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Brother Fen wrote:
I am advocating a long bamboo stick with which to hit whiny players upon the head. All it takes is a swift "whack" and a reminder. "Stop whining and be more creative."
I'm sorry, but we're not dogs that a GM needs to "break". If anyone hit me with a stick and ordered me to "Get more creative" I'd very swiftly convince everyone to leave.
You only get the free PDF if you are a subscriber to that particular line of books. To get free PDFs of the Player Companion line, you need to be subscribed to the Player Companion line of books. You do not get free PDFs simply for buying the physical copies from Paizo.
See, that's not horrifying to me, that's rage-inducing. Like, that's almost requiring me to take a level in barbarian to show how angry I'd be. :P
Taken straight from the archetype info:
Arcane Pool (Su): At 1st level, an esoteric can use his arcane pool to enhance his unarmed strikes as if they were manufactured weapons. At 5th level, he can use these bonuses to add any of the following weapon special abilities to his weapons or unarmed strikes: defending, flaming, flaming burst, frost, icy burst, impact, shock, shocking burst, speed, or thundering. This ability alters arcane pool.
I see what you're saying though. I wouldn't think you'd be able to use a light manufactured weapon with impact, but being able to put impact on your unarmed strikes is supposed to be a special thing that goes beyond the normal rules in this situation.
Barachiel Shina wrote:
If only there was a way to get ALL the Pathfinder Combat feats together to have Combat Tricks done for them. I wish Paizo did "Web Enhancements" like WotC did in the days of D&D 3.0/3.5. It was awesome to have supplemental support given to the community freely for new products. A Web Enhancement for "Pathfinder Unchained" would be sweet to have all the PF combat feats given tricks.
Problem is, web enhancements were free, and Paizo doesn't normally like to devote a lot of time to free stuff unless it correlates to them making money soon after. Plus, Paizo prints a lot of feats that are then made obsolete later when they print a feat just like it with a new name.
Pack Flanking lets you qualify for flanking an enemy if your animal companion is sharing your square or adjacent to you and you're both threatening an enemy. It's a teamwork feat that you and your animal companion have to have, unless you're a hunter I believe.
Dude, did it seriously take you an entire year to get back to this thread?
Yeah, I'd love for PF to get a version of nimbleness and/or twilight from 3.5's Magic Item Compendium, but giving players a mithral-lite power that stacks with mithral or a 10% reduction in ASF for only a +1 doesn't sound like it would rate very highly among the devs.
Mark Seifter wrote:
Not the most impressive FAQ, but one that's needed nonetheless.
Another thing on the Eldritch Archer (Sort of a running theme for me), so if the author of this archetype is around, a reply would be much appreciated:
If the EA doesn't gain the ability to take an attack penalty to gain a bonus to concentration checks, doesn't that technically mean that Greater Spell Combat is a dead class feature? Improved Spell Combat still works since it just gives that flat bonus, but GSC is just kinda... There.
I'm also surprised that like a fair amount of archer archetypes, this one doesn't forsake medium and heavy armor.
Do you need to sharpen magical swords? I've never seen anything regarding this...
Considering there's an actual whetstone item in the game and the benefit of it specifically doesn't apply to magical weapons, I'd say no.
I'd think it'd be reasonable that if you can knock the rust off of a 10,000-year-old Azlanti sword (*coughserpentsskullcough*) and use it just fine, an infinitely-sharpened sword isn't out of the question.
Chengar Qordath wrote:
Naturally. It would take a lot of work to keep a greatsword at shaving sharp level. But there are people who seriously believe that swords of all types in the Middle Ages were kept either dull or just barely sharpened because "blunt force trauma works just as well".
Lord Twitchiopolis wrote:
God, I hate when people imply that swords like greatswords were kept dull and used like big clubs. D:<
Back on the armor thing, if that GM wanted to be "historically accurate", he should have allowed longswords, bastard swords, and greatswords to all do piercing and slashing damage as they did in real life.
Conversely, someone could pick up an estoc and completely obliterate chainmail and any sort of plate armor. (Not saying armor being immune to damage types is a good thing, just throwing ideas out.)
DM Sothal wrote:
My only gripe is that in the Ranged Tactics Toolbox, magus got a Reach Spell-type arcana. Is there any real difference aside from Reach Spellstrike requiring you to spellstrike your spell to gain the effect of the metamagic?
People keep demanding that the myrmidarch NEEDS to have Spell Combat, and it's not going to happen. The myrmidarch is meant to be sword and bow guy, not full-on bow guy. Also, being able to full attack with a bow AND stack a spell on it at range doesn't sound like it could ever get abusive at all, nope.
the Haunted Jester wrote:
What about another printing of the Advanced Players Guide. I know you cannot discuss next printings but I would like to point out that it's been nearly 5 years since it's seen an update.
This. Just sayin'. Or an errata to Ultimate Equipment, which still has the old, original printings of basically every single piece of equipment and is horribly out of date.