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Rogue Elf

Archaouss the Serpent's page

147 posts. Alias of Raventhorn.

About Archaouss the Serpent

Archaouss the Serpent
Male Elf Rogue (Knife Master) 2
CN Medium Humanoid (elf)
Init +4; Senses low-light vision; Perception +8
AC 16, touch 14, flat-footed 12 (+2 armor, +4 Dex)
hp 13 (2d8)
Fort +0, Ref +7, Will +1; +2 vs. enchantments
Defensive Abilities evasion; Immune magic sleep; Resist elven immunities
Speed 30 ft.
Melee +1 Speed Dagger +6/+6 (1d4+2/19-20/x2) and
. . Dagger +5 (1d4+1/19-20/x2) and
. . Dagger +5 (1d4+1/19-20/x2) and
. . Dagger +5 (1d4+1/19-20/x2) and
. . Dagger +5 (1d4+1/19-20/x2) and
. . Spiked gauntlet +5 (1d4+1/x2)
Ranged Hand crossbow +5 (1d4/19-20/x2)
Special Attacks sneak attack +1d8/+1d4
Str 12, Dex 18, Con 10, Int 14, Wis 12, Cha 12
Base Atk +1; CMB +2; CMD 16
Feats Two-weapon Fighting, Weapon Finesse
Traits Dirty Fighter, Poverty-Stricken
Skills Acrobatics +9, Bluff +5, Climb +6, Craft (alchemy) +6, Diplomacy +5, Disguise +6, Escape Artist +8, Intimidate +5, Knowledge (dungeoneering) +6, Knowledge (local) +6, Perception +8, Sense Motive +6, Sleight of Hand +9 (+10 to conceal a light blade), Stealth +9, Survival +6
Languages Common, Elven, Goblin, Orc
SQ elven magic, hidden blade +1, rogue talents (combat trick)
Other Gear Leather armor, +1 Speed Dagger, Crossbow bolts (10), Dagger, Dagger, Dagger, Dagger, Hand crossbow, Spiked gauntlet, Grappling bolt, Weapon cord, 24 GP, 9 SP
Special Abilities
Dirty Fighter +1 damage when flanking.
Elven Immunities +2 save bonus vs Enchantments.
Elven Immunities - Sleep You are immune to magic sleep effects.
Elven Magic +2 to spellcraft checks to determine the properties of a magic item.
Evasion (Ex) If you succeed at a Reflex save for half damage, you take none instead.
Hidden Blade +1 +1 bonus on Slight of Hand checks to conceal a light blade.
Low-Light Vision See twice as far as a human in low light, distinguishing color and detail.
Sneak Attack +1d8/+1d4 +1d8 damage with a dagger-like weapon if you flank your target or your target is flat-footed.
Weapon cord Attached weapon can be recovered as a swift action.

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