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Recent posts by
Aureus:
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After switching from Beta to Final our group looks like this:
Oswin (LN male human fighter 2)
Teshk (N male half-orc rogue 2)
Thassilo, Son of Varg the Great (N male human [Ulfen] bard 2)
Thorbar Donnerhammer (N male dwarf cleric 2 of Abadar)
As I type this, I think about the possibility to play a true neutral cleric of a lawful neutral deity...
Bakkalaureus Janus Hydarian / Master Mortalis (N male human [Chelaxian] sorcerer [aberrant bloodline] 2)
That's me. As he is the Dr. Jekyll / Mr. Hyde type of character, I am really looking forward to the Alchemist in the Advanced Player's Guide.
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Planning to use a gray elf or better Mordant Spire elf in our next session, I wonder what about them would differ from the 3.5 version.
The 3.5 SRD says:
Quote:
Gray Elf Traits (Ex)
These traits are in addition to the high elf traits.
+2 Intelligence, -2 Strength
The PRD says on "normal" or high elves:
Quote:
+2 Dexterity, +2 Intelligence, –2 Constitution: Elves are nimble, both in body and mind, but their form is frail.
Would you still give another +2 on Intelligence and -2 Strength?
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James Sutter wrote:
Aureus wrote:
Anything new on Oriental Pathfinders? Sourcebook, supplement or module?
Yes. Nothing set in stone, but it's in the works, out there on the horizon....
Good news!!! No, great news!!!
Which one will it be rule supplement, Tian Xia sourcebook or fitting this section of the boards Pathfinder Module?
(Actually I am hoping for all three and an AP! : )
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toyrobots wrote:
Wants: Adventure from 15-20th set in Varisia tying together the characters and plots from the first three Pathfinder APs.
Me and everyone else, right?
Signed!
I would love to come back to Varisia for higher level play. Although I wouldn't be interested in an entire epic level AP set there. The idea to tie the first three APs together and make a final stand for Varisa is great!
I planed to do something similar, but I wanted to tie CotCT (our current campaign) and LoF (hopefully our next) together. I saw a war between Korvosa (Lorthact and summoned devils etc.) and Magnimar (the water spirit from the Seer's Stone and golems etc.) mixed with the remaining villains of CotCT and RotR. No SD, as I am a player in that AP at the moment.
But, I like the idea of toyrobot better! So I would be really really great to see something like that!
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Robert Ranting wrote:
seekerofshadowlight wrote:
well pathfinder gives 2 plus one to either , Str, Dex or Con. And one to Int, Wis or Cha.I would not give str and dex as that is not how the core races are set up.-
Seekerofshadowlight is correct, Pathfinder as a default assumes one physical bonus, one mental bonus, and a penalty for ability scores. Generally the physical ability bonuses and penalties are unchanged from 3.x, while the mental ability score bonus corresponds to the casting stat of the favored casting class. This is essentially an effort to make every race equally likely to be some form of caster as well as some sort of melee/stealth class.
That said, you don't have to agree with that philosophy in your home game, if you are the DM, you can change whatever you like. However, if you are going to make Litorians more physically oriented, consider doing the same with the other "classic fighter races", the Dwarf and Half-Orc so that they remain equally appealing choices for Fighters and Barbarians.
However, I do stand by my +2 Dex, +2 Wis, -2 Int modifiers, as it makes them quite excellent rangers, which is perfect for a hunting culture.
-C. Robert Brown
Of course, you are both right, Robert and Seeker! And your arguments for Wisdom just make sence.
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@Robert Ranting:
I really really like your take on the PRPG litorian!
Without your knowledge and eceperience with the rules and prodects from Malhavoc Press, I would modify to the following:
Litorian
Medium Humanoid
+2 Dex, +2 Str, -2 Int
Base Speed: 40 feet*
Low light vision
+2 to Intimidate and Survival checks
Keen Senses: Litorians enjoy a +2 bonus to all sight, sound, and scent based Perception checks.
Weapon Familiarity: Litorians treat all weapons with the word "litorian" in the name as martial weapons.
Hatred: Litorians enjoy a +1 bonus to all attack rolls against gnolls and flinds.
Favored Class: Ranger
Languages: Common, Litorian
Bonus Languages: Sylvan, Gnoll
*Although I am pretty unsure wether this is balanced!
Thank you verrry much, so far!
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Erik Mona mentioned these two cool races in another thread and I ran close to hijacking this thread, so I continue here:
Erik Mona wrote:
Ptolus is meant to be modular, so it's easy to fit it in just about everywhere. Even in Golarion there's some weird stuff like litorians and sibbecai along the coast of Garund (which is why I suggested Geb). If you don't like those elments even in Ptolus, they are easily ignored.
I asked: ...will we see something "official" in Pathfinder products, namely PRPG-products about litorians and sibbecai? Hopefully I will someday start LoF and I see these two races in it. So will there? :)
with another cry for "official" litorians:
jaaronfarr wrote:
And let me add another vote to Aureus for official Litorian support.
and a reply by James Jacobs:
James Jacobs wrote:
Nope. Golarion's got its races pretty much set in stone at this point, and adding new races to that mix has to be done carefully so that you don't have something where a huge populace appears out of nowhere. Home games, of course, can put any races they want into the world, but the ones we've established right now are pretty much the ones we're sticking with and like the most.
Thanks for the reply Dr. Jacobs.
Not the answer I would have loved to hear, but fair enough. I don't have a problem with no official litorians and sibbecai in golarion. I simply stick with the IIRC "the farther one goes down south, the stranger golarion gets!" rule.
There should be strange, bestial, but civilized humanoids in my LoF-campaign in the shadows of Garund's great cities and ruins. (Once it finally starts)
They should remain mystirous, but exist. I would be hesitant to allow them as PC race. Perhaps they are planar travelers and tie Golarion to the world of Monte Cook. This planar aspect would fit the theme of this AP from what I know at the moment.
Perhaps we can hope for a PRPG version of these two great (new) races! :)
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We are playing SD online and I am a player, not a GM.
It's some time that we started, but we are still level 1.
Using the PRPG Beta rules the group looks like this:
Lynwerd Tomerrik Wellenbrecher (CN male halfling rogue 1)
Oswin (LN male human fighter 1)
Thassilo, Son of Varg the Great (N male human [Ulfen] bard 1)
Bakkalaureus Janus Hydarian / Master Mortalis (N male human [Chelaxian] sorcerer [aberrant bloodline] 1)
This is me! Janus doesn't know that he can cast spells, but in danger he becomes Master Mortalis and turns wild!
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magdalena thiriet wrote:
Oh yes, I love those and have read, I think, almost all RvG wrote (genuine Chinese detective stories I have passed as I'm not sure if they have ever been translated).
Same here! :)
Eric Hinkle wrote:
Right now I'd say that The Red Pavilion is my favorite...
And here again! I was especially fond of Crab and Cancer (don't know if the two names are correct in English, as I've read Gulik in German) and their fighting style!
A fantastic series all in all though!
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In our CotCT campaign there are two wings of the Urgathoa cult within Korvosa.
One organized and some individuals that have their own goals.
When a half-orc villain from our RotR campaign comes to Korvosa, he works with some of these minor davotees of the Pallid Princess. Some living some undead. A lurking strangler and his zombie minions and a bone cobbler with his skeletons. The half-orc robbed a bank transporter with the help of ghoules and drove it into the river. The PC couldn't stop him, so he bought a lot of onyx for the money that was salvaged from the bottom of the Jeggare by the undead.
As he hates Iomedae's followers more than anything else (his mother was a paladin in her service) he plans to animate all the dead bodies in the Tomb of Leadership and raze the only shrine dedicated to the Inheritor.
The more organized, more subtile part of the cult is in great danger to get uncovered if such a thing would happen, so Lady Andaisin will have to get the half-orc out of the way.
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I introduced the Grey Maidens at the end of Edge in epilogue and during a chat with Grau Soldado. The captain mentioned that Queen Ileosa is searching for willing maidens to form her own palace guard and special unit.
So one of my players a female Varisian fighter wants to join and see what the queen is up to!
IMHO she won't pass the tests of loyalty to the queen and Sabina knows that she is an agent of the Korvosan Guard, so she very likely to disappear. But that would be somewhat hard, wouldn't it?
As she will be alone in the castle, perhaps two Grey Maidens try (half heartedly on my part) to catch her and pu her in the dungeons below. I don't know...
Any suggestion?
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I don't want to hijack this thread but:
My party just dealt with Devargo and left. The Cayden Cailean priest has a reason to return. He lost his holy weapon - a magical rapier, of course! - in a game of Three Towers in Eel's End.
We will start 7 Days sometime in february , but there is already some prison break on my schedule, too.
Before CotCT we played RotRL. Due to organizational problems we had to quit that campaign and the structure of CotCT suits our needs much more better.
RISE OF THE RUNELORDS SPOILERS TO FOLLOW:
So I am very interested in your Dreamland, Immora. Any more details? The idea to make them fight shaowy doubles there is great, too!
On prison break:
RISE OF THE RUNELORDS SPOILERS AGAIN:
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Epic Meepo wrote:
Oriental Adventures. This book should cover culture-specific rules for all of Asia, not just the Far East: Persia, India, China, Mongolia, Korea, Japan, everything in between. There'd better be samurai, ninjas, great walls, spirits, genies, and four-armed gods with avatars and shaktis all in the same book.
High-Tech Handbook. Rules for steampunk, modern, and futuristic technology, each with its own chapter and genre overview. Guns, vehicles, radiation, mutations, surgery, cyborgs, computers, virtual reality, mad science. New tech-related base classes and races. (Tinker gnomes? Warforged?) New alien and/or artificial monsters.
How could I forget these two? Perhaps I don't see too much crunch in the first one. Especially in connection with Golarion these would be great! Tian Xia and Alkenstar! Yeah!
Thanks Epic Meepo. :D
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