Trinia Sabor

AnriTheWanderer's page

110 posts. Alias of Reconstructionist.


Race

Human

Classes/Levels

Monk/Master of the Four Winds 17

Gender

Female

Strength 11
Dexterity 22
Constitution 13
Intelligence 11
Wisdom 20
Charisma 11

About AnriTheWanderer

HP: 105
AC: 34 (+1 from Fluid Ki Focus after hitting a target) (+2 vs. target she has combat advantage against)
Reflex: 30 (+1 from Fluid Ki Focus after hitting a target)
Fort: 25 (27 when bloodied)
Will: 31

(Trained) Skills:
Acrobatics: 14 + 5 (19)
Athletics: 8 + 5 (13)
Insight: 13 + 5 + 2 (Diadem) (20)
Perception: 13 + 5 + 2 (Diadem) (20)
Stealth: 14 + 5 (19)

Feats: Unarmored Agility (+2 AC in Cloth or No Armor), Superior Will (+3 Will, 1 save every round at beginning of turn vs. daze or stun, even if there is normally no effect), Fluid Motion (+2 Squares of Movement), Deadly Draw (Gain Combat Advantage against any target Anri pulls or slides next to her until the end of the next round), Internalize The Basic Kata, Flurry Resounding, Versatile Expertise Dagger/Light Blade (+2 to Attack with Implement Powers using a dagger), Superior Implement Training (See Superior Ki Focuses; Fluid Ki focus), Starblade Flurry, Defensive Advantage (+2 on AC against anyone Anri has combat advantage against), Uncanny Dodge

Melee Basic Attack (Unarmed Strike): Dex vs. AC; +23; 1d8 + 10

At-Will Powers:
Dragon's Tail (Psionic; Implement): Dex vs.Fort; +20; 1d6 + 10 (Knocks target prone) | Move Action: Swap Places with One Ally, or One Prone Enemy.

Steel Wind (Psionic; Implement): Dex vs. Reflex; +20; 1d8 + 10 (Close Blast 2) (Each Enemy in Blast) | Move Action: You are no longer marked. Anri moves at her speed (8) + 2.

Five Storms: (Psionic; Implement); Dex vs. Reflex; +20; 1d8 + 10 (Close Burst 1) (Each Enemy in Burst) | Move Action: You Shift Two Squares (Special: If Anri has Mystery of the East Wind active, she gets +2 squares of normal movement that can be attached to the beginning or end of the shift.)

Utility:
Swift Flight
Agile Recovery
Iron Dragon Defense
Stance of the Still Sword
Breath of the Four Winds

Encounter:
Drunken Monkey
Three Winds Kick
Arc of the Flashing Storm
Furious Bull
Four Winds Assault

Daily:
Masterful Spiral
Twilight Touch
Dancer on the Sea of Battle

Magic Items: