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I would personally say that not needing to breathe is not the same as being able to breathe water. If you try to speak, you need to breathe. You can't suddenly start vocalizing verbal components underwater if you can't breathe water, or you'll very obviously start sucking down water and potentially drowning.
Much like if you were in space, you'd need either Silent Spell or to be surrounded in a bubble of air, since there's no sound in space.
He already has that in Inner Sea Gods, his religious-themed weapon is a rapier with a beer mug for a hilt with a hole in the side to put your hand.
Milo v3 wrote:
Well, to be fair, that was their entire reasoning for not doing actual psionics, because Dreamscarred Press basically covered everything for them.
Vigilante sounds like a specialized rogue, honestly.
Hell's Vengeance sounds like a lot of fun, but whether or not it will sell well is a bit up in the air. I'm sure there are lots of GMs who absolutely balk at the idea of letting players indulge their less than good sides. I certainly hope it doesn't flop like Wrath of the Righteous did.
Ultimate Intrigue sounds like fun. Now people can finally do an urban intrigue game justice. Hell's Rebels, maybe? :D
Quite frankly, the spirit of Thanatopic Spell is that it hot-wires negative energy to be harmful to undead, with the added benefit of allowing status effects that undead are normally immune to to affect them. Considering that one of the example spells in the feat is vampiric touch, which does not have any of those descriptors, leads me to potentially believe that that spell was supposed to have negative energy attached to it.
Posting in here is never a necro. This should always be the thread people use to report errors since it's a one-stop-shop for the editors when they're releasing official errata.
Definitely a little sad that in three years we still haven't gotten an official errata, but I suppose a book with this much crunch isn't going to get edited overnight. Then again, since this book is also a compilation, any items (Like scorpion whip) that get updated from other core books also need to be updated for UE, which makes twice the work.
Owen KC Stephens wrote:
Pretty sure it says they're on backorder as all they had went out to their backers and pre-orderers.
James F.D. Graham wrote:
Adamantine being a bullet-resistant (Because nothing is bullet-proof ;)) material is definitely a neat idea, until some rich wiseass with a gun starts making armor-piercing bullets from adamantine.
I can understand why they replaced aeons, since the setting devs (I believe mainly James Jacobs) weren't happy with them. Considering in their write-up, they could basically turn hostile in the blink of an eye and work towards completely inscrutable goals, they were hard to quantify as friend or foe most of the time.
Doesn't mean I can't still like them and dislike psychopomps for basically becoming ascended canon.
Technically to become a lich in Golarion you have to ritualistically kill yourself in some fashion. That's usually the culmination of the process to lichdom.
Since Vordakai is an ancient cyclops, he would have technically died a long time ago, right before becoming a lich.
Just wanted to throw this in here: It's funny that Avatar "popularized" the idea of an all-elements wielder, because in that series only ONE person could wield more than one element at a time, and they were basically an incarnation of the world's spirit. Every other shmoe had to deal with the strengths and weaknesses of one element.
A better analogy would be Golden Sun (I'm going to keep making this comparison, damn it): You have one innate element inside you, but through getting more powerful (Or items) you can mix and match different elements.
Just saying, if magic items like scrolls and wands had DCs based on the caster that made them rather than the base modifier needed to cast the spell, then things like the Staff-like Wand arcane discovery, the Wand Mastery magus arcana, and the Improved Scroll Casting ability of the Scrollmaster wizard archetype would all be useless.
From Dwarves of Golarion:
"A typical day for many dwarves begins with a bowl of hot porridge flavored with mushrooms, along with a generous slice of bacon or well-seasoned sausage. When the day’s commitments permit a midday meal, the fare is usually coarse mushroom bread, sharp cheese, and perhaps a slice of salted meat, washed down with water or a mug of ale. Supper is often a hearty roast or savory stew accompanied by root vegetables, hunks of bread, and tankards of good stout ale.
Perhaps it's best not to ask where they originally got the meat from in the first place. ;)
Where can I find details such as what year each printing came out? I'd prefer not to get a 2nd printing when I buy a physical copy someplace, when I know there has been at least a 3rd printing & the newer the printing the less likely I'm going to need to find errata for any of the contents.
Third printing came out in 2011. Chances are by now, any place that sells Pathfinder books new has the newest printings. If you need to look at what printing the book is, look at the credits page which is usually the third or so page in the book. At the bottom will be the version info.
Sandal Fury wrote:
Yeah, but checking my PDF of ACG right now, nowhere in the Spells paragraph does it have the Ranger/Paladin wording of "Through 3rd level, a bloodrager has no caster level. At 4th level and higher, his caster level is equal to his bloodrager level -3."
It still boggles my mind that bloodrager gets reduced spells, but not reduced caster level to fit that...
Pretty positive that ACG was selling really well until all of the editing problems arose and Erik Mona came by to say they were definitively working on errata. Quite frankly, all of the talk about them releasing the errata before the new print is out is hogwash; Paizo is not going to abandon their sales strategy. They're going to wait until the first printing of ACG is done, regardless of the fact that no doubt sales were stymied by the editing problems and from the expectation of the masses that other people will buy the books and they themselves will simply wait it out.
Playing Two-handed Weapon Fighter in Wardens of the Reborn Forge, can confirm it's actually quite nice to completely obliterate things with an earth breaker.
Not entirely. The full casters besides cleric and oracle will always be better, since they can afford to max out their casting stat early.
Matthew Morris wrote:
Hopefully it's a really high Spellcraft check, or any Int-based caster of sufficient level will always be supercharging every spell.
More narrow would be, say, demon-bane, or daemon-bane, as opposed to evil outsider-bane.
It was a feat called Ki Blast; for two Stunning Fist attempts you could do 3d6 plus your Wis mod as a force effect.
It's 255 pages.
I still remember in one of the Complete books (Adventurer or Warrior) there was a mechanic for Sense Motive that allowed you to basically check the power level of the enemy you were about to fight, and if you rolled high enough you got a pretty accurate assessment on whether or not the thing was about to whoop your ass.
From what I know of the region, killing Fafnheir would be an impressive feat... But even still, having help is against tradition. The last time the Ulfen went against tradition in naming a High King, they were overrun by Baba Yaga (Although, to be fair, even the wisest and most powerful High King couldn't have prevented that.) In this case, Sveinn Blood-Eagle, the closest thing to a High King the region has, would likely come to congratulate the PCs, or even challenge the ones who killed Fafnheir in honorable combat to make sure does something impressive before he goes to Valenhall.
There's nothing saying a single player can't become High King and name his fellow PCs as thanes or advisers under him. Also, because of the skill it takes to kill even a regular linnorm, usually only barbarians become Linnorm Kings; except maybe White Estrid, who despite being statted as a barbarian strikes me more as a bloodrager before that class came out.