DominusMegadeus wrote:Yea , don't see how nerfing spellcasters will be a popular option, but to each their own.Tiny Coffee Golem wrote:"If my preffered class is worthless, I'll make all the classes worthless! That'll solve my problems."Kthulhu wrote:I dont see how taking away three feats balances anything, but to each their own.Tiny Coffee Golem wrote:Making it balanced with martial feats."Opuk0 wrote:
Limit full casters to level 6 spells and put out this feat tree
Can now cast and learn 7th level spells
Seems like an unnecessary feat tax. What full caster isn't going to take these feats?
Edit: You may as well just give full casters three less feats.
That's not how you nerf casters. The set of problem spells and the set of spells over sixth level are not the same set and while they do intersect neither is a subset of the other. Also, if you allow access to them at all they're still there breaking the game. Taking away feats fixes nothing and really only serves to screw over the sorcerer and oracle who don't get new slot levels at the same level they get feats.