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Erudite Owl

Askanipsion's page

Goblin Squad Member. Pathfinder Roleplaying Game Subscriber. 147 posts. No reviews. 1 list. No wishlists.


1 to 50 of 147 << first < prev | 1 | 2 | 3 | next > last >>

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Thank you Quandry!

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so my owl animal companion would also need to take Weapon Finesse as it's 1st level feat then also I guess?

thank you everyone for the clarification

Pathfinder Roleplaying Game Subscriber

isn't there a rule though that tiny animals can use DEX to attack instead of STR though?

Pathfinder Roleplaying Game Subscriber

I am going to be making a new skin walker Hunter character & my DM is going to allow me to reflavor the were-bat kin into a were-owl kin.

I am going to be taking the feat at 1st level that allows me to take owl form, Owl Shape.

I will mainly use the form to acout/travel but in case I do have to fight in the form - Since the feat acts likes Beast Shape II & the owl is a Tiny animal, do I get access to the Weapon Finesse feat that owls have so I can use DEX to attack rolls or will I still have to use STR to attack?

Thank you for your assistance

Pathfinder Roleplaying Game Subscriber

Great choice of photos for the guide too!

3 people marked this as a favorite.
Pathfinder Roleplaying Game Subscriber

Yay for feyspeaker! Finally a fey based Druid :)

Pathfinder Roleplaying Game Subscriber

Will the Harrow Medium finally get released in this book?

Will there will any play tests?

Pathfinder Roleplaying Game Subscriber

I know it is an Arcane focused book, but any thing that a druid or hunter can access in the book?

Pathfinder Roleplaying Game Subscriber

Do leshy familiars give a familiar bonus? I know they grant the Leshy Warden the standard familiar abilities such as Alertness but what do Leshy specifically grant to their master?

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Thanks Slithery D!

Pathfinder Roleplaying Game Subscriber

Is it just flavor for the medium spirits or is there crunch like there was for Next?

Pathfinder Roleplaying Game Subscriber

what are the legendary medium spirits in the book?

Pathfinder Roleplaying Game Subscriber

Thank you for your assistance EntryHazard and Carla the Profane!

Pathfinder Roleplaying Game Subscriber

Wow I really want to love the Medium but I am so disappointed how the final version turned out.

Many of their class features specifically the ones dealing with Haunts will never get used.

Pathfinder Roleplaying Game Subscriber

I have a question regarding the Archmage spirit.

When they are channeling the spirit, they use the Mesermist for the # of spells they cast....but are they still stuck with their awful Base Medium spells known +1 wizard spell known per spell level?

So a 1st to 3rd Medium would only be able to cast the 1 wizard spell they get from the Spirit plus their usual Medium knacks?

Pathfinder Roleplaying Game Subscriber

Does the Reliquarian use INT for their spells still or is it also changed to Wisdom?

It isn't very clear in the book.

1 person marked this as a favorite.
Pathfinder Roleplaying Game Subscriber

I will be creating a new character for a new one else wants to handle the healer role so I will do it.

I really want to try one of the new occult classes and I was leaning toward the Medium (hierophant spirit as main with relic archetype since I don't want to deal with the useless Haunt ability & limited locations) or a Spiritualist maybe with a Zeal emotion.

I was leaning toward Aasimar for the race.

I would also like to maybe work a Hallow Deck into the flavor if possible

Any suggestions what feats or traits which would make a Medium or Spiritualist a decent healer?

Any way I can get Channel Energy at 1st level via a feat?

Any assistance would be appreciated!

Pathfinder Roleplaying Game Subscriber

Any chance the Harrowed Medium will appear in this?

Pathfinder Roleplaying Game Subscriber
Diego Valdez wrote:

Hello Askanipsion,

I have added Occult Origins to your order. You should be receiving an updated email confirmation.

Thank you Diego!

Pathfinder Roleplaying Game Subscriber
Katina Mathieson wrote:

Hello there!

Our community team just recently updated the page so that you should be able to start with Occult Origins, but it may be taking a while to fully update. Try checking back later on today to see if it is showing as an option.

If you do not see that option appear, please let me know and I should be able to assist you. Even if you start a subscription with Black Markets, I should be able to add Occult Origins on there for you manually.

Please don't hesitate to ask if there are any further questions or concerns that you may have, and I'll be more than happy to assist.


Good evening Katina,

I checked but still wasn't able to choose Occult Origins for the subscription. I placed a subscription order for Black Markets.

Could you please assist with changing it to Occult Origins?

Order number 3741025

Thank you so much for your assistance ☺

Pathfinder Roleplaying Game Subscriber
graywulfe wrote:
Askanipsion wrote:

I tired to order this through the subscription plan as I always do but it won't let me choose it anymore. Black markets & Weapons books are only options.

How can I choose Occult Origins through Subscription??

Try a message in the Customer Service forum.

Thank you - I left a message there

Pathfinder Roleplaying Game Subscriber

I tired to order the October release Occult Origins through the subscription plan as I always do but it won't let me choose it anymore. Black markets & Weapons books are only options.

How can I choose Occult Origins through Subscription??

Please assist

Pathfinder Roleplaying Game Subscriber

I tired to order this through the subscription plan as I always do but it won't let me choose it anymore. Black markets & Weapons books are only options.

How can I choose Occult Origins through Subscription??

Pathfinder Roleplaying Game Subscriber

Any new Witch hexes?

Pathfinder Roleplaying Game Subscriber

They are like PC archetypes - no feat needed to take one - they replace the default familiar abilities

Pathfinder Roleplaying Game Subscriber

I want a Rivani novel!!

Pathfinder Roleplaying Game Subscriber
Philo Pharynx wrote:
Lord Fyre wrote:

I'm going to risk being pummeled.

I wish her costume had a bit more "fanservice"

If you want cheesecake, there's a whole bunch on the internet. I'd rather have characters wearing whatever's appropriate for the character. Rivani's outfit does he history justice.

I agree - I like her attire just as it is - we have enough nearly-naked female fantasy art - she is fantastic

1 person marked this as a favorite.
Pathfinder Roleplaying Game Subscriber
Thanis Kartaleon wrote:
Askanipsion wrote:
As a huge psionics fan I was disappointed at first the route Paizo was taking for psychics....I was disheartened that there were no telepaths in the playtest.....

Psychics and Mesmerists both have telepathic bond on their spell lists. Psychics have access to it at 8th level (one level before wizards), while mesmerists can gain it at 13th level.

I do hope for a telepathy focused archetype, however.

I am hoping for telepathy (even if at only 30 ft) for 1st level archetype.

Do we know if there are any new Witch hexes or archetypes in this book?

1 person marked this as a favorite.
Pathfinder Roleplaying Game Subscriber

As a huge psionics fan I was disappointed at first the route Paizo was taking for psychics....I was disheartened that there were no telepaths in the playtest.....

but now reading the post-playtest class previews & getting hooked on the tv show "Penny Dreadful", I am getting excited for this book.

Pathfinder Roleplaying Game Subscriber

I am trying a warpriest for a new campaign.

1) Shouldn't the Warpriest have Knowledge Arcana on their skill list? Why do they have Knowledge Engineering instead?

2) Any word if the final version of the warpriest still gets the cleric spell list? I feel like they should have their own spell list like the Inquisitor

3) Really wish they had Channeling at 1st or 2nd - still feels like the cleric is far superior than the Warpriest

Pathfinder Roleplaying Game Subscriber
DragoDorn wrote:

Text from dissolving weapon.


"As dissolving touch, except your weapon is charged with acid until you make a successful attack."

From a melee weapon I understand that or if you threw a spear or dagger.

But the Dreamscarred designers said that "officially" a Soulbolt who uses Emulate Ranged Weapon doesn't get ammunition - only the longbow, is the acid transferring to every arrow until it hits?

Logically it would make sense going on 1 arrow but that would contradict the "successful attack" part of the power.

Pathfinder Roleplaying Game Subscriber

I have a question regarding the 2nd lvl Psychic Warrior power, Dissolving Weapon that I acquired with Expanded Knowledge for my Soulbolt/Psion.

1) Will Dissolving Weapon work on arrows from a Soulbolt longbow?

2) Lets say I manifest Dissolving Weapon on the previous round with a Standard Action & I get 2 attacks per round with a Full Attack (+6/+1) with my soulbolt longbow.

If I miss with my +6 first arrow but hit with my 2nd arrow (+1), will the Dissolving Weapon activate on my 2nd arrow?

Or is Dissolving Weapon only good on my 1st arrow which is now wasted because it missed?

Thank you to anyone who can help answer this :)

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Weren Wu Jen wrote:


Thank you!

Pathfinder Roleplaying Game Subscriber

I am making a Dual Discipline Nomad/Telepath but i have some questions on how it affects the psionic item Students Robes.

Student's Robes - If i am a 3rd level Dual Discipline Nomad (Main)/Telepath & I use the Telepathy version of the robes which adds +5 levels to Discipline abilities, does that mean I can use the 2nd & 8th lvl Telepathy Discipline abilities as a 8th lvl psion?

If so, can I choose to take the alternate Telepath 2nd lvl discipline ability Mindbender Impose Will ability?

Thank you for your assistance

Pathfinder Roleplaying Game Subscriber

The mention of my favorite witch, Stevie Nicks, in the interview got my funding. :)

The Witch has needed more goodies as they seemed to get the short end in Pathfinder classes. My current character is a Witch/monk - I found it very frustrating to have a Lawful Neutral Witch with the current options available to the witch...luckily my DM let me add spells from Spell Compendium to her spell list.

I was also disappointed in the flavorless Patron abilities...oh gee just spells <yawn>

Congrats on reaching funding!

Pathfinder Roleplaying Game Subscriber

Thanks Justin & Jeremy for your help :)

I am a HUGE psionics fan since 2nd edition D&D. The Psion has always been my favorite class. My DM is finally allowing Psionics & he got a copy of Ultimate Psionics now too. :)

I was thinking of making a nomad/Soulbow/Elocater so just wanted to get some info before I rolled up the character.

Thank you!

1 person marked this as a favorite.
Pathfinder Roleplaying Game Subscriber

I have some Ultimate Psionics I wondered if someone could assist with as my DM is now allowing Psionics :)

1) Soulbolt -If a Soulbolt takes Emulate Ranged Weapon bladeskill, does the Mindbolt actually take the shape of a ranged weapon such as a Longbow with the bolt on a bow or does the Mindbolt still appear as a regular Mindbolt but just has the characteristics of a Longbow arrow?

2) Fighter's Blade feat - If a 3rd lvl Soulbolt takes this feat, is she considered 7th lvl for the Enhanced Blade ability so she would get a Enhanced Blade of +3 which is has a Maximum Enhancement bonus of +2 so the other +1 would go toward a Weapon special ability? Am I reading that correctly

3) Elocater's Spatial Awareness - If a Soulbolt took the Elocater prestige class, would they also get the +2 attack bonus/dmg bonus if they used their ranged Mindbolt with the Spatial Awareness ability? or is it only for melee?

4) Armored Blade archtype - does the Mind armor weigh just as much as the regular version of the armor would weigh?

5) Soulbolt - The Soulbolt looses the ability to make any melee version of their mindblade unless they take Mind Daggers bladeskill correct?

6) Close Range Expert bladeskill - If an enemy comes into melee range for a Soulbolt, this bladeskill allows the Soulbolt to use their mindbolt on an enemy that is adjacent to them in melee without an AoO?

Thanks for your assistance,

Goblin Squad Member

1 person marked this as a favorite.
Pax Shane Gifford wrote:
Vereor Nox wrote:

The only thing I would want to consider changing would be upgrading from Adventurer to Crowdforger to get into Early Access. I was under the impression that there was a wipe between Early Access, and Open Enrollment or Launch. After the management console had closed out I had heard that our progress would not be wipped, but the ship had already sailed for me to get into EA.

Is it possible to get into EA now or is that opportunity gone?

It is possible; you have to pay the full price for an EE pledge, but it's there. This is what I did as soon as the store went live. :)

Choose the Pioneer level (100$).

So even though I already pledged $35, I would have to add on an additional $100?

Goblin Squad Member

I got an email today that I needed to log in to check my pledge. I followed the directions to where I get a screen asking for my "claim code".

I have not seen any emails with a "claim code".

How do I get one?

Thank you for your assistance,

Pathfinder Roleplaying Game Subscriber

I took Deflect Arrows at 3rd i am 9th....never used the feat.

I recommend you pick something more useful like Extra Hex.

1 person marked this as a favorite.
Pathfinder Roleplaying Game Subscriber

Is there anything for witches inside the Inner Sea Gods?

I like the idea of witches who form pacts with Gods that grant Arcane power instead of Divine?

Pathfinder Roleplaying Game Subscriber
Cthulhudrew wrote:

I think the Way of Ki by Legendary Games comes pretty close to what I'd like it to look like. Essentially use the ki pool and it becomes a pool that you use to boost your existing abilities.

I really enjoy The Way of Ki book and its expansion....especially with the psionic inspired abilities....also love how you can add it to the Base/Core existing classes.

Nice artwork in it too.

Pathfinder Roleplaying Game Subscriber
LazarX wrote:

That's simplistic and patronising. Not everyone who bars psionics from their campaigns is either afraid of it, or can't comprehend the system.

Some of us bar it for the same reasons that we don't consider firearms or samurai a fitting part of our campaign worlds, especially if we're going for a more pure "swords and sorcery" feel. Or the system just clashes with our sense of D20 esthetics. They make a vastly different flavor element of the world as opposed to invocations and cast magic.

Geez - No where did i say that every DM is "afraid" or cant "comprehend" Psionics. Why are there forum people so ready to attack others on these forums?

3.5 Psionics isnt perfect - i would rather have Psionics as Supernatural abilities like Witch hexes instead of working like magic..i dont like the slot system.... prefer a Shadowrun type magic system.

No one is forcing anyone to use Psionics, Asian themed items or firearms. If you dont like them, dont use them. I actually like all 3.

Pathfinder Roleplaying Game Subscriber

Thank you so much Jeremy - What a great Holiday surprise!

Thank you for keeping the Psionics community strong! Have a great Holiday!

Pathfinder Roleplaying Game Subscriber
Pizza Lord wrote:
It's hardly fool-proof though. Just 1 single tap of nonlethal damage will technically send you unconscious, though I suppose a DM could rule it otherwise. A disintegrate spell will still dust you, as it only has to bring you to 0 hp. Not a good thing to be hit with when you're at -57.

We have a cleric, druid & witch in the party so someone should be able to assist me (the witch - we added the spell to the Witch spell list) or anyone else who gets hard.

Not fool proof for sure...but we have had 4 PC casualties in the last 2 months so it should help a bit. Damn Hall of the Rainbow Mage! Haha

Pathfinder Roleplaying Game Subscriber

So if I am fighting a particularly vicious monster & he might hit me, I can cast the spell as Immediate Action right BEFORE he rolls to hit?

The spell could be a life saver.

Thank you everyone for your assistance!

Pathfinder Roleplaying Game Subscriber

I am looking to make a Wondrous Item that allows the user to have 2 way telepathic communication at will.

They have the Helm of Telepathy for 27,000gp but I don't want the Detect Thoughts or Suggestion abilities.

If I use the item creation formula, the closest spell is Lesser Telepathic Bond which is 3rd lvl spell so I get:

3 (spell lvl) x 5 (minimum caster lvl) x 2,000gp = 30,000gp

I just only need the telepathy within 60 ft or 100 ft.

Does anyone know what the cost would be?

Thank you for the assistance

Pathfinder Roleplaying Game Subscriber

I have a question regarding the 3.5 Spell Compendium spell "Delay Death".

Level: Cleric 4,
Components: V, S, DF,
Casting Time: 1 immediate action
Range: Close (25 ft. + 5 ft./2 levels)
Target: One creature
Duration: 1 round/level
Saving Throw: Will negates (harmless)
Spell Resistance: Yes (harmless)

You gesture toward your ally and call upon the power of your beliefs. A soft, golden glow appears on your companion's chest, around his heart.
The subject of this powerful spell is unable to die from hit point damage. While under the protection of this spell, the normal limit of —9 hit points before a character dies is extended without limit. A condition or spell that destroys enough of the subject's body so as to not allow raise dead to work, such as a disintegrate effect, still kills the creature, as does death brought about by ability score damage, level drain, or a death effect.
The spell does not prevent the subject from entering the dying state by dropping to —1 hit points. It merely prevents death as a result of hit point loss.
If the subject has fewer than —9 hit points when the spell's duration expires, it dies instantly.

It is an immediate action. Does that mean if my character has that memorized & she gets hit with an attack that will take her to zero or below, she can activate the spell on herself?

It looks to me like she would be able to activate it on herself.

Thanks for the assistance

Pathfinder Roleplaying Game Subscriber

I like the new direction...reminds me abit of the Incantrix.

Definitely interested in seeing what you have in mind.

2 people marked this as a favorite.
Pathfinder Roleplaying Game Subscriber
Orthos wrote:
Lord Snow wrote:

Honestly, my main attraction to it is the combination of the flavor of "studied, scholarly mage with spellbook" with spontaneous casting. As a hater of prepared casting, this lets me play a wizard-like character without having to deal with the mechanics of a wizard.

I tolerate Witch because the Hexes and such are cool enough to deal with the prepared casting, and ditto with Magus and its various abilities (also there's at least one archetype that turns Magus into a spont-caster out there somewhere, but I've never touched Wizard for exactly that reason). Arcanist gives me what I want as far as casting method, while keeping what I like about Wizard's flavor.

So now, when I have a concept for a scholarly, tome-surrounded, studious arcane caster that doesn't synch up with Sorcerer's unstudied innate skill, Witch's mysticism, or Magus's combat affinity, I have a class I can go to and still enjoy using without having to fall back on a class I dislike.

I agree with this. I love the idea of the Arcanists. I hate the spell slot system for both Preparation & Spontaneous casters. Spontaneous casters get "stuck" with spells for numerous levels. Preparation magic just doesn't make sense in the concept.

I am currently playing a Bard who just reached 8th level but I am now "stuck" with spells that never get used that I choose at lower levels. The party is far away from any major city so buying scrolls/wands is NOT an option. If every spontaneous caster chooses the same spells, then it makes the game feel like a video game - "oh look another Web spell..." No one ever chooses spells for "flavor". The Arcanist lets the player "spice up" their spells abit.

For the Blood Focus, how about using the Wilder concept with it where you can attempt to boost a spell with your "bloodline" but you stand a chance of it going wrong? When it goes wrong, then you can use the Fatigue status. Right now no one will ever use that last point.


Make a separate Blood Focus for each bloodline that only those who have that bloodline can the Undead Blood Focus could boost Necromancy spells....Celestial Blood Focus could boost something else.

As for the 3rd level Scribe Scroll should just be a bonus feat where you have the option of Eschew Materials, Metamagic feat, Spell Mastery, Scribe Scroll, Spell Focus, a familiar/bonded item or one of your Blood Line feats. Arcane Discovery should be left as a Wizard only ability.

The School Focus should also be left as a Wizard only. Wizards get to keep their flavor with the School Focus. The Arcanist is more a dabbler in everything arcane.

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