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Wax Golem

Aubrey the Malformed's page

Pathfinder Adventure Path, Modules Subscriber. Pathfinder Society Member. 7,964 posts (21,668 including aliases). 2 reviews. No lists. No wishlists. 1 Pathfinder Society character. 14 aliases.


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Wultram recovers consciousness briefly as Will places his healing hands upon him. "Nooo! The pain!" he gasps. Then his eyeballs explode.

Something like that?

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Those changes will require a bit of a tweak to Gbaji, but it should be OK. INT 5 - hmmm, that'll be interesting to RP.

As an aside I wanted to ask - I gave his unarmed strikes the benefit of Powerful Build, but it's not explicit that is legit (since he is medium sized, and the description talks about weapons rather than unarmed attacks). Could you confirm you are OK with that?

Also, I gace him the Brute trait. That's actually a half-orc trait, but the flavour was appropriate, there are no orcs in Atahas, and anyway the same mechanical benefit (+1 to Intimidate) comes from a number of other traits. Just wanted to mention it.

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OK, I'm going to have to do this a bit freehand here, since the site won't let me update an avatar for it:

Gbaji, Half-Giant Brawler 5

Spoiler:
STR 18 (+4)
DEX 13 (+1)
CON 17 (+3)
INT 7 (-2)
WIS 10 (+0)
CHA 10 (+0)

AC 18 (DEX +1, Armour +5, Dodge +2)
BAB +5
CMB +6
CMD 18

HP 55
Fort +7
Ref +5
Will +1

Alignment: Neutral
Hero Points: 3

Skills: Acrobatics +7 (3 ranks), Climb +8 (1 rank), Intimidate +13 (5 ranks), Survival +9 (1 rank)
Feats: Combat Expertise, Dodge, Improved Unarmed Strike, Intimidating Prowess, Power Attack, Toughness, Wild Talent
Traits: Brute (Racial), Poverty-Stricken (Social)
Languages: Common

Racial Features
Giant Blood (counts as both giant and human)
Low-Light Vision
Fire Acclimated (+2 save v fire-based spells and effects)
Powerful Build (counts as Large for CMB and CMD, for special attacks based on size affecting him, and for weapon size)
Naturally Psionic (Wild Talent bonus feat)
Stomp (1/day, ML 2, DC 10)
Survivor (+4 to Survival checks)

Favoured Class: Brawler (+5hp)
Class Features
Brawler's Cunning (INT counts as 13 for meeting feat prerequisites)
Martial Flexibility (5/day, 1 minute duration, as move action gains benefit of combat feat he does not possess, must meet the prerequisites)
Martial Training (levels in Brawler count as levels in Fighter and Monk for feat prerequisites, counts as both Figher and Monk for magic item effects)
Unarmed Strike (full STR bonus for all unarmed strkes, lethal or non-lethal damage, counts as natural and manufactured weapon for spells and effects, enhanced damage)
Brawler's Flurry (gains use of Two-Weapon Fighting as a full round action when using unarmed strikes, monk weapons, close fighter weapons, full STR modifier to damage, can substitute tip, sunder or trip manoeuvres for unarmed strikes)
Manoeuvre Training (+1 to CMB for grapple attacks, and +1 to CMD to defend against grapple attacks)
AC Bonus (+1 dodge bonus to AC and CMD while wearing light or no armour)
Knockout (1/day, must announce before attack, if attack hits and deals damage target must make Fort save DC 16 or fall unconscious for 1d6 rounds, does not affect creatures immune to critical hits or non-lethal damage)
Brawler's Strike (unarmed strikes count as magic for DR)
Close Weapon Mastery (base damage for close weapons = unarmed strike damage for level minus 4)

Psionic Talent: Conceal Thoughts

Unarmed Strike / +10 to hit /2d6+5 damage
Heavy Crossbow / +6 to hit / 2d8

Equipment: Studded Leather Armour +2, Masterwork Heavy Crossbow, 20 Bolts, Amulet of Mighty Fists +1, Healing Fruit (Cure Moderate Wounds), 200cp

Gbaji was just growing into manhood when the slavers raided the desert village where he lived with his family. Although he and the others fought desperately, they were swiftly overwhelmed by the better equipped raiders. The village elders, including his father, were killed before his eyes and he, his mother and sister and those others of saleable age and strength were marched out of the only home he had ever known and into captivity.

On the long march to the slave pits of Tyr many died, their bodies left for the scavengers. But Gbaji stayed strong, to honour his father and to spite the men who had taken him. When they reached the stink and clamour of the city, he was sold off to a gladiator school. His mother and sister were sent elsewhere - he never saw them again.

The school was owned by a templar of Kalak named Creshed. He was pitiless, and the training under his supervision was hard and brutal. Creshed would call instructions from his covered balcony, where he sipped sweet wines and munched on dates, while the trainers would see that his whims were carried out. Many buckled under the regimen, or rebelled against the cruelty. But for these there was only one punishment - to fight Creshed's unbeaten champion, a blood-crazed mul named Bor - and only one result - death.

Although far from being a thinker, Gbaji took well to the training. He was very strong and reasonably agile, and his size and reach were also advantageous, so he was taught to fight with his hands rather than weapons. While resentment burned in his heart he kept that locked away. Instead of rebelling, it simply spurred him on to excel. He survived and, in time, became one of Creshed's prized stable of gladiators and often fought before the baying crowds.

Then came the revolution. In the upheaval that accompanied Kalak's overthrow Gbaji sought out Creshed where he cowered in his palace from the angry rebels. He strangled the templar to death with his bare hands - vengeance for the cruelty of his training, vengeance for the life and family he lost, and vengeance for his father's blood.

But life after the revolution was complicated. Gbaji was used to the gladiator school and being told what to do, where to go. He wasn't used to thinking for himself. His only real skill was the ability to twist a man's head off with ease but he refused to return to the arena. Instead, through his own gullibility, he ended up falling in with the criminal gangs which surged up in the chaos following Kalak's fall.

For a while he earned good money scaring shopkeepers to hand over protection money to the Toothcutters. At first he felt little pity, for these were the same people who had cheered with bloodlust while Gbaji risked his life on the arena sands. But in the end the work began to sicken him - it was not warrior's work to prey on the weak - and he noticed he didn't seem to receive much of the proceeds anyway. He tried to find out what had happened to his mother and sister, but discovered that all the records in the slave market had gone up in smoke during the riots and no one seemed to know of them.

Then events took a turn. As a gang turf war broke out in the Warrens Gbaji found himself caught in the middle. Not sure who to trust and who to fight, he found himself surrounded. Alone at night in the maze of cut-throughs and passages, hooded figures stabbed and cut at him like a mekillot at bay. There were just too many - even as one went down under his fists, another sprang up.

As he began to wonder if this was the end - surviving the gladiatorial bouts only to die in some nameless alley - someone uttered a word of power. Half of his assailants promptly fell to the ground, insensible. Another word, and crackling lightning chased the rest away to disappear into the dark.

Of course, Gbaji had heard of defilers before. But he just couldn't match the mental image of utter evil with the kind-faced old gentleman who helped him to his feet. He tried to thank his rescuer but the man just it waved away, simply smiling and saying, "One day I will have need of your help. I hope you will be able to return the favour." Then, just before he left, he added, "Your father would be proud." Before Gbaji could reply or ask how he knew his father, the man disappeared as if swallowed by the night.

Gbaji didn't have to wait too long. A few month later he had found honest work, carrying heavy loads of bricks and wood, on the ongoing reconstruction of buildings destroyed during the revolution and the subsequent war with Urik. Then he received a message - he was needed in Urik. He grabbed his gear, the small amount of money he had saved, and set off with the next out-bound caravan.

****************************************************

Gbaji isn't too bright. He's usually the last one to get a joke. Problems that can't be fixed with fists tend to confuse him. However, he is good at taking instruction and finds it easier to let others do the thinking while he does the physical stuff. He tends to keep quiet and not make a fuss, something he learnt to avoid drawing unwelcome attention to himself in the gladiator school, and also because he prefers to wait for someone else to come up with the ideas. As a result Gbaji comes across as taciturn. He prefers simple solutions and direct action. He is stoical - he's survived bad times, he expects more to follow, and expects to survive those too. He is also single-minded and stubborn - adversity only makes him try harder to win.

He has lost much: his old life in the desert, his family, his freedom. He tends to hold what he does have dear. He is keen to trace his mother and sister, but has no real idea of how to start. He takes a long time to trust new people - he's been let down a lot in the past, and he realises he isn't a good judge of character. But he also wants something, and someone, to believe in. He is a warrior and believes that he should do something worthy of his skills. The problem is, he can't really think of what that is...

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Pathfinder Adventure Path, Modules Subscriber

Cool, thanks.

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So I'm assuming this question doesn't have an answer yet?

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Mythic Evil Lincoln wrote:

“Critics are like eunuchs in a harem; they know how it's done, they've seen it done every day, but they're unable to do it themselves.”

-Behan

"There's a sucker born every minute."

-P T Barnum*

*Maybe.

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I'm not really in that situation. I can't even get into the avatar's page to edit it to change it. If I click on it it says, "Your search does not match any items".

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Coriat wrote:
They are mixed and in a few cases, it seems, he definitely should have known differently than what he was saying. But in a game with orc double axes and dire flails, it still makes fine inspiration.

Which is really the important point for the messageboard of an RPG publisher.

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The alias-creation thing seems to be malfunctioning. Hitting "create new alias" causes an error message, although a new default alias is then created. But when I try to edit it, that also creates an error message and I can't get into it. Is this a problem with you or something to do with my browser (though I'm on IE 10)?

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Progressing. I have his stats down, need to think about his background a bit more.

EDIT: OK, system won't let me create a new avatar. Annoying.

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TarkXT wrote:

The hate he gets has nothing to do with what he's showing. It's fun to watch.

It's that damn narrator spouting fox news quality facts.

It is a bit sad that when a guy's claims are queried, suddenly it's hate (this isn't aimed at the specific poster I quote, more a general comment). it isn't, it's scepticism and debate. I don't hate Lars, his video is highly entertaining, and he's clearly a lot better at shooting a bow than me. And some of his historical stuff in likewise interesting. But there may be aspects that are questionable, so they are being questioned. That's how knowledge progresses. All power to Lars for putting the questions out there. It is healthy not to take the claims of other people at face value. If people did this a lot more probably a lot of the troubles in the world would be less troublesome.

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Nalverren wrote:
Nalverren slowly climbs down to assist the others, that is, if the enemy still flees.

Climb check, DC 5.

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BigNorseWolf wrote:
Aubrey the Malformed wrote:


Agincourt suggests you are wrong.

I think you missed what he's saying, because you're arguing with physics.

If the arrow comes DOWN with X amount of energy, that means that it went UP with X amount of energy (+ a bit from wind resistance) If it didn't have that much energy it couldn't get up there.

Yes, fair enough. But the point I was making was that it was suggested that gravity wouldn't be sufficient to accelerate an arrow to killing, armour-piercing force (though on rereading it might just have been ambiguous wording). The would appear to be untrue, as the historical record suggests. Clearly you have to shoot the arrow up in the first place, and physical laws mean you don't get a free energetic lunch, and therefore the arrow has to be appropriately accelerated in the first place.

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Exactly. But the film glosses over that. It talks about archery as if there is only one way to do it (Lars' way) and there isn't. It's not to take away from Lars, just to clarify that what he's doing isn't what "all" archers did in the olden days. And so his historical techniques are specific to particular cultures, which is also not clarified. I mean, it's only six minutes long and the main purpose is to go "Cool!" so it's not to get worked up about, but it also suggests additional aspects which aren't pursued.

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What's interesting about Lars is that he fires rapidly, but not for a long time. The draws on some of these bows were enormous, especially the longbow which was essentially a solid piece of wood. To fire a yew longbow for a long period of time rapidly would require serious strength. I doubt Lars is really up for that. And I doubt he would claim otherwise.

My main point above is that Lars is basically using composite bows which are - to a large extent (I am no expert) - Asian in origin. The techniques in using a composite bow - for example a Mongol horseman - would likely be pretty different for an English longbowman, not least given the size differential. And the tactical uses to which they were put would likely be different, also affecting the techniques in use. So my point isn't that Lars is necessarily wrong, just that (historically speaking) what he is doing seems to me to be much more likely to be specific to a particular time and place. The historical examples given all seemed to me to be Asian or Middle Eastern. So the stuff about jumping around and riding on the back of a bike if fine and dandy, but he'd probably struggle to do that with a six-foot long piece of wood. I'd also like to see him catch a falling arrow from a longbow travelling at freefall speed.

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:-) I very rarely get to play! I'd really consider myself an Eberron DM with side interests.

Well, since creating PCs is fun anyway, I'll have a go at fleshing out a character - I landed on the concept of a half-giant brawler (since hybrid characters definitely are in this season, judging by the other PCs) and even if I never play him it'll be fun to draw him up.

Today and tonight are a little challenging (the trains failed this morning so I got to work a spectacular 2 1/2 hours late, and I have a work call tonight) but I'll see what I can do. Obviously, please don't feel constrained if I don't manage to step up in time.

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Hi Fabian. I replied to your PM but it looks like you have someone in the frame already.

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UnArcaneElection wrote:
Aubrey the Malformed wrote:

{. . .}

The arrows didn't have much problem penetrating armour, certainly not chain mail, as most of the impetus for the arrow on penetration was from gravity and the fall from the parabolic reajectory rather than from the pull itself. {. . .}

Problem with that idea is that you can't get that much kinetic energy out of gravity unless you either:

1. Are lucky enough to be able to attack from considerably higher ground than those you are attacking, or
2. Supply that much kinetic energy with your pull, to get your arrows to go that high in the first place.

Agincourt suggests you are wrong. And, while the parallel may not be entirely apt, it you shoot a gun in the air and then let the bullet drop back down on to you, it will kill you, despite the fact that the impetus of the bullet will be entirely due to gravity - it's why loads of people die in Arab countries when they engage in celebratory gunfire. The aerodynamics of an arrow and a bullet aren't the same, of course, but an arrow fired high with an armour piercing head will hurt. Longbowmen didn't pick targets, they laid down suppressing fire with arcing shots. The impact would have been down the gravity. Sure, the height and range would have been down to the pull - and skeletal studies indicate that medieval longbowmen had very powerful arms in order to do this.

Saw this after a quick trawl on the net. Don't know how conclusive it is but it would appear the situation re armour penetration in not cut-and-dried.

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As an aside, what Lars was doing seems to have little to do with the archery that was practiced by English longbowmen. Their main tactic was to fire rapidly, but to fire high so that arrows rained down from above in an area rather than specifically aiming. They didn't use quivers much either, they jammed their arrows in the ground point first when they wanted to use them in combat. But they didn't jump around much either but operated in groups to lay down heavy density arrow-rain. The arrows didn't have much problem penetrating armour, certainly not chain mail, as most of the impetus for the arrow on penetration was from gravity and the fall from the parabolic reajectory rather than from the pull itself. A lot of the development of armour in the middle ages was an arms race against the arrows - chain mail was pretty useless, which is why plate mail progressively developed. Lars might be more relevant for Asian composite bows and horseback archery but that was not the bag of the English longbowmen (which were six feet long).

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There was a point in the financial crisis in the UK when I suggested to the wife we take some cash out, just in case. Never got round to it and it wasn't necessary, fortunately.

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Make you sure you take some euros out in cash form.

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Not to worry - easily done when you are swapping stats around and stuff. 1.5, per the rules, is always rounded down to 1.

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Quite fun, though I think the archery he's talking about is much more Asian than the stuff done by the English bowmen.

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The factory fight was epic - it's not often the durations of spells run out during combat, albeit that the PCs weren't very high level at the time.

To be honest, these things frequently happen by accident - the multi-combatant battles tend to be big, but they aren't necessarily predictable in advance. The battle in village in the Mournland with the forces of the Lord of Blades in the other Eberron game was also a biggie - I was worried I'd overdone it, the PCs were quite beaten up and I thought we might be heading for a TPK, or at least a defeat, and then Ezreal threw down a Wall of Force and the whole battle turned. Great stuff.

Link, for those who are interested. Crikey - three years ago.

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I think it was felt that Nev should have it given he needs to boost his AC. If no one else has a claim then give it to Nev.

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I must confess, I'm surprised how large that temple is.

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Yeah, it's been interesting. The split-level nature has certainly made it unusual. Kudos to me!

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Gah, bummer on the computer front - hope you get it fixed soon.

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A lot of the reason for losing players is simply they lack the time because real life intervenes. A DM can hardly be blamed for that, nor can they really control for it.

A lot of players will drop out at the beginning because PbP isn't for them or your style isn't to their liking. The ones left behind with be the PbP gold who will post and play regularly and enjoy your games. But even then, some will drop out because their work routine has changed, making it hard to post, or they have to concentrate on other things, and so on. It happens and is part of playing PbP.

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OK, cool.

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Abercrombie's stuff isn't like Martin's for plotting, and his original trilogy has a disappointing ending (in my view). But he's written a series of good standalone novels set in the same world (Best Served Cold is very good). And his stuff has a much stronger strand of dark humour (not Pratchett-like much more cynical) which also distinguishes him from Martin.

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Well, she's quite relaxed about and chummy with the demon-spawn she's hanging with. Her comments about Torag having other stuff to do seemed a bit, I dunno, flippant. Stuff like that. I'm not asking Kira to change or anything, she's a good foil for Mulluq - every party needs its double-act. And ordinarily I wouldn't really be bothered, except that alignment has some quite important mechanical implications in this campaign because of the nature of the enemy.

In the end, alignment is a bit of a troublesome concept, conflating mechanical and roleplaying issues in ways that make it difficult to pin down. You don't have to change anything you don't want to. But I was expecting a young inquisitor in a faith with a lot of hierarchy and a militaristic outlook, if they are described as Lawful Good, to be a bit less, I dunno, subversive. There is certainly a place for a person with a less rigid outlook in the Church of Iomedae but you get the impression that the crusader-knight ideal doesn't really have room for a sense of the absurd. Which is why I wondered if Neutral-Good might be a better fit.

These are just my opinions, of course. I'd obviously be interested in views from the floor.

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In Books 2 and 3 there is quite a lot of Tyrion having sex, and at the time you sort of think "OK, enough already" after a while, but what it does is set the scene for the showdown at the end of Book 3 by showing how crazy he is about Shae and basically explains why he does what he does. So it seems a bit gratuitous but actually is quite a major plot driver in the end.

The show has actually taken those scenes out and put in some other ones which are pretty gratuitous, to the extent of inventing the character Ros (she's not in the books) specifically to have gratuitous sex.

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Fabius Maximus wrote:
Aubrey the Malformed wrote:

Actually, the dwarves had a number of accents. James Nesbitt (honestly, no idea which dwarf - he had no lines in the 3rd movie) retained his strong Northern Irish accent and the actor playing Kili is also (and also sounded) Irish. Thorin didn't sound very Scottish (Richard Armitage is English, from the Midlands) but Ken Stott (Balin) is Scottish. In fact, if memory serves, Gimli's accent was Welsh (as was the actor).

Here's a discussion. I can tell you now that Thorin's accent is not Yorkshire.

The funny thing is that half of the dwarf actors are New Zealanders.

Just not the half that said anything.

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Arnwyn wrote:
Aubrey the Malformed wrote:

Actually, the dwarves had a number of accents. James Nesbitt (honestly, no idea which dwarf - he had no lines in the 3rd movie) retained his strong Northern Irish accent and the actor playing Kili is also (and also sounded) Irish. Thorin didn't sound very Scottish (Richard Armitage is English, from the Midlands) but Ken Stott (Balin) is Scottish. In fact, if memory serves, Gimli's accent was Welsh (as was the actor).

Here's a discussion. I can tell you now that Thorin's accent is not Yorkshire.

Actually, I was just referring to the dwarf voiced by Billy Connolly.

(I probably should have made it singular, but meh.)

So just one Scottish dwarf, and all is well with the world? ;-P

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Actually, the dwarves had a number of accents. James Nesbitt (honestly, no idea which dwarf - he had no lines in the 3rd movie) retained his strong Northern Irish accent and the actor playing Kili is also (and also sounded) Irish. Thorin didn't sound very Scottish (Richard Armitage is English, from the Midlands) but Ken Stott (Balin) is Scottish. In fact, if memory serves, Gimli's accent was Welsh (as was the actor).

Here's a discussion. I can tell you now that Thorin's accent is not Yorkshire.

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Spoiler:
Oh yes, that's quite true - the Iron Hills are not a stroll. But they aren't that far away either. But it would still be days, not hours, of travel. But such things are a mere bagatelle to Jackson, as you point out. I wasn't trying to justify his rather dubious grasp of Middle Earth geography. Gundabad, for example, is across the Anduin, and therefore not all that easy to get across to despite the ease the elves and orcs seem to experience. The Iron Hills are on the Erebor side of the river, a least.

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Hope you had a good time!

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No worries - have not exactly been killing myself either on the boards for the last couple of weeks.

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Patterns are described as mind-affecting in the Undead traits section. Also immune to death effects, disease, paralysis, poison, sleep effects, and stunning. I think the difference you may be thinking of is concerning figments, which are quasi-real and not mind-affecting (I believe).

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It's OK, I've been struggling through this holiday season. Mainly because we have alcohol with the evening meal when I don't normally in work time and then end up useless in the evening when I'd normally post.

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Well, strictly, that's not a useless spell as such. That's someone not drafting the spell wording properly and it not being properly thought through and picked up in the editing. If it was corrected drafted (i.e. if affected constructs irrespectively) it might be OK.

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Usual Suspect wrote:

Yes, enlarge can be useful for somethings; and yes, you do get the next size weapons damage, so maybe you get as much as a +3 to damage if you're two handing a weapon and your strength bonus is an odd number normally; but that wasn't the point. You're still suddenly a huge target with a crap AC.

And if you have to waist a spell/potion/scroll to break down a door you might have other issues.

Plus you didn't mention what spells you dislike. Come on guys. :p

The main benefit is it gives you reach, plus a bit of a pump on damage, which seems reasonable for a 1st level spell. Maybe throw in Cleave and things get interesting. The potential increase in damage is a lot more than three given weapon size increases and again that's not bad for a 1st level spell, when enemies are fairly fragile and this could kill with a single blow. As with all these things it depends on tactics. If you then go and stand in the middle of a mob of enemies, the problem isn't the spell, it's the way you are playing.

And since it is a 1st level spell, I'm not entirely sure what you expect - it was never going to be game-breakingly amazing. It has benefits and drawbacks, but if you are facing down Demogorgon it maybe won't be first on your list.

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A belated Merry Christmas to everyone. Not expecting anyone to post much until the New Year, though you are welcome to if you so desire.

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A belated Merry Christmas to everyone. Not expecting anyone to post much until the New Year, though you are welcome to if you so desire.

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A belated Merry Christmas to everyone. Not expecting anyone to post much until the New Year, though you are welcome to if you so desire.

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A belated Merry Christmas to everyone. Not expecting anyone to post much until the New Year, though you are welcome to if you so desire.

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A belated Merry Christmas to everyone. Not expecting anyone to post much until the New Year, though you are welcome to if you so desire.

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Though I'm not convinced about providing the monsters' stats given that it might affect the way the characters react. There's a difference to fighting an orc and fighting an orc barbarian 10.

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Hmmm, we're lucky that James pretty much goes to bed at 7.30. Is she at nursery yet?

Anyway, this week has been a bit spotty for me too. Work to complete by year end and struggling with the mother of all colds (I had a flu jab - what for?). However, it should be done by today.

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