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It might be how you are describing your character's actions. Doing things like asking the other PC's in character to buy you time while you execute a plan or describing your character's reaction when his allies are injured on his behalf may go a way toward the appearance of good.
You can be calculating without being dark and brooding. Dark and brooding characters don't really work in the game because you don't get a chance to narrate those character' sinner thoughts. So you have to say things like "thanks to your sacrifice I was able to damage their flank and break their formation, you sacrificed honorably my friend, the glory this day is ours."
I imagine the whole dark, brooding thing is probably the problem. Say good aligned things to narrate your characters inner monologue after the fact. Play positive PR in character rather than out of character.