Mutasafen

Avizzi the Strange's page

494 posts. Alias of Loup Blanc.


Full Name

Avizzi Kai

Race

Togruta

Classes/Levels

Scout 4 | HP 39/47, Condition 0 | Fort 17, Ref 20, Will 14 | Init +11, Perception +7 (Echolocation) | Force Points: 6

Gender

Male

Size

Medium (1.74 m, 74 kg)

Age

18

Alignment

Dark Side Points: 2

Languages

Basic, Binary, Bocce, Togruti

Occupation

Hunter and Scavenger

Strength 9
Dexterity 18
Constitution 14
Intelligence 14
Wisdom 10
Charisma 13

About Avizzi the Strange

Avizzi Kai
XP: 6687
Male Togruta Scout 4
Initiative +11; Senses Perception +7
- - - - -
DEFENSES AND RESOURCES
- - - - -

Fortitude 17, Reflex 20, Will 14
Hit Points: 39/47 (3d8+32)
Condition: Normal
Force Points: 6
Destiny: Liberation
Destiny Points: 3
Dark Side Points: 2
- - - - -
OFFENSE
- - - - -

Melee Unarmed +2 (1d4+1) OR
Melee Knife +2 (1d4+1) OR
Melee Stun baton +2 (2d6+1 stun)

Ranged Ion pistol +7 (3d6+2 ion) OR
Ranged Slugthrower pistol +7 (2d6+4) OR
Ranged Slugthrower rifle +8 (2d12+2)
- - - - -
STATISTICS
- - - - -

Str 9, Dex 18, Con 14, Int 14, Wis 10, Cha 13

Feats Point Blank Shot, Shake it Off, Sport Hunter, Stay Up, Tech Specialist, Weapon Proficiency (pistol, rifle, simple)

Talents Improved Stealth, Jury-Rigger

Trained Skills
Endurance +9
Gather Information +8
Initiative +11
Knowledge (bureaucracy) +9
Mechanics +9
Perception +7
Stealth +11
Survival +7

Languages Basic, Binary, Bocce, Togruti

- - - - -
EQUIPMENT
- - - - -

Weapons
Ion pistol
--Power pack, 30 shots
Knife
Slugthrower pistol
--Tech Specialist: +2 damage
--5 clips of ammo, 50 shots
Slugthrower rifle
--Tech Specialist: +1 attack
--Bipod and targeting scope, rangefinder, remote activation upgrade, recognition system
--Stripped: No autofire mode
--3 clips of ammo, 60 shots
Stun baton
--Energy cell

Other Gear
Bandolier
Camouflage poncho
Comlink, short-range
Concealed waist holster (for slugthrower)
Credit chip
Hip holster (for ion pistol)
Licenses: ion pistol, slugthrower pistol, slugthrower rifle
Security kit
Utility belt

Credits
672

Short Backstory:
Avizzi Kai was born and raised originally on the Togruta homeworld of Shili. Raised primarily by his mother, an esteemed huntress, Avizzi grew up learning the virtues of stealth and survivalism. The first and foremost lesson he was taught was the importance of self-sufficiency: the strong and fast survive, and the galaxy owed him nothing. Teamwork leads to added strength, but a chain is only as strong as the weakest link, and there would be many times when Avizzi would need to stand on his own.

He learned this first near the beginning of the Clone Wars, when he was still little more than a child. His mother had risen to some political power in one of Shili's cities, thanks to her skill and invidiualism, but her rise to power did not come without the usual dangers. Sensing impending threats from her political enemies, Avizzi's mother sent him on a journey to prove himself and claim adulthood: a one-way trip to a far-off world with no credits or equipment. When he returned with a bounty, he would be a man full-grown. The world in question was Brentaal IV, an entirely different kind of jungle and hunting ground than Avizzi's home.

In these past three years, Avizzi has spent his time hunting and working his way up from nothing. He's picked up entire new skills in this urban environment, learning to repair mechanical finds, although higher computers and piloting are still beyond him. With the rise of the Empire, though, things are rapidly changing in Avizzi's territory. During the brief but violent conflict on Brentaal, Avizzi had remained a neutral element, but the pickings from that battle had been growing slimmer over time. Worse still, the new Imperial interest in the trade hub Brentaal presents had led to more and more trouble for scavengers like him. Even when he did his best to stay legitimate, Avizzi was considered little better than a common criminal, and after his bounty was confiscated for the second time, it was obvious things were going downhill. He's decided to try his luck on another planet, figuring it wouldn't violate the grounds of his trial: when the pickings are too slim in one region, you move to new hunting grounds. For now, that means Sel Zonn Station, since his funds are low thanks to recent troubles, but at this point he'll head anywhere that offers better prospects... even if it means going against the Empire.