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Wax Golem

Aubrey the Malformed's page

Pathfinder Adventure Path, Modules Subscriber. Pathfinder Society Member. 7,508 posts (19,997 including aliases). 2 reviews. No lists. No wishlists. 1 Pathfinder Society character. 13 aliases.


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Qadira

No peeking, please Rarely Accountant 2/Auditor 4/Waster 30

Cheers, though I haven't gone until tomorrow.

Hope everyone else is having a good time.

Qadira

No peeking, please Rarely Accountant 2/Auditor 4/Waster 30

Irivis:

Spoiler:
One thing that Irivis could usefully tie into would be Calla's story relating to Gramdma's map of the obsidian mine. That storyline was introduced but went away with Calla, but it can still be used if she hires the PCs to investigate it herself. Perhaps Calla has left an open invitation for the party to go and see her in Tyr, and Irivis is the messenger...

Qadira

No peeking, please Rarely Accountant 2/Auditor 4/Waster 30

Furio:

Spoiler:
Made you look!

Qadira

No peeking, please Rarely Accountant 2/Auditor 4/Waster 30

Rev:

Spoiler:
Yes, hanging round the flophouse seems a reasonable way to get you back into the game. You attended the strange meeting which led to the recent adventures but didn't go yourself. Other than that, I don't see much else that you might be aware of.

Qadira

No peeking, please Rarely Accountant 2/Auditor 4/Waster 30

I'm going to be on holiday from tomorrow until after Easter. I won't have much access, though I might be around a bit from next Saturday onwards.

Qadira

No peeking, please Rarely Accountant 2/Auditor 4/Waster 30

I'm going to be on holiday from tomorrow until after Easter. I won't have much access, though I might be around a bit from next Saturday onwards.

Qadira

No peeking, please Rarely Accountant 2/Auditor 4/Waster 30

I'm going to be on holiday from tomorrow until after Easter. I won't have much access, though I might be around a bit from next Saturday onwards.

Qadira

No peeking, please Rarely Accountant 2/Auditor 4/Waster 30

I'm going to be on holiday from tomorrow until after Easter. I won't have much access, though I might be around a bit from next Saturday onwards.

Qadira

No peeking, please Rarely Accountant 2/Auditor 4/Waster 30

Might as well make her lvl 4 - it's going to happen very soon.

Qadira

No peeking, please Rarely Accountant 2/Auditor 4/Waster 30

OK, let's assume Irivis is hanging round the flop house the characters used thinking of her next move. She can constructively bump into the other PCs there and the reunion will be complete. It would be nice if this could happen before the party go back to see their mysterious benefactors so she's in the loop on this stuff.

Qadira

No peeking, please Rarely Accountant 2/Auditor 4/Waster 30

Yes, I've had breaks from time to time. Some are enforced - holidays and the like - but you can get burnout. And I agreen with motteditor - I've cancelled a few PbPs I've been DMing, and I've told the players. Just disappearing is bad form.

As for KC's mistakes, it happens. I probably make loads of mistakes.

Qadira

No peeking, please Rarely Accountant 2/Auditor 4/Waster 30

Yes, I do.

Qadira

No peeking, please Rarely Accountant 2/Auditor 4/Waster 30

I was thinking about this. From memory, Irivis was involved in the Tyrian underground but welched out bfore the revolution. Calla and her sidekick (whose name escapes me) have headed back to Tyr with Grandma's map. However, while we assumed Irivis headed back with them, perhaps she has had second thoughts about going to Tyr and is currently hanging about in Altaruk waiting for something to turn up.

Qadira

No peeking, please Rarely Accountant 2/Auditor 4/Waster 30

I think it's best I drop out now, rather than feel a bit agrieved and play on and maybe drop out later at a less convenient time. This way there is minimal disruption since I've barely posted and you haven't even started the campaign beyond a few "hellos". I really appreciate the chance to play in this game but I think my issues with some of the rules will cause problems later and I don't want to disrupt things - this subject has already taken up quite a lot of Discussion time and we haven't got anywhere near the dungeon yet. Best regards to all.

Qadira

No peeking, please Rarely Accountant 2/Auditor 4/Waster 30

Sure, like I said, it was my fault for not checking this out properly.

Qadira

No peeking, please Rarely Accountant 2/Auditor 4/Waster 30
Aardvark DM wrote:

Once everyone is done with what they need and ready to move on to the next morning, just let me know. OOC here or IC in the gameplay thread.

Aubrey the Malformed wrote:

OK, as an example, if I create a 50 charge wand of cure light wounds it'll cost me about 375gp and has a 5% chance of being cursed. I presume I roll once (or someone rolls) and once it is clear (assuming it isn't cursed) I have 50 stress-free castings of Cure Light Wounds.

On the other hand, I create fifty scrolls of Cure Light Wounds. Each one of these has an individual 5% chance of harbouring a curse, and at a 5% chance it's highly likely I'd cop a curse a curse at some point while using them (50 individual chances of 1-in-20). And it's cost me 50 x 12.5gp or 625gp too. So it's more expensive and (much) more likely to curse me. Of course, there are other factors like creator level, but they go away at a fairly low level. This makes consumables seem so poor, why would I ever create scrolls or other consumables?

If you make 50 scrolls, then just by the numbers alone only 2 or 3 (2.5) of them would be cursed and you only lose out on 25 gp. Whereas the wand could have all 50 charges (the whole wand) cursed, and you lose out on all 375 gp. It actually makes it more reasonable to take a lot of little cheap risks than one big one.

Well, no, because there is the cost of being cursed and the cost of getting rid of the curse to consider as well.

I also asked you if purchased items are cursed and you said "no", so presumably this is now a policy change? It's imprtant as I bought some scrolls on the understanding that they wouldn't be cursed.

I think we've both made our points. I'll be honest, I don't want to play under these rules. I'd really like to play in this campaign but this bothers me. I know it's my fault as I didn't twig what the rules would mean before signing on, but I feel they are punitive to my character concept in a way they wouldn't be if these house rules were not adopted. So I'll have to bow out.

Sorry everyone, and nice to play with you all, albeit briefly.

Qadira

No peeking, please Rarely Accountant 2/Auditor 4/Waster 30
Aardvark DM wrote:
By 5% he means rolling a 1 on the d20, not just a blanket 5% that it comes out cursed when you make it. Consumables can't be intelligent, but then again Intelligent is harder to come by because it almost triples to quintuples the price of any item that has it. Plus, if you look at the cursed items section, they are pretty benign.

OK, as an example, if I create a 50 charge wand of cure light wounds it'll cost me about 375gp and has a 5% chance of being cursed. I presume I roll once (or someone rolls) and once it is clear (assuming it isn't cursed) I have 50 stress-free castings of Cure Light Wounds.

On the other hand, I create fifty scrolls of Cure Light Wounds. Each one of these has an individual 5% chance of harbouring a curse, and at a 5% chance it's highly likely I'd cop a curse a curse at some point while using them (50 individual chances of 1-in-20). And it's cost me 50 x 12.5gp or 625gp too. So it's more expensive and (much) more likely to curse me. Of course, there are other factors like creator level, but they go away at a fairly low level. This makes consumables seem so poor, why would I ever create scrolls or other consumables?

Now, if you feel that leaning on scroll production to augment a caster is something you don't want to see in your game then that's fine in that context. The only scrolls that people would want to create would be their most powerful, and occasionally, rather than churning out utilities, and as a play style incentive I think that's fine (although the "a purchased item is a non-cursed item" rule ironincally pushes us into Ye Olde Magick Shoppe to get our items instead). But if that isn't your intention, then you might want to consider amending this rule for consumables.

But like I say, I'm taking Toughness at 1st level so it's a bit moot.

Qadira

No peeking, please Rarely Accountant 2/Auditor 4/Waster 30

I think at this stage I'll forget about scribing scrolls and take the Toughness feat instead.

Qadira

No peeking, please Rarely Accountant 2/Auditor 4/Waster 30

Yeah - I don't mind the chance of things being cursed, I just mind it being higher (effectively) for certain items. A 1% or 2% chance for consumables would seem reasonable.

Qadira

No peeking, please Rarely Accountant 2/Auditor 4/Waster 30

Well, if you are making a sword, which you will probably make once and use again and again, a 95% chance of it being OK is reasonable. On the other hand, if you are making scrolls, of which you will probably make a large number over time and which you will use only once, it is inevitable you will create a cursed one. That's a pretty significant discouragement, especially at lower level where access to the magics to get rid of a curse is harder, and penalises people who can make scrolls (and potions and other types of one-shot disposable magic items). I understand that nothing in life is certain but it just seems a bit sucky to foist a significant chance of getting cursed for basically playing your character as he is intended to be played (i.e. able to write scrolls, especially when the game is predicated on characters having access to magic items of this sort). This isn't just a mechanical issue but also an RP thing since Sturm is a bookish type who would probably be keen on scrolls (writing and reading).

Also, your house rules don't mention a feat for creating magic items, they just say you need the appropriate level, or did I miss something? I appreciate there is a trade-off as the feat requirements for creating magic items are, either way, much reduced. But for certain types of magic item the flat chance of getting a curse makes some options worse than others.

Qadira

No peeking, please Rarely Accountant 2/Auditor 4/Waster 30
Aardvark DM wrote:
Aubrey the Malformed wrote:
Ok let me see if I understand. If I make an item it has a 5% chance of being cursed. Is it the same chance if I buy one?

That's the short and sweet of it, the difference being if you make it, it's a 1 on a d20, but if you buy it it's a 96-00 on percentile. Now that you put it that way, I guess if the chance is the same there's no sense in buying them if it's still cheaper to make them.

Every magic item will be rolled against for cursed/intelligent (if it's capable).

EDIT: Also, I put a lot of info in the campaign tab, like the house rules, non-combat maps, and NPC pics. I try to keep it as a useable reference.

OK, although it begs the question that if a do-it-yourself item creator cannot tell if an item is cursed or not, why can an item seller? And it's a significant discouragement to item creation, quite frankly, especially single-use stuff like scrolls, although that might be intended. But on the other hand it allows me to recycle my Scribe Scroll feat into Toughness.

Qadira

No peeking, please Rarely Accountant 2/Auditor 4/Waster 30

Ok let me see if I understand. If I make an item it has a 5% chance of being cursed. Is it the same chance if I buy one?

Qadira

No peeking, please Rarely Accountant 2/Auditor 4/Waster 30

The problem is primarily one of continuity as her out with Calla and co was that they went on to Tyr without you guys. But that's a trivial issue we can address when you get back to Altaruk. Any ideas?

Qadira

No peeking, please Rarely Accountant 2/Auditor 4/Waster 30

No, not really. Level her up and we'll think of something.

Qadira

No peeking, please Rarely Accountant 2/Auditor 4/Waster 30

2150 seems about right.

Qadira

1 person marked this as a favorite.
No peeking, please Rarely Accountant 2/Auditor 4/Waster 30

I agree. We can run with seven, I've done that before with no problem.

Qadira

1 person marked this as a favorite.
Pathfinder Adventure Path, Modules Subscriber

I don't think Inc is really appropriate in a medieval setting - joint stock companies and public listings not being very common in the period.

Qadira

Pathfinder Adventure Path, Modules Subscriber

The Bible is a comic? If I'd known that I might have taken the time to read it.

Qadira

No peeking, please Rarely Accountant 2/Auditor 4/Waster 30

The first two shots kill the ogre, can you target any others from where you are as the last shot would kill another?

Qadira

No peeking, please Rarely Accountant 2/Auditor 4/Waster 30

Yup, I think so - your timing is quite prescient. Let me know in the Discussion thread for the DS game when you are ready.

Qadira

No peeking, please Rarely Accountant 2/Auditor 4/Waster 30

Hi Rosey, long time no see.

Qadira

2 people marked this as a favorite.
No peeking, please Rarely Accountant 2/Auditor 4/Waster 30

I personally think Kobold Cleaver makes a good point. You might be asking the wrong question. Nor am I really convinced that X posts/day = completed AP. For my money, the issue is really how do you keep an AP-style game from falling over and keep it going for the long term. I have two games getting on for six years old and we are having fun, and obviously there is an end point in mind, but I'd be surprised if we get there much before about 2020. I'd also be quite surprised if the games folded before then. I might not have exactly the same crew of players (some founder members have come and gone) but I expect the games to continue if I can continue to DM them. Posting rate isn't the issue as such (though it is a factor) so much as being willing to invest the time and energy, both the DMs and the players. Also, are you looking at games which have failed, and identified what the factors are there? If you just look at games which have made it you'll get survivor bias.

Qadira

Pathfinder Adventure Path, Modules Subscriber

I knew a girl called Dawn...

<sigh>

Qadira

No peeking, please Rarely Accountant 2/Auditor 4/Waster 30

We've been playing Rise of the Runelords since it came out and we are just on book 4. Given failure rates and speeds, I'd be surprised if there were really that many out there at all.

Qadira

Pathfinder Adventure Path, Modules Subscriber

The thing which bugs me somewhat is the penalty to CHA - I'm not massively worried about skills as I'm primarily going to be taking Heal and Knowledge skills, which are useful but not of incredible applicability compared to (say) a rogue, but the CHA penalty means my number of channelings (and the DC, although again I'd be hoping to use it mainly for healing) is reduced. But it is all trade-offs. I quite like my dwarven priest.

Qadira

Pathfinder Adventure Path, Modules Subscriber

Actually, I'm thinking standard cleric. I like the idea of a cloistered cleric, but the execution (especially the reduced access to spells) makes it a it of a no-no. However, I'm looking to create someone scholarly (Knowledge domain - tick!) and also good at healing (Healing domain - tick!) so a Pharasmid cleric gives me what I'm looking for. I'm thinking of concentrating primarily on buffing/support rather than being a monster in combat himself.

Str 12
Dex 11
Con 16+2 = 18
Int 14
Wis 16+2 = 18
Cha 12-2 = 10

Qadira

Pathfinder Adventure Path, Modules Subscriber

I think Inquisitor is allowed - it's stuff from the Advanced Classes Guide (not the Advanced Players' Guide) if I read Aadvaak's intentions correctly.

Qadira

No peeking, please Rarely Accountant 2/Auditor 4/Waster 30

Cool, that'll probably be generally helpful for others as well.

Qadira

Pathfinder Adventure Path, Modules Subscriber

I already hate leinathan.

By the way, I'm not an adult. If I don't get a space, I will scream and sulk.

Qadira

Pathfinder Adventure Path, Modules Subscriber

OK, I'm thinking a cloistered cleric of Pharasma, probably a dwarf.

4d6 ⇒ (6, 6, 2, 1) = 15 = 14
4d6 ⇒ (2, 5, 4, 3) = 14 = 12
4d6 ⇒ (6, 4, 1, 6) = 17 = 16
4d6 ⇒ (1, 3, 4, 5) = 13 = 12
4d6 ⇒ (4, 6, 6, 4) = 20 = 16
4d6 ⇒ (2, 1, 6, 3) = 12 = 11
4d6 ⇒ (1, 1, 2, 4) = 8 = 7 (dropped)

Total bonus = +10

Qadira

Pathfinder Adventure Path, Modules Subscriber

OK, I'd like in, if I may.

Where do I find the Player's Guide for this?

Qadira

No peeking, please Rarely Accountant 2/Auditor 4/Waster 30

Likewise - it gives the ego a boost if people not in the game are enjoying it.

Qadira

No peeking, please Rarely Accountant 2/Auditor 4/Waster 30

The big six?

Qadira

No peeking, please Rarely Accountant 2/Auditor 4/Waster 30

There's a few people not at full hp - you should be by now.

Qadira

No peeking, please Rarely Accountant 2/Auditor 4/Waster 30

I was aware that Nalverren is intended to be more melee than ranged, but I also thought that a swordcane in a lizardfolk village was pushing it.

I'm finding it a little hard to think of treasure for the more caster-ly inclined PCs as they tend to the exotic (with the possible exception of Will, who is really not that different to a cleric). Could you let me know what sort of stuff you would find useful, so I can (possibly) have it show up as suitable rewards?

Qadira

No peeking, please Rarely Accountant 2/Auditor 4/Waster 30

Both Will and Wultram rely on CHA for their spells, so the Eagle's Splendour potions are probably most relevant to them.

Qadira

No peeking, please Rarely Accountant 2/Auditor 4/Waster 30

Have a nice time!

Qadira

No peeking, please Rarely Accountant 2/Auditor 4/Waster 30

A boss is what you choose it to be, based on your style of play. This isn't really a PbP issue. If you want the fight to be tougher, then obviously you invoke the trait, but whether and why you invoke it will depend upon what you are trying to achieve. That said, if you invoke the trait so the playerss can't reroll a lot, then their trait is pretty useless. Personally, I wouldn't bother with the Like A Boss trait at all - giving players goodies only to take them away when they need them most seems a bit strange and could cause irritation.

On initiative, having the boss and mooks all going together on one initiaitve will probably make things a little bit quicker. But a sudden coordinated mass attack on one initiaitive can be quite disadvantageous to the players. If it was me, I'd split the initiative between boss and mooks by type.

Qadira

No peeking, please Rarely Accountant 2/Auditor 4/Waster 30

Just dumb ogre thoughts.

Qadira

Pathfinder Adventure Path, Modules Subscriber
Orfamay Quest wrote:
Aubrey the Malformed wrote:
Orfamay Quest wrote:
Uzzy wrote:

The UK hasn't threatened anything. Scotland can use the pound sterling all it wants, and no one can stop them. Scotland could use the Euro, the Dollar, the Peso.. it could use the Zimbabwean Dollar if it wants.

It won't get a currency union with the rUK without agreement from the rest of the rUK, however.

That's kind of my point, though. A unilateral decision to use a foreign currency is a type of currency union.
No, it isn't.
Shrug. If you want to announce that you have no idea what the phrase "informal currency union" means, that's your choice.

The IMF disagrees with you. But in the end it's an argument over jargon, not substance, since we both meant the same thing.

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