorceress

Sample of the Layout I use for characters

Currently deciding on which one to Update and submit.


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Pathfinder Comics Subscriber; Pathfinder Campaign Setting, Companion, Roleplaying Game Subscriber

So getting this game


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Current: alias: Pai

She thinks
"I hope he's not planning to escape through the back."

Sense Motive: 2d10 + 10 ⇒ (10, 2) + 10 = 22
Perception: 2d10 + 12 ⇒ (6, 5) + 12 = 23

I hate how RL is kicking my a**


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Current Batch of Renders (Done to the best I could do at the moment)

Bresna_rough G1

Senniki_Raymes_rough G3
Rulgha_Ghawn_rough

Sorriel_Larkstongue_R1 G1

Toryn_Brighstep_rough G2

Goblin Squad Member

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Captain Marsh wrote:

....

Finally, I'll answer your question: I'm one of Paizo's best customers.

I buy hundreds of dollars worth of books and other products from the company every year.

That does not make you better than some of the other posters here.

You are one of many who do buy hundreds of dollars worth of books and other products from the company every year.

Your voice has equal weight to every other PF customer on this messageboard.

-------------------------------------------------

True, PFO is making some anxious.
It's be to expected.

But they would not have gone ahead with it without doing research and feedback from the community.
A good chunk of the community did want a computer based PF game.
The company went with the majority's wish for a computer based PF game.
Hence, PFO is being made.

Goblin Squad Member

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DarkLightHitomi wrote:

But I have no desire to look like I act, they did this in Fable, and I hated the glowing blue veins that showed up from being a will user.

Why should I be punished (by being ugly) for playing?

You should never punish a player, unless you don't want them to do it, and thus you should never punish a player for playing their particular style.

If a player is punished for being a caster then that player will likely not enjoy the game and thus spend less time and money on it, if they even continue to play.

You may hate it, others might my like it.

I rather enjoyed seeing the effect of your choices impacting the player in the fable games, and the glowing markings

Goblin Squad Member

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Valkenr wrote:

@Avari 3

I would like to see things like skin tone and hair color fall in the realm of logic. Things like skin tone are based on geographic distribution of ancestor races. The game should not change the existing lore, just add more story to it. Each race should get the skin tones designated by the existing pathfinder lore.

And skin tone should change depending on where your character spends their time. yes, I want to see tan lines, or at least some full body tanning if you hang out in the sun.

I have to agree with Valkenr, in that lore friendly ranges are a higher priority then full range.

Though I think adding tan lines would be asking to much at this point as it would require programming a tanning sub-system, and it'd put restrictions on armour and clothing designes.


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HP: 40/40 AC: 17:13:14 Saves:6:5:5 Init: 2, Dip+11 Per: +11 SenMot +9

The PSD map file is over 30 MB,
and photobucket does not take PSDs

But I still have the original base map as a JPG on photobucket
Link to base file


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Pathfinder Comics Subscriber; Pathfinder Campaign Setting, Companion, Roleplaying Game Subscriber

did you do any searches on this topic?
as this topic has come up time and again, and the answer is always the same.

They are not proficient in all martial weapons?,
since they don't have any racial hit dice.


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Pathfinder Comics Subscriber; Pathfinder Campaign Setting, Companion, Roleplaying Game Subscriber

Using anime and a few movies here

Barbarian: Guts from Berserk, Orson from Record of Lodoss
Cleric: Amelia Wil Tesla Seyruun and Sylphiel Nels Lahda from slayers, Etoh from Record of Lodoss
Fighter: Gourry Gabriev from slayers, Shiris from Record of Lodoss
Gunslinger: Vash the stamped and Nick Wolfwood from Trigun
Magus: Zelgadis Greywords from slayers
Monk: Crown Prince Philionel El Di Seyruun from Slayers
Paladin: Parn from Record of Lodoss
Ranger: San from Princess Mononoke
Rogue: Riddick from Pitchblack, Woodchuck from Record of Lodoss (OVA)
Samurai: Ashitaka and Samurai from Princess Mononoke
Sorcerer: Orphen from Orphan, Lina Inverse from slayers,
Witch: Karla The Grey Witch from Record of Lodoss,
Wizard: Gandalf from Lord of the Rings, Wagnard from Record of Lodoss


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Yoink.


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Joseph Wilson wrote:
Ravenmantle wrote:
A 1-star review because someone is mad about a slight delay in the product? Fascinating.
Yup. It's not a review of the product, but of Paizo. Should probably be removed.

Question is how do you flag a review?


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Spiral_Ninja wrote:
Azure_Zero wrote:

A sort option for traits based on Race, region, or religion.

as I always have to painfully hunt for one that covers a specific race, or region that is my character or part of their back story.
I'm going to agree with this. I'd wondered how and where to ask if you could break the race, religion, and regional traits down by race/deity/region. It would simplify searches enormously.

Looks like their is support for different methods of sorting.


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chavamana wrote:
IconoclasticScream wrote:
Shisumo wrote:
How is it there are already half a dozen threads about Ultimate Equipment and no one is talking about this book yet?!
I have no idea if anyone had the same thing happen, but I only had Ultimate Equipment and one other book ship today. The bulk of my order is still waiting to be sent, and that included Paths of Prestige.
I got everything except my Bestiary Box shipped.

Great,

Now that I know they are shipping,
I'll be check my e-mail box every hour.

Edit: scratch that, every 10 minutes


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Pathfinder Comics Subscriber; Pathfinder Campaign Setting, Companion, Roleplaying Game Subscriber

Easy, liberal crying and excuses cost us, the Tax payer Billions.
The conservative crying and excuses don't.


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A Simple answer is double the number of creatures per encounter
(this will balance the player action economy and adjust the encounter level)
for the Big Bads, upgrade them and give them minions at that encounter to keep some of the players busy.


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Pathfinder Comics Subscriber; Pathfinder Campaign Setting, Companion, Roleplaying Game Subscriber

The question: Is climate change real?
The Answer is yes,
but are we human responsible for it, NOT REALLY.

The planet has gone through numerous climate shifts since it was formed.
The mini Ice age from 1550->1850 was caused by a Volcano.

The Ice age that killed the Dino's was the result of a Meteor hitting the earth somewhere on South America's northern coastline.

Has the earth been heating up since the 1900's yes and no,
earth's temperatures were dropping from 1998 til about 2006-8, then they started rising again.
Hmm sounds like a solar cycle.

The climate follows cycles and his a complex interconnected system.
The cycles are likely based off a single cycle that contains numerous harmonics, likely also has a feedback system that makes it hard to predict when and how the climate changes.


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Since Swan Maidens/Swanmays are found in folklore, ie Public Domain
WotC can't claim copyright.


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Dark Sasha wrote:
Dark_Mistress wrote:
Bah kids, why I remember back in the day. We used white line paper for character sheets, had to walk uphill both ways 5 miles in 6ft deep snow to play a little DnD and was damn glad for it and get off my lawn.
And we sketched our own character images rather than copy-pasting from some clip art source. :-)

And we had to Deal with THAC0, weapon and non-weapon proficiencies, dual classing, races as classes(Elves and dwarves), each class advancing at different rates, and crazy charts for each of our 5 saving throws.

youngins these days don't know how good they have it.


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Pathfinder Comics Subscriber; Pathfinder Campaign Setting, Companion, Roleplaying Game Subscriber

I got the ARG,
and it has some really nice stuff.

I'm not listing everything

Elf:
Racial traits
Arcane Focus:
Darkvision:
Dreamspeaker:
Elemental Resistance:
Envoy: Elves
Eternal Grudge:
Fleet-Footed:
Lightbringer:
Silent Hunter:
Spirit of the Waters:
Urbanite:
Woodcraft:

Feats
Attuned to the Wild
Elven Battle Training (Combat)
Guardian of the Wild
Mage of the Wild
Spirit of the Wild

Half-Elf:
Racial traits
Ancestral Arms:
Drow-Blooded:
Drow Magic:
Dual Minded:
Sociable:
Wary:
Water Child:

Feats
Discerning Eye
Elven Spirit
Exile’s Path
Half-Drow Paragon
Human Spirit
Multitalented Mastery
Neither Elf nor Human
Seen and Unseen
Shared Manipulation

Human:
Racial traits
Adoptive Parentage:
Dual Talent:
Eye for Talent:
Focused Study:
Heart of the Mountains:
Heart of the Sea:
Heart of the Snows:
Heart of the Sun:
Heroic:
Silver Tongued:

Feats
Bestow Luck
Critical Versatility (Combat)
Dauntless Destiny
Defiant Luck
Fast Learner
Fearless Curiosity
Heroic Will
Huntmaster
Improved Improvisation
Improvisation
Inexplicable Luck
Intimidating Confidence
Martial Mastery (Combat)
Martial Versatility (Combat)
Surge of Success

and yes there are spells in the book

Goblin Squad Member

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Vegeta: It's Over $50,000.


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Pathfinder Comics Subscriber; Pathfinder Campaign Setting, Companion, Roleplaying Game Subscriber

nuts, I was hoping for changelings to be previewed


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I think this recruitment had a bad Opening Post,

most opening Posts are like this.

It helps when you provide information on character creation rules and if it's a home brew game, a bit about the game's world helps a lot, especially views on races and classes.


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Pathfinder Comics Subscriber; Pathfinder Campaign Setting, Companion, Roleplaying Game Subscriber

Hasbro is Milking the Cash Cow again, and the customers will either
A: buy the new version,
B: Stick with a version they like,
C: Drop D&D and find another RPG system that does not get a new revision every 3-4 years that is incompatible with previous versions, or
D: a combination of the above

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