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Meh. I disagree.
There was an entire book written in 3.5 with the idea of cohorts taking Leadership (and their cohorts taking Leadership, and so on). (Power of Faerun, for those who were wondering.)
It was awesome. We continue to use it heavily.
Ernest Mueller wrote:
I don't understand why people have this mental block only with RPGs as opposed to every single other form of art and media they deal with.
I find this somewhat hard to believe.
every single other form of art and media they deal with.
is simply untrue.
We like to call it "roleplaying."
Good for you?
*gasp*! I thought/think R.O.D the TV was one of the greatest series of all time. (I did also like the prequel.)
In our group:
What was written (occurred in the 'past'/before the campaign starts) is unalterable - the GM discussed and accepted it, after all.
After that: Any events that occur after the PC has entered the party (and time marches on) is totally fair game. We're all aware of that, and prefer it that way.
(It also helps that we're all very good long-time friends, so we all know what would be distasteful to each other. For example, nothing 'terrible' to wives, no child-killing, etc.)
Would you have told them all that before the product was released?
(Heck, the updated AP descriptions for Giantslayer aren't even out yet.)
Your expectations are interesting... but premature.
Greg A. Vaughan wrote:
It's still chugging along. It will either be released at the time of the Cults KS or the Northlands KS depending on how soon it gets finished. So Q1 or Q2 is the current estimate. We haven't forgotten about it. :-)
That's really good news. I bought the 'subscription' from way back when and I really liked vol 1... but it's hard to be patient for vol 2!
(Though I do scowl at you a bit for missing it in your 2015 Previews... kind of a 'kick me when I'm down' sort of thing.) :D
Aubrey the Malformed wrote:
Actually, I was just referring to the dwarf voiced by Billy Connolly.
(I probably should have made it singular, but meh.)
Had a chance to see it a short while ago.
I agree with much of the criticism here, though I still did like it the most of the 3 Hobbit movies (not that that's much of a hurdle).
Plus, my love of dwarves (from when I first read the Hobbit and LotR years ago, and then later cemented with FR11 Dwarves Deep (1990) and the Complete Book of Dwarves a year later) really helped this movie along.
- more awesome dwarven architecture? Check.
Good enough for me.
Oh, for sure. But "why not just outright ban teleport" is still a dumb statement - even in the face of Diego's comments. As I said - It would still allow one to teleport to any location one has been to, for example.
I may be sort of out of line with this and if I am I apologize. But if you have such a fear of your players abusing your generosity why are they your players anyway? I feel there should be a matter of trust between GM and players.
You unquestionably are.
Note he said "actual guarantee". And he's right - it's also something one can't get.
Given how cranky (and unforgiving) some publishers are (especially if there are watermarks with one's name in it, etc), the risk may not be worth it given the possible (however small) blowback... sometimes one feels an 'abundance of caution' is needed.
(Hell, even one's own mother isn't an absolute guarantee - "Oh, sweetie, I just shared it with this one friend...")
Why not just outright ban teleport, since obviously you're going pretty far out of your way to make sure it doesn't work.
?? A strange comment. Why ban it? It would still allow one to teleport to any location one has been to, for example.
(I'm not advocating a position re: scry info, etc., here. I'm just pointing out the silly baby-with-bathwater comment that sometimes infests the Paizo boards.)
Vincent Takeda wrote:
*shrug* It would entirely depend on how 'over the top' it was at the table. Something minor and on occasion? Meh. All the time every session over and over in every conversation loudly and repetitive? Deal-breaker.
What if you were thinking about making this table your regular weekly table and you found out the player 'gravitates to this type of character consistantly across several campaigns.'
Would probably grate on us (as in, both me and my group). We probably wouldn't be that tolerant of it over time.
No two gamers are alike and who wants them to be?
<quietly raises hand...>
(BTW - there is such a thing as mutually incompatible gamers, styles, and/or personalities. It's real.)
I don't know what you're talking about. Other people have mentioned fanservice long before I did.
Try again. (Or rather: Don't.)
I don't mind fanservice in anime at all, but what does kill me, is when girls have, like, quintuple triple G breasts in them. For example, Highschool of the Dead, I think, would be a lot better show if all of the girls weren't so incredibly stacked.
If I'm going to get fanservice, this is the kind that I want.
Andrew Turner wrote:
I'm wondering - how did (do) you feel about Resident Evil (notably RE 1-3 and CV)?
Unassuming Local Guy wrote:
The question is this, when your players stumble onto something that may unbalance the campaign just by noticing story patterns...how do you adjust?
I cheer and do nothing else.
My players actually pay attention to the story? Learn from it and start making adjustments that make sense within the story and campaign world? Howdy-doody, I'm happy! Watching the players figure out those sorts of things is why I like DMing.
Oh, good lord. Into Darkness was easily as bad.
Well, sure, if somebody or a company finds something offensive for whatever reason, they should...
Apparently they're also fine that people can buy books such as F&&+ for Satan, Choice and Blood (which can be summed up as "d20 Modern: Abortion"), and the infamous Carcosa, but a card game that leans in support of GamerGate? That's apparently a bridge too far.
If you think killing babies is a good act in any form or shape, you have some serious issues with your moral compass and should probably reflect on that for a long while.
(But, yeah - it depends on the metaphysics of the game world. This is yet another place where 3.x did it better than PF - if using 3.x defaults, orcs are "often CE", a step below "usually" and certainly not "always".)
Bill Dunn wrote:
My expectations are very low for this movie (and I'm going to scoff at almost all forms of hype for it).
Perhaps not? You do know this is a CW show, right?
Your cliche would be perfectly reasonable to them. I would not be surprised one tiny bit if something like that was done.
I'm thankful for a lot of these (many that started me off when I was younger):
1. Books: The Prydain Chronicles
2. Movies: Lord of the Rings (but also stuff my Dad showed me when I was young, including such wonderful schlock as Sinbad and the Eye of the Tiger, Red Sonja, The Sword and the Sorcerer, Conan...)
3. Comics: was never a comic fan...
4. Video Games: the Final Fantasy series and Chrono Trigger
5. Gaming stuff: GDQ1-7 Queen of the Spiders
6. 3rd Party Product: Necromancer Games (and Frog God Games), with Rappan Athuk figuring prominently
I'd like to see APs in the following regions (mainly due to the cultures found within them):
- Vudra (in a localized area)
- Land of the Linnorm Kings (staying within that region, dealing with internal factors and nothing external)
Don't like Eberron for the reasons people here have said that they like it.
However, there's some decent stealable stuff here for steampunk/magitech settings, so that's all right (though not as much, or as well defined, as I would have liked).
And trains. I thought the trains were meh until I saw "Riding the Rail" in Dungeon #143. Now trains are the bomb.
Neal Litherland wrote:
Huh. I thought all those except the full plate armor one were commonly known and commonly used...
That's pretty close to our house rule. ("House rule? Really?" you might say? Yes, it comes up quite often in our games, actually...)
- In combat, it's a move action to determine if a someone is dead or unconscious (or stabilized). No checks.