Anevia Tirablade

Aniva Tirablade_NPC's page

82 posts. Alias of Raltus.


Race

Gear:
Short Sword +3 (1d6+3), Short Bow +5(1d6+1)

Classes/Levels

Stats:
HP 5/17 l AC 14 (T 11, FF 11) l F +1 R +6 W +1 l Ini +7 Perc +5

About Aniva Tirablade_NPC

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Aniva Tirablade
Female human unchained rogue 3 ( Pathfinder Unchained 20)
NG Medium humanoid (human)
Init +7; Senses Perception +5
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Defense
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AC 16, touch 13, flat-footed 13 (+3 armor, +3 Dex)
hp 17 (3d8+3)
Fort +1, Ref +6, Will +0
Defensive Abilities danger sense +1, evasion
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Offense
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Speed 15 ft.
Melee short sword +5 (1d6+3/19-20)
Ranged composite shortbow +5 (1d6+1/×3)
Special Attacks sneak attack (unchained) +2d6
Rogue (Unchained) Spell-Like Abilities (CL 3rd; concentration +4)
At will—minor magic
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Statistics
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Str 12, Dex 17, Con 10, Int 14, Wis 8, Cha 13
Base Atk +2; CMB +3; CMD 16
Feats Improved Initiative, Point-Blank Shot, Rapid Shot, Weapon Finesse
Skills Acrobatics +7 (-1 to jump), Appraise +8, Climb +5, Diplomacy +7, Disable Device +10, Escape
Artist +9, Knowledge (dungeoneering) +8, Knowledge (local) +8, Knowledge (planes) +5, Linguistics +6,
Perception +5, Sense Motive +5, Sleight of Hand +9, Stealth +9 (+8 when moving), Swim +0, Use Magic
Device +5
Languages Common, Hallit, Orc, Shadowtongue
SQ rogue talent (minor magic), trapfinding +1
Combat Gear alchemist's fire, smokestick (3); Other Gear +1 leather armor , composite shortbow (+1 Str),
short sword, silk rope (50 ft.), thieves' tools, 46 gp
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Special Abilities
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Danger Sense +1 (Ex) +1 bonus on reflex saves and AC against traps.
Evasion (Ex) If succeed on Reflex save for half dam, take none instead.
Minor Magic (Light, At will) (Sp) Gain the chosen cantrip as a spell-like ability.
Point-Blank Shot +1 to attack and damage rolls with ranged weapons at up to 30 feet.
Rapid Shot You get an extra attack with ranged weapons. Each attack is at -2.
Sneak Attack (Unchained) +2d6 Attacks deal extra dam if flank foe or if foe is flat-footed.
Trapfinding +1 Gain a bonus to find or disable traps, including magical ones.
SPECIAL ABILITIES
Broken Leg (Ex) Anevia’s leg was broken in the fall, and as
a result she moves at half speed and cannot run. She also
takes a –4 penalty on all skill checks requiring movement
(Acrobatics, Climb, many Stealth checks, and Swim) and a –2
penalty to her AC. If the damage she sustained in the fall is
healed, the penalty on skill checks is reduced to –2 and the
penalty to AC is removed, but