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Ameiko

Aranna's page

2,639 posts. Alias of Min2007.


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What difference does this all make?
What will change when the Law starts being enforced?
I suspect life will go on as normal, I highly doubt more than a tiny handful of businesses will actually ban gay people. Those few shops will get angry letters some of which might go viral and everybody will go on living.

As for Gen Con moving? As I understand it they can't; at least not till after 2020 when their contract expires. The reasons for selecting Indy haven't changed; they need a centrally located city in the US capable of housing close to 60 thousand visitors. There really aren't many cities here that fit the bill... Chicago does but they would have to fit it in around all the other events in that city. No really Indy was their best option for the price and convenience. I seriously think this will have blown over by 2020 and they won't move at all. Just look at all the crazy laws already on the books that aren't enforced, this seems destined to join that pile.


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Purple Dragon Knight wrote:
to create more love scenes that include Agent Ward (i.e. lady fanservice)

Ewwww!!! I seriously hope you were joking.


Parry and discipline may tax fighters... but it gives them options they don't have in the main game; parry is an interesting defensive fighting style, and discipline gives you a new way to resist trick maneuvers like trip and disarm. So I wouldn't say that was a bad thing.

Power attack bothered me a little at first too but it makes sense in a video game to keep combat moving by assigning a static number to power attack rather than allow them to halt combat every round to choose a number.


Neverwinter Nights 1 or 2 was the closest to real D&D 3.5e I have ever played. It was almost dead on with a few minor changes to skills, spells, or PrCs. You could also see your rolls in that if you wished. But then I never played ToEE so I can't really compare.


Greylurker wrote:
well this was pretty cool

Nice... I kept waiting to hear the Japanese language.

Spoiler:
I was also waiting to see the Rebellion turn the tables
, but that never happened either.

I am interested, very interested.

Thanks!


DM Under The Bridge wrote:
Aranna wrote:

How we speak has much the same effect as the clothes you wear. It shapes how others see us and how we see ourselves. If you speak like a street ganger then it will have much the same effect around others as dressing as a street ganger. It may be perfect for when you are hanging with a street gang but would likely cost you a job in an interview. Just as speaking in proper business manner will impress at an interview but leave you looking like a sell out to your gang buddies.

I have learned that it is a simple matter to adjust my speech to match the occasion. Think of it like role playing (something we should all be familiar with); if you are at a high society party then you speak with proper enunciation with no trace of any vulgarities and maybe even spruce up your language with a few attractive and witty words... just like the gown and jewelry you are wearing. Become high society in a high society event and you will be well received, change language to match the image you are presenting at the time.

Also it is a bit revealing the language people choose to use when they are being casual. When you are in casual mode you are at your most comfortable this is the closest to the real you.

People have many, situational, selves. The casual isn't the purest example of the real. A person lazing around in their undies and eating pizza in their time-off is not the full or complete reality of being that person, and if it is rarely who they are and why they are typically being it is questionable that this is the real, essentialised "them".

The casual as the real is complicated by those that spend so much more time being another version of themselves. Professionals, those that really give to and enjoy their work and roles, are they more real at work or casually? Jumping to say the casual is the real and everything else isn't seems a stretch. What if someone has worked a position for decades and their identity and place is really bound to this? The real then is what they are day in and day out.

I like to relax and chill out, or go casual with a few friends, but that isn't my true self. I have clients I help in my professional capacity, and when I am at my best with them and am challenged to do better and do more, that feels far more real, positive and varied than losing myself in a game or shooting the breeze with some old buddies.

I don't think the casual is the only place for realness or one's true identity.

I am NOT talking about laying around in your undies. I am talking about the sort of dress you wear when you are just hanging out with people you are totally comfortable around... although maybe you hang out with others in your undies? The image is amusing anyway; imagining you showing up at your buddies house in just your undies. My father for example is an engineer, he dresses in slacks and either a button down shirt or a golf shirt... this is his casual AND his business attire. It's him at his most comfortable. That is what I mean by casual. That 'most comfortable' dress style is closest to the real you. Do you understand now?


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~ponders posting here... and curiosity wins~

NG(with L tendencies) is my alignment. Get this clear I want to be lawful good. I just don't think I live up to it. I do respect tradition and those in authority... that said sometimes I get a bit snarky or deliberately provoke someone who has a wrong headed idea in an effort to show the right way even if I look bad doing so. I love helping others and I think that shows clearly in my life and in my posting not just with helpful online advice or championing good causes but also volunteering my time to help others IRL.

Not sure who I should be commenting on above... Hama (directly above as I type this)? Most of his posts are one liners designed to quickly and efficiently express his opinion. Um... Neutral seems right. He doesn't leave much to go on.


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68: Three rolls off the Central Casting table Unusual Birth Circumstances pick the one result you like best.


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Flash reminds me of a creepy stalker secretly lusting after his sister...

Ollie, can melt my heart any time he wants. And he isn't as dark any more he mellowed out.

So yes on this we have to disagree.


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Heroes suffered from a lack of story... I mean they clearly weren't thinking past season 1 when they made it.

AoS is at least consistent within it's setting. It has good moments and bad ones admittedly but it is a better show than any of the super hero knock offs so far... except Arrow and Agent Carter... I love Arrow & Agent Carter. I just wish they hadn't bothered with Flash... that version of flash is a major turn off.


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TanithT wrote:
If you think killing bunnies is evil, either you're a hardcore PETA vegan or you've never taken the time to think about where your food comes from. It does not grow magically in white styrofoam packages at WalMart.

If you truly want to horrify a PETA vegan show them the study that proves plants can feel when they are being eaten and cry out in pain. Apparently the "cry out in pain" is done chemically since they can't vocalize.


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A game is a game... "realism" tends to just be an excuse for some people to unbalance the system against others. "I don't want you to X because you can't do that in real life", it is the worst sort of biased garbage logic ever. They are just trying to stealth in House Rules that unbalance the already running game without any play testing or rule considerations by trying to disrupt suspension of disbelief. Am I sure of this? Yes, just look at the the "realism" people's targets. They attack single unrealistic things with complete disregard for other unrealistic things.


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Wow... was animation really that bad in the eighties?
wait... this was made in the 2000s?!


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MissingNo wrote:
HyperMissingno wrote:
Oh gods, I never thought I'd be laughing this hard at this forum!
@& C*(&@!( VdfTWQ )# @!FV8T @ (*( V+

Perhaps the answer you are looking for is 42?

Aranna asked helpfully.


Both I would imagine any altered fluff regardless of source becomes a homebrew setting.


I do the 4th edition thing of separating the elves, drow, and eladrin and giving each their usual flavor. Elves are at one with the natural places they live in taking on a sort of camouflage in the way they artistically mimic their environment, born rangers. Eladrin are high minded favoring the mysteries and beauty of magic. While Drow seek only to survive a world turned against them, whatever dark deeds were done in the past the Drow lost their place in the world and ran underground where they turned to forbidden magics and dark rituals to save themselves, every race is an enemy of the Drow and they know this, they kill to survive, they torture to understand their enemies, and they long ago lost any compassion for those they hurt while saving themselves.

Yes the Drow only have a slightly different flavor in my setting, they are the victims lashing out at everyone who has ever hurt them however old that crime and the memories of the various elven peoples are long indeed. Of course this just reinforces the worlds hatred of the Drow. An endless cycle of hate set up long long ago in one of the finest gambits the demons have ever pulled off. Rare indeed are the Drow who give up their hate and rare indeed are the other races who would accept that. Truly an epic win for demons.


Kthulhu wrote:
Rynjin wrote:

People misspelling usernames.

It's RIGHT THERE, people!

"Rynjyn", hmph.

Dude, it's amazing how many variations I've seen of my username.

This has even happened to me... there was this one poster who wanted to add a 'c' and remove a 'n' turning my name into Arcana.


MMCJawa wrote:
Do you honestly think that Paizo is going to cancel an AP or book if you post multiple replies about how lame that product is going to be?

If just I post it? Nope. If there are a LOT of similar posters I sure hope they would have the wisdom to rethink what they are doing. If they go ahead with a rather unpopular expansion then they risk creating different factions in their customer base and dividing their profits downward.

As for not spending any money in the lead up to the new product? Not very useful as the company will have no idea why you aren't spending any more. Actually posting in forums they read is far clearer.


Orthos wrote:
Which is fair... except those who are opposed to it should also not get mad about people speaking out in turn.

Does that even happen? I suppose if it does then YES each side has a right to speak its own mind. People shouldn't get upset over it.


thejeff wrote:
Aranna wrote:


(Although I suspect there are a small number of players who think any official product is their right to have so the GM better make sure he buys every supplement ever made to please these players.)
Or at least reads up on the rules on the PRD. You don't have to buy them. :)

Ok true. Make that "buys or uses every supplement".


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MMCJawa wrote:
Aranna wrote:

Wraithstrike... there is a valid reason to resist the production of a product you will not enjoy. Why? Because that product isn't something you can just ignore and it will go away. That product will start to taint other future products by becoming official and being included in many future products down the road from adventure paths to future rules supplements which rely on it. Before long you will be forced to start swinging the ban hammer far and wide to remove the tainted rules or options from the game you wish to play. And that can get really old really fast especially when you have some players who want it and think since it's official that they should get their way.

I guess my problem with this mentality is what one groups loves, another group loathes. Really the only way to accommodate that viewpoint is to just cease any further production of new books.

I would rather get some products released I am not a huge fan of, than...no new products.

~tries in vain to stop laughing~

Wow you so totally missed my point I am going to have to go back and make sure I made one.

I am not saying stop making any product that even a few people disagree with. I am saying don't get upset about people speaking out against an upcoming product or idea, it is literally the best way we fans have to influence a company for the better to actually let everyone know what we want and don't want and then let the company decide if it's still worth pursuing. And if the product still comes out please don't get up in arms if a faction of the GMs ban it. They didn't like the product and so they are not including it in their games.

(Although I suspect there are a small number of players who think any official product is their right to have so the GM better make sure he buys or uses every supplement ever made to please these players.)


Banning willy-nilly isn't fun for the GM or the players who's toys he is removing. But that is the path people who say "You can simply not buy the product" are forcing everyone else down.


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I altered Orcs to be like Klingons; Honor, warrior code, might makes right. They are a true warrior race to be feared by my players. This didn't really sink in for my players till a simple orc border patrol of no greater than 1st through 5th level members nearly TPKed their party of 8th to 12th level party members. But then they really weren't ready for such tactics from a lower level foe and massively underestimated them.

I also gave Kobolds a comedic twist. They have such grandiose plans but tend to be their own worst enemies... but their contraptions are amazing to behold... just super dangerous to both use and be on the receiving end of.


See thegreenteagamer gets it, wraithstrike. And I am not saying all supplements will see wide spread future inclusion. But there is no way of knowing which products will and won't be widely used going forward BEFORE the product is even published. So the best thing to do when a company takes an interest in a product you won't like IS TO SAY SO as publicly as possible in the hopes that so many people join you to cause the company to seriously reconsider their interest.


Ok I have a meme to present. That poster type who will obstinantly challenge every single thing someone else posts. If they try to debate them they will simply continue to do so to every post they make. It is the worst sort of trolling I have ever encountered and I have even seen one of them drive a moderator away from a thread. Why is it the worst trolling? Because it doesn't violate CoC; it is just pure rudeness down to it's very core.


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Wraithstrike... there is a valid reason to resist the production of a product you will not enjoy. Why? Because that product isn't something you can just ignore and it will go away. That product will start to taint other future products by becoming official and being included in many future products down the road from adventure paths to future rules supplements which rely on it. Before long you will be forced to start swinging the ban hammer far and wide to remove the tainted rules or options from the game you wish to play. And that can get really old really fast especially when you have some players who want it and think since it's official that they should get their way.


I have always encouraged cliches. I know how exciting it can be to play out a cliched role. And I like to think of it as your first step into playing as someone other than 'you'. As you get more experience playing such roles you will naturally want to expand your options and try out new cliches and later even mix and match or build whole new personae. So it is definitely a GOOD thing. Think of it as role playing 101.


Nice work brad2411.


Wait... so she doesn't screen these people to see if they really need help?!


I have seen a few episodes of Hell Girl at an anime convention... it was creepy. I love the idea of sending really bad people to hell, it horrifies me to think the one who needs help has to go there as well.


But that's the crux of it, these ARE the modern times NOT the ancient times. This game is being sold to modern people NOT ancient people. There are a great many things from ancient times that were seen as good back then which are clearly not good; I am sure I don't need to spell out some of these horrible things, but will if you need clarity.


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Tacticslion wrote:
Zova Lex wrote:
See Rynjyn's above statement. In no way did he insult your intelligence. If your reasoning is flawed, then he has all the right to tell you so. That is what one does in a discussion.

Yes and no.

First one certainly contained an insult, while second started pretty harsh (belittling her feelings reference the initial insult).

While technically correct, Rynjin's replies ignore a large and well-established set of traditional views - i.e. "humans aren't animals" - which even the game system we all play acknowledges.

Humans are part of the larger "animalia" but they are not, culturally speaking, animals, in the same way that other creatures are.

Dropping it isn't the answer. Rynjin needs to apologize for his insulting first post.

People (whatever race) are not animals. Ok sure in the broadest of scientific definitions every moving life form is an animal. BUT clearly that is irrelevant here. We are talking about whether it is right or wrong to eat dead people... which is literally ghoulish behavior. Just because some culture somewhere thinks it's perfectly ok or even good doesn't make it right. Desecration of the dead is evil is it not? And this is at the very least that.


My new seasonal is getting too strong for torment 1, time to try torment 2.

What are some ways to amp up damage? I seem to be plateaued at between 300k and 400k. My gear seems top notch so there is obviously something I am not doing that all the million damage T6ers are doing... The only thing that pops to mind is legendary gems, which I have yet to get the hang of in any season. But it must be more than that?


Avamira wrote:
extinct_fizz wrote:

Eating intelligent humanoids counts as an evil act. See below.

** spoiler omitted **

That's to gain power, though in this case I agree.

I fail to see why gaining power out of the act is relevant at all to the evil act itself?


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I finally watched Kinos Journey. I both like and dislike it at the same time if you can figure that out. Hmmm... I guess I like that it fits together perfectly like a well made piece of artwork showing us this impossible and insane set of countries. And then there is Kino herself who really isn't anything like me... well other than the fact that we are both skilled with a handgun, she is far better than I am, I admit. I would actually dislike staying only three days at a place. Speaking of dislike... I find the countries depicted as horrible mostly and wonder at the impossibility of the whole place. People ... people aren't as bad or as single minded as they seem to think. The episodes leave me feeling depressed.


Ok I am confused... your character just got Syphilis out of thin air?


Mark Sweetman wrote:
which was compounded by my Occultist catching Syphilis

There are STDs in this game? And what in the dungeon was your occultist doing to catch it? I generally don't find that kind of creepy game to be fun.


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I am pretty sure Ghoulish acts like consuming the dead of humanoid races is strictly evil in alignment... Which in my game would have transformed him into an NPC very quickly. I mean a fully practicing member of an evil tribe does NOT usually make a good team mate.


I never unlocked the Cathar race...


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Thinking on Vader and his motivation, remember when he fought Luke he never tried to kill him only to recruit him. He cared about Luke and he cares about Ahsoka, if they don't do another massive character violation with him then he should try to recruit Ahsoka.


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Fascinating theory, none of the three "Jedi" on the show ever advanced past Padawan certainly not Ahsoka who left the order while still a Padawan herself or Ezra who is brand new to this. And while they don't say it straight out Kanan is implied to have never made it that far either.


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It was a dark and stormy night when my PCs came up with the cruelest of plans; They frequently played each side against each other in a paranormal cyberpunk game which featured a war between 3 BBEGs. I had this super annoying girl (think of Miranda Sings) NPC who was one of the groups main mission givers. They set her up on a date with their least favorite BBEG (the vampire lord) and sat back to watch the fireworks... it was a lot of work for me but everyone was laughing their ass off.


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Planning is better than not planning. Just don't plan yourself into a corner or the only way out will be railroad tracks and we know how dangerous those are. The best planning is for what the bad guys are trying to do and how they will react to various things; NOT planning for what the PCs will do.


With any luck she will come out the better in that confrontation. Remember supposedly Vader's motivation was to protect the ones he cares about... I think he cares about "snips".


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I am very happy now.


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blood_kite wrote:
Aranna wrote:
I once built an intricate maze of rooms with all manner of clever puzzles and guards. The players were sent in after a well known crown which was stolen. First thing they do when they get inside? Cast Locate Object... when I reviewed my map it turns out the only safe path through was exactly the path shown by the spell... They just waltz right to the center, grab the crown, and wander back out... game over. ~sigh~
I don't think Locate Object or Find the Path work like that.

Sure it does... the direct straight line path between the entry and the crown was the safe path.


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I once built an intricate maze of rooms with all manner of clever puzzles and guards. The players were sent in after a well known crown which was stolen. First thing they do when they get inside? Cast Locate Object... when I reviewed my map it turns out the only safe path through was exactly the path shown by the spell... They just waltz right to the center, grab the crown, and wander back out... game over. ~sigh~


Jerry Wright 307 wrote:

You have excellent taste in systems...

Except maybe Cyberpunk, but I think my negative reaction to it had more to do with a GM who insisted that only evil people live in that reality, rather than the game itself.

Thanks. There will always be bad GMs for any system no reason to discount a bunch of heroic medical techs who rush into bad situations to save people, and you can tell your GM that. :p


Kalindlara wrote:
Jerry Wright 307 wrote:
Kalindlara wrote:
and I have three other campaigns to prep for. Just make it harder. :/
When do you sleep?

Too much. :)

For those who are curious, the schedule is:

Reign of Winter every other Wednesday (as a player).
Serpent's Skull every other Monday.
Wrath of the Righteous every other Friday.
Carrion Crown every other Saturday, although we try to schedule extra sessions sometimes.
Council of Thieves as a solo campaign over Skype, whenever I can be bothered.
I may be starting a campaign at a local LGBT network/ community center soon. Definitely an AP, not decided yet.

I'm a busy girl. :)

~laughs~

I did something similar when I was unemployed. I was in eight weekly games. Yes eight. I still wonder how I stayed sane. Although I only GMed one of those. Hmmm... 9 games if you count the "Magic School Bus adventures" I ran for people as spur of the moment things when we were all there and bored.

Lets see if I remember the 8 games: Heroes Unlimited (young heroes), 3.5e D&D (my amazing world campaign), Paladium Fantasy (invasion from another dimension), Cyberpunk (medical emergencies in Night City), Rifts (refugees in Chi-Town's shadow), Ninja's & Superspies (X-files game - one of these days I should actually locate and watch X-Files), 3.5e D&D (Munchkin's Evil Empire game), and Spacemaster (Mr Sexist tries a Lost in Space scenario). "magic School Bus" adventures was just whatever system people felt like and had characters ready to go for, Rifts, D&D, V&V, anything goes...

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