| Full
Name |
Anton Klasnic |
|
| Race |
Human |
|
| Classes/Levels |
Paladin 3 | HP 28| AC 18 FF 15 T13 | Saves +7/+7/+6 | Init + 3 | Percep -1 | Dip +9 | SM +5 | KR +6 |
|
| Gender |
Male |
|
| Size |
M |
|
| Age |
21 |
|
| Alignment |
LG |
|
| Deity |
Desna |
|
| Occupation |
Traveller |
|
| Strength |
14 |
|
| Dexterity |
16 |
|
| Constitution |
12 |
|
| Intelligence |
10 |
|
| Wisdom |
8 |
|
| Charisma |
16 |
|
About Anton Klasnic
Anton Klasnic
Male Human Paladin 3
LG Medium Humanoid (human)
Hero Points 1
Init +3; Senses Perception -1
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Defense
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AC 18, touch 13, flat-footed 15 (+5 armor, +3 Dex)
hp 28 (3d10+6)
Fort +7, Ref +7, Will +6; +2 trait bonus vs. fear effects
Immune disease, fear
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Offense
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Speed 20 ft.
Melee Dagger +5 (1d4+2/19-20/x2) and
Morningstar +5 (1d8+2/x2)
Ranged Longbow +6 (1d8/x3)
Special Attacks smite evil (1/day)
Spell-Like Abilities Detect Evil (At will)
Paladin Spells Prepared (CL 0):
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Statistics
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Str 14, Dex 16, Con 12, Int 10, Wis 8, Cha 16
Base Atk +3; CMB +5; CMD 18
Feats Point Blank Shot, Precise Shot, Rapid Shot
Traits Indomitable Faith, Making Good on Promises
Skills Acrobatics +0 (-4 jump), Climb -1, Diplomacy +9, Escape Artist +0, Fly +0, Knowledge (religion) +6, Ride +0, Sense Motive +5, Stealth +0, Swim -1
Languages Common
SQ aura of courage, aura of good, hero points, lay on hands (1d6) (4/day), mercies (mercy [fatigued])
Combat Gear Potion of cure light wounds, Wand of Restoration, Lesser; Other Gear Kikko armor, +1 Bane (Undead) Arrows (2), +1 Ghost touch Arrows (), Arrows (25), Blunt arrows (25), Dagger, Longbow, Morningstar, Silver Arrows (6), Backpack, masterwork (empty), Candle (3), Canteen, Crowbar, Earplugs, Flint and steel, Desna, Ink, black, Inkpen, Paper (3), Piton (2), Scroll case (empty), Torch (5), 9.95 GP, 6 SP, 9 CP
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TRACKED RESOURCES
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+1 Bane (Undead) Arrows - 2
+1 Ghost touch Arrows - 3
Arrows - 25
Blunt arrows - 25
Dagger - 1
Lay on Hands (1d6) (4/day) (Su) - 4
Potion of cure light wounds - 1
Silver Arrows - 6
Smite Evil (1/day) (Su) - 1
Torch - 5
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Special Abilities
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Aura of Courage +4 (10' radius) (Su) You are immune to Fear. Allies within aura gain a morale bonus to saves vs Fear.
Aura of Good (Ex) The paladin has an Aura of Good with power equal to her class level.
Detect Evil (At will) (Sp) You can use detect evil at will (as the spell).
Earplugs +2 save vs. hearing effects, -5 hearing-based Perception.
Hero Points (1) Hero Points can be spent at any time to grant a variety of bonuses.
Immunity to Disease You are immune to diseases.
Immunity to Fear (Ex) You are immune to all fear effects.
Lay on Hands (1d6) (4/day) (Su) You can heal 1d6 damage, 4/day
Making Good on Promises At some point in the past, Professor Lorrimor did you a favor under the condition that he would someday call on you to repay it. After he came to your aid, however, you never saw nor heard from him again, leaving you with a sense of unending anticipa
Mercy (Fatigued) (Su) When you use your lay on hands ability, it also removes the fatigued condition.
Point Blank Shot +1 to attack and damage rolls with ranged weapons at up to 30 feet.
Precise Shot You don't get -4 to hit when shooting or throwing into melee.
Rapid Shot You get an extra attack with ranged weapons. Each attack is at -2.
Smite Evil (1/day) (Su) +3 to hit, +3 to damage, +3 deflection bonus to AC when used.