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Arutema's page

FullStarFullStarFullStarFullStarFullStar Venture-Lieutenant. 680 posts (965 including aliases). 2 reviews. No lists. No wishlists. 35 Pathfinder Society characters. 1 alias.


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Grand Lodge ***** Venture-Lieutenant aka Arutema

1 person marked this as a favorite.

Paladin's do indeed need a deity in PFS play.

Shelyn would work with some of the more artistic craft skills like painting, or with any perform skill.

Abadar might also work with that code. His followers are more likely the profession: merchant or profession: barrister types.

Grand Lodge

2 people marked this as a favorite.
Turelus wrote:

Wait which NPC's in Crimson Throne?

I know of a gay female couple in the AP but I don't remember reading anything about a male couple.

Possibly Salvator Scream and Seneschal Neolandis. The nature and depth of their friendship is left somewhat ambiguous.

Grand Lodge ***** Venture-Lieutenant aka Arutema

1 person marked this as a favorite.

I case you hadn't heard, Houston is hosting a Superb Owl next year. (Also, some football.)

Owlcon returns to Rice University the weekend of Feb. 10-12, with a full slate of gaming. PFS event will span all released seasons Friday to Saturday, leading up to The Cosmic Captive Sunday morning.

Paizo designer Stephen Radney-MacFarland will be on hand to run Skeleton Moon in an out-of-retirement event as well. Other special events include Kobolds, Aspis Agents, and Elementals on their own missions.

Over on the PACG side of the hall, bring your best Goblin deck for We Be Goblins Friday and Saturday, then team up with the RPG team for The Cosmic Captive Sunday.

Haven't played PACG before? Stick around after The Cosmic Captive Sunday for a mass PACG demo.

It's hard-working GMs that make all of this possible. Pick your GM spots on our warhorn, then signup at the Owlcon main website to claim your badge and pick player seats.

GM 8 total hours of RPG or PACG to claim your GM badge.

Player signups open early December.

Grand Lodge

2 people marked this as a favorite.
Grumbaki wrote:
Anyone else have this hangup when making a character? And what is it that you do to ensure that you aren't one item dependent?

Carry spares. At high levels, you're often wanting to carry a silver, cold iron, and adamantine version of your weapon so you can switch it out as needed to overcome DR.

This admittedly still leaves you in a bad place in a no-weapons-allowed situation. A called weapon may help there, if you can leave it within 100' without attracting suspicion. Other options include gloves of storing, and, of course, using sleight of hand to conceal a weapon.

Grand Lodge

1 person marked this as a favorite.

The softcover lines seldom get full errata, but they may get fixes in PFS campaign clarifications for obvious glitches. Such as

Quote:
The dragonheir scion gains fearful might at 2nd level. She gains draconic strike and draconic presence at 4th level and 6th level, respectively, replacing the fighter bonus feats she would normally gain at these levels.

Grand Lodge

1 person marked this as a favorite.

His additional resources entry for Dwarves of Golarion says

Quote:
"(note that all gods with favored weapons listed as "hammer" should read "warhammer")"

Grand Lodge ***** Venture-Lieutenant aka Arutema

1 person marked this as a favorite.

My intro to this usually goes something like:

"Shiela Heidmarch has assigned you, as unproven agents, the mind-numbling dull task of researching the histories of small towns in Varisia for follow-up by more experienced teams.

You're in the towl of Illsurian, which you've learned was established by Ilsur... [read establishing paragraph on page 3 up to] ...this racism has
rarely been a problem."

"As you're finishing up your studies for the week, the circus rolls into town. Want to go relax?"

Grand Lodge ***** Venture-Lieutenant aka Arutema

6 people marked this as a favorite.

Typo: an excuse to discard any sort of common sense regarding intended wording and pounce on literal wording. also see: rules lawyer.

Grand Lodge

1 person marked this as a favorite.
Space McMan wrote:
Arutema wrote:
Space McMan wrote:

Traits:

Blade of Mercy, ???

Your LE serial killer is going to worship Sarenrae? (Assuming the GM even allows the trait, as it's from a 3.5 source).

It's definitely a stretch, but assuming it's allowed at all, I'm confident I can twist the lore to my purposes.

You might wanna look into some means of immortality. Sarenrae not going to treat such a thing favorably in the afterlife.

Grand Lodge ***** Venture-Lieutenant aka Arutema

22 people marked this as FAQ candidate. 4 people marked this as a favorite.
Tempest_Knight wrote:

Pete, can you cite where the CRB actually directs you to the Bestiary for the Summon spells.

So far NO ONE has found this oft quoted rule.

But it sounds like you know where it is, please post the citation.

It seems that neither the specific summoning spells, nor the sub-school rules on conjuration mention a specific book for looking up creature statistics.

Thus, we must indeed ask "How do core rulebook spells which summon creatures work in PFS core campaign?", then hit the FAQ button to get some developer attention.

Grand Lodge

2 people marked this as a favorite.

The just-released Legacy of Dragons has this info on pages 29-31 under the form of the exotic dragon and form of the alien dragon spells.

* Lunar Dragon: 60-foot line of cold, cold resistance 20, burrow 20 feet.
* Solar Dragon: 60-foot line of fire, fire resistance 30, vulnerability to cold.
*Time Dragon: 30-foot cone of electricity, cold resistance 20, +4 bonus on initiative checks.
*Void Dragon: 30-foot cone of cold, cold resistance 20, +4 bonus on saves vs. emotion spells and effects.
*Vortex Dragon: 30-foot cone of fire, fire resistance 30, vulnerability to cold.

Grand Lodge

2 people marked this as a favorite.

I wouldn't mind seeing a campaign setting hardcover in the vein of Inner Sea Gods focusing on arcane and psychic casters of Golarion.

My wishlist for it would include
* The Harrowed medium.
* Expanded wood and void kineticist entries.
* Spells from previous campaign setting softcovers and hardcovers updated for the occult classes.

Grand Lodge ***** Venture-Lieutenant aka Arutema

1 person marked this as a favorite.
rknop wrote:
I will say that one change that was made somewhere along the line which is very positive is that the VCs no longer open the briefing by insulting the PCs. In the first couple of seasons, the briefing would start with things like "I asked for the best, but instead I got you. Oh well." More than once I've had groups of players taken aback by this, saying, wait, why are we working for this jerk?

Reading the intros of scenarios where this happens, it appears the VC delivering this treatment is Dennel Hamshamks at least half the time.

Perhaps it's for the best we haven't see that VC lately.

Grand Lodge ***** Venture-Lieutenant aka Arutema

2 people marked this as a favorite.

Since this thread was started, additional resources has become quite clear on the diabolist:

Quote:

Pathfinder Campaign Setting: Princes of Darkness

Prestige Class: Diabolist; to qualify for the diabolist prestige class, you must cast lesser planar ally or lesser planar binding (or a similar spell) using one of your own prepared spells or a daily spell slot, and the spell must be on your class spell list.

Grand Lodge

1 person marked this as a favorite.
Timitius wrote:

526f626f74732e20204c61736572732e204a6f696e2075732e

54686973206f6e652077696c6c206a6f696e2e

Testing a possible bestiary submission against my players tomorrow.

Grand Lodge ***** Venture-Lieutenant aka Arutema

3 people marked this as a favorite.
Fromper wrote:
Ryzoken wrote:
Pete Winz wrote:
Mike Bramnik wrote:
Just posting this link in case people come seeking the same thing as you in the future :)
You can also use the Faction-specific traits found in the Pathfinder Society Roleplaying Guild Guide.
Which is super revelant for my -34 who will be walking around with no less than 5 character traits, one from each of the five trait categories permitted in CORE.
How? I know there are boons to get an extra trait, but the Additional Traits feat is in the Advanced Players Guide, so not legal for Core.

It is also printed on the final page of the traits web enhancement, which is used in core campaign.

Grand Lodge

4 people marked this as a favorite.

I named mine after my first sweetheart, Jane. Well, that's what we all called her. None of us could pronounce her proper elvish name. She was only 85 when a fever took her, which is nothing for an elf like her. Life's harsh in Rahadoum, I tell ya.

I decided to leave Rahadoum when I lost her. When I traded up from my ol' crossbow in Alkenstar, I named my new shootin' iron in 'er memory. May she rest in peace.

Grand Lodge

2 people marked this as a favorite.

I don't know of any way to get a pepperbox rifle, or any other advanced firearm in PFS. This probably leaves double-barreled musket as your dream gun, but also be be sure to read up the Ultimate Combat and Ultimate Equipment errata.

You may also want paper cartridges. They are pricey at low levels, but allow faster reloading of early firearms.

Finally, consider how you will contribute outside combat. What social or knowledge skills can you reliably make checks in?

Grand Lodge

1 person marked this as a favorite.

I want to see good old fashioned slug throwers. Revolvers, SMGs, and assault rifles at the character level. Machine guns, artillery, and gatling guns mounted on ships.

Grand Lodge

1 person marked this as a favorite.

Serenity (Firefly)

Vargur (EvE Online)

Galactica (BSG reimagined)

"In rust we trust."

Grand Lodge ***** Venture-Lieutenant aka Arutema

1 person marked this as a favorite.

I chose my Venture Lieutenant wisely those many years ago.

Congratulations Jesse, you have officially surpassed your teacher.

Grand Lodge

7 people marked this as a favorite.

Unchained's automatic bonus progression made part of the core rules.

Grand Lodge

1 person marked this as a favorite.
Dragon78 wrote:

I hope in the next two years we will see 3-5 new elements and expanded ability lists for every element.

Also by then I hope to see at least 12 class specific feats and 15+ class specific magic items.

I'm actually hoping for no new elements. Existing talents are spread thin enough across the existing 7 elements.

I would love to see the existing elements expanded with more talent selection though.

Grand Lodge

1 person marked this as a favorite.

I'm GMing for a most unusual group. They're all aliens who were abducted by Silver Mount's crew and just released from stasis as the campaign started.

They're all custom races built with the race builder rules, so we have:

A giant rock-man unchained titan mauler, who will dual-wield absolutely anything.
A genderless unchained maneuver master monk.
A flying dhampir-gnome cleric of Yog Sottoth.
A Roswell grey occultist arcanist.
A nocturnal reptilian gunslinger/investigator who's picking up the role of the technology guy.

I'd probably play a pixie-like aerokineticist were I playing and not GMing.

Grand Lodge

3 people marked this as a favorite.

Concepts I'm currently playing around with:

A gnomish "necromancer" who dresses the part to excess. She won't actually know any necromancy spells though. Her undead minions? Pure illusion magic.

A noble gnomish (again) paladin, charging into battle astride her mighty badger steed.

A knight in black armor, wielding and throwing a blade of pure shadows. Mechanically, this will be void kineticist/Hellknight.

Grand Lodge

1 person marked this as a favorite.
Snowblind wrote:
That depends on whether or not shoving a beheaded person's head onto their body would make them count as "whole". I would personally say that so long as the person's bits are all together in the right way then raising fixes all physical damage, even if that means reconnecting severed parts.

This is why the Galtan revolution soul binds those they behead. You can never be too sure.

Grand Lodge ***** Venture-Lieutenant aka Arutema

4 people marked this as a favorite.

I predict an incredibly meta, fourth wall shattering adventure in which the PCs must hunt down and vanquish a horde of freshly-mutated server goblins who, fresh off their heist of all the Humble Bundle downloads, have stolen the scenario.

Grand Lodge

1 person marked this as a favorite.
Gun Dragon wrote:
I am making a Mesmerist Kitsune with the Realistic Likeness feat that is mostly a caster. What spells are must have's for all the 1-6 spell levels?

While it may be tempting to focus entirely on enchantments, take a moment to pick up grease so you have something to contribute against enemies with good will, magic immunity (grease is SR: no), or other tricks that might shutdown your enchantments.

I learned this the hard way, stupid mask golem.

Grand Lodge ***** Venture-Lieutenant aka Arutema

2 people marked this as a favorite.

Half-elves can take Half-elf, Elf, or Human FCBs in FPS play.

Half-orcs can take Half-orc or Human FCBs in PFS play, but not Orc, as those are contained in a section of the ARG that is not legal for play.

Grand Lodge ***** Venture-Lieutenant aka Arutema

5 people marked this as a favorite.

If a source is meant to be superseded by a new one, the older source will be removed from additional resources.

As long as the older source remains in additional resources, it remains legal for play. Some of these older sources may have errata, relevant FAQs, or clarifications. But those are all available free on this site.

Use the version of the feat/trait/spell in whatever source you bring to the table (but check the errata, FAQs and PFS campaign clarifications document.)

Grand Lodge ***** Venture-Lieutenant aka Arutema

1 person marked this as a favorite.
Will Huston wrote:
Is there a place that actual says the deific obedience to Lamashtu is not legal for PFS play? I don't actual relish the idea of role-playing it out, but I am building a demon unchained summoner and was planning on worshiping Lamashtu, and I saw the evangelist class for the Mother of Monsters has summoner specific bonuses.

Additional resources: " Misc..: all material in chapter 1 is legal except pages 92-99;" Pages 92-99 are the Lamashtu article which includes her obedience.

Grand Lodge

2 people marked this as a favorite.

Reviving this thread with my wishlist:

Secrets of the Harrowed Medium - A book dedicated to the 54-spirit Harrow-card based Medium we saw hinted in the playtest.

30 Pages of Kineticist Wild Talents (Working title) - More wild talents for the 7 elements published so far.

Unarmed Tactics Toolbox/Unarmed Master's Handbook - Archetypes for the Unchained Monk, unarmed-focused archetypes for non-monks. Maybe some support for natural weapons too?

Grand Lodge ***** Venture-Lieutenant aka Arutema

1 person marked this as a favorite.

If something is not listed as legal, then it is not.

However, there is a boon combination that opens up the Ganzi, I'd suggest hitting the boon trading thread.

Grand Lodge ***** Venture-Lieutenant aka Arutema

1 person marked this as a favorite.

We still need volunteers, and there's something new to volunteer for: Demoing the Pathfinder Adventures card game.

You can sign up to lead that on Warhorn. As always 8 hours of running gets a free badge. You'll need a Owlcon.com account to claim your badge as always.

We are also in need of general con volunteers. You can sign up for that at Owlcon.com as well once you have an account and are logged in.

So come; explore, report, volunteer, cooperate!

Grand Lodge ***** Venture-Lieutenant aka Arutema

1 person marked this as a favorite.

The first wave of player signups is now open, allowing you to sign up for up to 3 events.

Grand Lodge ***** Venture-Lieutenant aka Arutema

1 person marked this as a favorite.

After much planning, I'm ready to announce:

Owlcon 2016

Will be at Rice university in Houston on February 29-21, 2016. And we're bringing not one, but two guests from Paizo along for this campaign: designer Mark Seifter (who works on Pathfinder RPG books like Unchained and Occult Adventures) and PFS developer Linda Zayas-Palmer!

We've got plenty of special events brewing, with Serpent's Rise, True Dragons of Absalom, The Sky Key Solution, as well as The Eternal Obelisk as an out-of-retirement special.

It's not to late to volunteer or GM and claim a free badge for your trouble. PFS GM and volunteer signup is on Warhorn this year, or you can be a general con volunteer at owlcon.com directly.

If you just want to buy a badge and play, don't worry, general signups begin Friday evening, in fact.

Grand Lodge ***** Venture-Lieutenant aka Arutema

1 person marked this as a favorite.
MichaelCullen wrote:
On a silly note, imagine a temple trying to bring back to life a PC. The head cleric must somehow determine that the PC was second level and grab another caster to start casting 12 seconds before the first completes Raise Dead otherwise, the spell works but the PC immediately dies again.

Why 12 seconds? Am I the only one who remembers you can hold the charge on a touch spell like restoration?

Grand Lodge ***** Venture-Lieutenant aka Arutema

1 person marked this as a favorite.
Michael Eshleman wrote:
http://www.paizo.com/people/IronHelixx

Jesse, you sneaky...

Congratulations! Nice to see another five star in Texas.

Grand Lodge ***** Venture-Lieutenant aka Arutema

1 person marked this as a favorite.

Season 4 - early season 6 have a habit of assuming you have the following:

Core Rulebook
Bestiary 1
Bestiary 2
Bestiary 3
Bestiary 4
Gamemastery Guide
NPC Codex

I consider that too much to haul personally, so I carry only B1 and CRB. Once I know that I'm running next week, I'll go over the PDFs for the others and print the relevant pages for my scenario. This keeps my hardback book load within reason.

Grand Lodge

4 people marked this as a favorite.

As I worked to convert my playtest kinetic blade build to the final released version, I started taking notes on what was good and not, those notes became a short guide, then a long one.

As I'm 5 chapters (out of a likely 7) in, I figured it's high time I open it to community feedback.

This is not a general kineticist guide, those have been written. This is a guide to a specific, but still flexible build; the blade kineticist, who rushes into melee to deliver the beatdown with kintetic blade. As such, options will be looked at through the lens of how they interact with kinetic blade.

The guide (and not much else yet) can be found on my blog.

Open to feedback and comments here.

Grand Lodge

6 people marked this as a favorite.

The Spellscar Drifter It trades out much of the cavalier's charge-related abilities for firearm-related ones, including a free gun. What's missing? Challenge remains melee-only, so you can't use it with your gun.

Grand Lodge ***** Venture-Lieutenant aka Arutema

4 people marked this as a favorite.
TheFlyingPhoton wrote:
John Compton wrote:
You should not need to do anything other than withhold any prestige noted in the adventure

I wasn't thinking in terms of how to/permission to slap them down when they do something wrong, more of wondering how to nudge in the right direction beyond just going, "Are you sure?"

I'll list my examples

** spoiler omitted **

** spoiler omitted **...

Yikes! Sounds like some players need warnings that evil alignments are not playable, and that is what they are on the road to becoming.

Grand Lodge ***** Venture-Lieutenant aka Arutema

1 person marked this as a favorite.
blackbloodtroll wrote:

I am curious about the line on Page 31:

If you play a non-1st-level pregenerated character, you may apply credit from the pregenerated character to one of your 1st-level characters, with the gp gained reduced to 1,398 gp (or 699 gp for slow advancement track characters).

Does this mean, if I play a Pregen, through a 5-9 Scenario, I can apply the Credit to a first level PC, and have access to Boons/Items of the Chronicle Sheet, along with the 1,398 gp?

Page 31 is in the section detailing 3 XP sanctioned modules. For the similar rule on pregens in 1 XP scenarios scenarios, see page 37. (You get 500 gold if you take a scenario's chronicle down to level 1.) Page 21 also indicates that any boons wait until you are of the sub-tier played before they apply.

Grand Lodge

10 people marked this as a favorite.

I love the class, but I do wish the talents had been sorted by level instead of alphabetically.

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