paizo.com Recent Posts by ArchAnjelpaizo.com Recent Posts by ArchAnjel2024-03-08T20:04:01Z2024-03-08T20:04:01ZRe: Forums: Product Discussion: Pathfinder Adventure Path: Seven Dooms for Sandpoint (1 of 1)ArchAnjelhttps://paizo.com/products/btq02eym/discuss&page=2?Pathfinder-Adventure-Path-Seven-Dooms-for-Sandpoint#952024-03-08T19:00:23Z2024-03-08T18:25:45Z<div class="messageboard-quotee">Calcryx666 wrote:</div><blockquote> <div class="messageboard-quotee">Sagian wrote:</div><blockquote> <div class="messageboard-quotee">Calcryx666 wrote:</div><blockquote> <div class="messageboard-quotee">H2Osw wrote:</div><blockquote><p> Friday is a big day!</p>
<p>That trailer is awesome, I can't wait to get my copy! </blockquote>There will be so so many refreshes and checking everywhere for this Player's Guide tomorrow, can't wait </blockquote>Refreshes…refreshes again…and again…Calcryx666 is a prophet…refreshes again… </blockquote>Let’s go: https://downloads.paizo.com/SevenDoomsforSandpoint_PlayersGuide.pdf </blockquote><p>Player's Guide downloaded. Woo hoo!Calcryx666 wrote:Sagian wrote: Calcryx666 wrote: H2Osw wrote:Friday is a big day!
That trailer is awesome, I can't wait to get my copy!
There will be so so many refreshes and checking everywhere for this Player's Guide tomorrow, can't wait Refreshes…refreshes again…and again…Calcryx666 is a prophet…refreshes again… Let’s go: https://downloads.paizo.com/SevenDoomsforSandpoint_PlayersGuide.pdf Player's Guide downloaded. Woo hoo!ArchAnjel2024-03-08T18:25:45ZRe: Forums: Product Discussion: Pathfinder Adventure Path: Seven Dooms for Sandpoint (1 of 1)ArchAnjelhttps://paizo.com/products/btq02eym/discuss&page=2?Pathfinder-Adventure-Path-Seven-Dooms-for-Sandpoint#532024-02-10T23:11:17Z2024-02-10T23:07:35Z<p>Also, is there anything written in for those who would prefer to start the AP at level 1? Or do you have any recommendations?</p>Also, is there anything written in for those who would prefer to start the AP at level 1? Or do you have any recommendations?ArchAnjel2024-02-10T23:07:35ZRe: Forums: Product Discussion: Pathfinder Adventure Path: Seven Dooms for Sandpoint (1 of 1)ArchAnjelhttps://paizo.com/products/btq02eym/discuss&page=2?Pathfinder-Adventure-Path-Seven-Dooms-for-Sandpoint#512024-02-06T01:30:21Z2024-02-06T01:24:19Z<p>When is the Player's Guide due out, since the adventure launches next month?</p>When is the Player's Guide due out, since the adventure launches next month?ArchAnjel2024-02-06T01:24:19ZRe: Forums: Rules Questions: Dominate Person: Am I The Jerk?ArchAnjelhttps://paizo.com/threads/rzs43b48?Dominate-Person-Am-I-The-Jerk#172021-02-11T07:06:40Z2021-02-11T07:04:54Z<p>So what we ended up doing was basically just adding the following to the spell description:</p>
<p>The target of Dominate Person behaves as if the caster and his group are allies, effectively becoming an NPC controlled by the caster. The target's original allies still remain allies as well and any command for a creature to attack its allies will be treated as an action that is "against its nature."</p>
<p>Everyone was okay with this as it seemed to capture the "spirit" of the spell that everyone but me felt the spell was supposed to be doing but didn't actually say it did in the spell description.</p>
<p>Thank you everyone for your thoughts and opinions on this rules question. Everyone who shared their ideas helped to inform my final decision on this matter.</p>So what we ended up doing was basically just adding the following to the spell description:
The target of Dominate Person behaves as if the caster and his group are allies, effectively becoming an NPC controlled by the caster. The target's original allies still remain allies as well and any command for a creature to attack its allies will be treated as an action that is "against its nature."
Everyone was okay with this as it seemed to capture the "spirit" of the spell that everyone but me...ArchAnjel2021-02-11T07:04:54ZForums: Rules Questions: Dominate Person: Am I The Jerk?ArchAnjelhttps://paizo.com/threads/rzs43b48?Dominate-Person-Am-I-The-Jerk#12021-02-09T00:05:27Z2021-02-09T00:05:27Z<p>I'd like to hear thoughts from the community about how everyone handles situations with Dominate Person like the situation that came up for us last session.</p>
<p>We're running through Giantslayer and, since giants are known to have weak minds, the group rightfully used Dominate Person and the target rolled a natural 1 on its save. Dominate successful.</p>
<p>The command they gave the giant was to turn and kill that other giant right there, so he did that. Other giant dead. I did not feel that making a giant attack another giant was "against its nature" since I see them as creatures that fight amongst themselves all the time anyway and sometimes that leads to killing each other.</p>
<p>This is the point where my group got frustrated with me as the GM. My interpretation of the spell is that, having completed the action he was commanded to perform, in the absence of any further commands (because the caster's turn had not yet come back up in the initiative to provide another command), the Dominated giant was free to behave normally and do things that he would otherwise normally do such as take attacks of opportunity against these humans who were obviously here to murder him. So he took his AoOs as people moved through his threatened area. My group was upset by this, believing that, in the absence of any further commands, the giant should perform no actions or at the very least should not attack the party.</p>
<p>My group then, beginning to feel that I was being a jerk for trying to be overly pedantic with the wording of the command, next issued an overly worded compound command, something like, "attack this other guy until he's dead and then stop attacking anything and just stand there doing absolutely nothing until we tell you do do something else." I let that go, though I feel in retrospect that I should have paused the game right there to address the underlying issue.</p>
<p>The situation became even more heated when they next ordered the giant to drop his weapon and take off all his armor. In that moment, with the giant surrounded by enemies with their weapons drawn and covered in the blood of his companions, THAT seemed to me like an action that would be against his nature if not completely suicidal so I gave him a second save, per the spell description, which he passed and threw off the spell.</p>
<p>The group became super angry that I was, in their opinion, GMing in an "adversarial" manner and stated that it felt to them like I was giving him a second saving throw because I just wanted to play him and didn't want them to win the fight due to the giant rolling badly on a Dominate Person effect.</p>
<p>I can understand their feelings, that they went from the super high of watching a tough opponent fail an encounter-ending save only to have that excitement dashed due to what felt like an arbitrary adjudication by the GM. On the other hand, I'm trying to follow the spirit and letter of the spell description which allows the caster to force the target to comply with the caster's commands but does not turn the target into a mindless automaton incapable of any actions but what he is told to do.</p>
<p>So, I turn to the community. Do other people interpret the rules of this spell differently? Am I being a jerk about the way I'm ruling it? If you were GMing it, how would you have handled it?</p>I'd like to hear thoughts from the community about how everyone handles situations with Dominate Person like the situation that came up for us last session.
We're running through Giantslayer and, since giants are known to have weak minds, the group rightfully used Dominate Person and the target rolled a natural 1 on its save. Dominate successful.
The command they gave the giant was to turn and kill that other giant right there, so he did that. Other giant dead. I did not feel that making a...ArchAnjel2021-02-09T00:05:27ZRe: Forums: Giantslayer: Ice Tomb of the Giant Queen (GM Reference)ArchAnjelhttps://paizo.com/threads/rzs2rvsi?Ice-Tomb-of-the-Giant-Queen#402021-01-28T06:48:31Z2021-01-28T06:48:31Z<p>Anyone else notice that Hersir Gregganor pretty much needs to be completely rebuilt? He has feats that are literally impossible for him to use with his primary weapon, like Stand Still which can only be used against adjacent targets - which he doesn't even threaten when he has his glaive in hand. So that's a completely wasted feat. And Pushing Assault can only be used with a two-handed weapon, so... his glaive, but he can't use it against adjacent targets so he has to try to hit something as it's coming in to close with him. Best possible result there is that his target spends an extra 5 feet of movement moving inside the range of the glaive and then becomes immune to being hit at all because of the 10' donut around the Hersir that he can't touch.</p>
<p>So, he spent two feat slots on feats that will be completely unused as soon as the PCs close to melee range.</p>
<p>I'm debating between just swapping out his glaive for a non-reach weapon or rebuilding him as a Polearm Master archetype fighter so he can use Pole Fighting to continue attacking inside the donut, albeit at a -4 penalty.</p>Anyone else notice that Hersir Gregganor pretty much needs to be completely rebuilt? He has feats that are literally impossible for him to use with his primary weapon, like Stand Still which can only be used against adjacent targets - which he doesn't even threaten when he has his glaive in hand. So that's a completely wasted feat. And Pushing Assault can only be used with a two-handed weapon, so... his glaive, but he can't use it against adjacent targets so he has to try to hit something as...ArchAnjel2021-01-28T06:48:31ZForums: Ironfang Invasion: Formulae Books? (spoiler)ArchAnjelhttps://paizo.com/threads/rzs42fna?Formulae-Books#12019-01-15T04:54:55Z2019-01-15T04:54:55Z<p>Hobgoblins, being loathe to wield "elf magic," rely on the Alchemist class for their arcane powers, but I noticed that neither of the two NPCs with Alchemist levels that the part runs into in the first book (Tukang from Oreld's Fine Shop and Yissti from Camp Red Jaw) possess formulae books. I assume this to be an accidental omission on the part of the author.</p>
<p>My group running through this adventure contains an Alchemist so he is always on the lookout for new formulae. I was thinking of including a formulae book in one of Yissti's locked chests. Noting that the hermit Veld possesses a spellbook with all 0- 1st- and 2nd-level spells from the Core Rulebook, I was considering taking that same approach with Yissti's formulae book - including all formulae of 1st- and 2nd-level from the Core Rulebook and APG.</p>
<p>Does anything think that would be problematic?</p>Hobgoblins, being loathe to wield "elf magic," rely on the Alchemist class for their arcane powers, but I noticed that neither of the two NPCs with Alchemist levels that the part runs into in the first book (Tukang from Oreld's Fine Shop and Yissti from Camp Red Jaw) possess formulae books. I assume this to be an accidental omission on the part of the author.
My group running through this adventure contains an Alchemist so he is always on the lookout for new formulae. I was thinking of...ArchAnjel2019-01-15T04:54:55ZRe: Forums: Running the Game: Crafting in Doomsday DawnArchAnjelhttps://paizo.com/threads/rzs2vbjw?Crafting-in-Doomsday-Dawn#22018-08-12T19:06:38Z2018-08-12T19:06:38Z<p>It's not explicitly covered in the text so it's up to the GM.</p>
<p>Having said that, I would never allow crafting feats to increase the amount of starting gear a character has during character creation. To do so would imbalance the game.</p>
<p>If you're planning on submitting feedback for your Doomsday Dawn experience, play it as written. Each character starts with 150 sp worth of goods.</p>
<p>The characters have seven days to complete the mission; if they exceed that because they want to spend it all crafting goods, they fail the mission.</p>It's not explicitly covered in the text so it's up to the GM.
Having said that, I would never allow crafting feats to increase the amount of starting gear a character has during character creation. To do so would imbalance the game.
If you're planning on submitting feedback for your Doomsday Dawn experience, play it as written. Each character starts with 150 sp worth of goods.
The characters have seven days to complete the mission; if they exceed that because they want to spend it all...ArchAnjel2018-08-12T19:06:38ZRe: Forums: Skills, Feats, Equipment & Spells: Craft... everything??ArchAnjelhttps://paizo.com/threads/rzs2v9sd?Craft-everything#292018-08-13T20:40:52Z2018-08-10T00:41:11Z<p>Not to mention that one’s skill at every form of Crafting is based on INT. So Wizards make the best blacksmiths because we all know how blacksmiths are famed for their intensely bookish nature... </p>
<p>And I personally dislike how long it takes to craft things with this system. At 3rd level, a character can start making Expert level equipment for his party. If I want to upgrade my standard 10 sp longsword to Expert (350 sp value), it’s gonna take me a month and a half (350-10=340; half up front means 170 sp remains to be crafted after the initial 4 days time; at 4 sp value per day, that’s 42.5 days (170/4=42.5); tack that onto those original 4 days and you’re looking at 46.5 days for one longsword). If I want to help out each member of my four-PC group with a weapon or suit of armor (light or medium), then we need to take a six-month hiatus from adventuring because we hit 3rd level.</p>
<p>Of course, I’ve heard all the rationales about how adventurers aren’t supposed to be crafters, the crafting rules aren’t made to benefit adventurers, etc. but I would argue that some players, myself and several members of my gaming group included, happen to enjoy playing crafting-type characters so why NOT make crafting rules that DO support that play style as valid and fun?</p>
<p>EDIT: And yes, I understand the difference in time can be made up for by paying the difference in cash. It’s an interesting mechanic but if the group is cash-poor (as our group historically is) and crafting their own goods because it’s the only way they can afford decent gear, it leaves one in a bit of a pickle.</p>Not to mention that one’s skill at every form of Crafting is based on INT. So Wizards make the best blacksmiths because we all know how blacksmiths are famed for their intensely bookish nature...
And I personally dislike how long it takes to craft things with this system. At 3rd level, a character can start making Expert level equipment for his party. If I want to upgrade my standard 10 sp longsword to Expert (350 sp value), it’s gonna take me a month and a half (350-10=340; half up front...ArchAnjel2018-08-10T00:41:11ZRe: Forums: Pathfinder Playtest General Discussion: Red and Orange labelsArchAnjelhttps://paizo.com/threads/rzs2v9ut?Red-and-Orange-labels#152018-08-04T04:33:23Z2018-08-03T04:20:10Z<p>The MMO Dark Age of Camelot dealt with the issue of color by supplementing colors with “+” and “-“ symbols. For example, if something was one level above you, it’s name would be in orange but would also have a “+” next to it. Two levels above you was red with a “++” and three or more was purple “+++”. Similarly, creatures lower level than you progressed from blue “-“ to green “- -“ and finally to grey “- - -“.</p>
<p>Using a symbol of your choice that can be interpreted by text parsers and easily recognized by the color blind seems the best choice.</p>The MMO Dark Age of Camelot dealt with the issue of color by supplementing colors with “+” and “-“ symbols. For example, if something was one level above you, it’s name would be in orange but would also have a “+” next to it. Two levels above you was red with a “++” and three or more was purple “+++”. Similarly, creatures lower level than you progressed from blue “-“ to green “- -“ and finally to grey “- - -“.
Using a symbol of your choice that can be interpreted by text parsers and easily...ArchAnjel2018-08-03T04:20:10ZForums: Pathfinder Playtest General Discussion: Rulebook Editing FeedbackArchAnjelhttps://paizo.com/threads/rzs2v9ty?Rulebook-Editing-Feedback#12018-08-02T23:20:40Z2018-08-02T23:20:40Z<p>Where do we submit feedback regarding editing errors in the playtest Rulebook?</p>Where do we submit feedback regarding editing errors in the playtest Rulebook?ArchAnjel2018-08-02T23:20:40ZRe: Forums: Pathfinder Society Playtest: Offering Playtest ScenariosArchAnjelhttps://paizo.com/threads/rzs2v6x3?Offering-Playtest-Scenarios#312018-08-02T21:55:01Z2018-08-02T21:55:01Z<p>So, there is this statement from the intro page of the Playtest document, "There are also a number of organized play offerings available to help playtest these rules through the Pathfinder Society Roleplaying Guild. So far, we’ve released a package of four quests and two scenarios, all available at paizo.com."</p>
<p>Where on paizo.com can I find this package of four quests and two scenarios?</p>So, there is this statement from the intro page of the Playtest document, "There are also a number of organized play offerings available to help playtest these rules through the Pathfinder Society Roleplaying Guild. So far, we’ve released a package of four quests and two scenarios, all available at paizo.com."
Where on paizo.com can I find this package of four quests and two scenarios?ArchAnjel2018-08-02T21:55:01ZForums: Pathfinder Society Playtest: Adventure Path 2E Chronicle SheetsArchAnjelhttps://paizo.com/threads/rzs2v7mz?Adventure-Path-2E-Chronicle-Sheets#12018-06-25T20:06:35Z2018-06-25T20:06:35Z<p>As someone who enjoys playing in and running Adventure Paths and would like to be able to do so for PFS credit, I sincerely hope that Paizo releases 2E Chronicle Sheets for the existing sanctioned Adventure Paths for those who wish to play through them as 2E conversions.</p>As someone who enjoys playing in and running Adventure Paths and would like to be able to do so for PFS credit, I sincerely hope that Paizo releases 2E Chronicle Sheets for the existing sanctioned Adventure Paths for those who wish to play through them as 2E conversions.ArchAnjel2018-06-25T20:06:35ZRe: Forums: Wrath of the Righteous: Wrath of the Righteous statblocks documentArchAnjelhttps://paizo.com/threads/rzs2qmo4&page=11?Wrath-of-the-Righteous-statblocks-document#5322016-09-02T18:33:19Z2016-09-02T18:33:19Z<p>The statblock for the Greater Thanadaemon in Demon's Heresy lists the melee attack as, "Melee +3 quarterstaff +31/+26/+21/+16 (1d6+15 plus energy drain plus forgetfulness plus stun)" but I can't figure out where the stun is coming from. Was that just a misprint?</p>The statblock for the Greater Thanadaemon in Demon's Heresy lists the melee attack as, "Melee +3 quarterstaff +31/+26/+21/+16 (1d6+15 plus energy drain plus forgetfulness plus stun)" but I can't figure out where the stun is coming from. Was that just a misprint?ArchAnjel2016-09-02T18:33:19ZRe: Forums: Gamer Connection: San Diego players?ArchAnjelhttps://paizo.com/threads/rzs2tnig?San-Diego-players#42016-05-21T03:30:21Z2016-05-21T03:30:21Z<p>I'm in the San Diego area. What kind of schedule are you looking at?</p>I'm in the San Diego area. What kind of schedule are you looking at?ArchAnjel2016-05-21T03:30:21ZRe: Forums: Rules Questions: Cost of Creating FortificationArchAnjelhttps://paizo.com/threads/rzs2swqp?Cost-of-Creating-Fortification#42015-09-02T23:32:30Z2015-09-02T23:32:30Z<p>Yeah, I can see that going either way. And the phrase, "and must provide any material components or focuses the spells require" suggests that they are required though doesn't state that they are consumed, given that the spell isn't actually cast, it just uses up the spell slot as if it had been.</p>
<p>In the end, I have a feeling that this just going to have to be a common sense ruling. It just doesn't make sense to charge absurdly more for a particular special ability just because its prerequisite has an expensive material component cost. Those costs are meant to be one-time expenses, not a prolonged tax on item creation.</p>Yeah, I can see that going either way. And the phrase, "and must provide any material components or focuses the spells require" suggests that they are required though doesn't state that they are consumed, given that the spell isn't actually cast, it just uses up the spell slot as if it had been.
In the end, I have a feeling that this just going to have to be a common sense ruling. It just doesn't make sense to charge absurdly more for a particular special ability just because its...ArchAnjel2015-09-02T23:32:30ZRe: Forums: Rules Questions: why are mounted charge rules so complicatedArchAnjelhttps://paizo.com/threads/rzs2swow?why-are-mounted-charge-rules-so-complicated#162015-09-02T23:02:28Z2015-09-02T23:02:28Z<p>Remember that Pathfinder is still a simulationist game. The rules only serve us insofar as they simulate what would actually happen if a mounted character with a lance (or other reach weapon) went charging full-tilt on a mount to attack a creature. The end result of that scenario would not, in my imagination, be a character holding a lance and levitating in the air while his mount charges on because the rules said he had to stop at the 10-foot mark.</p>Remember that Pathfinder is still a simulationist game. The rules only serve us insofar as they simulate what would actually happen if a mounted character with a lance (or other reach weapon) went charging full-tilt on a mount to attack a creature. The end result of that scenario would not, in my imagination, be a character holding a lance and levitating in the air while his mount charges on because the rules said he had to stop at the 10-foot mark.ArchAnjel2015-09-02T23:02:28ZRe: Forums: Rules Questions: Clay golems cursed woundArchAnjelhttps://paizo.com/threads/rzs2swqg?Clay-golems-cursed-wound#92015-09-02T22:54:31Z2015-09-02T22:54:31Z<p>And FYI, healing from negative energy is still magical healing. It comes from a magical effect. When a cleric or oracle channels positive energy, that is magical healing. It doesn't suddenly stop being magical when it's negative energy.</p>And FYI, healing from negative energy is still magical healing. It comes from a magical effect. When a cleric or oracle channels positive energy, that is magical healing. It doesn't suddenly stop being magical when it's negative energy.ArchAnjel2015-09-02T22:54:31ZRe: Forums: Rules Questions: Clay golems cursed woundArchAnjelhttps://paizo.com/threads/rzs2swqg?Clay-golems-cursed-wound#82015-09-02T22:49:42Z2015-09-02T22:49:42Z<p>I suspect that the question you're going to get more table variance on is, if a creature has 1 point of damage from a clay golem and 99 points of damage from other stuff, can the 99 points be healed normally?</p>
<p>RAW, no. "A character attempting to use magical healing on a creature damaged by a clay golem must succeed on a DC 26 caster level check, or the healing has no effect on the injured creature." That sentence has exactly two qualifiers. To injured character, "Is your character damaged by a clay golem?" To healer, "Are you attempting to use magical healing?" Reading text, "A character attempting to use magical healing on a creature damaged by a clay golem must succeed on a DC 26 caster level check, or the healing has no effect on the injured creature."</p>
<p>However, I suspect some GMs would try to break out the damage from the clay golem into a separate category and track it so that magical healing will apply to other damage but not the golem's.</p>I suspect that the question you're going to get more table variance on is, if a creature has 1 point of damage from a clay golem and 99 points of damage from other stuff, can the 99 points be healed normally?
RAW, no. "A character attempting to use magical healing on a creature damaged by a clay golem must succeed on a DC 26 caster level check, or the healing has no effect on the injured creature." That sentence has exactly two qualifiers. To injured character, "Is your character damaged by...ArchAnjel2015-09-02T22:49:42ZRe: Forums: Advice: Help with Newish Sneak Attack Target RulesArchAnjelhttps://paizo.com/threads/rzs2swpf?Help-with-Newish-Sneak-Attack-Target-Rules#72015-09-02T22:29:44Z2015-09-02T22:29:44Z<p>Remind them also that this was a very concious design choice in the creation of the Pathfinder rules to address the problem of precision-damage-based characters such as yours being unable to deliver level-appropriate damage to a huge number of creatures in the game and thus paticipate in a fun and meaningful way.</p>
<p>And be sure to bring up that undead are not the only creatures affected by the change from 3.5 to Pathfinder. Constructs, plants, and other creature types all fall under this same umbrella. The sidebar at http://www.d20pfsrd.com/classes/core-classes/rogue has an excellent breakdown of which creature types are susceptible to which types of damage.</p>Remind them also that this was a very concious design choice in the creation of the Pathfinder rules to address the problem of precision-damage-based characters such as yours being unable to deliver level-appropriate damage to a huge number of creatures in the game and thus paticipate in a fun and meaningful way.
And be sure to bring up that undead are not the only creatures affected by the change from 3.5 to Pathfinder. Constructs, plants, and other creature types all fall under this same...ArchAnjel2015-09-02T22:29:44ZRe: Forums: Rules Questions: why are mounted charge rules so complicatedArchAnjelhttps://paizo.com/threads/rzs2swow?why-are-mounted-charge-rules-so-complicated#132015-09-02T22:18:16Z2015-09-02T22:18:16Z<p>In answer to question 4), the paladin makes his attack with the reach weapon as soon as he is at the proper range to do so. The charge does not stop there as the mount continues its charge until the mount is in range to make its melee attack at the end of the charge.</p>
<p>As has already been stated, the rules are unclear on this topic but that's how I would rule it.</p>In answer to question 4), the paladin makes his attack with the reach weapon as soon as he is at the proper range to do so. The charge does not stop there as the mount continues its charge until the mount is in range to make its melee attack at the end of the charge.
As has already been stated, the rules are unclear on this topic but that's how I would rule it.ArchAnjel2015-09-02T22:18:16ZForums: Rules Questions: Cost of Creating FortificationArchAnjelhttps://paizo.com/threads/rzs2swqp?Cost-of-Creating-Fortification#12015-09-02T22:02:00Z2015-09-02T22:02:00Z<p>If a prerequisite spell for the creation of a magic item has an expensive material component cost, does that cost need to be paid each and every day while the item is being crafted?</p>
<p>For example, the Fortification special ability for armor has a prerequisite of limited wish or miracle. Limited wish has a material cost of 1500 gp. If I put heavy fortification onto an existing suit of +3 armor, it would cost 55,000 gp and thus 55 days of crafting. If I have to expend a casting of limited wish each of those days, do I need to spend an additional 82,500 gp (1,500 gp x 55 days) just for the castings of limited wish?</p>
<p>If someone can point me to somewhere in the PRD where it states whether expensive material component costs do or do not have to be paid during item creation, I would really appreciate it.</p>
<p>And, yes I know I could just skip the prerequisite and accept a +5 to the DC; that's not the point of the question.</p>If a prerequisite spell for the creation of a magic item has an expensive material component cost, does that cost need to be paid each and every day while the item is being crafted?
For example, the Fortification special ability for armor has a prerequisite of limited wish or miracle. Limited wish has a material cost of 1500 gp. If I put heavy fortification onto an existing suit of +3 armor, it would cost 55,000 gp and thus 55 days of crafting. If I have to expend a casting of limited wish...ArchAnjel2015-09-02T22:02:00ZRe: Forums: Advice: Complete Wizard Guide [Ver. 2.0]ArchAnjelhttps://paizo.com/threads/rzs2oo6u&page=3?Complete-Wizard-Guide-Ver-20#1432015-07-29T15:44:33Z2015-07-29T15:44:33Z<p>I'm confused by a statement made in the section on familiars, "Generally speaking it’s better to just grab Improved Familiar once you get to level 7 because you get your familiar for free that way. However if you want the benefits of an Improved Familiar early you might consider taking the expense of dismissing your familiar later and just grab the feat at level 3."</p>
<p>How does anyone get their familiar free at level 7?</p>I'm confused by a statement made in the section on familiars, "Generally speaking it’s better to just grab Improved Familiar once you get to level 7 because you get your familiar for free that way. However if you want the benefits of an Improved Familiar early you might consider taking the expense of dismissing your familiar later and just grab the feat at level 3."
How does anyone get their familiar free at level 7?ArchAnjel2015-07-29T15:44:33ZForums: Giantslayer: Gearing UpArchAnjelhttps://paizo.com/threads/rzs2sf1t?Gearing-Up#12015-07-06T18:24:06Z2015-07-06T18:24:06Z<p>What kind of opportunities will there be to buy improvements in gear? For example, around the time I hit 7th, I would like to purchase mithril full plate (because I doubt I'll find a suit of it lying around) but the frenetic pace that I've seen so far makes me wonder if I will even have the opportunity to do so.</p>What kind of opportunities will there be to buy improvements in gear? For example, around the time I hit 7th, I would like to purchase mithril full plate (because I doubt I'll find a suit of it lying around) but the frenetic pace that I've seen so far makes me wonder if I will even have the opportunity to do so.ArchAnjel2015-07-06T18:24:06ZRe: Forums: Product Discussion: Pathfinder Adventure Path #91: Battle of Bloodmarch Hill (Giantslayer 1 of 6) (PFRPG)ArchAnjelhttps://paizo.com/products/btpy9aub/discuss&page=5?Pathfinder-Adventure-Path-91-Battle-of-Bloodmarch-Hill#2162015-02-10T23:43:31Z2015-02-10T23:43:31Z<p>Are subscribers able to download the PDF yet?</p>Are subscribers able to download the PDF yet?ArchAnjel2015-02-10T23:43:31ZRe: Forums: Giantslayer: Trunau question...ArchAnjelhttps://paizo.com/threads/rzs2ryeg?Trunau-question#52015-02-07T04:06:09Z2015-02-07T04:06:09Z<div class="messageboard-quotee">Devastation Bob wrote:</div><blockquote> Also, I'd like to throw in how the dwarf and half-orc lesbian relationship raises eyebrows when it's stated that the people of Trunau don't judge on relationships, life being as dangerous as it is, and finding what happiness you can. </blockquote><p>The two are not mutually exclusive. One can raise an eyebrow or be surprised at something because it is unusual without judging it to be right or wrong.Devastation Bob wrote:Also, I'd like to throw in how the dwarf and half-orc lesbian relationship raises eyebrows when it's stated that the people of Trunau don't judge on relationships, life being as dangerous as it is, and finding what happiness you can.
The two are not mutually exclusive. One can raise an eyebrow or be surprised at something because it is unusual without judging it to be right or wrong.ArchAnjel2015-02-07T04:06:09ZRe: Forums: Giantslayer: What Do You Plan On Playing in This AP?ArchAnjelhttps://paizo.com/threads/rzs2rt7r&page=2?What-Do-You-Plan-On-Playing-in-This-AP#962015-02-12T05:29:24Z2015-02-06T21:54:28Z<p>In case anyone finds it interesting, I thought I would share the background I wrote up for my human ranger. I tried to include some potential story hooks that my GM can use or not as he sees fit. The background creation section in Ultimate Campaign served to provide inspiration for the conflict described in the latter portion. It's quite lengthy so I won't feel bad if you choose to skip past it but for those who enjoy this sort of thing, I just thought I'd share so others might use it as a springboard for their own backgrounds if they like.</p>
<p>The youngest child of Halgra of the Blackened Blades, Ghurok was just an infant when his mother returned to Trunau to raise her children. Though his mother has never discussed the exact circumstances of his birth, Ghurok has managed to piece a few things together from stories told to him by his siblings. He knows that his father was a half-orc and that he was conceived while in the northern reaches of the Hold of Belkzen in a town called Wyvernsting. He has been told that Wyvernsting is ruled by a half-orc chieftain named Hundux Half-man of the Murdered Child orc clan and believes that Hundux might be his father but has no way to prove it. He hopes to some day find out the truth of who his father is.</p>
<p>As a child, it was clear that Ghurok had inherited some features from his half-orc father. His dusky-hued skin and oversized jaw marked him as having the blood of an orc in his veins. Though Trunau society is generally accepting of such traits, children can be cruel and Ghurok was often teased and bullied for being different. Though large for his age, he still had the maturity of a younger child and cried and ran away when teased, earning him more taunts and jeers, the children calling him a "big baby." When the teasing got to be too much for him, he frequently ran to the house of his one good friend, Lyrien, a human girl his age. She was always kind to him and the two of them often spent hours playing together, pretending to be great warriors, husband and wife, or famous explorers.</p>
<p>As the years went by and Ghurok and Lyrien developed into adolescents, their friendship grew into a deeper fondness for one another and eventually love. By this time, Ghurok had grown into a broad-shouldered and enormously tall young man with a jutting jawline and short but distinct tusks. He no longer needed to run to Lyrien for protection, yet still they spent much of their free time together. They became sweethearts and at the age of 16 declared that they were betrothed, vowing to marry in the coming summer.</p>
<p>As a child of Trunau, Ghurok has lived through several assaults on the town from nearby orc raiders and their allies. Just a few months before his impending wedding, he was nearly killed in such a raid by a boulder thrown by a hill giant ally of the attacking orcs. Fighting beside Lyrien on the palisade walls firing arrow after arrow down into the attacking orcs, Ghurok was smashed to the ground and knocked unconscious by a glancing blow from the massive rock and many were shocked when he later awoke from what most believed to be a fatal injury. One of his tusks had been snapped off near the jawline but it was clear that he would otherwise mend. However, he was driven nearly mad with grief when he discovered that his beloved Lyrien, standing beside him on the palisade wall, had taken the full force of the boulder and been crushed beyond recognition in an instant. Years later, Ghurok learned that the foe who threw that fated stone was actually a hill giant chieftain named Grenseldek and Ghurok swore to someday find the giant and avenge his betrothed.</p>
<p>Knowing that fulfilling his vow would take a level of martial expertise far in excess of what he currently possessed, Ghurok sought out Patrol Leader Jagrin Grath for training. After a year of training, Ghurok had achieved some measure of respect from the Patrol Leader and was made responsible for leading a small squad on patrol missions. He was not comfortable with the prospect of leading others and told Jagrin bluntly that he didn't want the job, preferring to work alone or with others under loose guidelines. The Patrol Leader informed Ghurok in no uncertain terms that every man who lives in Trunau is responsible for providing service to the town in whatever capacity they can. Jagrin had determined that Ghurok was capable of leading so it became his responsibility to fulfill that role to the best of his ability. Ghurok grudgingly accepted the new role but resentment began to fester.</p>
<p>One day while leading his squad out to begin exercises alongside the Patrol Leader's squad, Ghurok noticed the longing fondness with which Lessie Crumkin watched Jagrin Grath depart. Seeing her barely concealed emotion brought to the surface feelings of loss, anger, and jealousy that Ghurok thought he had suppressed. He decided that day to hurt and humiliate Jagrin for foisting a leadership position on him; he wasn't sure exactly how yet but knew that it would involve Lessie Crumkin.</p>
<p>Over the course of the next several weeks, Ghurok began a campaign designed to lead Lessie into believing that Jagrin was trying to arrange a secret tryst with her. Through love letters slipped to her in secret, the plan was laid out for her to meet with Jagrin in a private room in the Ramblehouse under cover of darkness. Ghurok enlisted the aid of several less-than-reputable residents of Trunau to assist in the subterfuge.</p>
<p>Finally, the stage was set. Ghurok went to Jagrin and informed him that an amazing spectacle was soon to begin in one of the rooms at the inn. He led the unknowing Jagrin into a private room where Jagrin saw a bed completely enshrouded in heavy curtains and surrounded by an array of seedy-looking characters doing their best to stand silently in anticipation with leering grins on their unwashed faces. With everyone in attendance, Ghurok stepped forward and with a single sweep of his hand drew back the curtains to reveal Lessie Crumkin arrayed on the bed in her finest boudoir attire. The smoky look of anticipation in Lessie's eyes turned to abject horror as she realized that she was not alone in the room with Jagrin. The crowd begain hooting and hollering for a show as Jagrin Grath stood dumbly and uncomprehending. Finally, Lessie clutched the bedsheets around herself and Jagrin leapt into action to remove her from the scene of raucous and cruel laughter. Ghurok knew that he had humiliated Jagrin badly by making him an unwitting accomplice in the farce but he revelled in the pleasure of striking out at someone who had, in his mind, confounded him.</p>
<p>Of course, Ghurok was removed from his position as leader of the patrol squad. He was also removed from serving in patrols at all and told further training could be had on his own. At first, Ghurok tried to act as if that was his plan all along but in the months that followed, he came to regret what he had done. He had used Lessie as nothing more than a tool, a weapon with which to strike out at something that hurt him. The pain of his loss had made him blind to the harm he caused her. In time, Ghurok even saw that Jagrin Grath, by forcing responsibility upon him, was trying to help him become a better man, a more capable leader.</p>
<p>At present, Ghurok spends his days on his own, delving the hills and gullies surrounding Trunau, trying to keep his skills and his blade from dulling. He tries to not drink too much at the Killin' Ground in the evenings and keeps his distance from Jagrin Grath. He has contemplated public apology and acknowledgement of his wrongdoing but has not yet reached that point. For now, he keeps his thoughts, actions, and companionship to himself, hoping for something interesting to happen in his life to distract him from his brooding thoughts.</p>In case anyone finds it interesting, I thought I would share the background I wrote up for my human ranger. I tried to include some potential story hooks that my GM can use or not as he sees fit. The background creation section in Ultimate Campaign served to provide inspiration for the conflict described in the latter portion. It's quite lengthy so I won't feel bad if you choose to skip past it but for those who enjoy this sort of thing, I just thought I'd share so others might use it as a...ArchAnjel2015-02-06T21:54:28ZRe: Forums: Giantslayer: Paizo Blog: The Giants Are Coming!ArchAnjelhttps://paizo.com/community/blog/v5748dyo5lgz2&page=2?The-Giants-Are-Coming#562015-01-29T21:39:57Z2015-01-29T21:39:57Z<p>Thanks Adam!</p>Thanks Adam!ArchAnjel2015-01-29T21:39:57ZForums: Homebrew and House Rules: Crafting Simple TrapsArchAnjelhttps://paizo.com/threads/rzs2rxhn?Crafting-Simple-Traps#12015-01-29T09:39:44Z2015-01-29T07:23:44Z<p>In thinking of ways to exploit the weaknesses of giants, it occurred to me that setting some simple traps might be a good way to take advantage of their low Reflex saves. In looking for how the construction of traps works, I found <a href="http://www.d20pfsrd.com/gamemastering/traps-hazards-and-special-terrains/traps" target="_blank" rel="nofollow">THIS PAGE</a>.</p>
<p>Can someone please confirm that my math is correct because it does not seem to pass a basic sanity test.</p>
<p>Let's say I'm not a trap master or anything, just a level-1 guy with a shovel looking to even the odds a bit, right? I'm looking to make a camoflauged pit trap because that seems doable. According to the info on that page, this is a CR 3 trap. Constructing a trap costs 1000 gp x the CR so right off the bat that just seems insane. That puts the cost at 3000 gp to dig a hole in the ground and cover it with a tarp and some leaves. They do however specifically note that for a very simple trap such as a pit trap the cost might drop as low as 250 gp x CR. Oh, what a relief! My hole in the ground only costs 750 gp. I guess that covers the cost of the shovel and the 749 gold coins that I used to line the walls of the pit.</p>
<p>But here's the part I really don't get... the time. So if we assume that I'm just your average guy, let's say I took a rank of Craft (trap) so with my 10 Int I have a total bonus of +4 (1 rank plus 3 for Craft being a class skill). The hole in the ground has a DC of 20 so I can't take a 10 and succeed at... digging a hole in the ground. But let's just say I roll it and succeed if just barely. So I got a 20 and I multiply that by the DC of 20 for a total of 400. That gives me 400 silver pieces progress toward my goal of 7500 silver pieces.. after A WEEK of digging a hole in the ground. Since I need to roll a 16 or better to hit that 20 DC, I'm only going to succeed 25% of the time so on average I can expect to make 400 silver pieces progress every 4 weeks or 100 silver pieces per week.</p>
<p>That means I'm looking at 75 weeks of work. That's a year and a half. To dig a hole and cover it with a tarp and some leaves.</p>
<p>Is my math right?</p>
<p>Now, I get that the crafting system is designed to discourage PCs from spending their lives crafting instead of adventuring but this is me trying to dig a hole to trap some giants. I'm trying to adventure, to be clever, to utilize planning and reconnaisance to lure the enemy into a trap... that turned out to be a construction project on par with Boston's "big dig."</p>
<p>I really hope that I have totally misunderstood some essential element here that will snap this whole picture into focus so it will suddenly make sense.</p>In thinking of ways to exploit the weaknesses of giants, it occurred to me that setting some simple traps might be a good way to take advantage of their low Reflex saves. In looking for how the construction of traps works, I found THIS PAGE.
Can someone please confirm that my math is correct because it does not seem to pass a basic sanity test.
Let's say I'm not a trap master or anything, just a level-1 guy with a shovel looking to even the odds a bit, right? I'm looking to make a...ArchAnjel2015-01-29T07:23:44ZRe: Forums: Giantslayer: Paizo Blog: The Giants Are Coming!ArchAnjelhttps://paizo.com/community/blog/v5748dyo5lgz2&page=2?The-Giants-Are-Coming#512015-01-29T04:55:32Z2015-01-29T04:55:32Z<div class="messageboard-quotee">Lou Diamond wrote:</div><blockquote> Adam, why do many of the giants pictured in the released art work look like big fat slobs... He looks like an over grown hill billy, like what I have always pictured hill giants looking.</blockquote><p>I think you just answered your own question there.
</p>
<div class="messageboard-quotee">Lou Diamond wrote:</div><blockquote>Do Fire giants use giant sized bows and crossbows?</blockquote><p>They'd have to if they wanted to use bows or crossbows, wouldn't they? But I think mostly they hurl giant flaming rocks.
</p>
<div class="messageboard-quotee">Lou Diamond wrote:</div><blockquote>Why are disparate groups of giants working together? Normally the are competitors with one another aren’t they?</blockquote><p>Ah, the very question our intrepid adventurers ask themselves! To find the answers to this and other such riddles, you'll need to slay yourself a whole buncha giants!Lou Diamond wrote:Adam, why do many of the giants pictured in the released art work look like big fat slobs... He looks like an over grown hill billy, like what I have always pictured hill giants looking.
I think you just answered your own question there.
Lou Diamond wrote:Do Fire giants use giant sized bows and crossbows?
They'd have to if they wanted to use bows or crossbows, wouldn't they? But I think mostly they hurl giant flaming rocks.
Lou Diamond wrote:Why are disparate groups of...ArchAnjel2015-01-29T04:55:32ZRe: Forums: Giantslayer: What to Read?ArchAnjelhttps://paizo.com/threads/rzs2ruxp?What-to-Read#82015-02-16T07:46:37Z2015-01-28T22:00:31Z<p>And I'm re-reading GDQ (Queen of the Spiders) and Scourge of the Slavelords for kicks, too.</p>And I'm re-reading GDQ (Queen of the Spiders) and Scourge of the Slavelords for kicks, too.ArchAnjel2015-01-28T22:00:31ZRe: Forums: Giantslayer: What to Read?ArchAnjelhttps://paizo.com/threads/rzs2ruxp?What-to-Read#72015-02-16T07:46:35Z2015-01-28T05:09:55Z<p>I just finished digging out and re-reading The Crystal Shard for all its giant-slaying scenes. And it's actually decently written for a first novel unlike that gods-awful novelization of Against the Giants.</p>I just finished digging out and re-reading The Crystal Shard for all its giant-slaying scenes. And it's actually decently written for a first novel unlike that gods-awful novelization of Against the Giants.ArchAnjel2015-01-28T05:09:55ZRe: Forums: Giantslayer: What Do You Plan On Playing in This AP?ArchAnjelhttps://paizo.com/threads/rzs2rt7r&page=2?What-Do-You-Plan-On-Playing-in-This-AP#892015-02-27T00:52:44Z2015-01-28T05:03:47Z<p>Since Giantslayer evokes for me memories of GDQ, I'm going old school with this one and playing just a straight up human ranger. I'll probably use a heavy warhorse as my animal companion to get 50 feet of movement every round while full attacking from range, switching to a bardiche or greatsword when melee is necessary.</p>
<p>I'm hoping that this AP will afford opportunities to gather intelligence through scouting, capturing and interrogating enemies, and other such things at which rangers excel.</p>Since Giantslayer evokes for me memories of GDQ, I'm going old school with this one and playing just a straight up human ranger. I'll probably use a heavy warhorse as my animal companion to get 50 feet of movement every round while full attacking from range, switching to a bardiche or greatsword when melee is necessary.
I'm hoping that this AP will afford opportunities to gather intelligence through scouting, capturing and interrogating enemies, and other such things at which rangers excel.ArchAnjel2015-01-28T05:03:47ZRe: Forums: Pathfinder Online: There's no roleplaying in Alpha!TEO ArchAnjel (alias of ArchAnjel)https://paizo.com/threads/rzs2riuu?Theres-no-roleplaying-in-Alpha#482014-09-23T18:21:52Z2014-09-23T18:21:52Z<p>Just as a suggestion, Avari, next time consider addressing people within the game in character rather than asking if they want to go "rp" with you, as the very nature of the question itself is inherently out of character.</p>
<p>For example, "I'm headed over to the Thirsty Ogre for a drink. Who wants to join me?" might yield better results among roleplayers than "Does anyone want to rp with me?"</p>Just as a suggestion, Avari, next time consider addressing people within the game in character rather than asking if they want to go "rp" with you, as the very nature of the question itself is inherently out of character.
For example, "I'm headed over to the Thirsty Ogre for a drink. Who wants to join me?" might yield better results among roleplayers than "Does anyone want to rp with me?"TEO ArchAnjel (alias of ArchAnjel)2014-09-23T18:21:52ZRe: Forums: Pathfinder Online: Saturday September 20th Update ProgressTEO ArchAnjel (alias of ArchAnjel)https://paizo.com/threads/rzs2rijl?Saturday-September-20th-Update-Progress#142014-09-21T20:27:39Z2014-09-21T19:03:48Z<p>"Touching base" posts like this are greatly appreciated. Thank you.</p>"Touching base" posts like this are greatly appreciated. Thank you.TEO ArchAnjel (alias of ArchAnjel)2014-09-21T19:03:48ZRe: Forums: Pathfinder Online: goblinworks.com store - unable to add paymentTEO ArchAnjel (alias of ArchAnjel)https://paizo.com/threads/rzs2rimh?goblinworkscom-store-unable-to-add-payment#32014-09-21T18:46:02Z2014-09-21T18:46:02Z<p>I was going to suggest you go to your local video arcade, which may be located in 1985, and get a handful of tokens. Insert the tokens one at a time into your USB slot until you no longer get the "missing or invalid token" error.</p>
<p>But customer.support@goblinworks.com might be the better option.</p>I was going to suggest you go to your local video arcade, which may be located in 1985, and get a handful of tokens. Insert the tokens one at a time into your USB slot until you no longer get the "missing or invalid token" error.
But customer.support@goblinworks.com might be the better option.TEO ArchAnjel (alias of ArchAnjel)2014-09-21T18:46:02ZRe: Forums: Pathfinder Online: Goblinworks Site SlownessTEO ArchAnjel (alias of ArchAnjel)https://paizo.com/threads/rzs2rhxb?Goblinworks-Site-Slowness#102014-09-19T04:42:22Z2014-09-19T04:42:22Z<p>Confirmed.</p>Confirmed.TEO ArchAnjel (alias of ArchAnjel)2014-09-19T04:42:22ZRe: Forums: Pathfinder Online: Dev Blog: Open Enrollment Alpha Access and Combat UpdatesTEO ArchAnjel (alias of ArchAnjel)https://paizo.com/threads/rzs2ri7l?Dev-Blog-Open-Enrollment-Alpha-Access-and#202014-09-18T18:39:46Z2014-09-18T18:39:46Z<p>Internal server error now.</p>Internal server error now.TEO ArchAnjel (alias of ArchAnjel)2014-09-18T18:39:46ZRe: Forums: Pathfinder Online: Suggestion: way to allow for more loot drops without flooding market with NPC junkTEO ArchAnjel (alias of ArchAnjel)https://paizo.com/threads/rzs2ri52?Suggestion-way-to-allow-for-more-loot-drops#122014-09-17T15:34:52Z2014-09-17T15:34:52Z<p>The problem you are trying to solve is one of perception, not mechanics. This will become a non-issue when they implement listing the items that you are auto-looting, thus ameliorating the sense that you're not getting anything. You will be able to then see the various consumables, weapons, armor, recipes, and components that are already filling your inventory in abundance but that don't give you that sense of satisfaction you desire because you can't see them with each kill.</p>The problem you are trying to solve is one of perception, not mechanics. This will become a non-issue when they implement listing the items that you are auto-looting, thus ameliorating the sense that you're not getting anything. You will be able to then see the various consumables, weapons, armor, recipes, and components that are already filling your inventory in abundance but that don't give you that sense of satisfaction you desire because you can't see them with each kill.TEO ArchAnjel (alias of ArchAnjel)2014-09-17T15:34:52ZRe: Forums: Pathfinder Online: Goblinworks Site SlownessTEO ArchAnjel (alias of ArchAnjel)https://paizo.com/threads/rzs2rhxb?Goblinworks-Site-Slowness#32014-09-17T15:18:04Z2014-09-17T15:18:04Z<p>Is there any update on the progress for this issue? It's been a couple days and I'm still seeing page load times of up to a minute. While 60 seconds out of my life is certainly nothing to cry over, it does make checking the alpha forums for recent info feel particularly cumbersome.</p>Is there any update on the progress for this issue? It's been a couple days and I'm still seeing page load times of up to a minute. While 60 seconds out of my life is certainly nothing to cry over, it does make checking the alpha forums for recent info feel particularly cumbersome.TEO ArchAnjel (alias of ArchAnjel)2014-09-17T15:18:04ZRe: Forums: Pathfinder Online: Simple PFO CalculatorsTEO ArchAnjel (alias of ArchAnjel)https://paizo.com/threads/rzs2r5r5&page=3?Simple-PFO-Calculators#1342014-09-16T18:59:22Z2014-09-16T18:04:20Z<p>Eventually, I would like to see the tool integrated into the game client so everyone has access to it. You might even make a dollar or two from selling it to Goblinworks.</p>Eventually, I would like to see the tool integrated into the game client so everyone has access to it. You might even make a dollar or two from selling it to Goblinworks.TEO ArchAnjel (alias of ArchAnjel)2014-09-16T18:04:20ZForums: Pathfinder Online: Goblinworks Site SlownessTEO ArchAnjel (alias of ArchAnjel)https://paizo.com/threads/rzs2rhxb?Goblinworks-Site-Slowness#12014-09-15T20:34:24Z2014-09-15T20:34:24Z<p>I'm still seeing significant slowness in loading Goblinworks site pages. They're not taking 5+ minutes like yesterday but they're still abnormally slow.</p>
<p>What is the status of this problem?</p>I'm still seeing significant slowness in loading Goblinworks site pages. They're not taking 5+ minutes like yesterday but they're still abnormally slow.
What is the status of this problem?TEO ArchAnjel (alias of ArchAnjel)2014-09-15T20:34:24ZRe: Forums: Pathfinder Online: Simple PFO CalculatorsTEO ArchAnjel (alias of ArchAnjel)https://paizo.com/threads/rzs2r5r5&page=3?Simple-PFO-Calculators#1202014-09-15T16:06:45Z2014-09-15T16:06:45Z<p>Can we get the option to remove Expendables from the Suggestions window?</p>Can we get the option to remove Expendables from the Suggestions window?TEO ArchAnjel (alias of ArchAnjel)2014-09-15T16:06:45ZRe: Forums: Pathfinder Online: Simple PFO CalculatorsTEO ArchAnjel (alias of ArchAnjel)https://paizo.com/threads/rzs2r5r5&page=3?Simple-PFO-Calculators#1192014-09-15T04:50:07Z2014-09-15T04:50:07Z<p>A 64-bit installer (file extension .msi) will not offer a "Run as Administrator" option because it is not needed.</p>A 64-bit installer (file extension .msi) will not offer a "Run as Administrator" option because it is not needed.TEO ArchAnjel (alias of ArchAnjel)2014-09-15T04:50:07ZRe: Forums: Pathfinder Online: Simple PFO CalculatorsTEO ArchAnjel (alias of ArchAnjel)https://paizo.com/threads/rzs2r5r5&page=3?Simple-PFO-Calculators#1152014-09-14T20:54:20Z2014-09-14T20:54:20Z<p>Ha ha! You're incredible Nightdrifter. Thanks for this update.</p>Ha ha! You're incredible Nightdrifter. Thanks for this update.TEO ArchAnjel (alias of ArchAnjel)2014-09-14T20:54:20ZRe: Forums: Pathfinder Online: Please Post All of Your Alpha Feedback on Alpha Forums (Not Here)TEO ArchAnjel (alias of ArchAnjel)https://paizo.com/threads/rzs2rhrx?Please-Post-All-of-Your-Alpha-Feedback-on#62014-09-15T15:43:38Z2014-09-14T20:06:12Z<p>I think anyone who is not an employee of Goblinworks should not be telling others where they should or should not post their feedback. The lack of an NDA is a conscious decision by Goblinworks meant to encourage people to spread the word about PFO through whatever channels they like.</p>I think anyone who is not an employee of Goblinworks should not be telling others where they should or should not post their feedback. The lack of an NDA is a conscious decision by Goblinworks meant to encourage people to spread the word about PFO through whatever channels they like.TEO ArchAnjel (alias of ArchAnjel)2014-09-14T20:06:12ZRe: Forums: Pathfinder Online: Simple PFO CalculatorsTEO ArchAnjel (alias of ArchAnjel)https://paizo.com/threads/rzs2r5r5&page=3?Simple-PFO-Calculators#1132014-09-14T19:56:10Z2014-09-14T19:56:10Z<p>Given the rate at which you produce new builds, I will expect it in approximately 20 minutes.</p>
<p>=o)</p>Given the rate at which you produce new builds, I will expect it in approximately 20 minutes.
=o)TEO ArchAnjel (alias of ArchAnjel)2014-09-14T19:56:10ZRe: Forums: Pathfinder Online: Simple PFO CalculatorsTEO ArchAnjel (alias of ArchAnjel)https://paizo.com/threads/rzs2r5r5&page=3?Simple-PFO-Calculators#1112014-09-14T19:39:27Z2014-09-14T19:39:27Z<p>The Suggestions window has been rendered useless by the recent change to the way ability scores are raised. Can this window be changed to reflect which feats will be the most efficient once they actually begin raising ability scores?</p>The Suggestions window has been rendered useless by the recent change to the way ability scores are raised. Can this window be changed to reflect which feats will be the most efficient once they actually begin raising ability scores?TEO ArchAnjel (alias of ArchAnjel)2014-09-14T19:39:27ZRe: Forums: Pathfinder Online: Connecting to Server...TEO ArchAnjel (alias of ArchAnjel)https://paizo.com/threads/rzs2rhr3?Connecting-to-Server#232014-09-14T17:50:25Z2014-09-14T17:50:25Z<p>Thanks Ryan, for keeping us abreast.</p>Thanks Ryan, for keeping us abreast.TEO ArchAnjel (alias of ArchAnjel)2014-09-14T17:50:25ZRe: Forums: Pathfinder Online: Connecting to Server...TEO ArchAnjel (alias of ArchAnjel)https://paizo.com/threads/rzs2rhr3?Connecting-to-Server#132014-09-14T16:29:46Z2014-09-14T16:29:46Z<p>It's taking me over 5 minutes to load a page on goblinworks.com.</p>
<p>It would be nice to see a comment here from someone at Goblinworks, like maybe the community manager, that they are aware of the issue and working to resolve it.</p>It's taking me over 5 minutes to load a page on goblinworks.com.
It would be nice to see a comment here from someone at Goblinworks, like maybe the community manager, that they are aware of the issue and working to resolve it.TEO ArchAnjel (alias of ArchAnjel)2014-09-14T16:29:46ZRe: Forums: Pathfinder Online: Simple PFO CalculatorsTEO ArchAnjel (alias of ArchAnjel)https://paizo.com/threads/rzs2r5r5&page=2?Simple-PFO-Calculators#712014-09-08T19:58:48Z2014-09-08T19:58:48Z<p>One thing I've noticed in the Suggestions window is that repetitions of a given feat at a higher level are not included as a suggestion when I think they should be. So if Hit Points 3, for example, is the least XP-per-increase item to raise Con, then Hit Points will be at the top of the list but if Hit Points 4 is a better buy than the tenth item in the list, Hit Points will NOT be repeated on the list in that tenth spot because Hit Points has already appeared on the list.</p>
<p>The only way this can be addressed in the current build is to close the Suggestions window and relaunch it every time I train a feat that could potentially be repeated at a higher level, which is virtually everything.</p>One thing I've noticed in the Suggestions window is that repetitions of a given feat at a higher level are not included as a suggestion when I think they should be. So if Hit Points 3, for example, is the least XP-per-increase item to raise Con, then Hit Points will be at the top of the list but if Hit Points 4 is a better buy than the tenth item in the list, Hit Points will NOT be repeated on the list in that tenth spot because Hit Points has already appeared on the list.
The only way this...TEO ArchAnjel (alias of ArchAnjel)2014-09-08T19:58:48ZRe: Forums: Pathfinder Online: Simple PFO CalculatorsTEO ArchAnjel (alias of ArchAnjel)https://paizo.com/threads/rzs2r5r5&page=2?Simple-PFO-Calculators#652014-09-08T04:00:09Z2014-09-08T04:00:09Z<p>I have modified all the feats files to remove anything that is not currently trainable or is not expected to be implemented in this next patch (Alpha 8). For the modified versions, <a href="https://dl.dropboxusercontent.com/u/14374044/current_feat_files.zip" target="_blank" rel="nofollow">CLICK HERE</a>.</p>
<p>The modifications include the following:<ul>
<br />
<li>Attacks.csv: Removed Basic Attacks and all entries that started with "Club" or "Hammer".
<br />
<li>Bonuses.csv: Removed Encumbrance Bonus
<br />
<li>Feature.csv: Removed Crossbow Specialization, Double-Weapon Specialization, Firearms Specialization, and Flail Specialization.
<br />
<li>Proficiencies.csv: Removed Crossbow Proficiency, Double-Weapon Proficiency, Firearms Proficiency, and Flail Proficiency.
<br />
<li>Skills.csv: Removed Architect, Carpenter, Stonemason, SenseMotive, HandleAnimal, Athletics, DisableDevice, EscapeArtist, Fly, Perform, Persuasion, and Ride.
<br />
<li>Skills.csv: Changed Dungeoneering, Nature, and Religion to Wisdom and History and Local to Personality.</ul></p>I have modified all the feats files to remove anything that is not currently trainable or is not expected to be implemented in this next patch (Alpha 8). For the modified versions, CLICK HERE.
The modifications include the following:
Attacks.csv: Removed Basic Attacks and all entries that started with "Club" or "Hammer".
Bonuses.csv: Removed Encumbrance Bonus
Feature.csv: Removed Crossbow Specialization, Double-Weapon Specialization, Firearms Specialization, and Flail Specialization....TEO ArchAnjel (alias of ArchAnjel)2014-09-08T04:00:09ZRe: Forums: Pathfinder Online: Simple PFO CalculatorsTEO ArchAnjel (alias of ArchAnjel)https://paizo.com/threads/rzs2r5r5&page=2?Simple-PFO-Calculators#632014-09-08T01:36:29Z2014-09-08T01:36:29Z<p>I was thinking more of a scenario where I want to get Heavy Armor Proficiency 2 for the least amount of XP. It would be nice to select that feat and level, press a button, and have a build created that obtains the selected feat at the selected level for the least amount of XP.</p>
<p>That is essentially what I'm doing now by bringing up the Suggestions window and manually training every item on the list, in a row, one at a time.</p>I was thinking more of a scenario where I want to get Heavy Armor Proficiency 2 for the least amount of XP. It would be nice to select that feat and level, press a button, and have a build created that obtains the selected feat at the selected level for the least amount of XP.
That is essentially what I'm doing now by bringing up the Suggestions window and manually training every item on the list, in a row, one at a time.TEO ArchAnjel (alias of ArchAnjel)2014-09-08T01:36:29ZRe: Forums: Pathfinder Online: Alpha Server seems down (Sunday 10:20 GMT) - please post here if it is up againTEO ArchAnjel (alias of ArchAnjel)https://paizo.com/threads/rzs2rgww?Alpha-Server-seems-down-please-post-here-if#112014-09-07T17:36:26Z2014-09-07T17:36:26Z<div class="messageboard-quotee">Zindarak wrote:</div><blockquote><p>Alpha server status courtesy of Freevale:
</p>
http://www.freevale.net/forum.php </blockquote><p>This page states that the Alpha server is up when it is not. Just an FYI.Zindarak wrote:Alpha server status courtesy of Freevale:
http://www.freevale.net/forum.php
This page states that the Alpha server is up when it is not. Just an FYI.TEO ArchAnjel (alias of ArchAnjel)2014-09-07T17:36:26ZRe: Forums: Pathfinder Online: Simple PFO CalculatorsTEO ArchAnjel (alias of ArchAnjel)https://paizo.com/threads/rzs2r5r5&page=2?Simple-PFO-Calculators#602014-09-07T16:44:48Z2014-09-07T16:44:48Z<p>Regarding input file cleanup, I made the following changes to the input files that you may wish to consider for future versions:</p>
<p><ul>
<br />
<li>Attacks.csv: Removed Basic Attacks and all entries that started with "Club" or "Hammer".
<br />
<li>Feature.csv: Removed Double-Weapon Specialization, Firearms Specialization, and Flail Specialization.
<br />
<li>Proficiencies.csv: Removed Double-Weapon Proficiency, Firearms Proficiency, and Flail Proficiency.
<br />
<li>Skills.csv: Removed Architect, Carpenter, Stonemason, SenseMotive, HandleAnimal, Athletics, DisableDevice, EscapeArtist, Fly, Perform, Persuasion, and Ride.
<br />
<li>Skills.csv: Changed Dungeoneering, Nature, and Religion to Wisdom and History and Local to Personality.</ul></p>Regarding input file cleanup, I made the following changes to the input files that you may wish to consider for future versions:
Attacks.csv: Removed Basic Attacks and all entries that started with "Club" or "Hammer".
Feature.csv: Removed Double-Weapon Specialization, Firearms Specialization, and Flail Specialization.
Proficiencies.csv: Removed Double-Weapon Proficiency, Firearms Proficiency, and Flail Proficiency.
Skills.csv: Removed Architect, Carpenter, Stonemason, SenseMotive,...TEO ArchAnjel (alias of ArchAnjel)2014-09-07T16:44:48ZRe: Forums: Pathfinder Online: Simple PFO CalculatorsTEO ArchAnjel (alias of ArchAnjel)https://paizo.com/threads/rzs2r5r5&page=2?Simple-PFO-Calculators#592014-09-07T16:24:40Z2014-09-07T16:24:40Z<p>As ability scores are the only relevant gate to advancement, "efficient" can quite easily be defined as "least XP spent per point of ability score." Where multiple options of equal efficiency exist, alphabetical selection works as well as anything else.</p>As ability scores are the only relevant gate to advancement, "efficient" can quite easily be defined as "least XP spent per point of ability score." Where multiple options of equal efficiency exist, alphabetical selection works as well as anything else.TEO ArchAnjel (alias of ArchAnjel)2014-09-07T16:24:40ZRe: Forums: Pathfinder Online: Simple PFO CalculatorsTEO ArchAnjel (alias of ArchAnjel)https://paizo.com/threads/rzs2r5r5&page=2?Simple-PFO-Calculators#572014-09-07T16:05:46Z2014-09-07T16:05:46Z<p>You know what I would love to see as a feature? The ability to specify a target feat and have it train, in the most efficient way, everything required to obtain that feat.</p>You know what I would love to see as a feature? The ability to specify a target feat and have it train, in the most efficient way, everything required to obtain that feat.TEO ArchAnjel (alias of ArchAnjel)2014-09-07T16:05:46ZRe: Forums: Pathfinder Online: I can't figure out what exactly I signed up forTEO ArchAnjel (alias of ArchAnjel)https://paizo.com/threads/rzs2rgrr?I-cant-figure-out-what-exactly-I-signed-up-for#192014-09-06T18:24:49Z2014-09-06T18:24:49Z<div class="messageboard-quotee">Eigengrau wrote:</div><blockquote> So if i have both an new alpha & early enrollment acct., i can use the alpha but will i keep my xp and stuff gained as alpha player when game launches or would that only apply to my EE acct? I would hare to get attached to a character and lose it all on launch. </blockquote><p>Everything in Alpha gets wiped at the start of EE. Don't get attached.Eigengrau wrote:So if i have both an new alpha & early enrollment acct., i can use the alpha but will i keep my xp and stuff gained as alpha player when game launches or would that only apply to my EE acct? I would hare to get attached to a character and lose it all on launch.
Everything in Alpha gets wiped at the start of EE. Don't get attached.TEO ArchAnjel (alias of ArchAnjel)2014-09-06T18:24:49ZRe: Forums: Pathfinder Online: The New TEO Promotes Agreement That Will Make Sacrificial Lambs of Smaller SettlementsTEO ArchAnjel (alias of ArchAnjel)https://paizo.com/threads/rzs2rgsd?The-New-TEO-Promotes-Agreement-That-Will-Make#422014-09-07T05:49:31Z2014-09-06T16:37:22Z<p>This entire thread is yet another of Andius' attempts to speak ill of TEO at every chance he can fabricate. That guy mainlines drama like a degenerate junkie. I guess this thread is his next fix.</p>This entire thread is yet another of Andius' attempts to speak ill of TEO at every chance he can fabricate. That guy mainlines drama like a degenerate junkie. I guess this thread is his next fix.TEO ArchAnjel (alias of ArchAnjel)2014-09-06T16:37:22ZRe: Forums: Giantslayer: GiantSlayer! what do we know?ArchAnjelhttps://paizo.com/threads/rzs2r8ks&page=7?GiantSlayer-what-do-we-know#3072014-09-03T18:39:37Z2014-09-03T18:39:37Z<p>Can you describe the relationship between this AP and the "G" or "GDQ" series of yore?</p>Can you describe the relationship between this AP and the "G" or "GDQ" series of yore?ArchAnjel2014-09-03T18:39:37ZRe: Forums: Pathfinder Online: Simple PFO CalculatorsTEO ArchAnjel (alias of ArchAnjel)https://paizo.com/threads/rzs2r5r5?Simple-PFO-Calculators#352014-08-31T15:32:05Z2014-08-31T15:25:35Z<p>PFO has been very open with info from the game, unlike most developers. So yes, data that would in others game be concealed from players or covered under an NDA is in PFO openly shared with the players and there is no NDA.</p>PFO has been very open with info from the game, unlike most developers. So yes, data that would in others game be concealed from players or covered under an NDA is in PFO openly shared with the players and there is no NDA.TEO ArchAnjel (alias of ArchAnjel)2014-08-31T15:25:35ZRe: Forums: Pathfinder Online: Simple PFO CalculatorsTEO ArchAnjel (alias of ArchAnjel)https://paizo.com/threads/rzs2r5r5?Simple-PFO-Calculators#312014-08-31T02:29:05Z2014-08-31T02:29:05Z<p>Are there any plans to update the data files with the most recent updates?</p>Are there any plans to update the data files with the most recent updates?TEO ArchAnjel (alias of ArchAnjel)2014-08-31T02:29:05ZRe: Forums: Pathfinder Online: SurvivalTEO ArchAnjel (alias of ArchAnjel)https://paizo.com/threads/rzs2rft8?Survival#112014-08-29T19:02:09Z2014-08-29T19:02:09Z<p>I'll take a look this afternoon.</p>I'll take a look this afternoon.TEO ArchAnjel (alias of ArchAnjel)2014-08-29T19:02:09ZRe: Forums: Pathfinder Online: SurvivalTEO ArchAnjel (alias of ArchAnjel)https://paizo.com/threads/rzs2rft8?Survival#32014-08-29T18:03:57Z2014-08-29T18:03:57Z<p>He just trains Knowledge skills.</p>He just trains Knowledge skills.TEO ArchAnjel (alias of ArchAnjel)2014-08-29T18:03:57ZForums: Pathfinder Online: SurvivalTEO ArchAnjel (alias of ArchAnjel)https://paizo.com/threads/rzs2rft8?Survival#12014-08-29T17:51:05Z2014-08-29T17:51:05Z<p>Has anyone identified a trainer that teaches Survival? It is referenced as a skill that raises Wisdom but I can't find a trainer for it.</p>Has anyone identified a trainer that teaches Survival? It is referenced as a skill that raises Wisdom but I can't find a trainer for it.TEO ArchAnjel (alias of ArchAnjel)2014-08-29T17:51:05ZRe: Forums: Wrath of the Righteous: Wrath of the Righteous statblocks documentArchAnjelhttps://paizo.com/threads/rzs2qmo4&page=9?Wrath-of-the-Righteous-statblocks-document#4212014-08-18T21:53:53Z2014-08-18T21:53:53Z<p>Sc8rpi8n_mjd, first of all, thank you for all the work you have done to make this AP more challenging and fun!</p>
<p>I stumbled across a very minor change that I needed to make in Kiranda to make her right. Her ploy is based on using glamered armor to appear as Maranse but as written she is only equipped with nonmagical leather armor. I modified that to +1 glamered leather armor since it needs to be at least +1 to carry the glamered enchantment. That increased Kiranda's AC by one point.</p>
<p>Like I said, its a very minor change but one that I thought I would share.</p>Sc8rpi8n_mjd, first of all, thank you for all the work you have done to make this AP more challenging and fun!
I stumbled across a very minor change that I needed to make in Kiranda to make her right. Her ploy is based on using glamered armor to appear as Maranse but as written she is only equipped with nonmagical leather armor. I modified that to +1 glamered leather armor since it needs to be at least +1 to carry the glamered enchantment. That increased Kiranda's AC by one point.
Like I...ArchAnjel2014-08-18T21:53:53ZRe: Forums: Pathfinder Online: Who Trains What?TEO ArchAnjel (alias of ArchAnjel)https://paizo.com/threads/rzs2r89e?Who-Trains-What#142014-07-03T21:31:14Z2014-07-03T21:31:14Z<p>Thanks very much, Stephen.</p>Thanks very much, Stephen.TEO ArchAnjel (alias of ArchAnjel)2014-07-03T21:31:14ZForums: Pathfinder Online: Who Trains What?TEO ArchAnjel (alias of ArchAnjel)https://paizo.com/threads/rzs2r89e?Who-Trains-What#12014-07-03T17:14:42Z2014-07-03T17:14:42Z<p>I was reading through the stealth thread and considering the merits of buying some Perception when it occurred to me that I have no idea which trainer to seek out if I wanted to do so.</p>
<p>Extrapolating this beyond just this one question, it occurs to me that it would be a handy resource if we could get from the devs or put together ourselves a list of what can be trained from each respective trainer. If the dev team has not provided such a list by the time servers come up in about 5 hours from now, can we get a few volunteers to pick a trainer and report on what all is available?</p>
<p>I'll start by offering to report the Dreadnought Trainer's selection.</p>I was reading through the stealth thread and considering the merits of buying some Perception when it occurred to me that I have no idea which trainer to seek out if I wanted to do so.
Extrapolating this beyond just this one question, it occurs to me that it would be a handy resource if we could get from the devs or put together ourselves a list of what can be trained from each respective trainer. If the dev team has not provided such a list by the time servers come up in about 5 hours from...TEO ArchAnjel (alias of ArchAnjel)2014-07-03T17:14:42ZRe: Forums: Pathfinder Online: Alpha schedule for July 4th weekend:TEO ArchAnjel (alias of ArchAnjel)https://paizo.com/threads/rzs2r86o?Alpha-schedule-for-July-4th-weekend#72014-07-03T16:43:14Z2014-07-03T16:43:14Z<p>Thanks. Had to twiddle with my filters to find it. If not for this post I never would have known to look for it.</p>Thanks. Had to twiddle with my filters to find it. If not for this post I never would have known to look for it.TEO ArchAnjel (alias of ArchAnjel)2014-07-03T16:43:14ZRe: Forums: Pathfinder Online: Alpha schedule for July 4th weekend:TEO ArchAnjel (alias of ArchAnjel)https://paizo.com/threads/rzs2r86o?Alpha-schedule-for-July-4th-weekend#52014-07-03T16:36:38Z2014-07-03T16:36:38Z<p>Where is this information coming from?</p>Where is this information coming from?TEO ArchAnjel (alias of ArchAnjel)2014-07-03T16:36:38ZRe: Forums: Pathfinder Online: Scale down bow attacks, pleaseTEO ArchAnjel (alias of ArchAnjel)https://paizo.com/threads/rzs2r7ov&page=2?Scale-down-bow-attacks-please#612014-06-29T06:55:33Z2014-06-29T06:55:33Z<p>There is no such thing in PFO as an "attack of opportunity."</p>
<p>Most longbow attacks impose a state on the attacker called "Opportunity."</p>
<p>Some longsword and greatsword attacks have various effects that trigger off the Opportunity state. In other words, if those attacks are used against someone who currently has the Opportunity state active, then the attacks do something extra.</p>
<p>Looking through the database of attacks which has been made available in various locations will give you a sense of the various effects that can be imposed upon someone if they are hit by such an attack while they have the Opportunity state active.</p>There is no such thing in PFO as an "attack of opportunity."
Most longbow attacks impose a state on the attacker called "Opportunity."
Some longsword and greatsword attacks have various effects that trigger off the Opportunity state. In other words, if those attacks are used against someone who currently has the Opportunity state active, then the attacks do something extra.
Looking through the database of attacks which has been made available in various locations will give you a sense of...TEO ArchAnjel (alias of ArchAnjel)2014-06-29T06:55:33ZRe: Forums: Pathfinder Online: Scale down bow attacks, pleaseTEO ArchAnjel (alias of ArchAnjel)https://paizo.com/threads/rzs2r7ov&page=2?Scale-down-bow-attacks-please#562014-06-29T14:43:10Z2014-06-29T03:37:24Z<div class="messageboard-quotee">Lam wrote:</div><blockquote> On the forum, the devs (Tork or ???) have stated that charge is not yet implemented. </blockquote><p>Charge is most certainly implemented. I was toying around with it last night. Upon activation, you rush forward 20 meters toward your target unless you get stuck on intervening obstacles such as furniture, stumps, tents, etc.
<p>And to those saying that it's too early to call for tweaks, I ask "Are you not aware that we're in Alpha to provide feedback about the game?" This is our opportunity to do exactly that, provide as much feedback as possible about what we like, what we don't like, what works, what doesn't work, what feels too hot, too cold, or just right.</p>
<p>If your intention is to sit quietly and provide no feedback until you are told to do so, well I think you're just missing out on a fantastic opportunity. To quote from the Kickstarter Alpha pledge, "You will be welcomed as part of a very small group of alpha playtesters in a closed Alpha of Pathfinder Online. This will be a great chance for you to give us direct input on how Pathfinder Online ends up looking and playing in its final incarnation." You can choose to take a "don't ask for tweaks," "don't ask for crowdsource," and "do not design" approach if you like, but I paid my money to have a voice and by God I'm going to use it whether that gets your panties in a twist or not.</p>Lam wrote:On the forum, the devs (Tork or ???) have stated that charge is not yet implemented.
Charge is most certainly implemented. I was toying around with it last night. Upon activation, you rush forward 20 meters toward your target unless you get stuck on intervening obstacles such as furniture, stumps, tents, etc. And to those saying that it's too early to call for tweaks, I ask "Are you not aware that we're in Alpha to provide feedback about the game?" This is our opportunity to do...TEO ArchAnjel (alias of ArchAnjel)2014-06-29T03:37:24ZRe: Forums: Pathfinder Online: Server Schedule for Saturday, June 28TEO ArchAnjel (alias of ArchAnjel)https://paizo.com/threads/rzs2r7pe?Server-Schedule-for-Saturday-June-28#122014-06-29T03:16:09Z2014-06-29T03:16:09Z<p>Right. That was this week's announcement. Decius sounded like he was speaking with some authority about next week's announcement so I was inquiring where that came from.</p>
<p>If there was an email that "just went out," I havent seen it.</p>Right. That was this week's announcement. Decius sounded like he was speaking with some authority about next week's announcement so I was inquiring where that came from.
If there was an email that "just went out," I havent seen it.TEO ArchAnjel (alias of ArchAnjel)2014-06-29T03:16:09ZRe: Forums: Pathfinder Online: Server Schedule for Saturday, June 28TEO ArchAnjel (alias of ArchAnjel)https://paizo.com/threads/rzs2r7pe?Server-Schedule-for-Saturday-June-28#82014-06-29T02:15:30Z2014-06-29T02:15:30Z<p>Is that posted somewhere or are you just assuming from Ryan's post above?</p>Is that posted somewhere or are you just assuming from Ryan's post above?TEO ArchAnjel (alias of ArchAnjel)2014-06-29T02:15:30ZRe: Forums: Pathfinder Online: Scale down bow attacks, pleaseTEO ArchAnjel (alias of ArchAnjel)https://paizo.com/threads/rzs2r7ov?Scale-down-bow-attacks-please#362014-06-29T00:17:48Z2014-06-29T00:17:48Z<p>It's worth paying someone ELSE to spend their two minutes of time, sure. That's what gold is for.</p>
<p>Balance cannot come from limiting the number of arrows one may carry; that just yields an overpowered attack every 10 minutes instead of every 5 or whatever, condemning archers to 9 minutes of boredom as the price for their 1 minute of fun.</p>
<p>Better to balance the attack in the first place so everyone has fun all the time.</p>It's worth paying someone ELSE to spend their two minutes of time, sure. That's what gold is for.
Balance cannot come from limiting the number of arrows one may carry; that just yields an overpowered attack every 10 minutes instead of every 5 or whatever, condemning archers to 9 minutes of boredom as the price for their 1 minute of fun.
Better to balance the attack in the first place so everyone has fun all the time.TEO ArchAnjel (alias of ArchAnjel)2014-06-29T00:17:48ZRe: Forums: Pathfinder Online: Server Schedule for Saturday, June 28TEO ArchAnjel (alias of ArchAnjel)https://paizo.com/threads/rzs2r7pe?Server-Schedule-for-Saturday-June-28#42014-06-29T00:05:53Z2014-06-29T00:05:53Z<p>Oh wow! Okay. I was not expecting that long of a downtime given the recent 6-3.</p>
<p>Thanks for letting us know, though.</p>Oh wow! Okay. I was not expecting that long of a downtime given the recent 6-3.
Thanks for letting us know, though.TEO ArchAnjel (alias of ArchAnjel)2014-06-29T00:05:53ZForums: Pathfinder Online: Server Schedule for Saturday, June 28TEO ArchAnjel (alias of ArchAnjel)https://paizo.com/threads/rzs2r7pe?Server-Schedule-for-Saturday-June-28#12014-06-28T23:54:51Z2014-06-28T23:54:51Z<p>When is the server expected to be up tonight? I've been trying since around 3 PM but getting no response.</p>When is the server expected to be up tonight? I've been trying since around 3 PM but getting no response.TEO ArchAnjel (alias of ArchAnjel)2014-06-28T23:54:51ZRe: Forums: Pathfinder Online: Scale down bow attacks, pleaseTEO ArchAnjel (alias of ArchAnjel)https://paizo.com/threads/rzs2r7ov?Scale-down-bow-attacks-please#282014-06-28T23:49:17Z2014-06-28T23:49:17Z<div class="messageboard-quotee">Stephen Cheney wrote:</div><blockquote><p> Range does significantly impact damage. It's just that it's largely countered by ammo consumption (which isn't working yet) increasing damage. I didn't want to fiddle with all the ranged attacks to temporarily take out the ammo factor and then forget to add it once it's working :) . Once ammo starts working, I expect that people will by asking for ranged attacks to be buffed.</p>
<p>Also, how does bow feel against other players? The creatures are extremely stupid right now, so there are probably quite a number of ways to do very well against them that won't work as well once their AI is improved. Unfortunately, I don't think we can use their behavior as much of a meaningful gauge right now. </blockquote><p>I don't believe ammo consumption will prove to be an effective counter balance as players will always be willing to spend gold for a marked advantage on the field. If I'm going out to PvP, I'll spend however much gold I need to load my inventory full of arrows knowing that arrows allow me to kill faster, more often, and more safely than any melee weapon in which I could invest said gold.
<p>I have only killed one person so far in game and, yes, it was with a bow. It took three shots, was done from max range, and in chatting with the victim afterwards I was able to confirm that she had no idea what was causing the chunks of health to disappear but eventually concluded it must have been another player.</p>Stephen Cheney wrote:Range does significantly impact damage. It's just that it's largely countered by ammo consumption (which isn't working yet) increasing damage. I didn't want to fiddle with all the ranged attacks to temporarily take out the ammo factor and then forget to add it once it's working :) . Once ammo starts working, I expect that people will by asking for ranged attacks to be buffed.
Also, how does bow feel against other players? The creatures are extremely stupid right now, so...TEO ArchAnjel (alias of ArchAnjel)2014-06-28T23:49:17ZRe: Forums: Pathfinder Online: Scale down bow attacks, pleaseTEO ArchAnjel (alias of ArchAnjel)https://paizo.com/threads/rzs2r7ov?Scale-down-bow-attacks-please#222014-06-28T23:30:27Z2014-06-28T23:30:27Z<p>I don't know that you're undervaluing damage factor as much as you're undervaluing range. With a longbow, I can solo camps of five to seven bandits as half the camp needs to cross 35m or more before they can start doing any damage to me. That is simply not possible with either a greatsword or longsword/shield. Melee weapons necessitate taking damage from ranged opposition before the melee attacks can begin dealing damage. That delay results in dead melee whereas a ranged attacker is able to leverage their range to put out way more damage than is reflected by the damage factor.</p>
<p>Consider factoring range into the "budget" such that any range greater than "Melee" reduces the damage factor accordingly.</p>I don't know that you're undervaluing damage factor as much as you're undervaluing range. With a longbow, I can solo camps of five to seven bandits as half the camp needs to cross 35m or more before they can start doing any damage to me. That is simply not possible with either a greatsword or longsword/shield. Melee weapons necessitate taking damage from ranged opposition before the melee attacks can begin dealing damage. That delay results in dead melee whereas a ranged attacker is able to...TEO ArchAnjel (alias of ArchAnjel)2014-06-28T23:30:27ZRe: Forums: Pathfinder Online: Crafting - Closest to SWG or WoW?TEO ArchAnjel (alias of ArchAnjel)https://paizo.com/threads/rzs2r7o5?Crafting-Closest-to-SWG-or-WoW#202014-06-28T23:05:56Z2014-06-28T23:05:56Z<p>A +5 weapon is going to take a ton more threads than a +1 and would likely require a choice of +5 weapon OR armor as opposed to threading both.</p>A +5 weapon is going to take a ton more threads than a +1 and would likely require a choice of +5 weapon OR armor as opposed to threading both.TEO ArchAnjel (alias of ArchAnjel)2014-06-28T23:05:56ZRe: Forums: Pathfinder Online: Scale down bow attacks, pleaseTEO ArchAnjel (alias of ArchAnjel)https://paizo.com/threads/rzs2r7ov?Scale-down-bow-attacks-please#102014-06-28T22:58:42Z2014-06-28T22:58:42Z<div class="messageboard-quotee">DeciusBrutus wrote:</div><blockquote> Counterpoint: Passing Step Thrust, wind-up, Cleave, Wrath Guard, Wrathful Strike, Hoist.</blockquote><p>This is just exactly my point. These are all Greatsword abilities and are the only attacks stronger than the bow. It has been stated that, per design, the melee fighter should be able to do enough damage that he cannot simply be ignored. At present, unless the melee fighter gives up his shield to wield a greatsword, the paltry damage he can put out pales in comparison to the bow and is completely ignorable. And he has to close to melee range to do any damage at all whereas the bow is putting out superior damage from the safety of max range.DeciusBrutus wrote:Counterpoint: Passing Step Thrust, wind-up, Cleave, Wrath Guard, Wrathful Strike, Hoist.
This is just exactly my point. These are all Greatsword abilities and are the only attacks stronger than the bow. It has been stated that, per design, the melee fighter should be able to do enough damage that he cannot simply be ignored. At present, unless the melee fighter gives up his shield to wield a greatsword, the paltry damage he can put out pales in comparison to the bow and is...TEO ArchAnjel (alias of ArchAnjel)2014-06-28T22:58:42ZRe: Forums: Pathfinder Online: First ImpressionsTEO ArchAnjel (alias of ArchAnjel)https://paizo.com/threads/rzs2r7j1&page=3?First-Impressions#1272014-06-28T22:28:58Z2014-06-28T22:28:58Z<div class="messageboard-quotee">Tyveil wrote:</div><blockquote> Is crafting materials going to be split up in some sort of tier system where rarer crafting mats increase in certain, more dangerous hexes? From the video I watched it was mentioned that some hexes will give you a higher amount of material faster, but nothing mentioned about rarity of the goods changing by hex. </blockquote><p>Tier 3 materials are rarer than Tiers 1 and 2. Monster hexes will drop more Tier 3 materials with the rarest materials such as skymetal coming from the crater hexes.Tyveil wrote:Is crafting materials going to be split up in some sort of tier system where rarer crafting mats increase in certain, more dangerous hexes? From the video I watched it was mentioned that some hexes will give you a higher amount of material faster, but nothing mentioned about rarity of the goods changing by hex.
Tier 3 materials are rarer than Tiers 1 and 2. Monster hexes will drop more Tier 3 materials with the rarest materials such as skymetal coming from the crater hexes.TEO ArchAnjel (alias of ArchAnjel)2014-06-28T22:28:58ZForums: Pathfinder Online: Scale down bow attacks, pleaseTEO ArchAnjel (alias of ArchAnjel)https://paizo.com/threads/rzs2r7ov?Scale-down-bow-attacks-please#12014-06-28T22:16:16Z2014-06-28T22:16:16Z<p>For some reason, the bow attacks have damage modifiers significantly in excess of nearly any other attacks I've yet seen, the sole exception being one of the two-handed attacks. While most attacks have damage ratings between 0.5 and 1.5, bow attacks have ratings between 2.5 and 3.5 for the most part.</p>
<p>I guess the issue boils down to DPS of different weapon types. I think the DPS of bows should be significantly lower than melee to balance out the significant benefit of attacking from range.</p>For some reason, the bow attacks have damage modifiers significantly in excess of nearly any other attacks I've yet seen, the sole exception being one of the two-handed attacks. While most attacks have damage ratings between 0.5 and 1.5, bow attacks have ratings between 2.5 and 3.5 for the most part.
I guess the issue boils down to DPS of different weapon types. I think the DPS of bows should be significantly lower than melee to balance out the significant benefit of attacking from range.TEO ArchAnjel (alias of ArchAnjel)2014-06-28T22:16:16ZRe: Forums: Pathfinder Online: Voice Chat - make it good!TEO ArchAnjel (alias of ArchAnjel)https://paizo.com/threads/rzs2n75w?Voice-Chat-make-it-good#242014-06-28T21:54:53Z2014-06-28T21:54:53Z<div class="messageboard-quotee">Dario wrote:</div><blockquote> <div class="messageboard-quotee">Uthreth Baelcoressitas wrote:</div><blockquote> Proximity based voice chat like in Rust would be <b>•amazing•</b> if done correctly. </blockquote>It sounds that way, until you walk into the settlement and it's like fifty people trying to talk on Teamspeak at once. </blockquote><p>There is no reason you couldn't scale the range at which you hear others based on the number of others talking nearby.
<p>Having said that, I think opt-in would be the way to go.</p>Dario wrote:Uthreth Baelcoressitas wrote: Proximity based voice chat like in Rust would be *amazing* if done correctly.
It sounds that way, until you walk into the settlement and it's like fifty people trying to talk on Teamspeak at once. There is no reason you couldn't scale the range at which you hear others based on the number of others talking nearby. Having said that, I think opt-in would be the way to go.TEO ArchAnjel (alias of ArchAnjel)2014-06-28T21:54:53ZRe: Forums: Pathfinder Online: First ImpressionsTEO ArchAnjel (alias of ArchAnjel)https://paizo.com/threads/rzs2r7j1&page=3?First-Impressions#1232014-06-28T21:48:24Z2014-06-28T21:48:24Z<div class="messageboard-quotee">DeciusBrutus wrote:</div><blockquote> I assume that there is a feat set that reduces damage done by DoTs, since adding HP doesn't reduce how quickly those DoTs reduce your red bar. </blockquote><p>Recovery does that, causing the DoT to lose more stacks faster thus reducing the damage done by DoTs.DeciusBrutus wrote:I assume that there is a feat set that reduces damage done by DoTs, since adding HP doesn't reduce how quickly those DoTs reduce your red bar.
Recovery does that, causing the DoT to lose more stacks faster thus reducing the damage done by DoTs.TEO ArchAnjel (alias of ArchAnjel)2014-06-28T21:48:24ZRe: Forums: Pathfinder Online: Concerning Pax in the Land RushArchAnjelhttps://paizo.com/threads/rzs2r2o2&page=12?Concerning-Pax-in-the-Land-Rush#5832014-05-28T10:24:50Z2014-05-28T10:24:50Z<p>My two cents, for what it's worth, is that Pax has always seemed to me to be one guild. In the same way that the Goon Squad is one guild and any other meta-guild is one guild within the scope of a given game. They may have multiple branches, but they're all a part of the same gaming community, the same guild.</p>
<p>They have a partition between their segments just as they would if they had a presence in each of the factions of a game like The Elder Scrolls Online, but the segments are still Pax. The segments share a joint discussion area on the Pax website so they can all communicate with each other.</p>
<p>Pax Dominus and Pax Imperius are two branches of Pax in SW:TOR and are even, by definition, at war with each other but they're still both Pax.</p>
<p>I don't really have a problem with Golgotha being in the game. But in answer to Ryan's question of whether Pax is perceived as one guild or several, personally I have always seen them as a single guild much like Goon Squad, CotP, vVv, or any of the other meta-guilds.</p>
<p>That's just my opinion; I speak only for myself and my thoughts are not reflective of TEO, The Roseblood Accord, the United States of America, or any other entity of which I may be a part.</p>My two cents, for what it's worth, is that Pax has always seemed to me to be one guild. In the same way that the Goon Squad is one guild and any other meta-guild is one guild within the scope of a given game. They may have multiple branches, but they're all a part of the same gaming community, the same guild.
They have a partition between their segments just as they would if they had a presence in each of the factions of a game like The Elder Scrolls Online, but the segments are still Pax....ArchAnjel2014-05-28T10:24:50ZRe: Forums: Wrath of the Righteous: Drezen Without an Army **SPOILERS**ArchAnjelhttps://paizo.com/threads/rzs2r2vr?Drezen-Without-an-Army-SPOILERS#32014-05-24T12:18:34Z2014-05-24T12:18:34Z<p>Yeah, having thought about it for a bit, I think I will have the ghoul atmy attack the schir army nightly in an attempt to get at the yummy human prisoners. This distraction can be used by the PCs to slip behind the armies and attempt a rescue of the prisoners. I'll set up the encounter as a <a href="http://www.roleplayingtips.com/readissue.php?number=156#1" target="_blank" rel="nofollow">5-Room Dungeon</a> so it's not a cakewalk.</p>
<p>I just wonder what the ramifications will be if they lose this army as well.</p>Yeah, having thought about it for a bit, I think I will have the ghoul atmy attack the schir army nightly in an attempt to get at the yummy human prisoners. This distraction can be used by the PCs to slip behind the armies and attempt a rescue of the prisoners. I'll set up the encounter as a 5-Room Dungeon so it's not a cakewalk.
I just wonder what the ramifications will be if they lose this army as well.ArchAnjel2014-05-24T12:18:34ZForums: Wrath of the Righteous: Drezen Without an Army **SPOILERS**ArchAnjelhttps://paizo.com/threads/rzs2r2vr?Drezen-Without-an-Army-SPOILERS#12014-05-24T10:38:10Z2014-05-24T10:38:10Z<p>At the battle of Keeper's Canyon, the Knights of Kenabres were destroyed by the ravening hordes of dretches. While the Knights ranged opening salvo destroyed the tiefling army, the dretches' reckless ranged attack delivered 8 points of damage. In the subsequent melee phase, the dretches continued their reckless assault and, rolling a natural 20, delivered another 13 points of damage destroying the Knights down to a man. Before falling, the Knights delivered enough damage to their reckless foes to ensure the destruction was mutual but now the PCs are left without an army.</p>
<p>Does anyone have any suggestions about how best to proceed with the assault on Drezen? There is another army of survivors so I'm thinking of reworking that encounter so it's a skirmish instead of a battle but I would love to hear other suggestions.</p>At the battle of Keeper's Canyon, the Knights of Kenabres were destroyed by the ravening hordes of dretches. While the Knights ranged opening salvo destroyed the tiefling army, the dretches' reckless ranged attack delivered 8 points of damage. In the subsequent melee phase, the dretches continued their reckless assault and, rolling a natural 20, delivered another 13 points of damage destroying the Knights down to a man. Before falling, the Knights delivered enough damage to their reckless...ArchAnjel2014-05-24T10:38:10ZRe: Forums: Pathfinder Online: Chartered Company: The Empyrean Order (New 2014-02-03)ArchAnjelhttps://paizo.com/threads/rzs2qn6a&page=4?Chartered-Company-The-Empyrean-Order#1672014-05-20T17:28:13Z2014-05-20T17:28:13Z<p>I dig the avatar, Ixiolander. I chose my avatar WAY back when there just weren't very many choice selections. Nowadays there are tons of different choices so I might follow your lead and find something different.</p>I dig the avatar, Ixiolander. I chose my avatar WAY back when there just weren't very many choice selections. Nowadays there are tons of different choices so I might follow your lead and find something different.ArchAnjel2014-05-20T17:28:13ZRe: Forums: Pathfinder Online: The Land Rush is Live!ArchAnjelhttps://paizo.com/threads/rzs2r25k&page=2?The-Land-Rush-is-Live#522014-05-20T07:23:51Z2014-05-20T07:23:51Z<p>Well, if we assume that the start of Alpha is still a couple weeks off, call it June 1, and we further assume that the start of Gen Con (August 14) is a couple weeks into Early Enrollment, then Alpha would be June 1 through July 31.</p>
<p>Roughly 8 or 9 weeks. Does that seem short to you or long? Or just right?</p>Well, if we assume that the start of Alpha is still a couple weeks off, call it June 1, and we further assume that the start of Gen Con (August 14) is a couple weeks into Early Enrollment, then Alpha would be June 1 through July 31.
Roughly 8 or 9 weeks. Does that seem short to you or long? Or just right?ArchAnjel2014-05-20T07:23:51ZRe: Forums: Pathfinder Online: Unofficial Pathfinder Online MapArchAnjelhttps://paizo.com/threads/rzs2pmrt&page=4?Unofficial-Pathfinder-Online-Map#2002014-05-20T06:46:00Z2014-05-20T06:46:00Z<p>05.-07 is no longer a settlement hex. In general, any settlement hexes less than three hexes from each other should be a mistake.</p>05.-07 is no longer a settlement hex. In general, any settlement hexes less than three hexes from each other should be a mistake.ArchAnjel2014-05-20T06:46:00ZRe: Forums: Pathfinder Online: Chartered Company: The UnNamed CompanyArchAnjelhttps://paizo.com/threads/rzs2pc5k&page=10?Chartered-Company-The-UnNamed-Company#4992014-05-19T21:06:23Z2014-05-19T21:06:23Z<p>I want to add, I have a lot of respect for you, Xeen. I've seen how the UNC has been unjustly reviled and abused in other threads but you, Bluddwolf, and The Goodfellow have held your head up and tried to respond with rational explanations of the UNC position. UNC leadership has behaved with maturity and honor.</p>
<p>You now have a very vocal, outspoken, highly volatile member who is, from all the evidence, congenitally incapable of upholding the standards you have put forth. It is not the responsibility of the rest of the community to coddle him when he acts out and pretend he isn't behaving like a spoiled toddler. Instead, it is now the responsibility of his leadership to take control of the situation and try to elicit acceptible behavior from your member.</p>
<p>If that is simply impossible, which I believe it is, then you have some internal decisions of your own to make.</p>I want to add, I have a lot of respect for you, Xeen. I've seen how the UNC has been unjustly reviled and abused in other threads but you, Bluddwolf, and The Goodfellow have held your head up and tried to respond with rational explanations of the UNC position. UNC leadership has behaved with maturity and honor.
You now have a very vocal, outspoken, highly volatile member who is, from all the evidence, congenitally incapable of upholding the standards you have put forth. It is not the...ArchAnjel2014-05-19T21:06:23ZRe: Forums: Pathfinder Online: Chartered Company: The UnNamed CompanyArchAnjelhttps://paizo.com/threads/rzs2pc5k&page=10?Chartered-Company-The-UnNamed-Company#4982014-05-20T10:54:01Z2014-05-19T20:50:25Z<div class="messageboard-quotee">Andius wrote:</div><blockquote>Maybe you can come join us here after TSV falls</blockquote><p>Xeen, this is what people are responding to. As long as his temper tantrum continues and and he spouts off stuff like this in YOUR recruitment thread, expect resprisals.
<p>If you don't want your thread to get derailed, tell your newest member to stop crying, "Boo hoo! Boo hoo! Those big meanie-pants hurt my feelings!"</p>
<p>But I'll be honest with you, man. I believe you may have bit off more than you can chew by admitting him. At the very least, UNC leadership needs accept that this is the kind of behavior you can expect from your new member and it comes with ramifications.</p>
<p>If you want him, you've gotta be willing to take all that comes with him.</p>Andius wrote:Maybe you can come join us here after TSV falls
Xeen, this is what people are responding to. As long as his temper tantrum continues and and he spouts off stuff like this in YOUR recruitment thread, expect resprisals. If you don't want your thread to get derailed, tell your newest member to stop crying, "Boo hoo! Boo hoo! Those big meanie-pants hurt my feelings!"
But I'll be honest with you, man. I believe you may have bit off more than you can chew by admitting him. At the...ArchAnjel2014-05-19T20:50:25ZRe: Forums: Pathfinder Online: Chartered Company: The Empyrean Order (New 2014-02-03)ArchAnjelhttps://paizo.com/threads/rzs2qn6a&page=4?Chartered-Company-The-Empyrean-Order#1632014-05-19T19:36:10Z2014-05-19T19:36:10Z<p>Speaking of our mountain haven, the vast amount of ore in our surrounding area makes a great place for anyone looking to buy or craft weapons and armor.</p>
<p>That stuff is always going to be cheaper from the source so not only will the ore be cheaper in Brighthaven for crafters, but Brighthaven will have the lowest prices on weapons and armor as well. Especially in the early stages of your character's life when he or she is rapidly outgrowing the starter gear and needing to upgrade frequently to keep up with rapidly advancing skills, Brighthaven will be a perfect place to call home.</p>
<p>Though many companies are likely to be sponsored by Brighthaven, The Empyrean Order will likely have the strongest presence there and access to the best opportunities.</p>
<p>Come join us for a great slingshot launch to your character's career!</p>Speaking of our mountain haven, the vast amount of ore in our surrounding area makes a great place for anyone looking to buy or craft weapons and armor.
That stuff is always going to be cheaper from the source so not only will the ore be cheaper in Brighthaven for crafters, but Brighthaven will have the lowest prices on weapons and armor as well. Especially in the early stages of your character's life when he or she is rapidly outgrowing the starter gear and needing to upgrade frequently to...ArchAnjel2014-05-19T19:36:10ZRe: Forums: Pathfinder Online: UNC Policy Discussion ThreadArchAnjelhttps://paizo.com/threads/rzs2qe5h&page=8?UNC-Policy-Discussion-Thread#3882014-05-19T19:05:24Z2014-05-19T19:05:24Z<p>Are the answers to these questions not already patently obvious?</p>Are the answers to these questions not already patently obvious?ArchAnjel2014-05-19T19:05:24ZRe: Forums: Pathfinder Online: "Mentoring" Newer Players as They Enter PfOArchAnjelhttps://paizo.com/threads/rzs2r20k?Mentoring-Newer-Players-as-They-Enter-PfO#442014-05-19T19:01:54Z2014-05-19T19:01:54Z<p>I agree that that's what it lools like. I am expressing my dismay and my hope for something better.</p>I agree that that's what it lools like. I am expressing my dismay and my hope for something better.ArchAnjel2014-05-19T19:01:54ZRe: Forums: Pathfinder Online: Current MilestoneArchAnjelhttps://paizo.com/threads/rzs2r1tl?Current-Milestone#192014-05-19T18:52:01Z2014-05-19T18:52:01Z<div class="messageboard-quotee">Sepherum wrote:</div><blockquote> The new crafting system. That would be a great vlog subject. I'd ask on the query thread but I've asked like three questions already. </blockquote><p>I got the impression that it's not a new crafting system, like something different than has been previously described. Rather, the insertion of the crafting system into the game where there was not one before is adding something new.
<p>In other words, they are not tweaking a crafting system that was already in place, they are newly adding the crafting system where one did not previously exist.</p>Sepherum wrote:The new crafting system. That would be a great vlog subject. I'd ask on the query thread but I've asked like three questions already.
I got the impression that it's not a new crafting system, like something different than has been previously described. Rather, the insertion of the crafting system into the game where there was not one before is adding something new. In other words, they are not tweaking a crafting system that was already in place, they are newly adding the...ArchAnjel2014-05-19T18:52:01ZRe: Forums: Pathfinder Online: Chartered Company: The UnNamed CompanyArchAnjelhttps://paizo.com/threads/rzs2pc5k&page=10?Chartered-Company-The-UnNamed-Company#4822014-05-19T18:38:34Z2014-05-19T18:38:34Z<div class="messageboard-quotee">Andius wrote:</div><blockquote>At this point I just want some revenge against those who carelessly destroyed what I worked so hard to build.</blockquote><p>Ha ha ha! Andius, you are so funny! You want to destroy something to prove that someone else destroyed it already? What kind of a child does that?
<p>But we know what this is really about, don't we? It's okay. Some children have temper tantrums when they don't get what they want. Someone else is playing with the blue Lego that they want so they just destroy the whole Lego city, right?</p>
<p>Well, Bluddwolf gets to be the responsible one now. Cheers to the UNC for accepting such a... well, for accepting their newest member!</p>Andius wrote:At this point I just want some revenge against those who carelessly destroyed what I worked so hard to build.
Ha ha ha! Andius, you are so funny! You want to destroy something to prove that someone else destroyed it already? What kind of a child does that? But we know what this is really about, don't we? It's okay. Some children have temper tantrums when they don't get what they want. Someone else is playing with the blue Lego that they want so they just destroy the whole Lego...ArchAnjel2014-05-19T18:38:34ZRe: Forums: Pathfinder Online: "Mentoring" Newer Players as They Enter PfOArchAnjelhttps://paizo.com/threads/rzs2r20k?Mentoring-Newer-Players-as-They-Enter-PfO#422014-05-19T18:21:47Z2014-05-19T18:21:47Z<p>At the most basic level, I would rather see "Clear a goblin camp" than "Kill 4 goblins", or "Clear a goblin fort" than "Kill 20 goblins." Quests and achievements should be dependant upon accomplishing some significant task, something that makes a difference in the game world, rather than just meeting an arbitrary quota.</p>At the most basic level, I would rather see "Clear a goblin camp" than "Kill 4 goblins", or "Clear a goblin fort" than "Kill 20 goblins." Quests and achievements should be dependant upon accomplishing some significant task, something that makes a difference in the game world, rather than just meeting an arbitrary quota.ArchAnjel2014-05-19T18:21:47ZRe: Forums: Pathfinder Online: To crush your enemies, see them driven before you.....ArchAnjelhttps://paizo.com/threads/rzs2r227?To-crush-your-enemies-see-them-driven-before-you#162014-05-19T18:13:26Z2014-05-19T18:13:26Z<p>In reviewing Lee's blog post <a href="https://goblinworks.com/blog/over-the-hill-and-far-away/" target="_blank" rel="nofollow">Over the Hill and Far Away from March of 2013</a>, it seems to me that monster home hexes are a subset of monster hexes. It is clearly stated that escalations come from monster hexes so it seems a reasonable conclusion that monster home hexes spawn escalations as I've not seen anything to suggest otherwise.</p>In reviewing Lee's blog post Over the Hill and Far Away from March of 2013, it seems to me that monster home hexes are a subset of monster hexes. It is clearly stated that escalations come from monster hexes so it seems a reasonable conclusion that monster home hexes spawn escalations as I've not seen anything to suggest otherwise.ArchAnjel2014-05-19T18:13:26ZRe: Forums: Campaign Journals: CTP Carrion CrownAishe Petrovich (alias of ArchAnjel)https://paizo.com/threads/rzs2ms9y?CTP-Carrion-Crown#72012-03-03T21:58:26Z2012-03-03T21:58:26Z<p>Meanwhile, Back at the Crypt...</p>
<p>Session 4 - Lala's Journal</p>
<p>I hate lying here in bed with my leg up while everyone else is having all the fun. They went back to that crypt and found a bunch of weird things: some magic arrows and some devices for keeping spirits away, and all sorts of neat little things. My leg's mostly better now though.</p>
<p>They were able to kill those stupid huge bugs which was nice of them. From the story they all told, it sounds like that Ike fellow can really swing a sword. And they said that the dwarf was pretty good at fighting those bugs with just his hands and feet. I don't quite understand that. I could have made a difference too if I had been able to get around behind them but that's hard to do when you're all by yourself and there's TWO of them. Grr! I'm so angry about that! I feel like everyone thinks I'm a coward 'cause I ran. I'm not! I'll show them. Just wait.</p>
<p>In truth though, they're probably too busy trying to figure out why I can't be healed to worry about anything else. Seems I'm struck by some curse from this awful place. Since I'm the one that first went into the crypt, I got cursed so I can't be healed in this town. Maybe I can't be healed anywhere, ever. If that's the case, I'm gonna have to be very careful. I hope they don't take "careful" to mean "craven." I need to find some way of being sure I don't get hurt in these fights, but still be useful and effective.</p>
<p>We're going off to this Harrowstone place to see what's there that the professor was investigating. Maybe I can be healed there. I'll have to check that once we get out there. I'm really hoping this is just a temporary curse or maybe something local to the town. I don't know. The gods must hate me.</p>Meanwhile, Back at the Crypt...
Session 4 - Lala's Journal
I hate lying here in bed with my leg up while everyone else is having all the fun. They went back to that crypt and found a bunch of weird things: some magic arrows and some devices for keeping spirits away, and all sorts of neat little things. My leg's mostly better now though.
They were able to kill those stupid huge bugs which was nice of them. From the story they all told, it sounds like that Ike fellow can really swing a...Aishe Petrovich (alias of ArchAnjel)2012-03-03T21:58:26ZRe: Forums: Campaign Journals: CTP Carrion CrownAishe Petrovich (alias of ArchAnjel)https://paizo.com/threads/rzs2ms9y?CTP-Carrion-Crown#62012-03-03T21:56:35Z2012-03-03T21:56:35Z<p>Note to Self:</p>
<p>Session 3 - Lala's Journal</p>
<p>Don't enter a crypt by yourself next time, stupid.</p>
<p>Well, I managed to get the strangers to agree that checking out the crypt is a good place to start. Things kind of went downhill from there.</p>
<p>We went out to the "Restlands" (that's what they call their graveyard here in Ravengro) and started looking around at the corner of Black Path and Eversleep, just like the Professor's journal said, but before we could find anything for sure, some cranky old caretaker starts poking his nose in our business and wants to know what we're doing looking around. I made up some story about losing an earring that looked like a little fish with a pretty blue gem for an eye and I think he bought it but he still said we needed permission from some high muckety-muck in the temple.</p>
<p>I didn't want to make a big fuss and start a fight with the old guy; he seems like he's just trying to follow his stupid rules. So we went off to the church and talked to them. That went... poorly. After arguing back and forth about whether we could look for my lost earring, he finally agreed that we could look but only under his big fat nose and he even brought some friends with him to make sure we didn't look too hard or something.</p>
<p>Well, while we were looking around, he noticed that one of the crypts near where we were searching had been "tampered with". Looked like someone dumped a vial of acid down the chamber and cored that lock like an apple. It's gonna make someone a mighty fine paperweight someday. The priest and his buddies all went inside but didn't look around much before they came back out.</p>
<p>Well, that said to me that someone was really interested in getting inside that crypt so I was sure it was the one we were looking for. All the rest of the folks agreed so we "gave up" the search for the earring and circled back to the graveyard after the priests left. And that was where I made a little oopsie.</p>
<p>That stupid caretaker was still roaming about so I wanted to be sure we weren't spotted. What I SHOULD have done was figure out a way to make a distraction to get him away from the crypt. What I DID was sneak in by myself. That was stupid. I could have been killed in there! I didn't even find anything really good, which was disappointing. I did go farther than those old guys, though. I could see in the dust where their footprints stopped at a door inside. I went through the door and down some stairs and there was another little room down there. Before I could do much poking around though, the ugliest, nastiest, HUGEST creepy crawly bugs I've ever seen came out from behind the mortar in the walls or something and started coming after me for food!</p>
<p>Before I could jump out of the way, they tore half my leg off and the huge bastards must have some kind of poison in their bite because I've never felt anything that stung like that before in my life! There was the pain from the bite, but then there was this other burning sensation creeping up my leg that made it hell to move! But move I did, that's for damned sure. I jumped up and ran out of that place like the hounds of the nine Hells were at my heels! Slammed that door to keep them coming up after me and even then I could here the damned things crawling up the wall and into the masonry above me.</p>
<p>I don't know if they could have dropped down on me from above but I sure as all Hell wasn't sticking around to find out! I high-tailed it out of there and snuck my way back out and over the wall. I sure was amazed to find those strangers waiting for me just where I saw them last. I guess I didn't really expect them to stick around but they sure did. One of the zealot brothers even laid his hands on me and tried to cure me all up... but that's another story.</p>Note to Self:
Session 3 - Lala's Journal
Don't enter a crypt by yourself next time, stupid.
Well, I managed to get the strangers to agree that checking out the crypt is a good place to start. Things kind of went downhill from there.
We went out to the "Restlands" (that's what they call their graveyard here in Ravengro) and started looking around at the corner of Black Path and Eversleep, just like the Professor's journal said, but before we could find anything for sure, some cranky old...Aishe Petrovich (alias of ArchAnjel)2012-03-03T21:56:35ZRe: Forums: Campaign Journals: CTP Carrion CrownAishe Petrovich (alias of ArchAnjel)https://paizo.com/threads/rzs2ms9y?CTP-Carrion-Crown#52011-10-06T00:26:22Z2011-10-06T00:26:22Z<p>Discovering Mysteries</p>
<p>Session 2 - Lala's Journal</p>
<p>Well, I've never been to a funeral with more excitement!</p>
<p>It started out normal enough. We met some of the townsfolk attending the funeral. There were a couple councilmembers, Muricar and Hearthmount, the owner of a local tavern and his son, and the village apothecary. They seemed pleasant enough, though councilman Hearthmount seemed unduly nervous and it was not long before we discovered why.</p>
<p>After introductions were made, a few of us including myself offered our services as pallbearers for the professor. As we were headed to the burial site, we were accosted by... get this... villagers with torches and pitchforks! They were claiming that the professor was some kind of necromancer or some other absurdity and even went so far as to start whacking us with the handles of their pitchforks and hoes and shovels, etc. They seemed mostly focused on getting their hands on lady Kendra, though for what reason I cannot imagine.</p>
<p>Fortunately, some of those misfits and zealots that the professor has collected as friends over the years seem to be capable of handling themselves in a fight. We set down the professor's casket as those strangers not acting as pallbearers moved up to form a front-line of protection, which I thought was awfully kind of them. Hee hee. Unfortunately, lady Kendra was still out front but I was able to grab her and yank her back behind the front line and get her out of the way so the raving villagers couldn't grab hold of her.</p>
<p>Again, why were they trying to grab her anyway? What would they have done with her if they had succeeded? Strange.</p>
<p>When they realized they wouldn't be able to grab lady Kendra before they were all knocked unconscious by the zealot brothers and the dwarf, they fled. I was glad to see none of the villagers were killed or seriously injured. Just a few bumps and bruises was all. But enough to make them think twice before doing something stupid like that again.</p>
<p>After that •little interruption• we proceeded to the sad event. The professor was interred with a few people saying some kind words about his value to them. I spoke too, but it was all inside my head. I got a few strange looks from my silence, but I'm not gonna share my feelings with these complete strangers! What right do they have to know my mind? I'll miss him, though. He was always so kind to me and took me under his wing like he was my own father. I kind of wish he really was. That would be nice. I know it couldn't be, but I was halfway hoping that somewhere in the will he would mention that he really was my father after some long-ago dalliance. Wouldn't that be grand? To be the father of a great man like professor Lorrimor? But no such luck. I'm just grubby old me.</p>
<p>Anyway, after the ceremony, I put my eye on that sweaty, nervous Councilman Hearthmount. I don't trust him as far as I could spit one of these daggers. There's just something about him that seems suspicious. He's all sweaty and jittery, looking left and right, like he's ready for an ambush... and then we get ambushed! I'd bet my last copper that he's behind this somehow. I followed him through town and he almost caught me once. I'm sure he saw me but I was able to slip into a good hiding place before he could backtrack enough to find me following him for sure.</p>
<p>I kept sight of him through the town until he went into Zokar's tavern. At least, I assume it was. Zokar said he was the owner of the Laughing Demon and this place had a signboard out front with a picture of a demon-looking face with a big grin. I didn't want to go inside since I'd be immediately spotted for a stranger, so the trail went cold there. I returned to the professor's estate... well, lady Kendra's estate now, I suppose.</p>
<p>I made it in time for the reading of the will and it seems the professor used his will to request a task for all the newcomers as a group. He has collected some nasty books about some pretty dark stuff, it seems, and he wanted them entrusted to the care of some colleagues of his in Lepidstadt University. But before we can take them there, we have to babysit lady Kendra for a month to make sure she's safe. I guess that's not too bad, though. She seems like a nice enough lady.</p>
<p>But here's the good part... once we get to Lepidstadt, a colleague of the professor's named Embreth Daramid has a pouch of 100 platinum coins for EACH of us! How about that? Pretty nice if I do say so myself. I'm looking forward to that day for sure.</p>
<p>After the good part though, came the mysterious part. It seems this month in Ravengro might not be such a boring babysitting job as one might at first think. Lady Kendra showed us a journal of the professor's with some very strange entries. There was a lot of mumbo-jumbo that I didn't understand at all and that probably no one would except the professor but he did have a few entries circled. The first one was TEN YEARS ago! Something about some group of necromancers named the Whispering Way. Sounded like they wanted to become zombies and skeletons so they could live forever, which I don't quite get. That sounds more like being dead forever than living, really. But it got even more interesting after that.</p>
<p>Over the last month or two, he had several entries that seem to point to this Whispering Way wanting to find information about someone here in Ravengro for some reason. I guess there used to be a prison in this town that is or was called Harrowstone and the person they were looking for was there. The professor wasn't sure what they wanted to know about but he started looking into it. He was going to get a list from the temple of Pharasma of everyone who died in some fire there. At least I think it was there. He didn't really say for sure.</p>
<p>What's more, he actually went to these ruins to look into it and found out they're haunted for sure! He was trying to write down some strange symbols he found on the foundation, whatever that is, when ghosts chased him away!</p>
<p>He mentioned that he was gonna go back but he needed to get some things to handle those ghosts first. Something about a false crypt in the graveyard where the church of Pharasma used to keep supplies to deal with the undead. In case anyone else reads this, know that the location of the secret crypt is... ARRGH! <scrawled ink stroke></p>
<p>Ha ha, just kidding. I guess the false crypt is at some intersection between Black Path and Eversleep. Apparently, people die so much in Ravengro that they have named streets in their graveyards. But then, they probably have that in Ardis too. I just try to avoid the graveyards there.</p>
<p>Well, if anyone else reads this, I hope it's because I've published it in a story of my adventures, like Ailson Kindler. But I'd really like to know what the professor found in that place. He put in his journal that he was trying to stop whatever this Whispering Way is planning. If he got killed doing that, then I owe them some payback. Gonna try to take a poke around and see if I can find these supplies and maybe look into this matter myself.</p>
<p>Maybe I can get the zealot brothers and that dwarf to come along. And that Grachus fellow too. Maybe they all want to pay someone back for the professor's death. We'll just have to see.</p>Discovering Mysteries
Session 2 - Lala's Journal
Well, I've never been to a funeral with more excitement!
It started out normal enough. We met some of the townsfolk attending the funeral. There were a couple councilmembers, Muricar and Hearthmount, the owner of a local tavern and his son, and the village apothecary. They seemed pleasant enough, though councilman Hearthmount seemed unduly nervous and it was not long before we discovered why.
After introductions were made, a few of us...Aishe Petrovich (alias of ArchAnjel)2011-10-06T00:26:22ZRe: Forums: Campaign Journals: CTP Carrion CrownAishe Petrovich (alias of ArchAnjel)https://paizo.com/threads/rzs2ms9y?CTP-Carrion-Crown#32011-08-30T22:05:34Z2011-08-30T22:05:34Z<p>Bleak Gathering</p>
<p>Session 1 - Lala's Journal</p>
<p>1 Rova, 4711 - I just have a few minutes to write while the lady Lorrimor prepares for the trip out to the cemetery. I am surprised to see how many have appeared for the reading of this will! There are some strange folk indeed.</p>
<p>One is a hideously scarred or burned dwarf. All of his skin looks like it has been marred by some injury and healed poorly. He introduced himself as Tasin but he seems to keep to himself. I can respect that.</p>
<p>There are also a pair of brothers, Endrin and Ike they called themselves. They seem pretty loud about their devotion to Sarenrae. They're probably just sellswords bought by the church. It always seems like the ones who talk the most about their devotion are the ones with the most to hide.</p>
<p>There was a fellow named Grachus as well. I think I overheard him say his family name was Ornelas and the lady Lorrimor seemed to recognize the family name. I'll have to see if his family is anyone of import.</p>
<p>We sat in the sitting room for a bit and then the lady Kendra Lorrimor announced that it was time to depart for the cemetery. She's gathering her things together now. Oh, here she comes. Will write more later.</p>Bleak Gathering
Session 1 - Lala's Journal
1 Rova, 4711 - I just have a few minutes to write while the lady Lorrimor prepares for the trip out to the cemetery. I am surprised to see how many have appeared for the reading of this will! There are some strange folk indeed.
One is a hideously scarred or burned dwarf. All of his skin looks like it has been marred by some injury and healed poorly. He introduced himself as Tasin but he seems to keep to himself. I can respect that.
There are also...Aishe Petrovich (alias of ArchAnjel)2011-08-30T22:05:34ZRe: Forums: Campaign Journals: CTP Carrion CrownAishe Petrovich (alias of ArchAnjel)https://paizo.com/threads/rzs2ms9y?CTP-Carrion-Crown#22011-08-30T22:04:53Z2011-08-30T22:04:53Z<p>Joyless News</p>
<p>Session 1 - Lala's Journal</p>
<p>25 Arodus, 4711 - A message arrived for me at the Rusted Dagger. It appears that an old friend, Professor Lorrimor, has passed into Pharasma's arms. It has been a few months since I've spoken with him and I had no reason to suspect he was ill. The message said that I have been named in his will. Why, I wonder?</p>
<p>I mean, he was a good man and was kind to me, like the father I never knew, but he certainly never owed me anything. If anything, it's just the opposite. I feel like I owe him for all he has taught me. Well, I suppose there is only one way to find out.</p>
<p>The ceremony is to be held on the first of Rova. That gives me a few days to get ready for the trip. I feel a little guilty about being excited about this journey. It's in a town called Ravengro. I've never been there so it will be a new experience for me. I think this will be the furthest I've ever traveled since I came to Ardis, and certainly the first time I've traveled any distance without my family.</p>
<p>I feel a little scared too. It's a dangerous world, the Gods know, and anything could happen. I need to be cautious but at the same time I want to keep my eyes open and experience it all.</p>
<p>I hope things go well. At least, as well as they can... for a funeral.</p>Joyless News
Session 1 - Lala's Journal
25 Arodus, 4711 - A message arrived for me at the Rusted Dagger. It appears that an old friend, Professor Lorrimor, has passed into Pharasma's arms. It has been a few months since I've spoken with him and I had no reason to suspect he was ill. The message said that I have been named in his will. Why, I wonder?
I mean, he was a good man and was kind to me, like the father I never knew, but he certainly never owed me anything. If anything, it's just...Aishe Petrovich (alias of ArchAnjel)2011-08-30T22:04:53Z