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Cayden Cailean

Azten's page

3,230 posts. Alias of Dragonborn3.


1 to 50 of 3,230 << first < prev | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | next > last >>

4 people marked this as a favorite.

Weakest Lich Ever: Commoner with Master Craftsman and Create Wondrous Item.

Goblins are probably one of the very best things Paizo has ever done. My goblin, known as Gip, is quite infamous in my gaming groups.

If the next adventure we are going to be playing wasn't Carrion Crown*, I'd be playing him once again.

*I'm also being nice to my friend. He's never GM'd before and he"ll already be dealing with another friend's gnomes(and those are scary...)

Call is Shrapnel Blast?

Protoman wrote:
Would a kineticist holding an overflowing rod or hollow rod or vril staff be unable to gather power as both hands/all appendages are no longer free?

Still wanna see this answered. It would be better if, like spellcasters, they only needed one hand free to use Gather Power. Then you could use this items instead of them just being wasted page space.

Aziraya Zhwan wrote:
N. Jolly wrote:
There's a few quite fun nonstandard races which are a lot of fun, and kineticist wyvaran seriously seems awesome for a fire/earth kineticist.
You and I think alike on that one. In a home game, I'm planning on using a Wyvaran Kineticist that the blasts are flavored as coming from the mouth, like a breath weapon.

Reminds me of the Fire Kineticist I came up with that was a glassblower. If only the Hollow Rod and Vril Staff actually worked for a Kineticist...

Chess Pwn wrote:
yes, you need the int to cast the minimum slot that the spell could be in. if the metamagic makes it a 3rd level spell then it needs 13 int.

Luckily the only meta magic that changes the spell's level to match the spell slot its in is Heighten Spell. All other spell's are fair game. Empowered Shocking Grasp? 1st level spell in a 3rd level spell slot, still only need 11 Intelligence.

Be glad there wasn't Metabreath involved.

1 person marked this as a favorite.
Dwarf in the Flask wrote:

I agree I like Green Ronin and Dreamscarred Press much more sometimes.

I want to point out Reincarnated Druid and Beast Bond Witch are just evil if used correctly. A witch at level 10 can never die if there is a foe or ally near by. Druids just reincarnating unless killed by a Death effect, and if you pick Samsaran not only do you get awesome stolen spells but also +2 Racial bonus on top of your class +4 against death effects oh and a good Fort save.

Add the Shades of the Uskwood feat and at certain levels you get undead creating spells. As a Reincarnating Druid this is awesome because you just go and reanimate your own corpse.

Add three levels of Green Faith Acolyte and you'll never worry about negative levels again.

Note: the above works best as a recurring villain, not a PC.

1 person marked this as a favorite.

Prestidigitation. It's awesome.

A commoner... lich.

Master Crastman and you can create that phylactery, thus making the weakest lich ever!

1) I would say no, because the moral isn't coming from a spell. It's merely being doubled by a spell.

Seems there was some editing done, because it did say conjure in the first printing of UM.

1 person marked this as a favorite.

What's the rules question...?

Main issue comes from the fact the blasts aren't supernatural, but spell-like. There was no reason to make them spell-like that I can find or see anywhere.

Kryzbyn wrote:

They take such a hit to spell casting by using the bard stuff, I don't know why the other restrictions are there as well. I'll probably just come up with my own archetype then, until this one is fixed, if ever.

How about the Primagus or the Cabalist?

Because where Paizo sucks not 1's at something, 3rd party at least gets a critical threat. ;)

The points in the buffer carry over to the next day. Put burn into it before bed, go to sleep, and now you have some "free" burn the next day.

Michael Grate wrote:

Are there other places to live? Yes

Could I travel there myself? yes
Would I be better off? Probably
Why don't I go? Some reason.

That is some serious jerk move right there. There's so many red flags by this point I'm waiting for someone to show up to part the Red Sea.

I understand the percentages. That does not stop you from taking more burn the better you get at anything. Your hit points don't stop you from taking more burn, do they? No.

You get worse because you take more nonlethal damage because you gain a level.

Just stop being the diplomamancer. Stop buying potions from party member who should be there to help you, Evil Alignment or no.

Have your character, all his gear, and all his followers just leave for less hostile territories.

Is is Arcane Cannon abjuration when the first sentence of the spell says "conjur"? Because that's how Paizo decided to go.

Also, what Skylancer4 said.

1 person marked this as a favorite.

Paizo could just keep continuing to nerd things until the kineticist looks good. It's why the Scarred Witch Doctor is lacking it's awesome now, so why not get the rest of the classes too?

As far as combat goes, I don't think it's all that bad. ESPECIALLY water and earth mixed together. For sheer defense, no other elements will do(not that flame ever had a chance, clearly. Poor, mistreated element...)

And burn is terrible. Even with all the ways you can avoid it or even use it to your advantage, taking more no lethal damage just because you leveled up(and it's not even per kineticist levels!) is bad. People level up to get better at something, not worse. And the best way to mitigate burn, Gather Power, is severely limited at well. The only reason anyone can say that's a good thing is Kinetic Healer. There are easier ways to heal than bruising everyone.

Now if the other ranged attacks were limited to once per round attacks, with options to reduce "strain"(non lethal damage taken to use things like Deadly Aim, etc) there'd be outcry about that too.

As long as it's Sacred Tattoo that gets the nerd bat.

If you never sleep, it's always full. Just, your amount of burn would go up, but not by enough to change much.

My mistake, I was thinking of Composite Blasts.

1 person marked this as a favorite.

But wouldn't the fact they deal half the damage a Physical Blast does, have to deal with energy resistance and immunity*, in addition to possibly being negated by Spell Resistance mean the Energy Blasts are less reliable?

*Im aware of the ways around resistance and immunities to energy damage.

chbgraphicarts wrote:
Pixie, the Leng Queen wrote:

Or cubone...

A pokemon that wears the skull of its dead mother and can be heard crying in utter sadness at the loss of his mother is not something a kid makes up.


[Batman Voice]"I'm Cubone!"[/Batman Voice]

They killed that bit of SLAs too, huh? Damn.

Neutered if you can't find a spot that works for summoning any spirit, maybe.

He cannot take AoO or threaten because you can only take standard actions on your turn. You might be able to ready an action to attack though.

In a PDF you can buy here on Paizo, 101 Not So Simple Templates, you can find to particularly creepy templates.

One lets the creature molt, dimension door away, and the skin continues to fight with no indication as to what's happening.

The second causes taxidermied things to rise as undead husks fully capable of enveloping people into their hollow bodies.

1 person marked this as a favorite.
Tels wrote:
Azten wrote:
Azten wrote:

Guys, guys..

Air(Lightning) is perfect for something. Even just one level.

I'll return later. [/cackles madly.]

Here's a terrifying NPC.

** spoiler omitted **...

A round is 6 seconds. 10 rounds in 1 minute. 60 minutes in 1 hour. 600 rounds in 1 hour. This means that Agesthran can boost his con by as little as 600 points, or as much as 2,400 points in 1 hour.


Slightly off, because Electric Fortitude fades at a rate of 1 per hour, meaning an hour of blasting himself is 599-2,396 u typed Con increases.

Ravingdork wrote:
Azten wrote:
Azten wrote:

Guys, guys..

Air(Lightning) is perfect for something. Even just one level.

I'll return later. [/cackles madly.]

Here's a terrifying NPC.

** spoiler omitted **...

Hahahaha! That's FANTASTIC!

Thanks. Those poor, poor poachers and loggers...

3 people marked this as a favorite.

I don't. It's even more Chained than the original.

2 people marked this as a favorite.
Azten wrote:

Guys, guys..

Air(Lightning) is perfect for something. Even just one level.

I'll return later. [/cackles madly.]

Here's a terrifying NPC.

Agesthran the Invincible Stormwood:

Greensward Shambling Mound, Kineticist 1, CR 8
XP 2,400
CG Large plant
Init +0; Senses darkvision 60 ft., low-Light vision; Perception +11

AC 19, touch 9, flat-footed 19 (+10 natural, –1 size)
hp 75 (9d8+27+1d8+3+1)
Fort +11, Ref +7, Will +5
Defensive Abilities plant traits; Immune electricity; Resist fire 10

Speed 20 ft., swim 20 ft.
Melee 2 slams +11 (2d6+5 plus grab)
Range electric blast +5 ranged touch attack (1d6+1 electricity), 30ft
Space 10 ft.; Reach 10 ft.
Special Attacks constrict (2d6+7)

Str 21, Dex 10, Con 17, Int 9, Wis 10, Cha 9
Base Atk +6; CMB +12 (+16 grapple); CMD 22
Feats Cleave, Iron Will, Lightning Reflexes, Power Attack, Weapon Focus (slam)
Skills Perception +11, Stealth +11 (+19 in swamps or forest), Swim +13; Racial Modifiers +4 Stealth (+12 in swamps or forests), +4 Perception
Languages Common, Sylvan (cannot speak)
SQ[b] electric fortitude

[b]Electric Fortitude (Ex)

Shambling mounds take no damage from electricity. Instead, any electricity attack used against a shambling mound temporarily increases its Constitution score by 1d4 points. The shambling mound loses these temporary points at the rate of 1 per hour.

Elemental Focus (SU)

As the first level Kineticist class feature. Agesthran's focus is air, and he has the basic aerokinesis talent.

Burn (Ex)

As the first level Kineticist class feature.

Kinetic Blast (Sp)

As the first level Kineticist class feature. Agesthran has the Electric Blast talent.

Gather Power (Su)

As the first level Kineticist class feature.

Infusion (Su)

As the first level Kineticist class feature. Agesthran has the Thundering Infusion talent.

Agesthran was once a powerful sylph Druid who, despite his vast knowledge of the sky and its creatures, knew very little of plants and the earth he so often flew over. When called upon to slay a murderous plant creature -a shambling mound- he was woeful unprepared for its ability to absorb the lightning he struck it with it, and soon was eaten.

Sill, all was not lost. Agesthran lashed out from inside the creature and managed to fuse his soul with the shambling mound and take control of it after he finally died. Now he walks a stretch of forest trying to find a way to return to his original form. Perhaps, he believes, if he protects the territory he's claimed, the dryads will help. Until then though, he must wait and watch the sky he could no longer dwell in...

Guys, guys..

Air(Lightning) is perfect for something. Even just one level.

I'll return later. [/cackles madly.]

10 people marked this as a favorite.

Too late to change them now, because that would invalidate all the books the printed using this errata. Makes it seem like more and more of a bad move to only put the errata out when you wanna sell more books, doesn't it?

Come on, Paizo, let us playtest errata for a couple months already. It'll help reduce any outrage and stop terrible changes that rob something of its uniqueness.

1 person marked this as a favorite.

"Pointy end goes in the other guy." :)

6 people marked this as a favorite.
Entryhazard wrote:

I hope the next update will replace Spell Mastery's wizard prerequisite with a more generic "spellbook" or "prepared arcane caster that record his spells" or something along these lines

Also, Wildblooded Archetype needs to go away in favor of a Subdomain-like structure, but this would be a too big change for something that stands as an Errata maybe.

Have you seen the some of the "fixes" they've done? Entire feats and class features now do nothing at all like their first incarnations. Killing off another archetype, probably when a new base class is coming out that does something similar, is entirely possible at this point.

Tels wrote:
Unfortunately, this means a lot of things had their descriptions truncated. For example, Kinetic Form is an oddity as it doesn't take into account the size of the Kineticist who uses it. If you're a small Kineticist (like a Halfling), Kinetic Form makes you large or huge, not medium or large (as Enlarge Person would). If you're a tiny, or diminuitive or fine sized Kineticist, you're in the same boat; Kinetic Form has you bypass all of the other sizes, jumping you straight to large or huge without altering your ability scores.

That's fine by me. Why would a Small want less size out of doing the exact same thing?

1 person marked this as a favorite.

Does this mean you've sent the book to the printers again, or is there still time for people to "playtest" these changes and see if they're okay at least? I'd hate for interesting options(like Scarred Witch Doctor) to go the way of Scarred Witch Doctor.

Soul knife can be great for calling the essence of weapons from your previous lives to serve you once again.

The Spirit Totem rage power from barbarian would also be very thematic.

Some metamagic works.

Sweet, Merciful Kinetic Blast = Bye Bye enemy Kineticist.

You realize Pirahna Strike won't work with an Elven Curved Blade right? Unless I'm remembering it wrong.

Edit: Nooe, still light weapons only.

Lv1 Spellslinger Wizard/lv19 sorcerer works wonders.

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UnArcaneElection wrote:
Goth Guru wrote:
If the party herds animals into the dungeon first, have the vampire turn them all into minions and have them attack the adventurers. :)

Vampire cows! And you know what that means . . . .

It means players die. My friend ran a game that featured a vampire cow in an old, hay-filled barn. During the fight with The Cow-nt, they decided to use a bunch of fire spells. He kept telling them the barn was on fire, but they didn't listen.

They killed the cow right before the barn caved in and killed them.

Play a goblin, roleplay a goblin.

Works for me to the point of infamy.

Edit, for thread accuracy: Play a human fighter, roleplay a goblin fighter. Maybe the character was adopted. :)

mdt wrote:

I'm beginning to suspect we have a troll. In the last 3-4 months we've had two gestalt recruitments where the GM flaked out after getting 20 or 30 people on board. Similar character build rules, the person traded PMs with one person on the boards to 'keep people interested', and then vanished when it was time to pick people.

The build rules were so similar it took me 10 seconds to get Shi up to date for this one from the last one.

Gestalt and Kingmaker. If it's true he couldn't have trolled a better combo.

Paladin, Barbarian, and.. cleric or oracle, maybe? I don't have my book in front of me, but those might be decent choices.

Just research an Arcane version of Awaken. Baba Yaga did it.*

*Maybe. Her entry says most divine spells.

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