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Paladin of Iomedae

Archpaladin Zousha's page

Pathfinder Adventure Path, Campaign Setting, Companion, Roleplaying Game Subscriber. Pathfinder Society Member. 2,615 posts (4,186 including aliases). No reviews. No lists. No wishlists. 11 aliases.


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Silver Crusade

Pathfinder Adventure Path, Campaign Setting, Companion, Roleplaying Game Subscriber

I see. Shows that I haven't read the Iron Gods books in a while. I think what I'll do is have my android character make up his own name as a mashup of the names of the people who discovered him.

Silver Crusade

Pathfinder Adventure Path, Campaign Setting, Companion, Roleplaying Game Subscriber

In the three articles that discuss androids as a race ("Ecology of the Android" in the first volume of Iron Gods, "Androids" in People of the Stars and "Androids" in Inner Sea Races), there's notably no list or even mention of possible names for android player characters. This is obviously a stumbling block for would-be players of android player characters like myself.

According to James Jacobs, android names should have a "science-fictiony" feel to them, and using the names of android NPCs in Iron Gods is a good starting point. However, I feel that "Meyanda" and "Casandalee" aren't exactly a large enough sample size to extrapolate from, especially if designing a name for a male android. What do you, the forum, feel would be good resources for players looking to name their android player characters?

Silver Crusade

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Isn't it obvious?! It's Pathfinder! IN SPAAAAAAACE!!!

Silver Crusade

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That...makes a whole lot of sense, thank you! Of COURSE a nation whose hat seems to be "Manifest Destiny" is going to strongly lean towards the god of civilization, believing the war is a way of "taming the wilderness!"

Jade Regent and Reign of Winter SPOILERS!:
What sounds like a more interesting PC? An exiled Winter Witch apprentice finding herself drawn back into Irrisen and finding redemption and in the process becoming more powerful than she imagined she'd ever be, or one of the last of the Frozen Shadow ninjas desperately looking for a purpose in life after Ameiko and her friends inadvertently wiped them out in self-defense finding his ninja skills useful in stopping the evil Winter Witches and finding redemption?

Silver Crusade

Pathfinder Adventure Path, Campaign Setting, Companion, Roleplaying Game Subscriber

What's the most popular deity among Molthuni enlisted men/women? Info about Molthune says that Abadar, Erastil and Iomedae are the most popular faiths there, but the war they're fighting doesn't seem particularly just, and Abadarans prefer peace, which better facilitates trade...

Silver Crusade

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Been re-looking at the components of this character and I'm finding myself more and more convinced that the longsword isn't a NECESSARY aspect. As long as it's A sword of some kind I imagine Iomedae would approve. And both monks AND Sacred Fists have access to a few kinds of swords. And re-looking at the Monk's robe makes me realize it's not AS essential as I'd previously believed. I'm starting to wonder if Sacred Fist Warpriest might be the way to go after all. What do you guys think? Would it be better than or equal to a straight-up Unchained Monk?

Silver Crusade

Pathfinder Adventure Path, Campaign Setting, Companion, Roleplaying Game Subscriber
Cavall wrote:
Dragon is pretty merc, if you're looking for a ground of soldiers for hire look too.

Dragon IS what I was initially looking for. It's one of the most solid cavalier orders, and its ability names pretty much match the concept I have for him...Part of me doesn't know if adopting a dragon as his crest right away is too presumptuous, though. Part of the arc I have in mind for him is meeting elves who aren't his father and discovering they're not as bad as he imagined, and thus seeking to get in touch with his elf side a bit more, so I was looking for a more naturey crest like a boar or a bear or something, but there's no Order of the Bear or Order of the Boar, and if I use a dragon as Orendel's crest, I basically can't use it as a crest for any other character I ever play in an AP ever again(It's DE LAW!)...

Silver Crusade

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James Jacobs wrote:
Archpaladin Zousha wrote:
What's the big differences between drakes and wyverns?

Drakes are a huge family of related creatures that have breath weapons.

Wyverns are just wyverns, pretty much, and don't have a breath weapon but do have a poison sting.

It's all right there in the rules pretty much.

Now I'm imagining insecure wyverns in trilbys whining online about how they can't get dates because girls only wanna date drakes and won't give dragons without breath weapons a chance! XD

When a spellcaster uses the giant shape spells, does the giant they turn into resemble them physically or does their giant appearance appear completely different (since the spell's basically a giant-flavored variant of beast shape spells, and you obviously couldn't turn into a bear or a kangaroo that resembles your appearance!)?

Silver Crusade

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What's the big differences between drakes and wyverns?

Silver Crusade

Pathfinder Adventure Path, Campaign Setting, Companion, Roleplaying Game Subscriber

These are all nice, but they don't really work with the "I'm a mercenary" angle I'm going for initially. If I get the opportunity I want him to take Leadership to gather others to him and form his own mercenary band like The Black Company.

Silver Crusade

Pathfinder Adventure Path, Campaign Setting, Companion, Roleplaying Game Subscriber

I'm struggling with determining an order for a cavalier-based character I'm building by the name of Orendel.

Orendel's basic story is that he's a half-elf who's grown up in a village on the Molthune-Nirmathas border, his mom a local human tradeswoman and his dad an Elven freedom fighter for Nirmathas who'd be gone for months or even years at a time fighting the Molthune army leaving Orendel and his mom to fend for themselves. Due to the nature of the war, Orendel's village changes hands several times as he grows up, and he grows to resent the perceived lack of responsibility on his dad's part. Finally, after a Molthuni general "liberates" the village from some bandits who were extorting the townsfolk and harassing his mom, Orendel enlists in the Molthuni army. He does well in basic training and the general takes him under his wing, nurturing Orendel's talent for strategic thinking and he soon becomes his company's standard bearer. When he returns to his village for a visit, he finds his dad, who's naturally shocked and pissed that his son's come home in the uniform of the enemy. They argue about freedom vs safety and responsibility to ones family vs "the cause" and finally his dad storms off into the woods. Later, Orendel's army is marching through those woods and Orendel's dad leads an ambush of Nirmathi snipers who massacre the Molthuni force like the battle of Teutoberg Forest. His dad kills the general himself but spares Orendel, whom he tells to run. Orendel runs and, now technically a deserter, drifts through Nirmathas and into Varisia, where he runs out of money near Riddleport and decides to start over as a mercenary, finding himself caught up in the events of the Second Darkness adventure path.

As far as statistics go, Orendel would be a multiclass Cavalier with the Standard Bearer archetype and Brawler with the Exemplar archetype, to prepare for taking the Battle Herald prestige class.

As far as Orendel's personality goes, he'd start at Lawful Neutral to reflect his military mindset and possibly shift more to Lawful Good as time goes by. Few of the Cavalier orders seem to fit his initial motivations of earning a living as a sellsword and trying to cope with the PTSD that confrontation with his dad resulted in. Order of the Dragon is always solid, but in the beginning Orendel is going to find it hard to trust others after his own flesh and blood betrayed him, plus I was more interested in him having a boar motif. Order of the Penitent may work in the sense that he's trying to salvage his honor, but at the same time he'd be fighting irredeemable foes like drow and demons. Order of the Cockatrice doesn't gel well with his leanings towards duty to others and stuff. And Ronin just doesn't work if I don't have enemies with challenge or smite abilities.

Any advice?

Silver Crusade

Pathfinder Adventure Path, Campaign Setting, Companion, Roleplaying Game Subscriber

These are all solid ideas, though I'm a bit hesitant on the Iroran Paladin. Don't get me wrong, I can see the mechanical appeal, but Irori doesn't have much, if any, of a following in Numeria. Iomedae, on the other hand, has enough followers in Numeria to get included in the nation's statblock. And I'm interested in the character potentially converting to other religions over the course of his career...

Iron Gods SPOILERS!:
...especially if they make Casandalee a demigod, in which case he wants to become her first disciple and help her found a church in the Adventure Path's aftermath!

Silver Crusade

Pathfinder Adventure Path, Campaign Setting, Companion, Roleplaying Game Subscriber

What are android naming conventions, as far as Numeria's android population is concerned?

Silver Crusade

Pathfinder Adventure Path, Campaign Setting, Companion, Roleplaying Game Subscriber

Nope, but it's a funny coincidence! :P

Also, Brigh just felt too obvious...and doesn't have paladins...

Silver Crusade

Pathfinder Adventure Path, Campaign Setting, Companion, Roleplaying Game Subscriber

I'm gearing up to try and build a character for the excellent Iron Gods adventure path, and what I really wanna do is capture the idea of faith and science intermingling to create something even greater than the sum of its parts, which is a major theme of the AP according to James Jacobs.

To that end, I began scrounging for ideas in Zenith's Guide to the Guides, as I'm wont to do, and stumbled across a guide to psychics that suggested a paladin/psychic multiclass with the Faith discipline would be quite solid, with Divine Grace and Resilience of the Faithful pushing the character's saves through the roof along with nice armor and weapon proficiencies from the paladin levels.

To give it an Iron Gods flavor, I thought I could be an android (because, really, Iron Gods was MADE for android PCs!). I know that starting out I'd need the Empathy feat to make my psychic spells work and stuff, but after that, I'm at a bit of a loss as to where to proceed.

So, I'm curious as to what the Advice forums might advise for this endeavor. I know it's not the best class/race combo, but I feel like the class combo might render that little more than a stumbling block, and I don't really care as much about being POWERFUL as I do being FUNCTIONAL, able to fill a party niche well enough that they'll keep me around.

Silver Crusade

Pathfinder Adventure Path, Campaign Setting, Companion, Roleplaying Game Subscriber

Is Lovecraft's mentions of whippoorwills in The Dunwich Horror as psychopomps the reason they're Pharasma's sacred animal?

Silver Crusade

Pathfinder Adventure Path, Campaign Setting, Companion, Roleplaying Game Subscriber
Secret Wizard wrote:

Actually, yes, they can.

Take the Ancient Guardian archetype, and then get the Healing (Restoration) Subdomain for Nature Bond.

Isn't that archetype restricted to lizardfolk only?

Don't get me wrong, lizardfolk druids are awesome as hell, but I don't know if the OP wants to be one exclusively...

Silver Crusade

Pathfinder Adventure Path, Campaign Setting, Companion, Roleplaying Game Subscriber
James Jacobs wrote:
Archpaladin Zousha wrote:
And where's Ripdog Alley?
In the sausage district, of course!

Which city's sausage district?!

Silver Crusade

Pathfinder Adventure Path, Campaign Setting, Companion, Roleplaying Game Subscriber

And where's Ripdog Alley?

Silver Crusade

Pathfinder Adventure Path, Campaign Setting, Companion, Roleplaying Game Subscriber

Seconded.

Silver Crusade

Pathfinder Adventure Path, Campaign Setting, Companion, Roleplaying Game Subscriber

Where in the Inner Sea can you get the best sausage?

Silver Crusade

Pathfinder Adventure Path, Campaign Setting, Companion, Roleplaying Game Subscriber

No one's a fan of goblins, not even other goblins! :P

How much blood does the average moroi vampire need, and what happens if they go a long time without feeding? Is it a human-like need where they need three blood meals a night to stay un-alive, or is it more a case where they can go without it for longer periods but their cravings get worse?

Silver Crusade

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In City of Strangers you mention that Elias Sayer of The Strapping Lad (and the Tallow Boys) holds egalitarian views on the profession of sex work, that Rosaline "Madame Rose" Merithane does not share.

What, exactly, ARE those views? What are they arguing over?

Silver Crusade

Pathfinder Adventure Path, Campaign Setting, Companion, Roleplaying Game Subscriber

Hmm...that must be why it was cut in the first place. *shrug*

Would dwarves raise a baby half-drow if such a thing were found abandoned near their Sky Citadel or something?

Silver Crusade

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That suits me fine. I'm more interested in making enemies yell "STAND STILL! WHY CAN'T I HIT YOU?!" than getting glorious kills.

And on an unrelated basis...does using telepathy break a vow of silence? Evangelists get it at tenth level and I was already looking at it for this guy...

Silver Crusade

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James Jacobs wrote:
Archpaladin Zousha wrote:

I'm having a hard time envisioning what a gnome flickmace looks like. I get that it's a spring-loaded polearm that can extend and contract, and that its primary function seems to be being able to switch attacking from reach to attacking from adjacent without needing to carry multiple weapons, but is it like those telescoping self-defense batons? Like an accordion or jack-in-the box? I know it's wielded in two hands regardless of whether it's extended or not, but just how long IS the handle when collapsed?

I can't really help you here; I didn't invent the flickmace and wasn't involved in its creation or development and haven't really looked into the weapon at all. I'm not even sure where it's from, but I assume it's from the gnome-themed Player Companion.

If I HAD been the developer, I would have certainly included a physical description or, even better, an illustration of the weapon, since it's a weirdo made-up weapon folks can't just google a picture of from online historical records.

Yes, and no. It was mentioned in there, but was cut, so the details were missing until it was updated and properly statted in the Weapon Master's Handbook. It says:

Quote:
The innovation behind a gnome flick-mace, which has an ordinary mace head, lies within its spring-loaded haft and protruding handles. When the mace is compressed, removing the handles instantly springs the mace to its full size. While it is extended, a quick flick of the wrist allows the weapon to be compressed.

When it's at it's full-size it has reach and when compressed, it's not, and it IS considered a polearm in both states, kind of like a halberd is a polearm without reach, right? Does that help?

Silver Crusade

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Crystal Frasier wrote:
Archpaladin Zousha wrote:
Given how dwarves hate goblinoids of all kinds, will Iron Fang Invasion PCs be paying a visit to Kraggodan? The invasion looks like it'll be taking place right in their neighborhood...

You'll be happy to know that Kraggodan features heavily in book 4, Siege of Stone, and a little bit in book s5 and 6 as well! And Siege of Stone will also include a gazetteer of the Sky Citadel itself!

The player's guide ever has a campaign trait that boils down to "You are from Kraggodan, and can't get home because of this stupid Molthuni siege, and that really chaps your hammer."

HUZZAH! More evidence of your awesomeness! E-hug?

Silver Crusade

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James Jacobs wrote:
Archpaladin Zousha wrote:
James Jacobs wrote:
Archpaladin Zousha wrote:

What's a good Campaign trait in Shattered Star if you wanted to be a graduate of Korvosa's Acadamae? The Alabaster Outcast one fits the kind of character I wanna play, the scion of a noble family who was put on the fast track to the Acadamae by their rich parents and discovered they've a natural talent for enchantment magic, but it doesn't make sense for a Magnimar noble family to send their kid to their city's arch-nemesis school, and the enchantment knack plot hook doesn't work if the kid wasn't born and raised in Korvosa...

** spoiler omitted **

Any magic trait will work fine.

If you want to use Alabaster Outcast, you can chat with your GM about renaming it to "Acadamae Outcast" and saying you fled Korvosa after getting kicked out of the Acadamae and ended up in Magnimar. That said, since Shattered Star has no ties to Korvosa or the Acadamae, it's probably a good idea to abandon that type of character concept entirely, and instead build a character with ties to Magnimar instead.

I believe there are ties to Korvosa in Shattered Star, namely...** spoiler omitted **
Those are tenuous links in one adventure, rather than solid links to an entire adventure path.

A fair point, but then so is playing a druid looking to avenge the destruction of Sarkoris and become a new nature demigod in Wrath of the Righteous as opposed to a paladin or a Riftwarden, and I'm having a blast with that.

I'm having a hard time envisioning what a gnome flickmace looks like. I get that it's a spring-loaded polearm that can extend and contract, and that its primary function seems to be being able to switch attacking from reach to attacking from adjacent without needing to carry multiple weapons, but is it like those telescoping self-defense batons? Like an accordion or jack-in-the box? I know it's wielded in two hands regardless of whether it's extended or not, but just how long IS the handle when collapsed?

Silver Crusade

Pathfinder Adventure Path, Campaign Setting, Companion, Roleplaying Game Subscriber
James Jacobs wrote:
Archpaladin Zousha wrote:

What's a good Campaign trait in Shattered Star if you wanted to be a graduate of Korvosa's Acadamae? The Alabaster Outcast one fits the kind of character I wanna play, the scion of a noble family who was put on the fast track to the Acadamae by their rich parents and discovered they've a natural talent for enchantment magic, but it doesn't make sense for a Magnimar noble family to send their kid to their city's arch-nemesis school, and the enchantment knack plot hook doesn't work if the kid wasn't born and raised in Korvosa...

** spoiler omitted **

Any magic trait will work fine.

If you want to use Alabaster Outcast, you can chat with your GM about renaming it to "Acadamae Outcast" and saying you fled Korvosa after getting kicked out of the Acadamae and ended up in Magnimar. That said, since Shattered Star has no ties to Korvosa or the Acadamae, it's probably a good idea to abandon that type of character concept entirely, and instead build a character with ties to Magnimar instead.

I believe there are ties to Korvosa in Shattered Star, namely...

Curse of the Lady's Light SPOILERS:
...Orianna and the other ex-Gray Maidens who serve as antagonists and potential allies. Such a character could strike up a friendship with Orianna over not being able to return home, maybe? And besides that, that adventure is all about Sorshen, to whom Korvosa is inextricably linked.
Silver Crusade

Pathfinder Adventure Path, Campaign Setting, Companion, Roleplaying Game Subscriber

What's a good Campaign trait in Shattered Star if you wanted to be a graduate of Korvosa's Acadamae? The Alabaster Outcast one fits the kind of character I wanna play, the scion of a noble family who was put on the fast track to the Acadamae by their rich parents and discovered they've a natural talent for enchantment magic, but it doesn't make sense for a Magnimar noble family to send their kid to their city's arch-nemesis school, and the enchantment knack plot hook doesn't work if the kid wasn't born and raised in Korvosa...

Guide to Korvosa SPOILERS!:
...because that knack is supposed to be because of Sorshen's lingering influence emanating from her tomb upon which the city rests.

Silver Crusade

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It does, thank you Tacticslion! And it just so happens Council of Thieves is EXACTLY what I want to build this character for! Archon was listed as a style that complements that aforementioned Flowing Monk/Monk of the Sacred Mountain combo. I admit it's tempting, though the Vow of Silence near the end makes me wonder...how am I supposed to make dramatic speeches about JUSTICE?!

Silver Crusade

Pathfinder Adventure Path, Campaign Setting, Companion, Roleplaying Game Subscriber

Thank you, Redblade8! I like this set of exchanges.

Been looking around and I saw JAM'S Blended Archetypes guide as well, and one of them basically the ultimate defender, using Flowing Monk with Monk of the Sacred Mountain. Crane was naturally listed as a style that complements it well, as well as Archon and Snake Styles.

Wondering if maybe that might be worth looking into. I mean, the Children of the Upper Reach's Monastery IS on top of a mountain, after all! And I saw if I take the Crusader archetype, I'd get Weapon Focus with longswords for free...that's making Crusader's Flurry look tempting again...

Silver Crusade

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Suppose I ditch the idea of using a sword altogether, then that means multiclassing's no longer necessary. What feats besides the Crane feats should I invest in? And, if going Master of Many Styles, what other styles would combine well with Crane to emulate melekatha?

Silver Crusade

Pathfinder Adventure Path, Campaign Setting, Companion, Roleplaying Game Subscriber
Imbicatus wrote:

First off, I wouldn't make a weapon monk for someone using an unarmed style. That said, you can combine styles with the weapon style mastery feat if one of the styles was a weapon style.

Another option would be an unarmed sawashbuckler/monk multiclass. The dodging panache and opportune parry and riposte deeds do a great gob of a flowing style.

Could you elaborate? Are you saying melekatha shouldn't use swords at all?

Silver Crusade

Pathfinder Adventure Path, Campaign Setting, Companion, Roleplaying Game Subscriber

I'm looking to play a monk-like character who uses the melekatha style that was introduced in Cheliax: Empire of Devils, described thusly:

Melekatha is an exotic fighting technique designed by the vanished-archon Melek Taus.
This unarmed combat style is regarded as a soft art consisting of dodges, holds and strikes designed to turn the energy of the attackers back against themselves.
This martial art form is practiced by the Children of the Upper Reach, a group of monks in Cheliax who seek to combat the hamatulatsu fighting style. As of yet, the two techniques have yet to be properly tested against each other.

However, while hamatulatsu style is easily learned with a few feats, melekatha has no such information.

So, I'm left struggling to figure out how best to emulate the style based on its description, while fusing it with Iomedaean trappings, as the monastic order that invented it worships Iomedae. I'm particularly interested in pairing it with a sword of some sort, especially the longsword that Iomedae's followers favor. There's a few options I'm considering to do this.

1. Multiclass Flowing Monk and Cleric (and possibly Evangelist)
This was my original concept, as the Flowing Monk's special features like Redirection and Volley Spell fit the flavor of melekatha exceptionally well. The cleric levels are primarily a dip to gain proficiency with the longsword and qualify for the Crusader's Flurry feat, which lets me use a monk's flurry of blows with it. Since that prevents me from reaching Perfect Self at the end, I figured Evangelist would make one swell consolation prize, as Monk is one of Iomedae's options for that prestige class, so I'd be able to keep my Flowing Monk stuff going and get some extra skill points, which are always nice. I'm worried that such a character would take a lot of time to build though, and there's also the fact that I'd have to choose between Ascetic Style (which allows me to use my longsword for more than just flurries) and Crane Style, which is both thematically appropriate and a great feat chain on its own.

2. Master of Many Styles
This solves the aforementioned problem of having to pick between Ascetic and Crane Styles, as I'll have access to both and can get them for free to boot. Losing Flurry of Blows isn't even that big a deal, as melekatha's not about overwhelming your opponent with lightning strikes, but rather defending and waiting for the perfect moment to make one decisive strike. I'd have to use a different kind of sword like the temple sword or seven-branched sword, though, as since I wouldn't have Flurry of Blows I couldn't qualify for Crusader's Flurry.

3. Unchained Monk
From all reports I've heard this is a solid boost to the monk class, and that sounds neat. I'm not sure how best to emulate melekatha with it, though, as it runs into the same issue of only being able to use one set of style feats at a time, so I'd have to pick between Ascetic to use my sword best and Crane to best emulate melekatha.

4. Sacred Fist Warpriest
This essentially takes the first idea and synthesizes it into a single class. I'd have access to Channel Energy and Flurry of Blows so I can take Crusader's Flurry if I spend a feat or two, and I can get Ascetic and Crane styles for free. Plus, it captures the idea that his martial training is an extension of his faith in Iomedae, rather than some odd blending of religious faith and monastic tradition. The catch is that, as with most of the other options, I can't really combine the style feats like the Master of Many Styles can. Plus, according to the devs, Sacred Fists gain no benefit from Monk Robes.

Which of these setups would get me closest to matching the description of melekatha?

Silver Crusade

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Can I ask a weirdly complicated question, Rysky? The Advice forum seems to be ignoring me...

Silver Crusade

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James Jacobs wrote:
Archpaladin Zousha wrote:
James Jacobs wrote:
Archpaladin Zousha wrote:
What do fiends want in bargains BESIDES souls? If a character is summoning multiple fiends of differing alignments over their career, they can't promise their soul to them all, right? What does such a caster use to bribe the fiends to do their bidding?

Whatever they need. Think of the things you would want in a bargain, then expand that to include anything you can imagine, then expand that to anything you CAN'T imagine. Any of those would be potential things a fiend would ask for in a bargain. AKA: It can be anything, and should be anything, depending on the nature of the story you want to tell.

If your game isn't interested in that level of detail, though, what a caster offers to bribe fiends or any outsiders when casting a spell like planar binding is just gold pieces. That's kinda flavorless to me, though, and it's best to come up with some cool flavorful offerings. I included LOTS of examples in Demons Revisited for things you can offer a demon to entice it into your service.

Aren't material possessions valueless in the afterlife's soul-based economy?
That's one reason why I called it flavorless. That said... outsiders can use money as well, especially if they're flying under the proverbial radar. But THAT said... it's not so much the money that counts as much as it is the sacrifice of resources from the mortal's behalf that the outsider wants. Furthermore, it's a necessary simplification for game reasons—listing a specific set of specific items or favors or things that each and every outsider would want in return for each and every possible situation isn't a viable use of text space in a rules book, particularly one that's trying to be world-neutral in the case of spells like planar ally or planar binding.

Okay, after reading planar ally and planar binding more closely I see what you're getting at. I was mainly concerned that battles would turn into "Hey, devil/asura/kyton! I'll give you my soul if you beat up those monsters for my party!" It sounds like the two spells you mentioned aren't really spells you cast in the heat of battle to get an extra party member between you and the enemy.

Silver Crusade

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I'm looking to play a monk-like character who uses the melekatha style that was introduced in Cheliax: Empire of Devils, described thusly:

PathfinderWiki wrote:

Melekatha is an exotic fighting technique designed by the vanished-archon Melek Taus.

This unarmed combat style is regarded as a soft art consisting of dodges, holds and strikes designed to turn the energy of the attackers back against themselves.

This martial art form is practiced by the Children of the Upper Reach, a group of monks in Cheliax who seek to combat the hamatulatsu fighting style. As of yet, the two techniques have yet to be properly tested against each other.

However, while hamatulatsu style is easily learned with a few feats, melekatha has no such information.

So, I'm left struggling to figure out how best to emulate the style based on its description, while fusing it with Iomedaean trappings, as the monastic order that invented it worships Iomedae. I'm particularly interested in pairing it with a sword of some sort, especially the longsword that Iomedae's followers favor. There's a few options I'm considering to do this.

1. Multiclass Flowing Monk and Cleric (and possibly Evangelist)
This was my original concept, as the Flowing Monk's special features like Redirection and Volley Spell fit the flavor of melekatha exceptionally well. The cleric levels are primarily a dip to gain proficiency with the longsword and qualify for the Crusader's Flurry feat, which lets me use a monk's flurry of blows with it. Since that prevents me from reaching Perfect Self at the end, I figured Evangelist would make one swell consolation prize, as Monk is one of Iomedae's options for that prestige class, so I'd be able to keep my Flowing Monk stuff going and get some extra skill points, which are always nice. I'm worried that such a character would take a lot of time to build though, and there's also the fact that I'd have to choose between Ascetic Style (which allows me to use my longsword for more than just flurries) and Crane Style, which is both thematically appropriate and a great feat chain on its own.

2. Master of Many Styles
This solves the aforementioned problem of having to pick between Ascetic and Crane Styles, as I'll have access to both and can get them for free to boot. Losing Flurry of Blows isn't even that big a deal, as melekatha's not about overwhelming your opponent with lightning strikes, but rather defending and waiting for the perfect moment to make one decisive strike. I'd have to use a different kind of sword like the temple sword or seven-branched sword, though, as since I wouldn't have Flurry of Blows I couldn't qualify for Crusader's Flurry.

3. Unchained Monk
From all reports I've heard this is a solid boost to the monk class, and that sounds neat. I'm not sure how best to emulate melekatha with it, though, as it runs into the same issue of only being able to use one set of style feats at a time, so I'd have to pick between Ascetic to use my sword best and Crane to best emulate melekatha.

4. Sacred Fist Warpriest
This essentially takes the first idea and synthesizes it into a single class. I'd have access to Channel Energy and Flurry of Blows so I can take Crusader's Flurry if I spend a feat or two, and I can get Ascetic and Crane styles for free. Plus, it captures the idea that his martial training is an extension of his faith in Iomedae, rather than some odd blending of religious faith and monastic tradition. The catch is that, as with most of the other options, I can't really combine the style feats like the Master of Many Styles can. Plus, according to the devs, Sacred Fists gain no benefit from Monk Robes.

So, I turn to the Advice forum for what it does best! Which of these setups would get me closest to matching the description of melekatha?

Silver Crusade

Pathfinder Adventure Path, Campaign Setting, Companion, Roleplaying Game Subscriber
James Jacobs wrote:
Archpaladin Zousha wrote:
What do fiends want in bargains BESIDES souls? If a character is summoning multiple fiends of differing alignments over their career, they can't promise their soul to them all, right? What does such a caster use to bribe the fiends to do their bidding?

Whatever they need. Think of the things you would want in a bargain, then expand that to include anything you can imagine, then expand that to anything you CAN'T imagine. Any of those would be potential things a fiend would ask for in a bargain. AKA: It can be anything, and should be anything, depending on the nature of the story you want to tell.

If your game isn't interested in that level of detail, though, what a caster offers to bribe fiends or any outsiders when casting a spell like planar binding is just gold pieces. That's kinda flavorless to me, though, and it's best to come up with some cool flavorful offerings. I included LOTS of examples in Demons Revisited for things you can offer a demon to entice it into your service.

Aren't material possessions valueless in the afterlife's soul-based economy?

Silver Crusade

Pathfinder Adventure Path, Campaign Setting, Companion, Roleplaying Game Subscriber

Gonna try badly explaining the entirety of Rise of the Runelords now!

Burnt Offerings: Goblins, THE STAMPEDE!
The Skinsaw Murders: Undead, THE STAMPEDE!
The Hook Mountain Massacre: Ogres, THE STAMPEDE!
Fortress of the Stone Giants: Giants, THE STAMPEDE!
Sins of the Saviors: Wizards, THE STAMPEDE!
Spires of Xin-Shalast: Lovecraftian Horrors, THE STAMPEDE!

Silver Crusade

Pathfinder Adventure Path, Campaign Setting, Companion, Roleplaying Game Subscriber

What do fiends want in bargains BESIDES souls? If a character is summoning multiple fiends of differing alignments over their career, they can't promise their soul to them all, right? What does such a caster use to bribe the fiends to do their bidding?

Silver Crusade

Pathfinder Adventure Path, Campaign Setting, Companion, Roleplaying Game Subscriber

What is it about blackfire that interests blackfire adepts so much? What, in their eyes, makes it worth studying?

Silver Crusade

Pathfinder Adventure Path, Campaign Setting, Companion, Roleplaying Game Subscriber
Archpaladin Zousha wrote:
If one plays an elven PC in Hell's Vengeance, how likely is it that, given the atrocities they'd be required to commit, they'd suffer the dark fate at some point in the AP and become a drow? I know a large part of this is GM fiat, but I'm curious as to whether it's an inevitability for such a PC or just a possibility.

I don't mean to be rude but I think my question was missed.

Silver Crusade

Pathfinder Adventure Path, Campaign Setting, Companion, Roleplaying Game Subscriber

If one plays an elven PC in Hell's Vengeance, how likely is it that, given the atrocities they'd be required to commit, they'd suffer the dark fate at some point in the AP and become a drow? I know a large part of this is GM fiat, but I'm curious as to whether it's an inevitability for such a PC or just a possibility.

Silver Crusade

Pathfinder Adventure Path, Campaign Setting, Companion, Roleplaying Game Subscriber

I know Lawfulness isn't really your thing, but which Hellknight order is the worst of the worst, at least in your opinion? The Order of the Nail, because their core ideology is essentially racism? The Order of the Rack, because of their hatred of art and innovation? The Order of the Gate, because they've got the strongest ties to actual devils and are basically trying to find ways to go all Minority Report/1984 on the world?

It looks like, after reading Path of the Hellknight, some Hellknight orders are "less evil" or "more good" than others. The afformentioned ones are the "more evil" ones, while the Godclaw and Scourge are "more good," and the Chain's practically been retconned to be more "bounty-hunters and prison wardens" instead of "Woo! Slavery's awesome!"

What are your thoughts?

Silver Crusade

Pathfinder Adventure Path, Campaign Setting, Companion, Roleplaying Game Subscriber

How do androids "do" gender? Are there male and female "models" or is it purely a matter of how the individual android wishes to express themselves, whether male, female, agender, genderfluid, etc.?

Would it be correct to state that druids have a much broader range of potential animal companions when compared to rangers? If I remember correctly, there's specific text in the ranger entry as to what animals are available (badger, bird of prey, camel, small cat, horse, dog and wolf), while the druid has no such text, and the amount of available animal companions has expanded dramatically with new Bestiaries and other supplements.

I know the T-Rex is your favorite dinosaur, but what's your favorite non-dinosaur megafauna?

Silver Crusade

Pathfinder Adventure Path, Campaign Setting, Companion, Roleplaying Game Subscriber

I'm quite interested! Part of me wants to play an Elsa-style Failed Winter Witch (since Reign of Winter is basically a Frozen/Doctor Who mashup :P ), but part of me also wants to try out the new Frozen Shadow Ninja from Inner Sea Intrigue as one of the last Frozen Shadows desperately seeking a purpose after his clan and his clan's masters were destroyed by the heroes of Jade Regent!

Silver Crusade

Pathfinder Adventure Path, Campaign Setting, Companion, Roleplaying Game Subscriber
BreakinStuff wrote:
Archpaladin Zousha wrote:
If I was looking to make a character like Mannfred von Carstein here who uses a sword in one hand and what's essentially a sickle-blade on the end of a staff or pole, would I be able to get away with it by just using a sickle and saying "it's just got a long handle that I don't use to hit things with." Or do I need to get more creative in finagling the rules to do it, like saying its a quarterstaff and using the Quarterstaff Master feat to use it in one hand and Weapon Versitality to make it slash? Or a transformative weapon of some sort?
Why not just use the war scythe? It's in the core book. That weapon he uses actually looks like a lot of resl world war scythe designs.

Because the scythe is a two-handed weapon, so you can't use it and a sword in your other hand at the same time, which is what I'm going for.

And, not to sound snarky, but James is answering the questions here...

Silver Crusade

Pathfinder Adventure Path, Campaign Setting, Companion, Roleplaying Game Subscriber

If I was looking to make a character like Mannfred von Carstein here who uses a sword in one hand and what's essentially a sickle-blade on the end of a staff or pole, would I be able to get away with it by just using a sickle and saying "it's just got a long handle that I don't use to hit things with." Or do I need to get more creative in finagling the rules to do it, like saying its a quarterstaff and using the Quarterstaff Master feat to use it in one hand and Weapon Versitality to make it slash? Or a transformative weapon of some sort?

Silver Crusade

Pathfinder Adventure Path, Campaign Setting, Companion, Roleplaying Game Subscriber

Whatever happened to Squealy Nord?

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