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This only seems to happen in face to face games. Girls playing online hardcore games are often subjected to all manner of verbal abuse or lewd suggestions.
The game maker can't change this... but if girls were more normal in these games then I think the shock value would wear off and this abuse would be restricted to a small handful of trolls.
First off I never liked Twilight...
Secondly we don't want you to remove ALL scantily clad women (ok Anita might) as long as a game doesn't play at all the women in it being nothing more than exorcises in giggle mechanics then most women would probably be fine with it. How hard is it to make a few sensibly dressed women to go along with the ones who don't wear much? That would go a long way for very little effort in making a game more girl friendly. I don't expect men to be tossed under the bus... lets face it there really are girls out there IRL who dress scantily to get boys. Having some in your game especially presented in a realistic manner isn't the issue. The issue is NOT having a counter balance of sensible women. If all you present is empty headed, half naked, giggle mechanics then girls aren't going to like it. It will come across as pure sexism. Heck you could even toss in a bit of witty dialog (or one liners in the case of a fight game) showing the disdain for the scantily clad girl by the sensible ones.
I am trying to talk for the average feminist rather than the two extremes.
Heck Paizo has a scantily clad iconic and nobody has screamed sexism. BUT they provide other ideals in their iconics as well. Show us as real people who come from a variety of backgrounds and tastes, THAT is realism, THAT is friendly to both genders.
In the case of a game featuring heavily the story of one man, That also isn't sexism (at least not just because of no female option) and unless you are Anita you probably aren't going to be overly concerned about it. You could add a female story path but I can understand why 1/8 of the hardcore market may not justify that change (at least not yet). I may want that female option but I am willing to wait till we take a bigger chunk of the market and justify having multiple story paths to it's creators. BUT presenting girls as real and varied people in your male centered story path may well stop driving girls away from the market. Imagine how HUGE game profits could be if you saw sales numbers showing the large female numbers casual games do in hardcore games as well! Imagine the kinds of awesome games developers could make with double the income they get now!
Will this happen overnight? Of course not. But doing something simple like removing sexism would definitely encourage the change sooner. Do you really NEED every girl in your game to be a sex object or a victim? Of course not. Can some of the girls fill this role without it becoming sexist? Yes. But show us as people... not all girls are victims. Girls can also be heroes.
How does requesting a female option come across as "Your games are bad"?
How does it threaten you to include us in the fun? Why does gaming with a girl seem SO threatening to boys?
And trash talking? I assume you mean calling out the sexism in certain titles. IS sexism so much a part of your fun that making tiny little changes ruins the WHOLE experience of gaming?
I am not claiming "nothing else".
To apply a blanket generic to any other form is highly situational. It sure LOOKS like being poor in Ferguson is highly unwise just looking at their ticketing. But beyond that what ARE the causes of being poor? Is black the same thing as being poor? That IS the stereotype. Are rich black people given privilege? I have seen that YES rich black people have privilege so clearly wealth weighs MORE the color on that scale. So where is the line between color and poverty? Police prey on the easy targets (mostly the poor) BUT also blacks. Why? Profiling? And how much of that poor treatment of the poor LOOKS like racism to a black person? I suspect that there IS racism in Ferguson but How much racism isn't something I think anyone can truly answer.
Hey I am not wading into the whole 'privilege' off topic debate. If you want a statement as to my take on 'privilege' then it's summed up nicely by "those with privilege are those with money (like Dr Sommers) regardless of race or gender." Anything beyond that is a quagmire of specific situations and unprovable biases.
The only things she has been busy doing are trying to make the world better for her white male children... I see NO effort on her part to fight for ANY equality for women. All her works are dismissive of feminism in ANY form. Her two noteworthy books are focused on rescuing men from the cruel education system and tearing down feminism based (I have to guess since I don't have a copy) on her much reviled straw feminists, the man haters; who never have spoken for any real feminist issues, preferring to run around making man bashing attacks and making the whole cause look bad largely because they are the media's darlings.
She even says herself in one video that one of the main reasons she calls herself feminist is to irritate the feminists. She has never been a feminist and remains anti-feminist on every occasion she has had something to say. All feminists want equity for girls... except Dr Sommers. And perhaps her opposite trouble makers the man haters who probably want more rights than men.
I love how you think her message to girls is good in any way. Basically she is telling us to shut up and accept sexism as legitimate because that is what "male gamer culture"? So that makes it ok? The message she is sending is 'Sorry girls go back to your beauty magazines and stay away from gaming that is a boy thing'. I LIKE gaming IS it SO WRONG to want some representation in the hard core gaming area? Even miss male character is a huge step in the right direction. I don't expect flowery dialog in a FPS game even if they include a girl avatar option... I just want the avatar option (the dialog can come in RPGs). Let more girls enjoy gaming in a less sexist way and I suspect over the years it will become less and less one sided gender wise. Contrary to popular belief we would love to blast some bad guys to let off steam from time to time... just give us the chance without all the angry attacks from the internet.
Hmmm Reach Advisors made that claim for data collected by survey only for 2008 only... Some research into Reach Advisors shows them to be a survey based data collection firm focused on predicting results for the future. But that is a huge conflict of interest when trying to fairly collect data. They WANT to market themselves to businesses as being able to predict the future trends based on data collection now or in the past. That doesn't work, it creates a situation where the predictor tries to make his prediction relevant by ignoring anything going forward that doesn't line up... its simple self interest on the part of the reviewers. Also it concerns me that they ONLY got data for 2008 when their own articles have focused on "post crash" data. So clearly they have data newer than 2008 and yet have refused to include it. I would be very wary of trotting out biased articles as truth.
Hold on there this is hypocrisy.
You are demanding an impossible standard for real feminists while giving men who would never help women get an equal share the pass. You can only argue so many issues before your viewpoint becomes diluted and irrelevant. I would LOVE to see the reaction you would get if you said "shut up and also help all those other people who are suffering too like Latinos, disadvantaged white children, or women" to all those mobs fighting for equal rights for blacks. I have never met a real feminist who didn't care that some boys were being mistreated and if presented with an opportunity to make things better wouldn't have hesitated to do so. BUT those little steps forward that Dr Sommers likes to point to as proof we should all shut up would NEVER have happened without real feminists bringing those issues forward. Sexism is the single largest -ism facing the world today not just for the appalling treatment of women in third world countries but also the way we are still treated here at home in the first world. The time for us to shut up will be when inclusivity and equality is the NORM not the outlier. It gets real annoying being a real feminist when on one side you have fake feminists like Dr. Sommers saying every thing is roses and the other tiny few but VERY vocal extreme feminist man haters out there making bad press...
It's certainly not a deal breaker on the coolness of the show. BUT it would be nice if they used a little science every now and again. The geek inside me cries every time shows ignore the obvious science.
Besides the villain had that diamond didn't he? How hard would it have been to add a touch of realism?
Kevin Mack wrote:
Observation has revealed that this IS the favored tactic in nearly ALL internet arguments(debates).
I am a believer who has an analytical mind. So I test like crazy.
Methods I have tested:
- Blowing on my dice while they rest in the palm of my hand (Vegas style): This doesn't work. Extensive testing has determined that either I am not sufficiently "hot" to make this work, not sufficiently drunk to make this work, or perhaps I should have a man hold them in his palm while I blow.
- Washing them with a harsh soap (naughty child style): This has results. They aren't the results I was hoping for, instead of making them more lucky they instead tend to make them more random... Perhaps I should roll my dice on cleaner surfaces, rather than ones stained with Dorito dust and spilled soda.
- Kissing my dice (kissing up to them style): This had excellent results... and promptly got banned by others I game with. Further testing revealed that if I kissed a certain side it would roll better than if I kissed a different side. Upon later reflection and testing this huge advantage vanishes if I don't wear lipstick. I guess they were right to ban it... it was cheating.
- Large or Heavy Dice vs Small or Light Dice (Mass Effect style): This didn't effect randomness BUT it did make it easier to cheat on a die toss as certain dice didn't roll as well and made it easier to "flip" the dice onto the table onto the desired result. Larger sides and lighter dice tended to be less fair than smaller sides or heavier dice. Although I haven't tested super heavy dice yet and perhaps dice made of solid lead might also test poorly.
- Specific colors being luckier (fashionista style): This didn't affect randomness at all... But it did improve my mood while testing.
- Finding the imperfect method (the perfect cheater style): No dice are perfectly random. If you test enough then the natural biases of dice with internal air pockets or rounded edges become apparent. Using these dice is a form of cheating just like other less honorable methods. This of course includes deliberately biasing your dice with a file or a microwave.
- The time out method (alternative naughty child style): This didn't affect randomness at all. Apparently dice don't have feelings and so they generally don't care if you use them or not.
- Praying to heathen gods (heretic style): I wasn't going to test this method. I am too afraid of Gods wrath should I try. Although some of my friends got me drunk once and claim they were able to get me to try it. But since I can't seem to remember that night it makes for a poor testing method.
- good touch/bad touch method (luck rubs off style): Letting others handle my dice seems to have no effect on randomness, regardless of their own personal luck.
- soaking them in blood (Vampire style): Oddly I haven't been able to find any volunteers to test this with.
There are methods that sound promising on this thread like social shaming method or testing while actively a player or a GM. Time to test some more! Or maybe I just like rolling dice...
I shall wade into this with my own take.
Dr Sommers answers a few questions:
Have women taken over video gaming? Only in the casual gaming area... not hardcore gaming (20+ hrs a week). I need not link the numerous studies here. Obviously Dr Sommers own research found those same studies I did.
Are those games rife with sexism? Her answer is no. Really she states NO. She starts to go on about games causing violence? Huh? What does that have to do with sexual or objectified images of women? And OF COURSE games don't cause violence though they ARE violent they give you a ready release for that violence by playing the game itself and mastering it. Then she starts in on her whole dismissive attitude about feminists. "They want the male video game culture to die" is her direct quote. And it is a completely false stance. Since when is wanting MORE titles to be marketed to and inclusive of BOTH genders equal to killing off the video game culture?! It probably never occured to this anti-feminist non-gamer that one of the reasons more girls don't enjoy hardcore gaming is because of the sexist tropes used in their marketing and stories. No one is saying throw men under the bus, just stop throwing women under the bus in the name of sales. Is that REALLY too much to ask?!
There ARE games that have proven that you CAN write games to be inclusive; Mass Effect for one. And that game franchise did pretty darn well. Well enough that you would think marketers would start at least considering being inclusive... and I suspect if a few have suceeded in this that more will follow, which means the gaming market IS slowly becoming more inclusive. So should we all just shut up? Nope. One of the driving forces behind these positive changes IS women with the courage to speak up about the sexism. The time to shut up will be when inclusivity is the norm.
She then jumps off onto another tangent about games not causing -isms. Again "causing" is the wrong way to look at it. Games don't cause bad behavior, real people cause bad behavior.
Hey don't discourage him. If he can find a way to speak with the dead the world will get a LOT wiser.:)
Is there an expectation on the part of the consumer that when they buy part one of a series they will have the opportunity to purchase the rest of the parts within a reasonable amount of time? Yes. Whether you personally think it unfair or not when you create a part one then people will want part two and so on. They WILL feel cheated if you decide to walk away from what you started.
Do you OWE the readers a new installment? Nope. But if you want to keep them as fans of your work it would be very wise to keep them supplied with your efforts. There IS a point where a fan will give up and walk away from a creator and since the consumers literally pay the creator then the smart creator will keep a clear line of some sort of content to keep his fan base growing and eager for more. Am I right?
Yeah when they made Greyhawk the default setting for 3e I picked up the Grewhawk Gazetteer for 3e which had tons of interesting deities detailed therein. Very vibrant and interesting set of gods and goddesses. Also many of them were given more information in the old dragon magazines. Data which is on my complete Dragon collection DVDs.
No no it's Lydia. I figured that would be obvious when I mentioned feminism. Her clerics champion women's education and aid women in traveling. She hates secrets. 80% of her clergy are women. And she loves music especially, her clerics use music to teach. And one of the duties of a Lydian cleric is to convert historical records to ballads. They are constantly driven to learn and discover, and many travel in the company of clerics of Fharlanghn. Their white vestments are trimmed in silver and gold. They use education to uplift women from lesser stations in life. This tends to make her church unpopular with patriarchies.
I generally stick to fantasy faiths or Christianity (in the right group) in game. It would seem weird to even pretend to be Shinto...
To be honest I don't own Scarred Lands or Golarion. Although I may pick up Golarion this holiday season.
PIXIE DUST wrote:
Sounds fine to me as well. ;)
And that's why I consider myself a moderate. Both the left and right focus on ways to consolidate their own power... I favor breaking up monopolies (like big corporations or big government) and setting up local police forces tasked with keeping businesses running fairly. If everyone is gainfully employed then we will no longer need bloated social programs, which AFTER the fall of unemployment can be trimmed back and streamlined into TRULY helpful programs that retrain the needy to fill well paid and in demand positions. There is a saying "Give a man a fish and he will eat for a day, teach a man to fish and he will eat for a lifetime."
Except conservatism is the exact opposite of machiavellian. The brand of conservatism I subscribe to seeks to expand everyone's productivity and wealth. Not just the wealth of the prince which sounds more like a concentration of power in the hands of a few which is a leftist goal. Big government vs small government and all that.
Also I am not truly right wing in the sense most people think of. According to my last political alignment test I am a conservative leaning moderate. But that's mostly fiscal conservatism. I am solidly middle of the road on social issues and slightly left leaning on government regulation.
Yes I favor a small but much more effectively run government capable of truly policing businesses rather than the left's big government solution of relying on corrupt bureaucrats who in the past have been largely ineffective at catching anyone other than their political enemies.
thejeff you are wrong here. Why do you think like somewhere around 90% of minimum wage workers make MORE than that after a year of employment? It obviously has nothing to do with government intervention. Those companies could forever keep people at minimum wage and stay in governments good graces. NO they earn more than that because they now have on the job skills and their company now values their labor at a higher rate. A rate the company sets based on the market. Since they CAN keep wages lower than they currently DO and yet refuse to do so completely invalidates your post.
As far as Ray is concerned I am torn. I admire his willingness to do the right thing but also understand why his bosses want him gone (he opens them up to liability suits by helping elderly against company policy if something should go wrong). Perhaps the company would do well to consider creating a place for people like Ray? Perhaps Ray, the community and the company could pay for Ray to be trained as a medic so that liability could be limited in the cases where he helps out? It would be good press for the bus company, Ray would have a secure job, and the people could have a friendly helper.
I get most of my news from WSJ/BBC/NPR.
FOX did set out to create a fair and unbiased news network... and mostly succeeded early on with the exception of some of their strongly right wing talk hosts. They do definitely drift right these days making them the perfect counterpoint to left biased sources like CNN, MSNBC, NPR, ect. That is for those of us who like hearing both sides.
The cost of labor is set at most levels by the market. Dropping minimum wage completely will not change what people are payed except at the lowest level of jobs and even there it likely wouldn't fall very far if at all. They NEED to have a first world incentive to attract workers. At a dollar a day no one would work and you couldn't run your business.
There really are few options here.
1- Convince the party to leave whatever mission they are on (if any) to help you find a cure.
2- Retire the character and start a new one.
3- Follow the railroad tracks and hope the GM is willing to reverse this at some point.
It looks like it's time to talk to your friends. Ask the GM if he has a cure set up for you. And if not then ask the other players if they would support a derail to go look for the cure. If everyone says no then you probably have no choice but to retire and make a new PC.
If having a nonsensical economy makes for an unfun game for you, then create rules for a realistic economy (warning: your fellow players might not find it fun).
Or they might LOVE IT. I had a GM who built and incredibly detailed economic system for his setting. I like playing adventuring merchants so when I gleefully got a copy of his rules I started out becoming rich. I started by becoming the groups money and trading girl and I kept various cargos in our ship's hold and our money productively invested throughout the campaign. By the end of the game I may not have been a very dangerous character in terms of combat power (the others always overshadowed me there) but I kept our group fat with wealth, property, and resources. And it was wildly fun.
Greyhawk pantheons are my favorite. How many other pantheons have a female sun goddess who favors feminism? And they seem just as rich as many Forgotten Realm dieties and maybe a bit more varied. And lets not forget Vecna and Orcus came from the Greyhawk setting!
Alternately I like the Eberron Pantheons nearly as much.
Hmmm... most people put their cell phone away after a friendly comment from me. The absolute worst is children in the theater. They WON'T be told what to do and keep throwing popcorn, crying, talking, yelling, playing on their mobile device, running around, or kicking the back of your seat regardless of anything you might say. The good thing is they are often still doing it when management is alerted so they can be easily tossed out. Fortunately I don't often have this issue.
The issue I do frequently have is tall men sitting in front of me. I often have to switch seats at least once per movie, and poor me if there is a packed house. Then I basically have to stand through the movie to see it. Or I restrict my viewing to places with stadium style seating where that isn't an issue.
We can enjoy RPGs as well as boys do. I think it's marketing more than anything. If you told people it's an interactive novel played by a group of friends I think you would have just as many girls as boys signing up to play. But marketing it as GI Joe with swords isn't very appealing to anyone except adolescent boys.
I was using the Thief for those few times when I had a companion... easy to equip the little creep with my cast off gear... so I will switch to the templar.
I was using sentry and rapid fire...
I have been using a bow... I don't have a good xbow. But I guess I will keep my eyes open. This regearing was MUCH easier with the auction house. And your builds much like the online builds require gear I can't get. I have never owned a cindercoat in the entire time I played to my knowledge. And while in the old days I was fond of using the auction house for things like depth diggers I can't do that any more. I am tempted to re-equip that low level shadow clone amulet just for the extra minions even if it's going to hit my DPS hard dropping my stats down.
Is there a better secondary attack than Rapid Fire vs hatred drain? I could toss that attack off my build and play around... I tried elemental arrow but I am not very impressed so far. I haven't done an elemental theme either... should I? Is that one of the tricks top players use? Maybe I could see what I can do... but my gear is fairly vanilla right now with no cool item abilities... other than the homing rocket reply from my 60 something level legendary armor.
I think people are attaching beauty unnecessarily when in reality it's more about appearance. Take for example IRL if you see a woman wearing baggy unwashed clothing with a decidedly unhygienic way and a thick guttural manner of speaking you obviously don't associate her with the social elite and no one would take her words with the same gravity as you would a woman wearing a power suit with impeccable hygiene and a clear well enunciated way of speaking. This is why I think appearance matters to charisma not cup size or how slender your waist is.
Perhaps you can help me a little. My first seasonal character was a Demon Hunter and she hit 69 or 70 this weekend... but... I find I struggle to keep any hatred at all. This is the highest level I have ever reached with a demon hunter so I feel a little like a fish out of water. My damaging powers run on hatred but I seem powerless to keep the pool from draining out completely within a few seconds and then I just fight to stay alive. I must be doing something wrong since so many people use demon hunters. I even switched to a wizard since I understand how to keep a wizard going strong. And my wizard is is around 49-50th after 1 day of play. Now I play mostly with a friend in seasonal play so I don't normally get a companion if that helps?