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Do these martial builds get boring, though?
Doesn't reading 400 pages of spell descriptions for casters get boring?
See, some people want something simple and reliable, so the most complicated decision they need to make each round is "where should I stand", and they still need someone to help them make that decision. Having classes that are basically "point & shoot" either with melee or range is a good thing because it keeps the game accessible to mellow, uncomplicated players. Having "tier 1" high-narrative-impacting flexible casters is also a good thing, because the player who isn't drunk can be as clever as their own capacity for invention.
So yeah, it depends.