Baron Hannis Drelev

Argus Pike's page

38 posts. Alias of imimrtl.


Full Name

Argus Pike

Race

Human

Classes/Levels

Ranger(Beastmaster) 1 / F+3 R+6 W+2 / Init +4 / Perception +6

Gender

Male

About Argus Pike

ARGUS PIKE CR 1/2
Male Human Ranger (Beast Master) 1
CG Medium Humanoid (Human)
Init +4; Senses Perception +6
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DEFENSE
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AC 18, touch 14, flat-footed 14. . (+4 armor, +4 Dex)
hp 11 (1d10+1)
Fort +3, Ref +6, Will +2
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OFFENSE
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Spd 30 ft.
Melee Greataxe +3 (1d12+3/20/x3) and
. . Unarmed Strike +3 (1d3+2/20/x2)
Ranged Longbow, Composite (Str +2) +5 (w/Rapid Shot +3/+3) (1d8+2/20/x3)
Ranger (Beast Master) Spells Known (CL 0, 1 melee touch, 3 ranged touch):
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STATISTICS
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Str 14, Dex 18, Con 12, Int 10, Wis 14, Cha 8
Base Atk +1; CMB +3; CMD 17
Feats Point Blank Shot, Rapid Shot
Traits Armor Expert, Rich Parents
Skills Climb +6, Handle Animal +3, Knowledge (Geography) +1, Knowledge (Nature) +4, Perception +6, Ride +8, Stealth +8, Survival +6
Languages Common
SQ Favored Enemies: Human (+2), Track +1, Wild Empathy +0 (Ex)
Combat Gear Arrow, Whistling (20), Arrows (20), Greataxe, Longbow, Composite (Str +2), Masterwork Chain Shirt; Other Gear Backpack, Masterwork (11 @ 8 lbs), Candle (3), Case, map or scroll (5 @ 0 lbs), Fishhook, Flint and steel, Ink (1 oz. vial, black) (2), Inkpen (2), Oil (1-pint flask) (2), Parchment (sheet) (5), Pouch, belt (6 @ 6 lbs), Rope, silk (50 ft.), Soap (per lb), String (50'), Waterskin, Whetstone, Whistle, Silent
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SPECIAL ABILITIES
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Armor Expert -1 Armor check penalty.
Point Blank Shot +1 to attack and damage rolls with ranged weapons at up to 30 feet.
Rapid Shot You get an extra attack with ranged weapons. Each attack is at -2.
Track +1 +1 to survival checks to track.
Wild Empathy +0 (Ex) Improve the attitude of an animal, as if using Diplomacy.

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FIRESIDE CR 1
Male Horse
NN Large Animal
Init +2; Senses Low-Light Vision, Scent; Perception +6
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DEFENSE
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AC 11, touch 11, flat-footed 9. . (+2 Dex, -1 size)
hp 15 (2d8+6)
Fort +6, Ref +5, Will +1
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OFFENSE
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Spd 50 ft.
Melee Hooves x2 (Horse) +3 x2 (1d4+3/20/x2) and
. . Unarmed Strike +3 (1d4+3/20/x2)
Space 10 ft.; Reach 5 ft.
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STATISTICS
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Str 16, Dex 14, Con 17, Int 2, Wis 13, Cha 7
Base Atk +1; CMB +5; CMD 17 (21 vs. Trip)
Feats Endurance, Run
Tricks Attack [Trick], Combat Riding [Trick], Come [Trick], Defend [Trick], Down [Trick], Guard [Trick], Heel [Trick]
Skills Fly +0, Perception +6, Stealth -2
Languages
SQ Combat Riding [Trick]
Other Gear Bear Trap, Bedroll, Blanket, Blanket, winter, Grappling hook, Hammer, Saddle (Riding), Spade or shovel, Tent, Small
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SPECIAL ABILITIES
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Combat Riding [Trick] The animal has been trained to bear a rider into combat.
Endurance +4 to a variety of skill checks. Sleep in L/M armor with no fatigue.
Low-Light Vision See twice as far as a human in low light, distinguishing color and detail.
Run You run faster than normal.
Scent (Ex) Detect opponents within 15+ feet by sense of smell.

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