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Paladin of Iomedae

Archpaladin Zousha's page

Pathfinder Adventure Path, Campaign Setting, Companion, Roleplaying Game Subscriber. Pathfinder Society Member. 1,801 posts (2,440 including aliases). No reviews. No lists. No wishlists. 5 aliases.


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Silver Crusade

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I know this is unhelpful, but when I first saw the title it looked to me like "Metal Construct Donuts." :P

Silver Crusade

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James Jacobs wrote:
Archpaladin Zousha wrote:
Which AP villain would you say would be the best disposed to do an evil laugh about their plans and stuff? I know usually the protagonists aren't present in the exposition scenes those laughs normally accompany so the odds of the villain doing so in front of the PCs is slim, but I'm curious all the same.
Karzoug. He kinda does this already a few times during the AP; once at the end of part 4 and again at the end of part 5.

What's his evil laugh like? Subtle chuckling? Loud and bombastic "MOO-HA-HAing?" Insane cackling of the variety that Mark Hammill built his post-Star-Wars career on? I'm curious and if I ever run this AP myself I wanna do it justice.

I suppose the Runelords ARE Golarion's supervillains.

Silver Crusade

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Which AP villain would you say would be the best disposed to do an evil laugh about their plans and stuff? I know usually the protagonists aren't present in the exposition scenes those laughs normally accompany so the odds of the villain doing so in front of the PCs is slim, but I'm curious all the same.

Silver Crusade

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There's also the Sandpoint Cathedral and Windsong Abbey (though those are ecumenical churches).

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Would you say the average paladin would be regarded by the average commoner as someone they can trust or offer hospitality to? I know in nations with institutionalized evil like Cheliax, Nidal, Irrisen or Geb they'd obviously have to keep a low profile to avoid being lynched or sacrificed in a blood ritual or made into a corpse puppet for a lich-lord's amusement, but in average places like Taldor, Varisia or even greyer areas like Ustalav generally regard a paladin's word as trustworthy and free of ulterior motive? Or does the average person regard paladins as troublemakers whose pursuit of evil kicks hornets' nests better left undisturbed?

This is something I wonder about in Ustalav in particular, as the general attitude of its populace seems to be "don't trust ANYONE or ANYTHING," and so I wonder if they'd give Paladins the cold shoulder anyway despite the reputation for honesty and stuff that saying you're a paladin implies.

Silver Crusade

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Hrothdane wrote:

Here is some food for thought when considering what kind of person would be a paladin.

I don't think most people completely digest how something like detecting evil at will can affect someone. I do not see how it could not fundamentally change how a person views reality.

Furthermore, despite what initial presumptions might tell you, detecting evil at will does not make the world more black and white; the actual mechanics of it lead to the opposite conclusion. People forget that detect evil gives false positives on people with actively evil intentions at the moment. Non-evil clerics of evil gods detect as evil, too. Places that evil creatures or magic went through recently will detect as evil. Add those in to the people that actually ARE evil, and detect evil will ping a LOT.

The issue becomes even more complicated the other way. Evil humanoids and such that are 4 HD or below don't detect as evil either, and that group likely makes up the majority of evil creatures on Golarion. Alignment masking magic isn't exactly hard to come across either.

Imagine seeing the presence of evil wherever you go, knowing that there is actually MORE evil that you can't see. You can't even fully trust what you can see, but you are nevertheless constantly reminded that evil is there.

Now, imagine a person that knows all this and keeps going anyways.

I, in my capacity as an Archpaladin, applaud this assessment!

Silver Crusade

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Inspectre, ol' buddy! Welcome, you magnificent bastard! :D

Silver Crusade

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Did you know that there's a SKELETON inside you RIGHT NOW?!

Silver Crusade

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Any thoughts/feelings about the king of the OTHER kind of tabletop gaming, Warhammer/Warhammer 40,000?

Silver Crusade

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In the Rise of the Runelords game I'm in, so far Thassilonian is represented by Tajik and Aklo is represented by Khmer.

Silver Crusade

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James Jacobs wrote:
Archpaladin Zousha wrote:
James Jacobs wrote:
Archpaladin Zousha wrote:
James Jacobs wrote:
Archpaladin Zousha wrote:
Are you a spellcaster, by the way? Should we start calling you Tyrannosaurus Hex?
Nope.

I guess I jumped to conclusions. You like rogues more, right?

...ohcrapatrexwithSNEAKATTACK! D:

What does the telepathic voice of a pseudodragon sound like? For some reason I imagine them to sound like Sam Lavagnino (Catbug in Bravest Warriors).

Since it's composed of thought, it doesn't "sound" like anything.
I don't follow. Do you mean when someone communicates with you via telepathy you don't hear a voice in your head?
You don't hear it, no. No more so than you "hear" your own thoughts.

Okay that makes sense. Thank you!

Which River Kingdom is your favorite (besides the Stolen Lands, since thanks to Kingmaker that's everyone's favorite)? Least favorite River Kingdom?

Do boars have any particular symbolism unique to Golarion like how doves are associated with the sun due to being Sarenrae's sacred animal?

Do you think introducing an eagle-themed PC would confuse metaphors considering that there's the Eagle Knights of Andoran, the Eagle Watch in Kenabres and the god Easivra being depicted as a giant eagle? I worry that an eaglely paladin PC unaffiliated with any of the above might draw accusations of "HEY! You're stealing my schtick!"

Silver Crusade

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James Jacobs wrote:
Archpaladin Zousha wrote:
James Jacobs wrote:
Archpaladin Zousha wrote:
Are you a spellcaster, by the way? Should we start calling you Tyrannosaurus Hex?
Nope.

I guess I jumped to conclusions. You like rogues more, right?

...ohcrapatrexwithSNEAKATTACK! D:

What does the telepathic voice of a pseudodragon sound like? For some reason I imagine them to sound like Sam Lavagnino (Catbug in Bravest Warriors).

Since it's composed of thought, it doesn't "sound" like anything.

I don't follow. Do you mean when someone communicates with you via telepathy you don't hear a voice in your head?

Silver Crusade

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Merisiel Sillvari wrote:
Sionan En Rois wrote:
Merisiel Sillvari wrote:


Bats. LEAKY bats.

They're certainly leaky when you're around. Skeletal bats are only slightly better. Bat guts in my hair... yuck.

Do you make your own daggers or just buy them?
Most of mine are fairly generic and tend to get thrown at people, so I usually just buy those.

However, I do have a few magical ones that I try to keep in good shape. (Those do not get thrown at people. Or things. But mostly people.)

I ... ummm... usually "find" my daggers. Or maybe "liberate" them is a better word.

Any ones you've got a particular emotional attachment to?

Silver Crusade

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James Jacobs wrote:
Archpaladin Zousha wrote:
Are you a spellcaster, by the way? Should we start calling you Tyrannosaurus Hex?
Nope.

I guess I jumped to conclusions. You like rogues more, right?

...ohcrapatrexwithSNEAKATTACK! D:

What does the telepathic voice of a pseudodragon sound like? For some reason I imagine them to sound like Sam Lavagnino (Catbug in Bravest Warriors).

Silver Crusade

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Are you a spellcaster, by the way? Should we start calling you Tyrannosaurus Hex?

Silver Crusade

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I think they look this.

Silver Crusade

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James Jacobs wrote:
Archpaladin Zousha wrote:


Forgot about them. How do dybbuks typically form?
They generally form after a person dies of a great transgression or pitiful suicide, and thus lingers to try to fulfill an insane need or right some great failure.

I see. Insane need definitely fits the villain forming in my mind, but I'm not sure how his transgression (starving his sister-in-law in order to "fix" her and then becoming a spirit so he can maintain his hold over her even after death, proceeding to body surf into anyone foolish enough to move into their old house so he can eat their souls in a similar manner, building a stable of spiritual victims he can lord over and torment as he pleases) would kill him to spark the transformation into a dybbuk, though.

Silver Crusade

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James Jacobs wrote:
Archpaladin Zousha wrote:
James Jacobs wrote:
Archpaladin Zousha wrote:
James Jacobs wrote:
Archpaladin Zousha wrote:
Are there ghosts who don't have an event or something "anchoring" them to the Material like an unsolved murder or site they're guarding? Like, they die, but they stick around and possess people to ride their bodies around and re-experience things they enjoyed in life, avoiding crossing over because they're just having too much fun living it up through their puppets until they're spent or something? I can imagine some Urgathoans doing something like this if they don't wanna give up some of the stuff that you can't really do as a rotten corpse like a lick or vampire.
No. That's the whole point of what a ghost is. If there's no event to anchor them, they don't get anchored, and thus don't become ghosts.
I see. Does it have to be something that happened TO the ghost or can it be because of something the ghost DID? Like, say while they were alive they held someone prisoner and starved them to death, and when they died their spirit stuck around at the scene of the crime, keeping the spirit of its victim captive in death as it had in life?
As a general rule, ghosts are the results of situations that spontaneously arise, and are generally NOT undead that form out of conscious plans or on purpose. Pretty much every other type of undead that's not a ghost forms this way, and so when you deliberately try to turn someone undead, they generally become one of the many existing types of undead creature, not a ghost. It's part of what sets ghosts apart from much of the other undead, and part of why ghosts are the undead most likely to not be evil.
Are there any deliberately self-created undead types that are incorporeal and capable of possession, then? Or would a malevolent being of this type be better represented by a fiend?
The dybbuk comes to mind.

Forgot about them. How do dybbuks typically form?

Silver Crusade

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James Jacobs wrote:
Archpaladin Zousha wrote:
James Jacobs wrote:
Archpaladin Zousha wrote:
Are there ghosts who don't have an event or something "anchoring" them to the Material like an unsolved murder or site they're guarding? Like, they die, but they stick around and possess people to ride their bodies around and re-experience things they enjoyed in life, avoiding crossing over because they're just having too much fun living it up through their puppets until they're spent or something? I can imagine some Urgathoans doing something like this if they don't wanna give up some of the stuff that you can't really do as a rotten corpse like a lick or vampire.
No. That's the whole point of what a ghost is. If there's no event to anchor them, they don't get anchored, and thus don't become ghosts.
I see. Does it have to be something that happened TO the ghost or can it be because of something the ghost DID? Like, say while they were alive they held someone prisoner and starved them to death, and when they died their spirit stuck around at the scene of the crime, keeping the spirit of its victim captive in death as it had in life?
As a general rule, ghosts are the results of situations that spontaneously arise, and are generally NOT undead that form out of conscious plans or on purpose. Pretty much every other type of undead that's not a ghost forms this way, and so when you deliberately try to turn someone undead, they generally become one of the many existing types of undead creature, not a ghost. It's part of what sets ghosts apart from much of the other undead, and part of why ghosts are the undead most likely to not be evil.

Are there any deliberately self-created undead types that are incorporeal and capable of possession, then? Or would a malevolent being of this type be better represented by a fiend?

Silver Crusade

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James Jacobs wrote:
Archpaladin Zousha wrote:
Are there ghosts who don't have an event or something "anchoring" them to the Material like an unsolved murder or site they're guarding? Like, they die, but they stick around and possess people to ride their bodies around and re-experience things they enjoyed in life, avoiding crossing over because they're just having too much fun living it up through their puppets until they're spent or something? I can imagine some Urgathoans doing something like this if they don't wanna give up some of the stuff that you can't really do as a rotten corpse like a lick or vampire.
No. That's the whole point of what a ghost is. If there's no event to anchor them, they don't get anchored, and thus don't become ghosts.

I see. Does it have to be something that happened TO the ghost or can it be because of something the ghost DID? Like, say while they were alive they held someone prisoner and starved them to death, and when they died their spirit stuck around at the scene of the crime, keeping the spirit of its victim captive in death as it had in life?

Silver Crusade

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Are there ghosts who don't have an event or something "anchoring" them to the Material like an unsolved murder or site they're guarding? Like, they die, but they stick around and possess people to ride their bodies around and re-experience things they enjoyed in life, avoiding crossing over because they're just having too much fun living it up through their puppets until they're spent or something? I can imagine some Urgathoans doing something like this if they don't wanna give up some of the stuff that you can't really do as a rotten corpse like a lick or vampire.

Silver Crusade

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James Jacobs wrote:
ALSO: Thanks for all the support and kind words, folks, for Mythic... but I'd rather move on to other questions at this time. I'm still kinda too burnt out and bitter about how that all panned out. Thanks again... but I'd rather move on to new topics.

Your wish is my command!

What does the voice of the average ratfolk sound like? Is it similar to a human's or is it more high pitched and squeaky like those horrifically mutated singing chipmunks, the Seville brothers?

It's been mentioned that Jistka's military is reminiscent of the legion cohorts of Rome. Was this how Azlant organized its military or were they a different style like the Greek/Macedonian phalanx or the early Roman manipular army?

Where on Golarion does the almiraj (that petrifying unicorn bunny that, awesomely enough comes from real-world folklore) make its habitat?

Did Taldor ever extend into Varisia during its peak or was that an addition made by Cheliax after they broke off and started empiring on their own?

Silver Crusade

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James Jacobs wrote:
Archpaladin Zousha wrote:
Speaking of it, what would Sarkoris' "flag" have looked like prior to the Worldwound opening? Like, had you done a write-up for it in The Inner Sea World Guide, what would you guys have drawn for the icon next to its essential stats?
Have no idea. I've done precisely zero thought on the Sarkoris flag.

So I can make up whatever I want? Cool, thank you! :)

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James Jacobs wrote:
Archpaladin Zousha wrote:

I'm sorry about mythic. I really like it and I think Wrath was one of the best APs you guys ever wrote. :(

Do you think it'll get better?

If we do another Mythic AP, I strongly suspect it won't go to tier 10. And at this point, I'm not really keen on even doing that. I'm not all that eager to go back to mythic rules except for monsters.

That'd allow you to keep the story more self-contained, I guess. Wrath going to 10 felt appropriate for an AP whose results make broad sweeping changes to the world.

For what it's worth, I'm glad Wrath of the Righteous turned out how it did. It aligns so much with what I love in Pathfinder it feels like you wrote it just for me. :)

Speaking of it, what would Sarkoris' "flag" have looked like prior to the Worldwound opening? Like, had you done a write-up for it in The Inner Sea World Guide, what would you guys have drawn for the icon next to its essential stats?

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I'm sorry about mythic. I really like it and I think Wrath was one of the best APs you guys ever wrote. :(

Do you think it'll get better?

Silver Crusade

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Kajehase wrote:
James Jacobs wrote:
Archpaladin Zousha wrote:
Does "Askstenn" or "Askstennar" sound like something Kellid parents would name their kid?

"Askstenn" sounds like "Ask Stenn" from Dragon Age.

"Askstennar" sounds too much like Alkenstar.

Also, spelled with an A instead of an Å, it sounds like "Pewter for box-making."

What's the difference in pronunciation? I'll admit I don't know Swedish. I just learned about this thing from the game Oknytt.

Silver Crusade

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40. A horse. Most PCs either play small characters so their mount can fit in the dungeon corridors, or they swap it out for a mega-mount to smash the dungeon, or a more powerful creature to increase its survivability. No one ever STAYS with a horse throughout their ENTIRE adventuring career. :P

Silver Crusade

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James Jacobs wrote:
Archpaladin Zousha wrote:
James Jacobs wrote:
Archpaladin Zousha wrote:
Does "Askstenn" or "Askstennar" sound like something Kellid parents would name their kid?

"Askstenn" sounds like "Ask Stenn" from Dragon Age.

"Askstennar" sounds too much like Alkenstar.

It's a magic stone from Swedish folklore said to be made when lightning strikes the earth that's used to drive away and summon storms.

My struggle to find a Kellid-sounding name that doesn't sound like a caveman continues. -_-

You should pick a name you like, not me. It's not my character.

Well, yeah, but I don't know a hawk from a handsaw when it comes to naming characters, so I seek the advice of others. If it sounds too ridiculous to an experienced roleplayer like yourself, it'll probably sound too ridiculous to the average player too.

You think Shakespeare's work is cool or trite?

Silver Crusade

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James Jacobs wrote:
Archpaladin Zousha wrote:
Does "Askstenn" or "Askstennar" sound like something Kellid parents would name their kid?

"Askstenn" sounds like "Ask Stenn" from Dragon Age.

"Askstennar" sounds too much like Alkenstar.

It's a magic stone from Swedish folklore said to be made when lightning strikes the earth that's used to drive away and summon storms.

My struggle to find a Kellid-sounding name that doesn't sound like a caveman continues. -_-

Silver Crusade

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Does "Askstenn" or "Askstennar" sound like something Kellid parents would name their kid?

Silver Crusade

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I just read an article showing how the wealthy elite have systematically crushed the will of American youth with student debt, consumerism and the thuggish responses to peaceful protest. Is there ANY hope left in this world? :(

Silver Crusade

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James Jacobs wrote:
Archpaladin Zousha wrote:
So...what do they DO? Mythology is made up of gods going around and DOING things, and it feels like apart from Pharasma, the gods just sit around and don't DO anything. At least the gods in Exalted have an excuse in that they're suffering from extreme game compulsion. I just find it hard to understand what a typical day in the Great Beyond is like. It feels like looking at a painting rather than watching a movie, if that makes any sense.

If Inner Sea Gods didn't answer that question for you, I apologize. For better or worse, we've chosen to present the information about our deities with a strong focus on the mortal side of the fence, rather than talk about what the gods do. You can assume they do the same things mortals do; love, fight, explore, learn, make mistakes, make discoveries, create, destroy... but on a grander scale.

Inner Sea Gods is FILLED with things they do. Sarenrae banishing Rovagug. Desna accidentally releasing Ghlaunder. Iomedae performing her acts. Etc.

Maybe someday we'll create a book that's more about stories about the gods, but since that type of book would have very little game play mechanics, it's a MUCH harder book to sell to management than one that appeals to lots of players.

I suppose that's true. Maybe my problem is I'm viewing them more like the Aesir or Olympians who are a lot more...I dunno, soap-opera in temperament? Like the mythology that they're from focuses a lot more on their interpersonal relationships and melodramas that they pull on each other, rather than on their worship and stuff. I'll be the first to admit I know a lot about ancient Greek MYTHOLOGY and next to nothing about ancient Greek RELIGION. I do hope to see more books about them, though. Pathfinder's pantheon is one of the biggest draws for me. Thank you for them. :)

Silver Crusade

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So...what do they DO? Mythology is made up of gods going around and DOING things, and it feels like apart from Pharasma, the gods just sit around and don't DO anything. At least the gods in Exalted have an excuse in that they're suffering from extreme game compulsion. I just find it hard to understand what a typical day in the Great Beyond is like. It feels like looking at a painting rather than watching a movie, if that makes any sense.

Silver Crusade

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James Jacobs wrote:
Archpaladin Zousha wrote:
So areas of concern aren't "jobs" is what you're saying? So, for instance, what does Sarenrae "do" in the multiverse apart from being an example to her faithful? Most gods I read about have some sort of job they do that's essential to the functioning of the universe, like driving the sun across the sky, guarding the home of the gods from invaders and uninvited mortals or toiling at the forge to make stuff for their fellow gods. It feels like in Golarion's universe, apart from Pharasma who actively sits in judgment of the souls of the dead, most deities just sort of sit around being an inspiration to mortals.

Calling an "area of concern" a job is not a bad analogy. Might be better to liken it to a hobby or a passion though.

Certainly SOMETHING created all those stars. Worshipers of Sarenrae likely believe she did so. Worshipers of Ra believe he did so. Worshipsers of Shizuru might believe she did so? Which one is right? Not for us to know. If we DID know... it'd stop being faith and become fact.

So what do gods DO in their day-to-day? If their areas of concern aren't their "jobs," then what ARE their jobs?

Silver Crusade

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So areas of concern aren't "jobs" is what you're saying? So, for instance, what does Sarenrae "do" in the multiverse apart from being an example to her faithful? Most gods I read about have some sort of job they do that's essential to the functioning of the universe, like driving the sun across the sky, guarding the home of the gods from invaders and uninvited mortals or toiling at the forge to make stuff for their fellow gods. It feels like in Golarion's universe, apart from Pharasma who actively sits in judgment of the souls of the dead, most deities just sort of sit around being an inspiration to mortals.

Silver Crusade

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James Jacobs wrote:
Archpaladin Zousha wrote:
Who has the better bureaucracy, Taldor or Cheliax?

Better by what metric?

Cheliax is more efficient, but Taldor is less evil.

More effective, able to get more done, more knowledgeable about local politics, less corrupt (in terms of things like embezzlement, not morality), etc. Whose bureaucrats are better at being bureaucrats?

On an unrelated note, how exactly do multiple deities of a single concept or thing, like the sun for example, interact with one another and do their "jobs" for lack of a better term. Since you've said before that Sarenrae and Shizuru are not different cultural reflections of the same divine being, how do sun gods not "compete" with one another for who has the actual job of running/representing the sun? Is Sarenrae the president of the sun gods, with all other Sun deities deferring to her authority? Is it just that Sarenrae is the most popular solar deity and that her divine job doesn't actually entail stuff like driving the solar chariot/boat across the sky each day like we see in real-world mythology? How does Iomedae influence the sun since she has the Sun domain? How do these gods respond if a new sun god shows up, whether a newly coalesced being or an ascended mortal?

In essence, how are there multiple sun gods for Golarion when Golarion only has one sun?

Silver Crusade

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Who has the better bureaucracy, Taldor or Cheliax?

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You could have a literal mark, like a birthmark or tattoo that looks like the "holy symbol" of one of the Eldest, which may mean that that Eldest considers you their kin...or their property...depending on which Eldest that is, the implications could be terrifying!

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BigDTBone wrote:
8. Gelatinous Cube

There actually is precedent for this one. In D&D there was an amulet of ooze-riding designed by the drow that generated a force bubble that allowed you to stand comfortably inside a gelatinous cube. The hard part was directing it. Since you're inside it, its sense of taste is useless cuz everything tastes like food, so you guide it by screaming at the top of your lungs and banging on the side of the bubble with your fists to get it to move.

It's as ridiculous as it sounds.

Also,

10. An ogre. Specifically a goblin being strapped to an ogre's back as a tail-gunner and managing to manipulate the ogre into thinking it's calling the shots. Same book!

Silver Crusade

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Serpent's Skull seems to have the most connections story-wise to Azlanti history. Would playing an emissary from the Mordant Spire (whether elf or half-elf) be too disruptive to its plot? I can't really see such a character siding with any of the factions necessary to progress the storyline, considering they tend to murder or brain-wipe anyone they catch poking around Azlant's ruins or stealing its treasure.

Silver Crusade

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Oh my gosh, the Melee Tactics Toolbox is awesome! Thank you for this awesome book! It has ESTOCS in it! AT LAST! AT LONG LAST! XD

And now, for a question or two:

You've mentioned that unlike clerics (and by extension, warpriests), paladins do not need to devote themselves to a single deity's service in order to receive their powers (and thus qualify for the Pantheistic Blessing feat). How do such paladins receive their training without the facilities and support structure of the church? How are they viewed by paladins that ARE part of a church hierarchy (especially in a place like Mendev that's practically a theocracy)?

Could one use a pata or manople to represent a sword physically attached to one's body in place of a hand?

Silver Crusade

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James Jacobs wrote:
Archpaladin Zousha wrote:
James Jacobs wrote:
Archpaladin Zousha wrote:
Do you have any opinions of the Souls games (Demons' Souls and Dark Souls 1 and 2)?

I do.

They are among the best video games ever made. All three are in my top 20 video game list. Dark Souls is in the top 10. Maybe even the top 5.

Oh gods, now I must play them!

Will I be able to finish my video game backlog before I die?

Fair warning:

These games are likely going to be the hardest games you've ever played. That's what makes them so great, though.

I'm well aware of the difficulty. That's what they built their reputation on. It doesn't worry me. I'm stubborn and paranoid enough that it shouldn't faze me too much. I'm more concerned that the game will frustrate my obsessive-completionist problem. What I've read seems to indicate it's impossible to see and do everything the game has to offer in a single playthrough. Is this true?

Silver Crusade

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James Jacobs wrote:
Archpaladin Zousha wrote:
Do you have any opinions of the Souls games (Demons' Souls and Dark Souls 1 and 2)?

I do.

They are among the best video games ever made. All three are in my top 20 video game list. Dark Souls is in the top 10. Maybe even the top 5.

Oh gods, now I must play them!

Will I be able to finish my video game backlog before I die?

Silver Crusade

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Do you have any opinions of the Souls games (Demons' Souls and Dark Souls 1 and 2)?

Silver Crusade

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Why do I feel this compulsion to just run around flailing my arms and shouting "POOTIS!" at the top of my lungs?

Silver Crusade

Pathfinder Adventure Path, Campaign Setting, Companion, Roleplaying Game Subscriber

Iron Gods Spoilery Question:
In the end, the PCs have the option to elevate Casandalee as a minor goddess in her own right, and have the option of determining her domains and alignment by inserting new modules into her. From an ethical standpoint, is this really a good idea? Casandalee may be an AI, but by this point the PCs probably consider her a friend too, and she has her own will (which is why she broke from Unity in the first place). Why would she let other people decide the kind of person she should be? Why doesn't SHE decide what kind of deity she wants to become?

Also what would be elements of her portfolio, as opposed to domains, given that a deity's portfolio can be a lot more specific and detailed as to just what their interests and beliefs are?

Silver Crusade

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What are the most common hair colors for Kellids?

Silver Crusade

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Dread Knight wrote:
MannyGoblin wrote:
Someone is not aware of the Bite of 78
It's thought that the bite of 87 might actually have happened to the security guard from FNAF2 not a kid.

Indeed, it's never expressly said whether the victim in 87 was a child or adult, and when 2 introduced the bit that the animatronics continue to behave normally towards children but just stare at adults, that implies to me that the bite victim was likely an adult.

At any rate, I wouldn't want to expose the animatronics to goblin kids. They'd likely all end up like Mangle.

162. Train the goblins to be a world-class comedy act! Help them see the world, give them an outlet for their aggression via slapstick and make money together to boot!

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I think I read somewhere that Razmir IS attempting to get his hands on some Sun Orchid Elixer discreetly, through the use of proxies and other such agents. It's only a stop-gap measure for him until he can find a more permanent means of extending his youth.

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Kobold Cleaver wrote:
157. Send them to work at Freddy Fazbear's Pizza. One way or another, someone's problem gets solved.

Would that even work? They're children. The animatronics don't hurt kids. They'd likely kill YOU while you're dropping them off! Plus, child labor laws.

158. Take them on as pages and teach them the ways of knighthood!

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