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About Anton VitruvianMale human Oracle 3
Class Skills:
Bluff~, Craft, Diplomacy, Disguise*, Heal, Intimidate*, Knowledge (arcana)*, Knowledge (dungeoneering)~, Knowledge (history), Knowledge (planes), Knowledge (religion), Profession, Sense Motive, Spellcraft, Stealth*, Survival"
*Dark Tapestry skills
Skill Ranks:
(4 +2 int, +1 human): 21 +1 campaign {prof} Bluff 3, Diplomacy 3, Knowledge (dungeoneering) 2, Knowledge (nature) 1, Knowledge (planes) 2, Profession (librarian) 1, Sense Motive 3, Spellcraft 3, Stealth 3 Spells 1st (5/day) 0th (5): Create Water, Guidance, Detect Magic, Mending, Purify Food & Drink 1st (3+1+1): Cure Light Wounds, Inflict Light Wounds, Murderous Command, ..., +Entropic Shield Equipment:
Carrying Capacity 43/86/130
Encumbrance 35 lbs Cash 3194.9 gp Travellers' Outfit (0 gp, 5 lbs)
Club (0 gp, 3 lbs)
Belt pouch x2 (1 gp, 0.5 lbs each)
Racial Traits • HUMAN HERITAGE (Charisma) : Humans get a +2 bonus on one ability score of their choice at creation, to represent their varied nature. • SKILLED: Humans gain an additional skill rank at 1st level and one additional rank whenever they gain a level. • FOCUSED STUDY: All humans are skillful, but some, rather than being generalists, tend to specialize in a handful of skills. At 1st, 8th, and 16th level, such humans gain Skill Focus in a skill of their choice as a bonus feat. (PFARG 72) Class Abilities
False spell casting:
1. Spellcraft DC 15+spell level to make the appropriate motions and phrases. 2. Opponent uses Spellcraft to identify as normal (DC 15+spell level) 3. Opponent who successfully uses Spellcraft can roll Sense Motive DC 19 (10+Bluff) to determine the casting was faked. Feats
Traits
Background:
Anton got his curse during the fall of Golarion with the arrival of the Others, Old Ones and Outer Gods. His mother, a cleric of a now dead god, used the last of her power to send her children across the Tapestry into the City, before collapsing and being consumed by the dark forces. During the transition between Golarion and the City, Anton and Nuala, his sister, passed through a concentration of madness. Although, being insignificant, their passage went unnoticed, they still touched this alien power. This touch cursed them, but also gave them access to new abilities. DM Questions, 1st set:
* A name and quick description of a younger kid in the gang you look out for Nuala, Anton's younger sister, also affected by the events that brought about the destruction of Golarion, except she has the wasting curse (unknown whether Oracle abilities will appear and if so, which mystery she'll be associated with). * A time when Grandmother (old Female Human Witch 4) saved you Nuala gets picked on for her looks, and not just from outsiders. New gang members or those with little to no tact have been known to cause her, often unintentional, grief. One such instance Nuala was feeling particularly sensitive and she ran off into the streets with Anton racing after her to keep her out of trouble. Just as he caught up with her, however, trouble found them. Kopper (see below) and a group of his thug friends had found them and began to assault them. Anton, shielding Nuala with his body, took the brunt of the attack. Grandmother appeared then and cast a spell to cause most of Kopper's gang to flee. She then proceeded to Hex Kopper with a scar, stating that he had best stay away from her flock, lest she destroy him through the scar. Kopper fled. * A name and description of an enemy in a gang whose territory borders yours. Kopper, an older boy, who seems to take pleasure in picking on and torturing Nuala and Anton. He has been scarred recently by Grandmother who uses it to keep him in line and out of their territory. * An ally or friend you have made in the area outside the gang who will help you out. In attempting to research his and Nuala's condition, Anton befriended a Sage (perhaps a priest of a recently dead god, or one still alive), who had considerable research into the Dark Tapestry, the Others, Old Ones and Outer Gods. The man occasionally loses focus, drooling and babbling incoherently (likely a side effect from his research), but when lucid, his knowledge is profound (at least profound in terms of what Anton would know). His faith has kept him from toppling over the edge of sanity.
DM Questions, 2nd set:
* Three short term goals (eg “Get a heavy crossbow”) - 1. Learn more about what happened a decade ago that caused the destruction of Golarion and the creation of this City of refugees. - 2. Learn more about his and his sister's condition, why they seem to differ (Nuala wasting and Anton black blood), and it's effects on their body, mind, and soul as whatever is happening to them progresses. - 3. ?
* Long term goal (eg “Achieve Immortality”)
* Inter-group ties
Possible progression:
Feats 3: Eldritch Heritage (Void-Touched) 5: 7: 8: Skill Focus (Bluff) 9: 11: Improved Eldritch Heritage 13: Improved Eldritch Heritage 15: 16: Skill Focus (?) 17: Greater Eldritch Heritage 19: Revelations
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