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Hey guys, sorry for the late reply. RL intervened once more!
There are other 'dungeons' but the majority of them to date (we're mid Chapter 5 now) are fairly small, so you could likely drop them in a session and be able to swap out crew members.
Thank you! Good to know.
That is part of the fun of how the ship combats are described. The "encounters" described assume action elsewhere on the enemy ship. Literally the basic ship expects a crew of twenty. The encounters assume 4. That means they expect 16 NPCs are engaging "off camera" enemies. This can easily mean that the PCs who are not present are leading these NPCs or manning the ship in the event of counter-boarding.
Of course, you are right. Just assuming non present player's PCs are NPCs in a combat after boarding... I studied the Player's Guide but couldn't find the numbers (4 PCs, 16 NPCs) you mentioned.
I found this AP to be much easier to deal with present not present PCs than any adventure or campaign I have run.
Exactly what I was searching for!
I even set up a back on the ship side trek we played by email for one of the characters who missed a couple of sessions.
Interesting idea! We used to play some one-on-one stuff on PBP-boards back in our Curse of the Crimson Throne-campaign.
You always have "problems" like these, I guess. But the structure (ship+sandbox) of S&S is very promissing in showing little of those.
The presence of a ship creates a need for "people to watch the ship" so there is a reasonable reason out of session PCs are missing. Even when the ship is in combat much of the ship to ship battles is run with the assumption that the rest of the crew is fighting elsewhere on the enemy ship.
We discussed this tow-edged sword! On one hand it is easier because all PC are everytime somewhere around, on the other hand you always have to come up with a reason for them not taking part in the encounters of the session. Especially with encounters on the ship. I am not 100% comfortable with the solution you suggested, but it might be just that.We will surely always find a reason for them to stay on board.
@Captain Yesterday: I plan to get them in PDF-format, of course. If we like the AP I will get them in print as well.
We have a structure problem with our current AP (Carrion Crown).
So I consider switching to S&S for its sandboxiness. Looking into the first chapter I was relieved to not discover any bigger dungeons, as I need smaller encounter areas or single larger encounters for our sessions. "Topics" we can wrap up in one sessions because next time there might be several different players at the table.
My questions at the GM running the AP is therefore: do I find this structure / the structure of S&S #1 in the rest of the AP?
(BTW we are sure we want to play an actual AP)
Dear Evil Paul,
Christmas time is full of wonders! We finally uploaded the German translation of your Script 5: Kendras Visionen, Teil 1 (Kendra's Visions, Part One) our first installment of your wonderful cutscenes! I dubbed the article series on our blog that way because I may change their order as we have just reached the middle of the AP.
Dear Evil Paul,
I am running the German translation of Carrion Crown and post the journal of a ghostly chronicler, advice on inspiring literature and movies, houserules etc. to our blog: http://tintenteufel.wordpress.com/
Translating maps, Wayfinder-articles and other community stuff as well, I wondered if you would be okay with us translating your fantastic bonus scripts / cut-scenes? Of course giving full credit!
please think about it and let me know!
Yeah, that's the right idea. And you can tweak them a little to reflect Caromarc's creative genius and make them like clockwork ravens (like the clockwork owl from Clash of the Titans) or some amalgamation of reanimated bird and metal. Like ravens with metallic silver beaks, a subtle nod to the group's adopted mission of undead destruction. If you take it a step further and modify these raven figurines so that the ravens can Silversheen a weapon 1x/day by tapping a silvery beak against the blade or something, then you've given them just that much more utility that will come in handy throughout at least two of the upcoming four books.
Nice one! And HOORAY for clockworks!!
Balduan Tarrt (LG male human paladin [Undead Scourge] 5 of Iomedae)
The group is named The Silver Ravens after the batch they aquired back in Ravengro becoming investigators. Their ghostly chronicler named them, whose journal can be read here (but beware German). So a Black (or in this case Silver) Jade (or in this case Silver) Raven Figurine of Wondrous Power would indeed make for a fine start!
Does anybody have the Treasury of the Macabre? Perhaps this vile volume also has something in it...
Ans perhaps it is not a spellbook, but a formula book for Stralicia...
Thanks everyone getting involved in this discussion. At the moment I don't have time to reply in full length, but I already spotted some good points on the fly. I come back on you ASAP!
BTW The party actually said nothing to Count Caromarc about his horrific creatures that almost killed them. Strange, but true. Perhaps one reason why our Count is so extra good friend with them. He wants them to stay that cool with his work!
Thank you feytharn! You are absolutely right. I surely don't want to claim to be a LotR expert. I simply saw the Count emerging from his laboratory, a few days after the events in Trial of the Beast, back in shape, looking just like his illustration from Rule of Fear and saying: "Good news everyone!" - no, perhaps he begins differently. He used the days to craft some tools to fight his tormentors and thank his saviors in his very own way. (In my campaign the Count doesn't have information on the whereabouts of the Path, to give the players some downtime!)
I guess it is possible to give items that will surely see their use, like about anything to fight the undead, and I imagine that these could sometimes make the difference between life and death, success and failure. I see a certain resemblance between Virlych and Mordor. That being said, it might not be items that carry the memory of beauty into this dark region, but a gadget that saves the day or encounter!
Hey there! I want to use Count Caromarc in our campaign as gift giver like Galadriel in LotR. This way I wish to introduce some more atmospheric items. They don't need to be magical in nature, but ... special!
At the moment I have no idea which items! Does anybody has any suggestion?
Thanks a lot!!
EDIT: I should mention that I don't use/have Ultimate Equipment.
Convinced, Set! Thank you for your insight! So if I ever have money to spare again, I might get this book. If I even find the time, I might post my takes on the "missing" factions.
Somehow I look forward to customizing those organizations for our campaign!
Oh, and are there any othe generic templates like the "Religious Factions"?
The second time I'm considering to get this one! Too bad that there is nothing about the Order of the Palatine Eye and the Knights of Ozem, as I am running Carrion Crown! Is the subsystem on organizations easily customizable? If so could I use the Mendev Crusaders as model for the Knights and another power group for the Order?
First of all let me thank you for this set! I used them in our Carrion Crown game for a "random" encounter. Okay I really wanted to have some orcs appear in this campaign. Then was your set released and I was so grateful! I let a player role the two dice from the random encounter table from Trial of the Beast then we built the 13 minis together. I had a long list of my favorite minis from the set, so finding 13 was not that hard!
The orcs attacked in the blood red light of the dying sun from the west, they came from the Hold of Belkzen.
BTW The banners are great! Of course I had to use them!!
Aureus, that's only one person's review. I'm sure many others feel differently!
I know, I know. It just seemed so odd, I had to ask.
Justin Franklin wrote:
You might also notice that this particular reviewer always gives low ranks to Paizo products.
Such things are just plain ugly. (But good to know for this piece of the puzzle, Justin!)
Dave the Barbarian wrote:
I added my review because I really like this adventure.
Thank you for that, Dave!
Brandon Hodge wrote:
For Aureus and others, I suggest checking out the discussion started by Erik Freund in his Gallowspire Discussion Thread.
Nice link, Brandon. Thank you for that. Actually it was threads like these (the one about introducing AA way earlier, that caught my interest!)
And with all that information I couldn't resist any longer and bought the PDF. So a one star-review made me buy a product! Nice review, Christa! :D
I really like your road maps of Ustalav and would love to translate them into German for the community over there. You do not happen to have PSD files or such you would share with me? I would like to share the translated maps via my blog, of course giving full credit to you as I have done so with similar projects before.
Anyway thank you for your work, Windspirit!
Sehr schön! Mir geht es nur leider wie KaeYoss und unsere Runde ist schon lang ausgelaufen. Mittlerweile spielen wir Kadaverkrone, wobei ich hier die Nähe zu Belkzens Boden etwas thematisieren möchte. Die ganze Atmosphäre von Skeletons of Scarwall passt natürlich perfekt zu dem Abenteuerpfad! Vielleicht könnte ich deine Übersetzung gut in der einen oder anderen Begegnung gebrauchen bzw. auf unserem Blog verwenden. Wäre dir das, selbstverständlich unter Nennung deines Namens recht, Exeter?
In jedem Fall echt super geworden! Vielen Dank!
We just finished part one of our Raging Swan's Dark Oak in Kingmaker. The module could be set into the AP just perfectly. Everything fits: environment, foes etc. The only thing I couldn't use without exception was the art. Lu the treant was great pictured, but the lizardfolks don't fit the Golarion-ones from RRR.
When we finish DO I'll write some more lines on it.