About AzaliaEldritch Scoundrel Rogue 10 / Arcane Trickster 6 | HP 75/75 | AC 22 / T 18 / FF 16 | Fort +9 / Ref +19 / Will +10 |
STR 22 (+6) [+2 from 8th and 12 level bumps, +6 from belt]
BAB +10/+5 / Move Speed 30 === Resistances ===
=== Weapons ===
+1 Longsword
Alchemical Silver Dagger
Ranged +3 Adaptive Runeforged Dominant Holy Planar Starbow (Runeforged: Dominant/Commanding) Attack +22/+17 | Damage 1d8+6 +1d6 acid (gloves) [+2d6 vs evil] | Crit x3 | Piercing | Range 110 feet +5d6 Sneak Attack only possible within 30 feet.
=== Armor === Dex (+8)
=== Traits ===
=== Feats ===
=== Special Abilities === Alarm Sense (Su) [Intuitive sense when within 10 feet of a magic trap. Functions as the trap spotter rogue talent.]
Skills:
182 skill ranks [4 +7 int +2 background +1 favored class = 14 per level] +Acrobatics +27 |+8 Dex +16 rank +3 class skill
Prepared Spells:
Caster Level 16 | Concentration +23 (Caster level + ability mod) Spells per day come from Magus class. Learn, prepare, and cast like a Wizard. === Zero Level === (DC 17) Acid Splash
=== First Level === (DC 18)
Air Bubble
=== Second Level === (DC 19)
Create Treasure Map
=== Third Level === (DC 20)
Burrow
=== Fourth Level === (DC 21)
Arcane Eye
=== Fifth Level === (DC 22)
Baleful Polymorph
=== Sixth Level === (DC 23)
Disintegrate
Spellbook:
=== Zero === (all) === First === (all non-evil) === Second === Create Treasure Map
=== Third === Burrow
=== Fourth === Arcane Eye
=== Fifth === Baleful Polymorph
=== Sixth === Disintegrate
Equipment:
+1 Adaptive Undead Bane Longbow (9,315 gold) Bandolier [.5 gold] Bedroll [.1 gold] Belt of Strength +6/Dexterity +6 (from Karzoug's body) Blanket (2) [1 gold] Cold Weather Gear (8 gold) Deliquescent Gloves (8,000 gold) Grooming kit [1 gold] Empty vials (10) [10 gold] Explorer's outfit [free clothing for starting character] Headband of Vast Intelligence +6 [from Vraxeris, belongs to party] Ink pen [.1 gold] Ioun Torch [75 gold] Journal [10 gold] Masterwork Manacles [50 gold] Necklace of Adaptation (9,000 gold) Periapt of Health [7,500 gold] Portable Hole [20,000 gold] Ring of Truth (cursed) ... bribe from the headmaster (not wearing) Ring of invisibility (wearing) Sihedron Ring [A Sihedron ring grants a +3 deflection bonus to AC, a +3 resistance bonus on all saving throws, and protects the wearer with a constant endure elements effect. At will, as a standard action, the wearer can use the Sihedron ring to change the appearance of his clothing or armor into any other kind of clothing or armor. The actual clothing and armor worn retain all their properties (including weight) when glamered. Only true seeing or similar magic reveals the true nature of the adornments.] Silk rope (100 feet) [20 gold] Sleeves of Many Garments [200 gold] Spellbook [15 gold] Spell component pouch [5 gold] Thieves’ Ring [300 gold] Trail rations (7) [3.5 gold] Traveler's Any-Tool (250 gold) Vest of Endure Elements (1,000 gold) Vial of ink [8 gold] Waterskin (2) [2 gold] Waterproof bags (2) [1 gold] ________ Alchemical silver dagger (prize from the Desna festival)
Recent purchases that still need to be factored in to skills: healing kit with antitoxin, just in case. Restocked arrows, and masterwork thieves tools. Current Wealth: 3,711.63 gold (updated 7/6/20 after buying cold weather gear, vest of endure elements, and necklace of adaptation) Total Starting Equipment: 899.2 gold
Background:
Azalia is a Forest elf from a very small community of elves that live in the forest outside Sandpoint. Her darker skin some say is a natural variation, but others think that she is corrupted with human or drow blood. While she wasn't exactly ostracized or excluded, and no one walked around making fun of her, it was still clear that she was different. Her parents were wealthy and she had pretty much whatever she wanted, except close friends... so she escaped into other hobbies instead. Due to her unusual fey sight, one of those hobbies was magical items, which she studied extensively, and then started "borrowing" when she went to parties with her parents. At first she would return them after examining them, but some she would forget, and after finding several "borrowed" items in her rooms, she was severely scolded by her parents. Theft was just not something that was done in a close and trusted community. She wasn't only putting her own reputation on the line, but also theirs... the whole lecture. She returned the things carefully, and didn't borrow from parties anymore, but because she felt that her parents were also rejecting her, she started actually stealing... not intending to return anymore, and not justifying it as her hobby. She liked to study them still, but it had become bigger than that. Now she was lashing out at her parents and at her community. Things would go missing, and she would be asked about it, and sometimes her rooms were searched, but they never again found anything in her possession. To make things easier on both her parents and herself (and to conceal items from time to time), she would take long walks in the forest, and occasionally encountered humans from Sandpoint from time to time, which didn't seem as bad as she had thought they would be. During one of her long walks she ran into Risa Magravy (before she went blind), and they became friends, sharing both a love for magic and a love for stories. Her parents, alarmed that she seemed to be bonding with humans and not with her own kind, and not sure what else to do, encouraged to study magic formally, and sent her away to learn to be a Wizard. She studied the magic diligently, but never fully went back to feeling integrated with her community. When she graduated, she set up shop in the human community of Sandpoint rather than in her Elven community, both for the shock value, and because she honestly wanted to try living in a place that wasn't as confining. She runs a small Relic, Curio, and Pawn shop, posing as an expert appraiser and collector, but she is actually more of a fence, buying and selling questionably-obtained relics and stolen merchandise (with the knowledge and approval of the local thieves guild). You can typically find her hanging out at Risa's place when she isn't running the shop or sleeping.
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