Full Name |
Argog |
Race |
Soldierborn Hp 14/14 Ac 18 TouchAC 10 FlatFlood 18 Fort: 5,Reflex 0,Will 0 |
Classes/Levels |
]Fighter [Polearm] Speed] 20ft |
Gender |
Male |
Size |
Medium |
Special Abilities |
Immune fire, vulerable cold |
Alignment |
LE |
Deity |
Asmodius |
Location |
Where ever is worste for you, heretic |
Languages |
Infernal, Chelaxian Slang |
Occupation |
Soldier |
Strength |
22 |
Dexterity |
10 |
Constitution |
16 |
Intelligence |
10 |
Wisdom |
10 |
Charisma |
5 |
About Argog, Created Soldier #12
Argog, Soldier Identification 12
Male chelaxian soldierborn fighter (polearm master) 1 (Pathfinder RPG Advanced Player's Guide 106)
LE Medium humanoid
Init +4; Senses Perception +0
--------------------
Defense
--------------------
AC 19, touch 10, flat-footed 19 (+7 armor, +2 shield)
hp 14 (1d10+4)
Fort +5, Ref +0, Will +0 (+2 Trait bonus vs. mind-affecting spells and effects from demons); +2 vs. death
--------------------
Offense
--------------------
Speed 30 ft. (20 ft. in armor)
Melee fauchard +7 (1d10+9/18-20) or
gauntlet (from armor) +7 (1d3+6) or
heavy shield bash +7 (1d4+6) or
scimitar -3 (1d6+3/18-20) or
unarmed strike +7 (1d3+6 nonlethal)
--------------------
Statistics
--------------------
Str 22, Dex 10, Con 16, Int 10, Wis 10, Cha 5
Base Atk +1; CMB +7; CMD 17
Feats Exotic Weapon Proficiency (fauchard), Fey Foundling[ISWG], Improved Initiative, Intimidating Prowess
Traits asmodean demon hunter, friend of the dead (geb), hellknight aspirant (Order of the Godclaw)
Skills Acrobatics -9 (-13 to jump),
Diplomacy -3 (-5 vs. Creatures that threaten, accuse, or challenge you and haven't apologized),
Climb 7
Intimidate +7,
Knowledge (planes) +5 (+8 on checks related to demons),
Sense Motive +0 (-2 vs. Creatures that threaten, accuse, or challenge you and haven't apologized)
Swim 7
Languages Chelaxian Same as common but only Chelaxians would understand the meanings behind the sayings , Infernal
SQ pride
Other Gear splint mail, heavy steel shield, fauchard, scimitar, backpack, bandolier[UE], bandolier[UE], bedroll, belt pouch, buttons (0.1 lb), conditioning oil for leather (0.4 lb), crowbar, file, small (0.1 lb), flint and steel, hemp rope (50 ft.), leather paring knife (0.5 lb), leather straps (0.4 lb), mess kit[UE], metal polish (0.3 lb), pot, sewing needle, signet ring, silver holy symbol of Asmodius, soap, soft cloth (0.1 lb) (2), soldier's uniform[UE], torch (10), trail rations (5), waterproof bag[UE], waterskin, weapon cord[APG], weapon cord[APG], 2 gp, 3 sp
--------------------
Tracked Resources
--------------------
Torch - 0/10
Trail rations - 0/5
--------------------
Special Abilities
--------------------
Fey Foundling Magical healing works better on you
Pride -2 to diplomacy and sense motive vs. those who threaten, accuse, or challenge you, until they apologize
Soldiers Log 1025a:
They created us, all of us are different, when found two alike enough it was breeding pits if the Soldiers had performed well enough. Thruune had need of soldiers that they could control, or at the very leaste would be completely loyal to the Crown that rests upon the Throne. My Identification number is 12, I am one of the longest lived soldiers. I have known no life other than the war games, and fights that we have been used for. No living creature was ever allowed when we were sent to some place. I am to be First it seems. Sent out into Cheliax, there was some group of people that have peaked interested, I was told to Identify myself as Argog around them and to keep my Log up to day, for this isn't just an outing, but a test to see how the Loyal Soldiers of Thruune did without direct supervision
Humanoid 0 points
Size: Medium 0 points
Speed: Normal 0 points
Race Language: Xenophobic...Chelaxian Slang 0 points
Greater Paragon +4 Strength -2 Dexterity -2 Charisma : 2 points
Flexiable Bonus feat 4 points
Multi-Arm 4 points
Multi-Arm 4 points
It gave me Quick Reactions for 0 points, i think its wrong but it did
Also the subtype for the race isn't listed will list it here
Human: humans and species related to humans
Fire: Immunity Fire, Vunerable Cold [vunerbility gains greater as more hit dice are gained, starts at 5 increases to 20]
Lawful: No matter what alignment the creature has it is always affected by spells as if it were LAWFUL Alignment, as well as its actual alignment
The race was created by a pact with demons [those are the lawful ones right, i always get them confused], through the hellish flames and the very alignment of Hell itself was the first one created, and all others are created through the use of a portal to the spawning pools.
More Incoming as I figure out about Thruun's least populace city, which might have been razed to the ground by a group of Soldierborn