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Posts
Jesus saves wrote: I found the whole Adventure as an uninspired nearly 1:1 copy of certain horror movies and tv series. There was nothing new, nothing interesting, no twist, no special features - just a simple implementation of scenes and pictures from those movies into a loosely connected roleplaying scenario My thoughts on HMM exactly, and to those who have seen such films, the Grauls will seem trite or at worst case, silly. I was hoping for something more along the lines of the cover - epic combat on a fantastic locale. Gonna downplay the inbred-ness and bring out the dam battle. The artwork has been consistently less than stellar (except for WAR's covers,) when compared to Dungeon, IMO. Overall, the most disappointing aspect of Pathfinder for me. I'd love to see more art along the lines of the Paladins of Greyhawk articles, or the Zuggtmoy Demonomicon article, or even Kieran Yanner's work. DarkArt wrote: My gold pieces are on Gnomes doing the "Burning Man," roasting people and other Druidic type stuff for Gozreh to keep the Sanos Forest lush and fertile. I think blood and sex magick, swapping partners while painting each other head-to-toe in gold paint and wearing masks, getting wild animals involved (or at least watching). At the climax of the rituals, it rains blood, which causes a frenzy to seek out the lame, diseased, and "out-of-place" to cull from their forest. Very cool treatment of the little buggers. Making me take another look at them now. I am a huge fan of a lot of incredibly gory films (and I'm not talking of Saw or Hostel,) and I've even seen a decent smattering of real torture porn ( dead locust blow-jobs, for example.) But, I do think scaling back on the WTF-ness is a good idea, mainly for overexposure purposes. The players will become numb to the imagery, and I like such things to stay nice and sharp. Less can be more. (I'm trying to remember this in all aspects of my campaign, as well.) FWIW, I don't like the take on the Grauls. Comes off as just a little too comedic for my tastes. brent norton wrote:
I'd love something akin to Rod of Seven Parts. Heh. One of the selling points of Pathfinder for me was that there was no setting book. I like the "learn as you go" approach. Keeps everything interesting and fresh. I suspect though, by the time this is out, it'll be quite welcomed by me. I'm likely going the route of 4E, at least the portions I like of it, so I would probably prefer that system version. Even if its 3.5, then I can still convert as I need. Systemless would even be an interesting approach. One demand to get my dollar - Please have lots of great artwork of places and scenes of the world. I can never have enough illustrations of buildings and complexes to show the players. Eric Tenneson wrote: It's because of this reason I won't surf the Curse of the Crimson Throne threads since I'll switch and be the player for a change, and I forbid my player from scanning the RotRL threads. Having AP's split between "DM" and "Player" sections would be an ideal solution as Shisumo mentions, and I would urge for such a resolution. I concur. Me and another guy are swapping out as dm for the adventure paths (me the first, him the second.) I have avoided reading the blurbs about the second path's modules, but I have seen some minor spoilers on these boards (in this section, but regarding the second adv path.) Please keep spoilers limited to the particular path that they reveal. I am planning on using Brodert Quink to throw a little more info towards the players regarding the Runelords. They already obliged me by bringing him some scavenged pages from the Catacombs. Oughta lead into some cool tidbits. I do have a little bit of a criticism to offer, James. I did read your post above about this being a typical d&d adventure, but even still, I think some elements are suffering from overuse.
Spoiler:
1.goblins in part 1, ok, but there's even goblin zombies in pt 2.
2.lamia matriarch in part 2, but wait, theres one in part 3 3. there's a stone giant, but again, isn't that what the pcs will be facing in part 4? My players have had quite enough with goblins, and they let me know it. I just hope this isn't typical of every issue/adv path. rpotor wrote: I'm going to run The Skinsaw Murders soon and I have a question about the manor house. I like to plan ahead for worst case scenarios my PCs could come up with and one thing I thought is what happens if the PCs come to the manor house, check things out from the outside and they just decide to follow the example set by the ruined outbuilding, take some torches and set the whole thing on fire without ever stepping inside? Will it not break the module, since the clues to continue are inside the house? Heh. the same thought jumped in my head as I read the Misgivings section. Gonna hafta find a workaround for that very possible circumstance. 3.5 or 4.0, I will likely stay on with Pathfinder. However, I have zero interest in a "3.75" edition. I've been running that version for quite awhile now. Don't let disappointment with WotC's treatment of fluff, which frankly, doesn't necessarily even have a place within Pathfinder's setting, determine your decision whether to change or not. Personally, I've already started installing rules elements that I like from 4e into my game. (I figure I'm probably at 3.85 or so now.) I do enjoy most of what I've seen about 4e, but I will not know about a full switch until I see the books. mwbeeler wrote:
They work fine for me. I wonder what happened. Thanx, either way! Felonstream wrote:
Thanks for reminding me of these. I read about them in a Bizarre Magazine a few years ago. The stills of Spirit/Dark Water were creepy by themselves. These films just come off as wrong. Also see- Protect and Survive Here's a creepy little flick (not on dvd yet, though, that I'm aware of.)
I have made several changes... Many names...Didn't care at all for the Minkai names, so made them a little more standard. Korovus had to go, just cause it kept making me think of Korvosa. Art...Like many others have voiced, Shalelu's pic just wasn't to my liking, so I found another one that suited her more. Korovus was a tad too silly looking, so I altered his image a bit. Sinspawn's pic was good, but just didn't seem right. I'm using an altered Saihar(Denizens of Avadnu) pic in its place. Creatures...Goodbye quasit, hello Gadacro (MMV). The barghest is going too, but still finalizing just what its equivalent will be. Also losing the human henchmen, as they just felt glaringly out of place. Going gobbo with their replacements. Selk wrote:
WOW! Nice work! Gonna borrow this... SO many thanks! In a 3.5 remix of Keep on the Borderlands, I had Nilbogs cast as worshippers of Hastur. They set fire to themselves and leapt from higher caves down upon the pcs after ritually murdering their own females and children...They were a little crazy. Haven't given any thought to them being in Golarion though. Bavix wrote: I may have missed it in previous threads but what does Golarian's moon look like in the night sky? Is it a dull blue, a bright white, or a black orb with sparkles of red from 10,001 volcanos. Also, what do the people of Golarion call the moon? Is it just the moon or does it have a more "fantastic" name? I'd also like to hear some input on this. Erik Mona wrote:
YES!!!! Thorkull wrote:
Thanx for the welcome to the boards. I couldn't change my name for the message boards, so I went with an anonymous one, which I think you can change after so many posts... The reason I asked the above question, is because the post above Erik's asked for a large poster map of Varisia (print.) I was asking for a map of Golarion (not necessarily print.) This brings me to two questions for the Pathfinder crew (and anyone else with creative input to offer.) 1.Where is a good location for the Crystal Rift's (from Xeph's racial description, XPH,) placement in Varisia? and
Ok, I lied. One more question. My group will not have an arcane caster it seems. Is there any part upcoming in the first adv path that will need some close scrutiny as far as this goes? Thanx in advance!
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