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Valeros

Andolphas Hecker's page

595 posts. Alias of TwiceBorn.

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(Male Human (Suloise/Oeridian) Cleric 3)

Brashen Trell wrote:
'What the hells up there Andolphas?'

"I can't describe it," responds the cleric in a murmur. "This thing is like none I have seen, or even heard of before. It's floating in the air... a pair of disembodied eyeballs, joined by a thick string of what looks like twisted tendon or muscle hanging down in a long strand beneath the eyes..."

If Andolphas tried to gently nudge the creature from its hiding place and out into the open... would that count as an attack? If it doesn't, Andolphas will try to do that... If it does, then he will stand aside and let the warriors take care of things...

(Male Human (Suloise/Oeridian) Cleric 3)

Counting on the effectiveness of his sanctuary spell, Andolphas tightens his grip on his spear and moves closer to the alcove behind the statue, hoping to get a better look at the creature within.

Spot: 17 + 1 = 18/.

(Male Human (Suloise/Oeridian) Cleric 3)

Initiative: 4.

(Male Human (Suloise/Oeridian) Cleric 3)

Andolphas curses as Da'gret falls, grasps his holy symbol, and begins to recite a prayer to the Dark-Eyed Lady.

Casts sanctuary upon himself.

(Male Human (Suloise/Oeridian) Cleric 3)

Andolphas frowns, then points to the shadowed recess of the alcove behind and above one of the statues, the second one along on the right hand side (facing away from the gas filled room). "I think I heard something up there," he whispers, clutching his spear defensively while waving Da'gret forward.

(Male Human (Suloise/Oeridian) Cleric 3)

DM Mothman wrote:

All of a sudden, Brashen’s eyes flutter closed and he slumps to the floor.

Spot and Listen checks.

Spot: 13+1 = 14; Listen: 17+1 = 18. Could be used to Aid on Da'gret's checks.

"Brashen!... Has the green mist crept closer and overwhelmed his senses? Everyone, cover your mouths and hold your breaths!"

Andolphas does just as he instructed the others to do, but carefully scans the area for any other signs of suspicious things before moving to the fallen warrior.

(Male Human (Suloise/Oeridian) Cleric 3)

DM Mothman wrote:

Each statue stands in a similar pose; hands held out and cupped in front of the chest, with head bowed slightly, as if looking at the hands. It would seem that something should rest in the statues’ hands, but if so these mysterious objects are long gone.

The search reveals little more of interest, except one thing; the source of the faint breeze in this passage appears to be the cupped palms of each statue, where the breeze is a little stronger. There is no discernable mechanism for creating the wind.

"Try as I may, I am not sure if the religious, historical or other significance of the carvings and statues. I do believe that we must be in a section of the tomb that is of greater importance than the previous one we explored, if only due to the more elaborate artwork we have found in this passage. Help me remember, dear companions... have we found something thus far that would fit well within the cupped hands of these statues? I sense air blowing from the hands, which is consistent with the theme of the motifs we have found thus far... I imagine that if something were placed in the hands of the statues, then the items would either rise in the air and levitate, and/or their placement would trigger something... These statues truly are wondrous, for I can see no mundane method for generating the draft that comes from their hands..."

(Male Human (Suloise/Oeridian) Cleric 3)

Andolphas helps Boland search the room, and while doing so also ponders the significance and origins of the statues and carvings.

Search: 11 + 1 = 12 (+2 to Aid Another); Knowledge (arcana): 11 + 4 = 15; Knowledge (history): 8 + 2 = 10; Knowledge (the planes): 3 + 2 = 5; Knowledge (religion): 12 + 8 = 20.

(Male Human (Suloise/Oeridian) Cleric 3)

Seeing his companions run the other way, Andolphas turns and does the same while still holding his breath and covering his mouth and nose.

Spot: 19 + 1 = 20.

(Male Human (Suloise/Oeridian) Cleric 3)

DM Mothman wrote:


As the echoes die away, someone notices a hissing sound coming from the sides of the room. Looking about, everyone sees some sort of greenish vapour jetting out from various points amongst the battered bas-relief statues along the two side walls of the chamber.

Andolphas immediately holds his breath, buries his nose and mouth in his cloak, and retreats towards the cylinder.

(Male Human (Suloise/Oeridian) Cleric 3)

Yes, Andolphas will assist... 15 + 1 = 16, so +2 Aid Another to Da'gret's check...

(Male Human (Suloise/Oeridian) Cleric 3)

Brash and DM

Spoiler:

Brashen wrote:
Brash will move to the stone blocking the exit of the room and try to peer over the top, holding the everburning tourch forward to try and see down the passage beyond. As he does so he calls to Andolphas 'See if you can get that lift back down'

"May as well wait for the others to come down, don't you think? If it has returned to the main chamber, they should be able to come down with it, just as we did..."

That having been said, Andolphas searches the area where the cylinder dropped them off for some obvious mechanisms, but finds nothing...

Search: 3 + 1 = 4

(Male Human (Suloise/Oeridian) Cleric 3)

Brashen Trell wrote:


'We can probably comfortably get 2 people in there to go down 2 at a time, especially with the light stone, rather than a tourch. I will go down. Who else?' Brash looks around at his companions.

"I will," responds the cleric flatly before joining Brashen at the side of the cylinder.

(Male Human (Suloise/Oeridian) Cleric 3)

As the party climbs out of the bug shaft, Andolphas stands and dusts himself off. "I have confirmed that the sword is enchanted... would either one of you gentlemen care to wield it?" he asks Brashen, Da'gret and Strevlik. "I will hold onto the wand... for safe keeping," he adds, looking Boland square in the eyes.

(Male Human (Suloise/Oeridian) Cleric 3)

Spellcraft check: 14 + 2 + 2 (from Boland's aid another) = 18...

(Male Human (Suloise/Oeridian) Cleric 3)

Boland 'Bowls' Karendum wrote:


Boland shows an interest in the rod brought back by Da'gret. "It may be magical, as may be the sword you retrieved, to have held its shine even under water. C-can I study them for a moment?" His stutter creeps back in when speaking directly to the druid, obviously still somewhat uncomfortable in his presence.

Assuming the half-orc hands over the rod and/or sword, Boland will take a closer examination, looking for any markings that may give a clue as to their functions.

Knowldge Arcana 2 + 7 = 9, hmmm, never mind.

He also questions Da'gret as to the source of the water. "Was there any inlet or cracks where the water may have leaked in from?" Knowledge Dungeoneering for a clue as to what might have flooded the chambers. [ooc]4 + 6 = 10, well, it's an improvement I guess.

Once the discussion on the flooded chambers is done, Boland addresses the group. "Well, what next? Should we head back up and try one of the other shafts - perhaps the one Brashen first ventured down?"

"Here, let me see," mutters Andolphas with irritation in his voice as he murmurs a prayer in some unfathomable words to the Dark-Eyed Lady and holds his hands out to the rod and sword that were retrieved by the half-orc.

Casts detect magic...

He nods in a agreemen when the others speak of proceeding to investigating the tunnel that Brashen had ventured in previously. "I have a few scrolls with healing magic, and a few minor prayers I can invoke," adds the somber cleric quietly.

(Male Human (Suloise/Oeridian) Cleric 3)

Brashen Trell wrote:
"So should someone go down and have a look down the other passage. Hopefully the only danger there has already been lured out. If Strevlik an Da'gret dont want to go back in I can do it, though may not be the best in water."

"If you want to tempt the Fates (or risk catching a whooping cough), then by all means, go ahead... I would imagine that, given the circumstances, if there remain unexplored chambers in this crypt, then they would lie beyond this submerged passage... but I have no desire to head down there -- as I mentioned before, I'm not much of a swimmer. But I will keep a firm grasp on the rope for you, my friend..." The somber cleric tugs on the rope for emphasis and attempts what can only be described as a feeble grin...

(Male Human (Suloise/Oeridian) Cleric 3)

Boland 'Bowls' Karendum wrote:


He then looks around at the group, and when no further action looks forth-coming he asks. "Well, w-what now? What did you find down the sub-merged passage....apart from that of course" he nods in the direction of the now severely spattered corpse.

"Yes, what indeed?" echoes Andolphas. "I'm not keen on going under water, and am not much of a swimmer... It would take something truly spectacular, or the Word of the Lady Herself, to convince me to go in there... I suspect that Boland will feel the same..."

The somber cleric thinks for a moment, his gaze lingering on the ring with the eight-pointed star. "Hmmm... so it would appear that one of the Seekers met the unholy fate of a water ghoul... This suggests that the passage would have been submerged even before they began their explorations, and that other water ghouls already populated this part of the complex, or that some evil animated the corpse of this Seeker when he passed away... assuming, of course, that the ghoul didn't just take the ring from a Seeker victim..."

(Male Human (Suloise/Oeridian) Cleric 3)

Brashen Trell wrote:
'I have another of the potions if its needed.' Brash includes Da'gret as well as Strev in this offer, as both companions look the worse for wear. 'How about you priest? Can't you use some of your magic to heal them?'

Andolphas kneels beside Strevlik, and looks from the ranger to his other wounded companions with a grim expression. "I regret having to inform you, Brashen, that adherents of the Dark-Eyed Lady are not particularly gifted in the healing arts... quite the contrary... we concentrate on aiding those souls who must make the long journey from this life into the next. That having been said, I do have one of the Seeker elixirs at my disposal, as well as a few scrolls, and a prayer that might heal the most superficial of wounds... Had I known sooner what kind of abomination we faced, I would have invoked the goddess' power to compell it to flee..."

Meta-game speak: clerics of Wee Jas cannot spontaneously convert spell slots into healing spells. I do however, have cure minor wounds memorized. How bad is the damage -- how many of our resources should we expend here?

(Male Human (Suloise/Oeridian) Cleric 3)

Catching a glimpse of the horrific creature that is drowning Strevlik, Andolphas attempts to determine whether it resembles something he might have heard or read about during his religious studies, while continuing to tug on the rope. "It seemed, undead... didn't it?" he mumbles to know one in particular.

STR check to aid another: 10 + 1 = 11, which adds +2 to Brashen's check. Knowledge (religion) to confirm whether the creature is undead, and if yes, the type and its probable powers and weaknesses: 14 + 8 = 22; Knowledge (arcana), if it isn't undead: 2 + 4 = 6... better be undead!

(Male Human (Suloise/Oeridian) Cleric 3)

Andolphas tries to keep his cool, and continues to reel in the rope that is tied to Strevlik.

(Male Human (Suloise/Oeridian) Cleric 3)

Initiative: 8; location: H13... or whatever position happens to be immediately behind Brashen.

Andolphas sighs in relief as Da'gret and Strevlik reach the surface, then gasps as Strevlik is dragged back under. "I knew it was foolish of them to have gone down there," he mumbles through clenched teeth as he helps Brashen pull on the rope.

STR check: 18 + 1 = 19. Could be used to Aid Another, if that's more advantageous.

(Male Human (Suloise/Oeridian) Cleric 3)

Andolphas stands guard without uttering a word, still as a statue with with spear at the ready.

(Male Human (Suloise/Oeridian) Cleric 3)

"Pray I shall not need to utter their last rites sooner rather than later..."

(Male Human (Suloise/Oeridian) Cleric 3)

Brashen Trell wrote:
'I can go if needed but im not a very good swimmer, so may not be much help. If someone else is better suited to the water then i while anchor the rope here and pull them back if needed.'

Andolphas shakes his head coolly. "Not I..."

(Male Human (Suloise/Oeridian) Cleric 3)

Boland 'Bowls' Karendum wrote:

As time passes and Boland finishes preparing the rope and wine-skins, he begins to get worried, wandering if something has happened to the half-orc. "Ah, p-perhaps we should venture in and make sure he's ok?" he suggests, looking primarily at Brashen.

"Whoever goes should keep the rope tied to themselves and take some air. If they get into trouble, they can pull on the rope and we will haul them back as fast as we can? I can use some magic to help light the way for you..."

Andolphas nods in agreement. "Those ripples don't look good, and he's been down there too long... He must be struggling against something... And I hate to imagine what..."

(Male Human (Suloise/Oeridian) Cleric 3)

"Hmmm... I suppose it would have been too much to ask the big oaf to rope up before diving in... how long do we wait? And who will be first to go looking for him? I fear that the Dark-Eyed Lady all too frequently has a way of inviting the reckless and foolish into the Great Beyond sooner rather than later... and if such were her designs, and if the lad had willingly charged into his doom, then who would I be to interfere? It might be futile and just as foolish for any to go in after him, should he fail to surface..."

(Male Human (Suloise/Oeridian) Cleric 3)

Da'gret wrote:

With his usual self-assuredness, Da'gret takes the rope in a solid grip and begins lowering himself down the hole.

Climb: 5+4= 9 damn.

I think you can take 10 here and be assured of success.

Andolphas takes the everburning torch from Boland's hands and tosses it down the shaft. "Light source incoming," calls the cleric to Brashen, careful not to hit the half-orc. Once Da'gret reaches the bottom, Andolphas begins his own cautious rappel.

Takes 10 on the climb check.

(Male Human (Suloise/Oeridian) Cleric 3)

"Hmmm... I can no longer see him... but I think he made it... Brashen???"

(Male Human (Suloise/Oeridian) Cleric 3)

"Alright, to the submerged corridor, then." The cleric readies to descend after Brashen and Da'gret have secured the bottom. "May the Ruby Sorceress keep us, and the Green Lady show us the way..."

(Male Human (Suloise/Oeridian) Cleric 3)

Da'gret wrote:

Da'gret grunts, "Well that was nice. Now maybe I go for a swim."

The rest of you can't help but think a swim might at least reduce the overpowering smell of wet goat that constantly clings to the boy.

"No signs of tracks, or scents, of those who might have lit the lantern, Da'gret? If not, I guess we can head back for the shaft and explore the submerged area..."

I wonder if a swim will get rid of that stench of wet goat that clings to him... or whether it will just intensify it, thinks Andolphas to himself.

(Male Human (Suloise/Oeridian) Cleric 3)

"It might also be worth taking another look at the first shaft that Brashen explored on his own..."

(Male Human (Suloise/Oeridian) Cleric 3)

Da'gret wrote:

Amid the crunchy charred beetle husks, Da'gret stops and looks around, "What happened to torch here? We dropped one here..."

Spot: 16+7 = 23 ~A couple of aids will open that next spoiler.

Failed both checks, didn't even make DC 10.

"What's this, Da'gret? Someone -- or something -- has made off with one of the torches? Can your keen smell determine who or what it was, and where they went?"

Spells have been prepared. Who is carrying the healing potions -- we have four, right?

(Male Human (Suloise/Oeridian) Cleric 3)

Boland 'Bowls' Karendum wrote:


The pearl is useful to magic users who prepare spells - i'm assuming andolphas and Da'gret both prepare their spells? It has one use per day, so technically we could use it as needed; eg. if we need extra healing and are all out, Da'gret could take and use it, or if there is a particular arcane spell we need at the time, Boland could use it? It is for first level spells only, and can restore one used spell slot per day.

Yes, Andolphas prepares his spells... is the pearl good for divine as well as arcane casters? Andolphas being a priest of the goddess of magic, he would want to hang on to both items... but will settle for one, ideally the pearl...

(Male Human (Suloise/Oeridian) Cleric 3)

Boland 'Bowls' Karendum wrote:


"Actually yes." Boland rummages around in his pack and pulls forth the ring and the silver necklace with pearl attached. His speaks in a slightly higher voice than normal, his enthusiasm evident. Gone is his stutter as he launches into what he knows of the items.

"Both of these indicate they hold magic. This one," he holds forth the ring "indicates weak magic, and I would guess it may have the power of slowing the fall of whoever wears it. The small feather motiff led me to this conclusion, and it certainly fits with the references to the element of air we've found throughout the Cairn." He points out the motiff to the priest, before raising the pearl knecklace and conitnuing. "This one indicates strong magic, and it is the pearl only that is magical, not the knecklace as a whole. It has me a little stumped."

He hands both items over to the priest at his prompting, excited to find what magic they both hold.

Retro... I had in mind that the items could have been presented to Amariss or someone else who might have been able to confirm what they were... Andolphas does not have any magic that would enable him to do so. Mothman, can we assume that Andolphas would have had time to show the feather motif ring and the pearl necklace to Amariss at the close of the previous evening's ceremony?

(Male Human (Suloise/Oeridian) Cleric 3)

Retro:

Boland... were there any items that you would have wanted identified by the Cult?

(Male Human (Suloise/Oeridian) Cleric 3)

Boland 'Bowls' Karendum wrote:
Once all the members have once more assembled at the Cairn, Boland stammers the questions "So, sh-should we head back in? Back to the room with the lifts maybe?"

"Yes. And I think it might not be a bad idea to give a second look to the shaft that Brashen explored on his own... I have a feeling that something may have been missed down there. And you'll be happy to know, faithful companions, that my Order has agreed not to lay claim to anything we find in the Cairn, although they do wish to be informed of any discoveries we might make that could shed light on the tomb's original builders. You see, you needn't have worried... the edicts of the Order of the Green Lady are perfectly reasonable..."

(Male Human (Suloise/Oeridian) Cleric 3)

Boland 'Bowls' Karendum wrote:


On the way, he quiz's Andolphas at to Amariss' words. "Do you know of what she has forseen with respect to us? Or of the coming darkness of which she speaks?"

Andolphas rises at dawn in order to engage in morning prayer to the Green Lady with his brethren.

Then, after a quick breakfast, he joins with Boland to head back to town. "No, she has shared nothing more of the impending darkness with me... All will become clear if and when the Dark-Eyed Lady wishes it to be..."

(Male Human (Suloise/Oeridian) Cleric 3)

Retro...

As the audience with Amariss ends, Andolphas waits a moment for Boland to leave the chamber, then bows again before his superior. "My Lady, we thank you for your guidance and blessings, and will do as you requested." As he prepares to rise, he addresses her again, with some hesitancy: "My Lady, given the forecoming darkness you have foreseen, I wonder if our Order would have any magical devices that it could lend us in order to aid our quest..."

Once she provides her response, he thanks her again, utters one of the faith's customary aphorisms: "Honour the dead," then exits the chamber in order to rest for the night.

(Male Human (Suloise/Oeridian) Cleric 3)

Mothman, I'm presuming that you will describe the ceremony? I haven't posted in a while because I thought that you would take the lead here...

(Male Human (Suloise/Oeridian) Cleric 3)

DM Mothman wrote:

While Boland waits uncertainly at the cairn entrance, listening to the heavy rain fall behind him, Andolphas makes his way deeper into the complex to Amarris’ audience chamber.

“The Ladies’ blessings be upon you Andolphas,” the priestess formally greets the junior cleric. “I see that you have faced challenges in your exploration of the Whispering Cairn. Tell me of what you have found.”

DM - retro:

Spoiler:

As Andolphas reaches Lady Amarris' audience chamber, he kneels and bows his head before her. "And Her blessings be upon you, as well, Lady Amariss," he whispers in reponse to his superior's greeting. "Magic is the key to all."

Still kneeling, he looks up towards his superior as he begins to relate what the party found during their explorations of the Cairn. "There are things in the Whispering Cairn unlike any I have ever seen in similar cairns, Lady. A short distance into the cairn, we came upon a massive domed chamber, with a marble sarcophagus on a dais set in the centre of the chamber. On the sarcophagus was carved the likeness of a slender, androgynous figure -- it was difficult to determine whether it represented a human or not, but likely not -- it was about 7' tall. One of the figure's hands was missing a finger, which we found near the entrance to the cairn. If still attached,the finger would have made a pointing gesture... The other hand has closed in a fist. A scarab with glyphs I could not decipher was carved into the marble, and hung from its neck.

"The chamber was beautiful -- glass chips and metal set in the domed ceiling reflected the light that was cast by what evidently was some arcane or alchemical torch set in a lantern made of blue glass at the end of the chamber. I say arcane or alchemical, because the flame never died, any may very well have been in the lantern for centuries. The light that reflected on the domed chamber was akin to starlight on falling snow.

"Seven short tunnels radiated outward from the main chamber, all of them coming to a dead end with curved walls. Coloured lanterns hung from the ceiling at the end of most of these rounded, dead-end tunnels. If I remember correctly, only two of the tunnels did not have lanterns at the end of them.

"You remember Boland, my Lady? He assembled the expedition into the cairn. While he still shows reverence for the Ruby Sorceress, some of the men he recruited to explore the cairn were far less pious, uncouth heathens. These men began to push the sarcophagus, and it was indeed possible, with great effort, to swivel it. Doing so resulted in the emergence of lifts rising from the floor in some of the tunnels -- these lifts were cylindrical, and made of a bright metal I have never seen before. Our experiments resulted in two of these cylinders emerging from the ground in different locations -- as they emerged, doors would slide open of themselves, revealing a small chamber within. These lifts were most wondrous -- whoever designed them to truly was gifted with exceptional skill and intelligence.

"One lift, we soon determined -- blessed be the Dark-Eyed Lady for her guidance -- was a trap that would have resulted in the gruesome end of whoever had set foot inside that particular cylindrical lift. We investigated two others. One of the swordsmen went down one of them by himself, and concluded that there was nothing worth investigating at the bottom of that shift. The third cylindrical lift that we brought up eventually collapsed back into the depths from whence it came. Swarms of acid beetles then crawled from the shaft, and would surely have slain us had the Dark-Eyed Lady not smiled upon us. Some other fearsome, beaked and winged creature flew up from the shaft, hurtling bolts of lightning. We slew the creature, or so it seemed... but shortly after it fell dead, its body vanishe, suggesting that it was a guardian from some other plane.

"We proceeded to climb down the shaft, a distance of approximately 50'. Once at the bottom, we sought to explore a few other chambers, but found little save more beetle swarms -- some of the creatures were of monstrous proportions! -- and the mummified remains of what appear to have been members of the Seekers, covered in some strange orange substance. Clearly, we were not the first to have explored that part of the Whispering Cairn, but none seem to have been there since. Four steel flasks containing what I presume to be healing elixirs were found on the mummified remains -- the flasks were marked with the symbol of Pelor.

"We also came across a flooded chamber, and another one where some enchantment threatened to put some of my companions to sleep. There, we were confronted by a living statue and a living ooze that nearly took our lives. There, I channeled some of the Lady's gifts in a way that I had never done before -- she imbued my body with her radiance and enabled me to send forth rays of light against the ancient guardian. Wounded and spent, we retreated after that encounter. Again, I take it as a sign of the Dark-Eyed Lady's favour that not one of us perished during this first expedition, though the Great Beyond seemed could have opened before us on numerous occasions. That having been said, the heathen and some might even say blasphemous disrespect of the three who accompanied us were of great concern to us...

"In addition to the healing elixirs, in our explorations, we retrieved the following items:

. a gold armband of elven make;
. a brass and indigo lantern (there were several others like it hanging in the tomb);
. a rotten piece of rope;
. a rusted grappling hook;
. a broken marble finger;
. an everburning torch;
. a thin silver necklace with pearl;
. a gold ring with feather motifs;
. 7 silver coins;
. a suit of masterwork red leather armour with 8 pointed star symbol engraved into the chest;
. a silver ring with 8 pointed star symbol.

"If you should grant us permission to resume our explorations of the Cairn, my Lady -- and something draws me back there, I feel there is something of great importance within that has yet to be discovered -- then my companions request that they be allowed to keep the items that they have retrieved. I informed them that your blessings would be required in order for us to keep that which was found in the resting places of the dead. Two of our associates are currently keeping watch over the cairn's entrance; one returned with Boland and I, but will be staying in town and purchasing supplies. I must concede that despite their heathen ways, their skills are most impressive, and I am doing everything I can to instill respect for our patron in them. I thought you would not object to Boland spending the night with us, in our sanctuary. I believe that he has more knowledge to share with you... he waits outside...

"What is your bidding, wise Amarriss? Can you help us understand what we have come upon, and what we should now seek?"

I made edits following the original post...

(Male Human (Suloise/Oeridian) Cleric 3)

DM Mothman wrote:

As you approach the cairn entrance, a green robed acolyte approaches you. “Brother Andolphas,” he says, bowing his head in greeting. “The Lady Amariss wishes to see you.”

"Thank you, brother," replies Andolphas with a bow, "I shall see the Lady right away."

Boland 'Bowls' Karendum wrote:


Boland looks at Andolphas with a slightly raised eye-brow, wondering what Amariss might need him so urgently for. Curious and yet concerned that the Lady may want to put a stop to their explorations, Boland stammers "I-I can come along, um or stay here if you w-want?"

"Yes, Boland, I think it would be appropriate if you waited here - I will send for you when we are ready," says the cleric as he disappears into the shadows of the cairn.

(Male Human (Suloise/Oeridian) Cleric 3)

Boland 'Bowls' Karendum wrote:

Boland is too slow to respond, and watches Brashen stalk off to the shop. "I-I'll come over with you," he says to Andolphas. "I'm sure Brashen will get the supplies, and at least it w-will make our departure tomorrow a bit quicker."

"Wise choice, Boland, wise choice. That oaf Brashen will pay for his reckless and godless ways... when he least expects it. And when that day comes, he may find his soul being pulled in the most unpleasant of directions. But there is time yet for him to repent... Now let's hurry to the barge, Boland... I'm sure that Amariss will be happy to see you... almost as happy as you will be to see her!" A beaming smile that is most decidedly atypical of the sinister cleric crosses his lips as he utters those last words and looks at the shy wizard out of the corner of his eye. He leads the way towards the docks.

(Male Human (Suloise/Oeridian) Cleric 3)

"Boland, Brashen, if we wish to avoid attracting unwanted attention, and to have our questions concerning the trinkets we've gathered answered by those who could identify their powers, then I propose that we immediately take the barge to the far side of the lake and spend the night in my order's quarters... the last barge may be departing before long. The Lady Amariss is not unaware of what we have been up to, and I'm sure that she would be willing to accommodate you both for the night. Once we figure out what we can and should sell, then we will be in a better position to gather new equipment and supplies in the morning... what think ye?"

(Male Human (Suloise/Oeridian) Cleric 3)

Boland 'Bowls' Karendum wrote:


"Um, s-sorry to interrupt but m-maybe we should continue this d-debate on the road?" he pipes up feebly. "W-we have a storm to beat".

"Gladly, my timid friend, gladly... Yet know that there is nothing to debate, since I have but enunciated the truth, in accordance with the Dark-Eyed Lady's divine law..." With those last words, the raven-haired, emerald-clad cleric turns his back and sets down the dusty trail towards Diamond Lake.

(Male Human (Suloise/Oeridian) Cleric 3)

Brashen Trell wrote:


'Willing to let us keep it!?' Brashs voice takes on a sarcastic tone, 'Well how nice of her, to let us keep what we risked life and limb to find. Where not giving things away, this isnt a charity!'

"Charity?" Andolphas can't help but sneer at Brashen. "Poor fool... Those who plunder the vaults of the dead, under the watchful eye of the Dark-Eyed Lady, would be wise to show Her proper respect, if they wish to remain in Her good graces (and something tells me that NONE of you are prepared to make the journey to the Great Beyond, despite your bold facades, even though we may soon encounter even greater peril). You can remain in Her good favour by acknowledging that whatever you recovered from the barrow is in facts Hers... unless She communicates through one of Her devout servants, such as the Lady Amariss, that She wants you to keep what you have found. The Ruby Sorceress could have taken any one of our lives, including yours, brave Brashen, at any time, without warning... but She did not... Not this time... Is it too much to ask that offerings be made in gratitude? I hardly think that such offerings would constitute charity... Quite the contrary, you may find them the best investment you have ever made... we may even be granted boons or items of far greater value than the trinkets you so jealously cling to, if you should decide to forsake your greed and honour Her spiritual law..."

(Male Human (Suloise/Oeridian) Cleric 3)

Brashen Trell wrote:
Brash takes Da'grets coin and agrees to buy a great axe for him if possible. 'Ive got some coin, enough for rope and torches and the like, though I expect to be fully reimbursed before we split the loot.' He pauses and looks at Boland and Andolphas. 'Either of you think we could get something in town that will let us get into that submerged chamber?'

"We might mention our needs to Amariss, the head of my order... Boland knows her." A smile creeps across Andolphas's lips at this last comment. As a matter of fact, the poor lad was quite smitten when he last saw her years ago. "The Cult of the Green Lady may expect something in return for their assistance -- after all, your "loot" was in fact plundered from a burial mound that should be considered under their protection (but which we have explored, fortunately, with the Cult's consent), and the magics they may be willing to lend us would not be easily parted with. It may also be wise to have that ring inspected, Boland, if you wish to remain on Amariss's good side... and if we wish to avoid whatever horrible curse may be linked to it... She may be able to tell you it works, and might even be willing to let you keep it. I will be happy to travel back to town with you, if you believe it would be helpful." He glances at the half-orc and his trail of steaming urine, then adds, more forcefully: "come to think of it, this is no matter for debate. Boland, Brashen, I will accompany you back into town."

(Male Human (Suloise/Oeridian) Cleric 3)

Brashen Trell wrote:

'If we go back to town, we have to be discreet, no selling off old coins and artefacts before we go back and clear the rest of that Cairn. Dont want people asking questions or nosing about. All that will get us is competition. Might even be worth camping outside of town and just going in for a few supplies in the morning, though maybe that's an unnecessary precaution'

does someone have a list of what we have actually found?

Alternately, one or two people could return to town to fetch supplies, while the others find shelter in that ruined building we checked out on our way to the cairn?

(Male Human (Suloise/Oeridian) Cleric 3)

"We have gone as far as we can down here... let's make for the surface, my friends, before our light sources expire. For all that I will welcome the day when it finally comes, let us not tempt the fates and risk making a premature journey to the Great Beyond. We have tasks yet to accomplish on this Oerth." Andolphas, torch in hand, starts to make his way back to the shaft, glancing over his shoulders to ensure that his companions are following...

(Male Human (Suloise/Oeridian) Cleric 3)

Aside from the submerged chamber... was this not the only chamber on this floor we had not investigated?

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