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Efreeti

Anthony Adam's page

Goblin Squad Member. RPG Superstar 2013 Marathon Voter, 2014 Marathon Voter. Pathfinder Adventure Path Charter Subscriber; Pathfinder Comics Subscriber; Pathfinder Companion Subscriber. Pathfinder Society Member. 2,169 posts (2,295 including aliases). No reviews. No lists. 4 wishlists. 4 aliases.


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Just a quick post to let everyone know that the blog will go quiet for the next couple of weeks as I head off to Egypt for some sun and inspiration.

I will blog this on Friday before flying out at the weekend, just in case I can squeeze one last blog out before then ;)

I believe I have caught up with everyone who provided their details for inclusion in the games publisher directory page...

If you haven't sent me any details yet and would like to be included, please can I have them in the next 24-48 hours otherwise you will have to wait two weeks before you can be added. Either PM me here or use the contact page on the web site.

The info needed is an icon to place beside your directory entry, your home web site address, a collection of links you would like to appear beneath your company name and a short bio.

If you have special requirements for new freelancers to approach you, please also supply this and I will include it as I have done for AAW and Paizo. :)

Thanks to everyone for your kind interest.


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Hmmm, I might have a go myself at spec'ing up a version of that Bas Celik - it would fit in so well with the Iron Gods campaign ;)

I could make the drink water aspect a dehydrating touch attack - ewww a touch attack that debilitates and dehydrates - nasty ;)

The wings could close around the angel to act as an impenetrable barrier/shield giving it some major DR maybe while it casts healing on itself... total immunity to damage isn't a great thing to give a creature ;)

Maybe some sort of spinning / pouncing from fly by / wing buffet that does some sort of slicing and dicing effect.

Yeah, definite possibilities.


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Hey Paris/Tim

Just a quick post to say that I will be departing for Egypt in 8 days. So if there is any editing needed on my submission as part of round 2, please feel free to do whatever you think is best.

I have total trust in you and the editors and wouldn't want to be the cause of any delays by not being around.

Cheers.


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Weekly collation spreadsheet update : Requests to 1st August now included, 2427 unique requests and rising ;)


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Hey all

Just posting here about a games design blog I started (those of you frequenting or following RPG Superstar every year will know me as Template Fu).

I have designed the site to eventually be one of the "go to" sites for people new to freelancing and those wanting to break into games design, the intent being to include tutorials on item design, creature design, adventure design, encounter design, making approaches and proposals, professional conduct, and so on.

I already have a regular viewing of 50-70 views daily which is currently growing every week, and so I am now comfortable with posting here and pointing all you wonderful publishers to my games publishers directory page.

This page houses links to games publishers who make use of freelancers of all levels of experience and size of portfolio.

Companies already on the directory include 0One Games, AAW Games, LLC, EnPublishing, Kobold Press, LPJ Design, Paizo Publishing, LLC and Rite Publishing.

I invite all games publishers in these forums to visit my site and my directory page to determine if they would like to be added to the directory.

Home
Games Publisher Directory Page

If you decide you would like to be added, please PM me and I will provide you an email address by return.

I will need to check what links you would like for your directory entry, what short description you would like and whether you have any direct guidance to freelancers wishing to approach you. I will also need an graphic of at least 200x200 pixels to place beside your directory entry. Please refer to the Paizo and AAW games entries to see all of this in action!

Thank you for your time and attention.

Anthony.


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Paris Crenshaw wrote:
Maybe it's similar to the presence of the Romani language in Eastern Europe.

Hmmm, I wonder if the Ulfen would be found in gypsy like caravans travelling the countryside - and if one of them happened to be a werewolf, ... wait for it... we could introduce the wolfen ulfen! :P


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Hey all,

A quick question from a confused newbie - I have been asked to review some submissions from my gaming circles before they submit.

I am happy to do this, but now have a question - is the expectation of the submission a proposal of a quest in 2000 words or the actual fully fleshed out quest in 2000 words?

It's quite subtle I think, so I thought I had better check before sending any feedback back to the writers.

I think it's the latter, but just wanted to confirm for safety sake as some of them are thinking they may rewrite old proposals and boil them down to the main encounter/quest point.

Thanks for any answers :)


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Useless trivia for the day - I have collated request up to:

Jul 5, 2014, 04:53 PM

And my COUNTIF "*Wish List*" and SUM entries tell me that up to that point, in this thread alone, there are 2,348 unique requests!

Wow.

Marathon Voter 2013, Marathon Voter 2014

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One way you could get around the fireball problem it to make it only affect spells that have a direct target, so all the area of effect spells function normally, but a ray spell for example, gets reflected.

I think this might even be more in-keeping with reflection as an area of effect doesn't just hit the front of the mirror, it completely encompasses it, front, back, sides, top and bottom, the person holding it and everything around.

Wicked item though.


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To save Paris/Tim reposting again, here are the answers to the wording queries... ;)

For Ustalav, it's as follows:

Country: Ustalav
People from Ustalav are called Ustalavs.
The adjective to describe things from Ustalav is Ustalavic
Languages spoken in Ustalav are Common, Skald, and Varisian.

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One of the things that Sean taught me on his course is:

...if you are using a spell/feat/etc. that is not in the Core books, then you add a reference to it, something like "..., noncorespell (Ultimate Magic), ...".

I can't remember if the whole thing is italic or not as I don't have my notes with me, but a reference to a non core book is okay, and it should offset some of the issues with having to look it up. :)


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Time to enter the bowels of horror itself to capture and reveal in dawn's golden light creatures of nightmare and fear...

Ahem, Dotted.


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Ohh, should rewrite mine to fit the theme and reduce its scope to a quest scope and word count then - busy weekend ahead!


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Updated request list - I am now up to 1st July this year, so just three months and a bit of posts and I have caught up fully :)


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Warhawk7 wrote:


The idea was that the shark uses the electrical jolt as an AOE type attack to stun/kill smaller prey. I could have worked on it a bit more clearly for sure. When I get time I will rework it to make more sense.

If I recall correctly, a lightning bolt when cast into/underwater results in a fireball area of effect rather than a bolt. I may be going back to pre pathfinder though, so definitely check up on that.

If I do recall correctly, I think it is most likely in a specific section about combat underwater, so might be worth checking ultimate combat, ultimate magic in addition to the core rules. If it is there, you can refer to underwater combat rules and so tidy up word count and rules very easily ;)


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Bravo!


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Oh dear lord, so basically I *am* a back yard broom-yokai >.<

Do not tell the wife of this phrase! :P


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ok, as you guys wished for it and I missed the template rule - gah - here is one take on the Vila that was requested (posting here rather than in the competition thread as a gift to all the bestiary request list thread participants...

This is unedited from any feedback and as entered in the competition, so if you use it, you might want to double check my maths, etc.

Hope you enjoy it.

The ethereal beauty of this ghost-like lady is that of the angelic host given form, from her shoulders sprout large feathered wings normally found on a stallion pegasus. She wears a diaphanous sky-blue cloak made of the stuff of clouds.

Vila CR 9
XP 6,400
Female fey vampire
LE Medium undead (augmented fey)
Init +8; Senses darkvision 60 ft.; Perception +13

DEFENSE
AC 23, touch 17, flat-footed 18 (+2 deflection, +4 Dex, +1 dodge, +6 natural)
hp 121 (15d8+54); fast healing 5
Fort +13, Ref +11, Will +12
Defensive Abilities channel resistance +4; DR 10/magic and silver; Immune undead traits; Resist cold 10, electricity 10
Weaknesses vampire weaknesses

OFFENSE
Speed 30 ft., fly 60 ft. (good)
Melee slam +8 (1d4+4 plus energy drain)
Special Attacks alluring dance, blood drain, breath steal, children of the night, create spawn, dominate (DC 22), energy drain (2 levels DC 22), jealous stare, pining departure, storm breath

STATISTICS
Str 16, Dex 18, Con —, Int 10, Wis 16, Cha 26
Base Atk +4; CMB +7; CMD 24
Feats Alertness, Blind-Fight, Combat Reflexes, Dodge, Flyby Attack, Hover, Improved Initiative, Lightning Reflexes, Toughness
Skills Bluff +27, Perception +13, Perform (dance) +12, Sense Motive +13, Stealth +12; Racial Modifiers +8 Bluff, +8 Perception, +8 Sense Motive, +8 Stealth
Languages Abyssal, Common, Sylvan
SQ gaseous form, shadowless, spider climb

ECOLOGY
Environment temperate forests
Organization solitary
Treasure none

SPECIAL ABILITIES
Special Attacks The vila’s special attacks are unchanged from a base vampire with the exception of children of the night – she calls swarms of forest birds, usually ravens, treat as bat swarms.

Special Qualities The vila’s special qualities are unchanged from a base vampire with the exception that she cannot change into a form other than that granted by the gaseous form ability.

Alluring Dance (Su) A Vila is most often encountered when she is in the throes of her wild moonlit dance, either in an open glade within a forest or flitting from tree to tree, luring their prey deeper into the woods. Any living male creature seeing their dance must succeed a Will save (DC 22) or join their dance as if dominated.

Breath Steal (Su) A vila can suck the breath from a dominated male target with her kiss. On a successful touch attack, the vila kisses the target causing it to become fatigued and deals 1d4 points of Constitution damage. The vila heals 5 hit points or gains 5 temporary hit points for 1 hour (up to a maximum number of temporary hit points equal to its full normal hit points) each round it steals breath.

Jealous Stare (Ex) Once every 4 rounds a vila may stare at any living female creature within 60 feet. The target must succeed a Will save (DC 22) or flee for 1d3+1 rounds. If the save is failed, after fleeing the target may return but gains the shaken state for the remainder of the encounter. The target must run away from the vila for each round they are fleeing. The target may not be affected again from any vila’s jealous stare for 24 hours.

Pining Departure (Su) On her death, or if she is forced to flee, the vila targets any living creature bestowing it with all her sorrow requiring the target to succeed a Will save (DC 22) or become sickened for 24 hours due to overwhelming grief.

Storm Breath (Ex) Once per day, a vila may scream her sorrow creating 60 foot cone of buffeting wind. All creatures in the cone must make succeed a Reflex save (DC 24) or be knocked prone and be pushed along the ground 10 feet away from the vila.

A vila is the spirit of a betrothed girl, often a wild free-spirited girl who lives to dance, who dies before their wedding night. They rise, unable to rest in their graves, having lost their chance to dance their wedding dance and experience the throes of passion that the wedding night promises. They flee the place of their death and sorrow seeking to hide in the embrace of deep dark forests, where they will lure men with their dance, seeking that which they lost in life.

Marathon Voter 2013, Marathon Voter 2014

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Yeah! Template Fu is awake and raring to review ;)

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Anthony Adam wrote:
<snip> ... index linked blog ... </snip>

The blog now has a resources directory and a games publisher directory in addition to the blog posts. I have also added a contact page so you don't have to fiddle with PM's to send me feedback ( Thanks! to everyone who did though :) ).

The base structure of the blog site is just about done now, so back to blogging proper useful item design articles... :)


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Kittyburger wrote:
Ignotus Advenium wrote:
Garrett Guillotte wrote:
Looks like nothing I submitted to anything in the last month made anybody's cut! Streak over, ah well. At least I've got my submitted beastie for my next session and a month's head start on Ustalav ideas!
Persevere and make the most of your head start—I bet we'll see something of yours in #13.
As for myself, Wayfinder definitely hasn't seen the last of me. ;)

That's the spirit, not making an issue isn't a reflection on your abilities - it's more a reflection of the strength of the other submissions.

I had a streak of #8, #9 and #10, didn't make #11 - which made me work extra hard on bringing my game up again - and I got picked for #12.

From your posts, it sounds like you are knuckling down and really intend to give something amazing next issue - great news for the next issue and more of a challenge for the rest of us to pick our games up higher still!

Good healthy competition => Good healthy fanzine.

Say no more! :)

Marathon Voter 2013, Marathon Voter 2014

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Some very nice art there - love the multi armed gun toting rhino!


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Serpent wrote:
(Oh, and yesterday set the new record for site views: more than 1,000 views within 24 hours!)

That's pretty awesome - I know this now because my highest so far on my games design blog is 65 in a day - but then it has only been running for a week so far so it only contains a breakdown of what I am to cover and an intro. ;)


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I know what what wrong with mine - and it got me auto DQ'd >.< - I used two types and on reflection realized my maths had made it match up with an existing template - I had even used the template name without realizing - gah!

So I won't be posting mine for feedback, I'm kicking myself enough as it is.

If anyone wants to see my version of a Vila, they can PM me and I'll gladly share it with them - but not till after all the voting is done, I don't want to distract from the top 5 and the voting.


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Heh heh, I know which of my submissions was chosen - grin. My editor passed edits along this weekend to okay with me - boy was I surprised which one got chosen! There wasn't too many edits either, so feeling pretty pleased with myself now :)


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Something weird happening in google chrome on the first monster - I get the paizo home page when clicking it?

When you post each new link on the hours, how about including the previous links as well with the newest link at the top to save time for the public reviewers :)

The second one - initial scan through ignoring the judges comments and the one thing that immediately leaps out - the assumption in the description that it is always encountered hovering! >.<


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Dang, Paris' sense motive has gotten better! I thought that "where's the new call" was sufficiently masked and obfuscated, but no, the master saw straight through it...

;)


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As a new freelancer, I can say now, when you see your name in print - wow, that's worth so much more than a few cents or pence per word.

I also find in the gaming arena we are in, when I talk to my fellow freelancers, it's the love of the game, the love of designing, that is what gives us the buzz, the cents per word is incidental.

The money we make on a few hundred or thousand words, just about covers our coffee and doughnuts when writing them. The buzz and showing off to our friends and families, pointing at a book to your 5 year old nephew and going "I invented that", that my friends is where it is at, and always will be :)

Marathon Voter 2013, Marathon Voter 2014

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Hi all

Just a bit of shameless self promotion - I am converting my huge unwieldy RPG Superstar guide into a nice clean set of index linked blog posts to bring everything to an on-line accessible level for all during the competitions and for use when actively freelancing.

The base site and functionality are now operating with the first two posts up. Please feel free to have a look see and PM me any suggestions you may have.

Thanks all.


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Oh dear. I thought you had posted that explanation earlier - is there similar for Ustalav, Ustalavian, Ustalavi?

Marathon Voter 2013, Marathon Voter 2014

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I know players who would fail a DC 10 perception check :P


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*pokes the bear*

Not many!

*pokes the bear*


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theheadkase wrote:
I am not sure if I should be happy or sad that I haven't gotten an edit request email...As much as I'd like to think I did just that well, I know the truth is generally not that...

Me too - but stranger things have happened, I got no edit requests for my item in #8, 2 on my archetype in #9 and 1 for my side trek in #10, so it does happen I guess.

Depending on how well you structured your submissions to existing Wayfinder examples, you may have gotten through the first editing phases - or maybe the edits were so small they were done for you.


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The Evil Queen wrote:

I've received Monster Manual 1 5th Edition.

And while many of the monsters in that book are awesome like always, many monsters are duplicates and unneccesairy adds, and NO Destrachan and Astral Stalker, but a Grick and a Darkmantle, means BOOO!

** spoiler omitted **...

I can understand their stance though, it is DnD and their are expectations of the DnD communities that the base creatures which include hobgoblins, ghosts etc being available from the off (although the flumph should go :P) - AND this edition is supposed to allow easy use of your old shelves of 1st and 2nd edition modules without too much grafting needed.

I like it for the old school feel but Pathfinder still wins for me too.

I also like continuity and the renewing editions every 3-5 years of Wizards is hurting the pockets too much - Pathfinder has that longevity feel now and I am very comfortable with that.


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I have a Scottish pal called Iain - with added "i" :P


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Dragon78 wrote:
So Anthony when B5 does come out will you be updating this list with what made it in?

So long as I recognize which beast relates to which request, yeah. I also intend to go through the 2,3,and 4 wish lists too adding in any not yet listed.

Not sure how long for the next update, possibly a couple of weeks - I have at least one article accepted for Wayfinder, so depending on editing needs, that takes priority till sign off ;)


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Updated list - the rate of new additions is slowing considerably, hence the big gap between releases, of note for this release is the beasts found in the first 70 APs are now in the list too!

Soon be caught up with the latest requests now :)


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Paris Crenshaw wrote:
Ack! I'm sorry, Anthony. That was fat-fingered typing on my part. I'll make sure that errant "s" doesn't hang around.

That's quite alright, think nothing of it, I am quite used to it.

Unfortunately for me, it's a common mistake ever since the Morticia and Gomez TV invasion of the 60s/70s. I have even had people add the extra "d" as well. (Anyone who understands that reference is probably as old as I am :P)


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Ambrosia Slaad wrote:
The Evil Queen wrote:
motteditor wrote:

Now *I'm* curious.

I'm also really excited for the reveal. I want to see if you guys like the monsters as much as we did.

Well that depends on the monsters of course!! If the top 5 has interesting monsters with interesting abilities I will like them. But if there are kaiju and giant butterflies in there I dont know how im gonna like them :-p
Hmmm, miniature giant space thalassic hamsters kaiju...

... butterfly winged... evil queen .... gerbil!


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Timitius wrote:
Kittyburger wrote:
Can the editor(s) who looked at my pieces send me some feedback, please?

Send Wayfinder an email with that request, and the submissions you want feedback on. We will try and provide you with some input, time allowing.

Tim

If you haven't been selected for the magazine, I am happy to review any submissions for anyone if they PM me their submission :)


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Back on topic... I was fortunate enough to be the guinea pig for Sean's course, so feel free to blame me rather then him for any rough rides - I actively encouraged a no holds barred feedback in order to get as much design knowledge out of his head and into mine as I could.

And I still win the ripping feedback from Sean...

doodly do, doodly do, doodly do, while wagging fingers in a downward motion - it's now around 4 years ago, I post my item for voluntary feedback...

It seems my item gave Sean a headache and sent him home (his words not mine), and that feedback can still be found if you search for it - it was the year Neil powered through the thread revealing the raw judge feedback for the first time.

And you know something, I look back and that feedback of Sean's was absolutely spot on - people don't want that much maths in an item, it was boring even though I thought at the time I was being clever and quite frankly deserved the panning it got.

I can also point at that very feedback and say thanks for the kick up the wotsits I needed to stop being a fan boi and start being a designer. I haven't got there yet, but I believe 100% I am miles better than I was then.

And Sean's course - it showed me what I was tackling wrong in my designs, how to look at the wording and structure in the book to replicate the language use.

Net result, I got selected for Wayfinder 12 this issue - and all three of my submissions were much larger and more complex than an item - 2 monsters and a flavor piece - I don't yet know which submissions have been accepted but I am sure that without that course, I wouldn't have gotten in (the Wayfinder competition has stiffened immeasurably issue by issue and is a brilliant yardstick for your current level of design skills).

In short, if you are serious about getting into games design, this course is a brilliant way to get started in earnest.


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Curaigh wrote:
Mike Kimmel wrote:
I can't wait until the reveal, in part because I want you all to be able to look the monsters over and start voting, but also because I intend to contact one of the Top 5 entrants to see about doing some collaborative work together. Of course, I can't do that until that person knows he/she is in the Top 5...

You know you can contact me anytime to collaborate Mike, even if I am in the dark on this particular open call. :)

/sarcasm

Lol, priceless! Nice one Curaigh!

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Curaigh wrote:


At AA: I went off the darkwood buckler for slot.

Hah! So magical armor ignores the slots list, dear, dear, dear, tut tut - there you go everyone, even Paizo gets it wrong! There's hope for us all yet ;)

And be warned all you potential finalists, if I review Top 32 items again this year - Template Fu goes by the slot list! :P

Oddly though, this is a very late night catch, the buckler you link is half the weight of your one. There was a post in the superstar forums about maintaining consistency in weight of items, I think it was for boots at the time, but you might want to halve your weight to match the other listed buckler for consistency :)

I have looked through the second item and I think Brigg covered it all (very good feedback Brigg, btw), my only worry on top was, if the flaming wheel is real flames as opposed to being carved gold like the ring, I might have trouble storing it without my backpack catching fire, and I would be hesitant to move it back slightly for fear of burning my hand. Very minor and easily fixable :D

I'll have an in-depth look at the last one in the morning, I'm getting tired now so sleepies time for me, night all.

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Ok, Curaigh, first one - Fireward Scarab, Buckler, no punches pulled, brace yourself...

My first bone is the slot - is "shield" a recognized slot? Sorry it isn't - and wrist slot on the link actually lists buckler :P

I think a scarab beetle has wing plates that open when the wings are displayed for flight, so the description of the wings forming the enlarged light shield didn't quite sit right. Change the wings to "wing plates" and that would fix that as it brings to mind two half circular chitinous plates forming the bigger shield. However, if you stick with wings, you maybe have a....

Missed opportunity! The wings would be semi translucent, so you could have ended up with a translucent shield that distorts gaze attacks to being harmless when looking through the shield at an opponent with a gaze attack. This would be secondary to the main energy protection.

Back to your text...

I would move the 30 foot extension to just after the 15 foot and drop the first energy from the line starting "If the energy attack if fire energy..." as we know its an energy attack if the source is fire energy :P

I would probably reword it slightly to use phrasing of the form "The shield protects you or allies within 15 feet (30 feet if the source of the attack is fire based) from energy based attacks by emitting wings of red force that deflect the energy from the attack harmlessly away from the intended target."

I would put all of that before the boring +2 fire resistance - this is the cool power so it should be first, not a (boring) +2 bonus and you should know this by now, grrrrr!

I would probably drop the Selective Spell feat - I know what you were reaching for but I think it's superfluous - the magic is self explanatory, resilient sphere explains the reaching wings for allies and the core is explained by the resist energy spell.

Lol, hope I wasn't too brutal on that one!

Marathon Voter 2013, Marathon Voter 2014

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Have a go at feedback - it's an excellent learning tool - you have to study the items in depth to feedback on them. Try every opportunity you get!

Marathon Voter 2013, Marathon Voter 2014

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Ohhh, feels like I haven't reviewed a Curaigh design in ages... tagging for now, time to start reading :P


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Oh dear lord, I made it! One edit though please Paris/Tim just to be sure, there is no "s" on Adam - in my name - cheers.

Anthony "Template Fu" Adam :)


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Paris Crenshaw wrote:
Wayfinder Editors! If you confirmed with me that you are able to edit for #12, please check your inboxes. Assignments have all been e-mailed to you. Thank you again for your amazing support!

Just checking - does this mean everyone who was selected has been informed?


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Serpent wrote:
Anthony Adam wrote:
...because it could be argued it has two...

No creature can have two types. Two subtypes is possible, and some creatures count as being other types (e.g. inevitables or androids both count as being constructs for certain effects). But an inevitable is an outsider, and an android is a humanoid (android).

A templated creature that gains a new type loses its old type, but of course, as per the contest rules, templates or templated creatures were not allowed.

Ah well, that's me out then, I just checked, my two types were definitely types - I applied the undead type to a fey type so I messed that up then. Cest la vie.

Marathon Voter 2013, Marathon Voter 2014

Pathfinder Adventure Path Charter Subscriber; Pathfinder Comics Subscriber; Pathfinder Companion Subscriber

In the uk - fairy is singular, faerie refers to groups if that helps at all.

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