paizo.com Recent Posts by Anburaidpaizo.com Recent Posts by Anburaid2022-07-14T13:59:51Z2022-07-14T13:59:51ZRe: Forums/Pathfinder First Edition: General Discussion: Stealth ErrataAnburaidhttps://paizo.com/threads/rzs2pt9j&page=3?Stealth-Errata#1302013-06-02T14:57:00Z2013-06-02T14:57:00Z<p>most perception rolls you roll when presented with "stimulus" this includes someone sneaking past you, because they might be making noise, etc. If you fail, you don't get to make another perception check until the conditions change (a gm call) or until you spend a move action to actively perceive your area. So the first is a freebee, the second costs you (if you're even aware enough to use it. Using the move action most often happens in combat when you see other people reacting because they made their checks).</p>
<p>In answer to your question, You realize where his is when he tries to sneak past you, because that is the most dangerous point where he can get caught, i.e. the rogue determines the risk point. If he didn't sneak past you and stayed behind cover, you still roll perception because he might be making noise or some such. In that case you might know "someone is there", but can't pinpoint them. In any case, the GM calls for the number of rolls.</p>
<p>I agree with you about avoiding too many rolls. I might have one stealth roll for operating behind cover/concealment and then just roll whenever someone tries to hop between cover/conceal or tried to sneak up and stab someone.</p>most perception rolls you roll when presented with "stimulus" this includes someone sneaking past you, because they might be making noise, etc. If you fail, you don't get to make another perception check until the conditions change (a gm call) or until you spend a move action to actively perceive your area. So the first is a freebee, the second costs you (if you're even aware enough to use it. Using the move action most often happens in combat when you see other people reacting because they...Anburaid2013-06-02T14:57:00ZRe: Forums: Advice: Qinggong Monk - Dexterity Build - AdviceAnburaidhttps://paizo.com/threads/rzs2ptfo?Qinggong-Monk-Dexterity-Build-Advice#102013-06-02T03:34:45Z2013-06-02T03:34:45Z<p>correct.</p>correct.Anburaid2013-06-02T03:34:45ZRe: Forums: Advice: Qinggong Monk - Dexterity Build - AdviceAnburaidhttps://paizo.com/threads/rzs2ptfo?Qinggong-Monk-Dexterity-Build-Advice#82013-06-01T22:00:12Z2013-06-01T22:00:12Z<p>Not higher than +5 enhancement, but it can have up to an additional +5 in special abilities.</p>Not higher than +5 enhancement, but it can have up to an additional +5 in special abilities.Anburaid2013-06-01T22:00:12ZRe: Forums: Advice: Why do people keep saying monks are underpowered?Anburaidhttps://paizo.com/threads/rzs2pswo&page=21?Why-do-people-keep-saying-monks-are-underpowered#10022013-06-01T21:53:50Z2013-06-01T21:53:50Z<div class="messageboard-quotee">MrSin wrote:</div><blockquote> <div class="messageboard-quotee">ciretose wrote:</div><blockquote> <div class="messageboard-quotee">Marthkus wrote:</div><blockquote> No? You post a paladin. Try to make one that is worse than a monk without dumping strength or cha. </blockquote>Worse? Seems a stupid goal with silly criteria, but ok</blockquote><p>Because that's the nice thing to do? The upside is I still prefer the paladins class features to the monk. Only bad thing about a paladin is its code of conduct.
<p>Edit: that paladin hits more often and has more BAB than the monk. He also happens to be immune to several effects, has at least okay saves, and can bypass DR by not liking someone. He also has litany of righteousness and can still help the party with spells and his detect evil. </blockquote><p>I am not crazy awesome at math or anything, but doesn't a monks extra attacks technically mean they hit about the same amount as other martials, despite missing more often due to slightly lower bab? I mean are we just assuming the hit less because of their attack bonus but not taking into account their greater number of attacks?MrSin wrote:ciretose wrote: Marthkus wrote: No? You post a paladin. Try to make one that is worse than a monk without dumping strength or cha.
Worse? Seems a stupid goal with silly criteria, but okBecause that's the nice thing to do? The upside is I still prefer the paladins class features to the monk. Only bad thing about a paladin is its code of conduct. Edit: that paladin hits more often and has more BAB than the monk. He also happens to be immune to several effects, has at least okay...Anburaid2013-06-01T21:53:50ZRe: Forums: Advice: Qinggong Monk - Dexterity Build - AdviceAnburaidhttps://paizo.com/threads/rzs2ptfo?Qinggong-Monk-Dexterity-Build-Advice#32013-06-01T17:47:59Z2013-06-01T17:47:59Z<p>I would say that you want as much enhancement bonus on your AoMF as you can, along with <i>agile</i>, so you can turn that high dex into more flat damage bonus. However, the AoMF is capped at +5 total bonus which makes it less than awesome compared to a magic temple sword.</p>
<p>Although, it all depends on how your campaign goes, and how prevalent your GM makes monk specific items. Just remember that attack bonuses are few and far between, and with a monk's many attacks they of higher value than a lot of damage bonuses. </p>
<p>A monk's "damage feature" (examples Favored Enemy, Smite, etc) IS there extra attacks, which in turn contributes to the image that they can't hit. If you are rolling more attacks with less attack bonus, you might average the same damage but it feels like you miss an etra 20% of the time, which can be frustrating. If you can push your attack bonus up more by investing it more than most, you can help prop up your monk's "damage feature" and feel like your monks really is using a flurry of "Blows".</p>I would say that you want as much enhancement bonus on your AoMF as you can, along with agile, so you can turn that high dex into more flat damage bonus. However, the AoMF is capped at +5 total bonus which makes it less than awesome compared to a magic temple sword.
Although, it all depends on how your campaign goes, and how prevalent your GM makes monk specific items. Just remember that attack bonuses are few and far between, and with a monk's many attacks they of higher value than a lot of...Anburaid2013-06-01T17:47:59ZRe: Forums: Advice: Why do people keep saying monks are underpowered?Anburaidhttps://paizo.com/threads/rzs2pswo&page=19?Why-do-people-keep-saying-monks-are-underpowered#9502013-06-01T17:38:33Z2013-06-01T17:38:33Z<p>I am saying that the comparison is being leveraged around one optional class feature that isn't even in the CRB (neither are style feats, but I digress). Pounce is great. Its great for anyone who can get it. Saying that monks can't compete because they don't have pounce is unfair though. I don't want everyone to have a pounce arms race. Let it be a special thing that makes barbs special. Like I said, monks can pounce too under the right conditions.</p>
<p>On a side note I wish that barbs pounce had a caveat too, because its a hell of an awesome ability, especially since they aren't as MAD and can stack high strength based damage.</p>
<p>In a humanoid focused campaign I think that monks fair better in the class comparison area. Especially in that they can get some more use out of their maneuver feats. But that is not something that is guaranteed, and certainly something you might not know as a player at 1st level.</p>I am saying that the comparison is being leveraged around one optional class feature that isn't even in the CRB (neither are style feats, but I digress). Pounce is great. Its great for anyone who can get it. Saying that monks can't compete because they don't have pounce is unfair though. I don't want everyone to have a pounce arms race. Let it be a special thing that makes barbs special. Like I said, monks can pounce too under the right conditions.
On a side note I wish that barbs pounce had...Anburaid2013-06-01T17:38:33ZRe: Forums/Pathfinder First Edition: General Discussion: Stealth ErrataAnburaidhttps://paizo.com/threads/rzs2pt9j&page=3?Stealth-Errata#1222013-06-01T17:24:56Z2013-06-01T17:24:56Z<p>My PFS ninja is doing a happy dance in my head :D</p>
<p>Thanks for the clarification Jason!</p>
<p>Edit - Also this opens up some more functionality for abilities like <i>Assassinate</i>, yay!</p>My PFS ninja is doing a happy dance in my head :D
Thanks for the clarification Jason!
Edit - Also this opens up some more functionality for abilities like Assassinate, yay!Anburaid2013-06-01T17:24:56ZRe: Forums: Advice: Why do people keep saying monks are underpowered?Anburaidhttps://paizo.com/threads/rzs2pswo&page=19?Why-do-people-keep-saying-monks-are-underpowered#9442013-06-01T17:13:42Z2013-06-01T17:13:42Z<div class="messageboard-quotee">Marthkus wrote:</div><blockquote><p> ...If the monk is only good in combat, then he must be on-par with the most tricked out barbarian, taking into account that a monk can't pounce while barbar can. Or the monk has to be as good or better in combat than a paladin with his nice offensive and defensive capabilities.
</p>
</blockquote><p>Pounce is OP. And as such is a feature that is highly sought after, and would mechanically benefits any martial class. A monk can "pounce" too with tiger style feats, but has some caveats (the enemy has to be moving away for it to trigger).
<p>If barbs couldn't pounce would they be rated so highly? Probably not, considering how they were viewed on the forums before the pounce rage power came along.</p>
<p>There is a false need here for every class to be "the best" at something. Sure they all have their wheelhouses and thats good, but I think "best" gets us into these 800 post discussions about balance and fairness. "Roughly good enough", and "better in certain situations" is what I think we should be striving for.</p>
<p>That's not to say that I think monks don't have issues, but saying monks must be on par with the most tricked out barbarian goes a bit far.</p>Marthkus wrote:...If the monk is only good in combat, then he must be on-par with the most tricked out barbarian, taking into account that a monk can't pounce while barbar can. Or the monk has to be as good or better in combat than a paladin with his nice offensive and defensive capabilities.
Pounce is OP. And as such is a feature that is highly sought after, and would mechanically benefits any martial class. A monk can "pounce" too with tiger style feats, but has some caveats (the enemy has...Anburaid2013-06-01T17:13:42ZRe: Forums: Advice: Why do people keep saying monks are underpowered?Anburaidhttps://paizo.com/threads/rzs2pswo&page=14?Why-do-people-keep-saying-monks-are-underpowered#6952013-05-31T14:38:06Z2013-05-31T14:38:06Z<div class="messageboard-quotee">Krass Kargoth wrote:</div><blockquote><br />
<br />
I'm sure the monk players can at least agree with me that the TWF and flurry mechanics are cumbersome AND that they force you into a certain role and playstyle -> you need to get in and stick to your target. But none of your class features encourage/reward you for doing so. That's the core flaw of the monk. The design and abilities are all over the place and an approach like the ranger's weapon-styles might be a possible fix for this. </blockquote><p>That's kind of a neat idea. There could be a "style" that compliments each of the Attribute concentrations that people make (Dex monk, Strength monk, Wisdom monk), giving them more flavored mechanics.Krass Kargoth wrote:I'm sure the monk players can at least agree with me that the TWF and flurry mechanics are cumbersome AND that they force you into a certain role and playstyle -> you need to get in and stick to your target. But none of your class features encourage/reward you for doing so. That's the core flaw of the monk. The design and abilities are all over the place and an approach like the ranger's weapon-styles might be a possible fix for this.
That's kind of a neat idea. There...Anburaid2013-05-31T14:38:06ZRe: Forums: Advice: Why do people keep saying monks are underpowered?Anburaidhttps://paizo.com/threads/rzs2pswo&page=14?Why-do-people-keep-saying-monks-are-underpowered#6932013-05-31T14:26:20Z2013-05-31T14:26:20Z<div class="messageboard-quotee">Lumiere Dawnbringer wrote:</div><blockquote><br />
<br />
<p>Monk? More HP than the Wizard?</p>
<p>D8 Vs D6 is only 1 HP per level.</p>
<p>while you can dump Cha and Maybe Int, you have to Pump Str Dex Con and Wis to be effective. but you personally said you neglect Str and Con in favor of Dex/Wis</p>
<p>Wizard, can afford to neglect Str/Wis/Cha without hindering his primary functions, while maxing out Wis and having a passable Dex and a lot More Con than your monk who didn't pump Con. 2 more Con gives the wizard Equal HP to your monk, 4 More or even 6 More con, depending on the resources the wizard invests... </blockquote><p>6 more Con on the wizard is hyperbole. That assumes that a monk PC only has a 10 Con which is highly problematic. I get that monks are MAD, but so are any melee 3/4 BAB with a casting attribute. I also don't think your average wizard is going to dump all their mental stats (save Int) so they can have something like an 18 Con/18 Int. They need Dex, Cha, and Wis if they want to not be hit by touch attacks, be able to work charm spells, and fend off enemy enchantments (high Will save is good, but with WIs its better).
<p>Can you make wizard with more HP than anyone but a fighter? sure. But that is a specific combat build that loses out in a lot of other areas.</p>Lumiere Dawnbringer wrote:Monk? More HP than the Wizard?
D8 Vs D6 is only 1 HP per level.
while you can dump Cha and Maybe Int, you have to Pump Str Dex Con and Wis to be effective. but you personally said you neglect Str and Con in favor of Dex/Wis
Wizard, can afford to neglect Str/Wis/Cha without hindering his primary functions, while maxing out Wis and having a passable Dex and a lot More Con than your monk who didn't pump Con. 2 more Con gives the wizard Equal HP to your monk, 4 More...Anburaid2013-05-31T14:26:20ZForums/Pathfinder First Edition: General Discussion: Stealth updated in the 6th errata!Anburaidhttps://paizo.com/threads/rzs2ptb7?Stealth-updated-in-the-6th-errata#12013-05-31T14:06:25Z2013-05-31T14:06:25Z<p>BOOYAH! Jack can now steal his chicken!</p>
<div class="messageboard-quotee">6th errata wrote:</div><blockquote><p><i>Breaking Stealth:</i> When you start your turn using Stealth, you can leave cover or concealment and remain unobserved as long as you succeed at a Stealth check and end your turn in cover or concealment. Your Stealth immediately ends after you make an attack roll, whether or not the attack is successful (except when sniping as noted below).
</p>
</blockquote><p>No hidden condition, but its a start. Thank you Paizo!
<p>T-10 seconds before someone finds something else in the stealth skill description to mark as an FAQ candidate.</p>BOOYAH! Jack can now steal his chicken!
6th errata wrote:Breaking Stealth: When you start your turn using Stealth, you can leave cover or concealment and remain unobserved as long as you succeed at a Stealth check and end your turn in cover or concealment. Your Stealth immediately ends after you make an attack roll, whether or not the attack is successful (except when sniping as noted below).
No hidden condition, but its a start. Thank you Paizo! T-10 seconds before someone finds something...Anburaid2013-05-31T14:06:25ZRe: Forums/Pathfinder First Edition: General Discussion: Fighters, Rogues and Monks - Finding the ProblemAnburaidhttps://paizo.com/threads/rzs2psm4?Fighters-Rogues-and-Monks-Finding-the-Problem#132014-07-23T03:00:39Z2013-05-25T01:51:16Z<p>For monks I would do a few things (though I don't think monks are that terribly off, they are just hard to optimize so optimizers hate them). I would reverse their BAB functionality. Grant them a full BAB and d10 HP, but say that when not using monk weapons, they use a 3/4s BAB (making some feats unusable when they do, based on BAB prereqs). That would hopefully free them up to move and attack at full BAB and stand toe to toe with fighters at the front line.</p>
<p>I would change Maneuver Training to only make AoO from attempting maneuvers only happen when the maneuver fails. This would hopefully incentivize maneuvers even when you don't have improved/greater feats.</p>
<p>For handling their damage issues I would allow monks to choose to increase their unarmed crit chance every 4 levels in place of increasing their damage dice. Since monks get A LOT of attacks, that would hopefully allow them to push up their damage through flat bonuses such as power attack. I am not sure, though, if this would be too much of a boost. I think part of the appearance of their weak damage is that they have lots of attacks but often a not so great hit chance. So rolling to miss so much gives the perception that they are weak, when they might actually be doing ok over time. More crits would hopefully counter that image.</p>For monks I would do a few things (though I don't think monks are that terribly off, they are just hard to optimize so optimizers hate them). I would reverse their BAB functionality. Grant them a full BAB and d10 HP, but say that when not using monk weapons, they use a 3/4s BAB (making some feats unusable when they do, based on BAB prereqs). That would hopefully free them up to move and attack at full BAB and stand toe to toe with fighters at the front line.
I would change Maneuver Training...Anburaid2013-05-25T01:51:16ZRe: Forums/Pathfinder First Edition: General Discussion: Fighters, Rogues and Monks - Finding the ProblemAnburaidhttps://paizo.com/threads/rzs2psm4?Fighters-Rogues-and-Monks-Finding-the-Problem#112013-05-25T01:36:52Z2013-05-25T01:36:52Z<p>I think that you don't want to count out traps. I can't remember if haunts count as traps in terms of trapfinding-perception or trap sense, etc, but I have certainly seen some deadly haunts. </p>
<p>Traps, when used most effectively, don't kill the players (because that's kinda cold), but instead put them on poor footing for the next encounter. So they MIGHT actually TPK groups, just not directly.</p>I think that you don't want to count out traps. I can't remember if haunts count as traps in terms of trapfinding-perception or trap sense, etc, but I have certainly seen some deadly haunts.
Traps, when used most effectively, don't kill the players (because that's kinda cold), but instead put them on poor footing for the next encounter. So they MIGHT actually TPK groups, just not directly.Anburaid2013-05-25T01:36:52ZRe: Forums/Pathfinder First Edition: General Discussion: Fighters, Rogues and Monks - Finding the ProblemAnburaidhttps://paizo.com/threads/rzs2psm4?Fighters-Rogues-and-Monks-Finding-the-Problem#92013-05-25T01:21:03Z2013-05-25T01:21:03Z<p>For fighters I think I would take something from Evil Lincoln and adapt it more as a class feature. Some of you might remember the <a href="http://www.pathfinderdb.com/character-options/feats/full-feat-list/1263-battle-adaptation-combat" target="_blank" rel="nofollow">Battle Adaptation</a> feat.</p>
<p>I might <i>adapt</i> it the following way:</p>
<p><b>Battle Tactics</b>
<br />
Fighters are adept at adopting new tactics or combat strategies in the heat of battle. At 2nd level a fighter can "borrow" a combat feat or teamwork feat that they qualify for, for a number of rounds equal to their level. Style feats and performance feats cannot be chosen as a battle tactic as they require more training to fully utilize. A fighter can use a battle tactic a number of times per day equal to his Wisdom modifier (minimum 1). A fighter can regain 1 battle tactic use per day when he scores a critical hit.</p>
<p>At 7th level a fighter can choose two feats to use as a battle tactic. One of these feats may be used as a prerequisite for the other. At 15th level three feats may be used as a battle tactic.</p>For fighters I think I would take something from Evil Lincoln and adapt it more as a class feature. Some of you might remember the Battle Adaptation feat.
I might adapt it the following way:
Battle Tactics
Fighters are adept at adopting new tactics or combat strategies in the heat of battle. At 2nd level a fighter can "borrow" a combat feat or teamwork feat that they qualify for, for a number of rounds equal to their level. Style feats and performance feats cannot be chosen as a battle...Anburaid2013-05-25T01:21:03ZRe: Forums/Pathfinder First Edition: General Discussion: Fighters, Rogues and Monks - Finding the ProblemAnburaidhttps://paizo.com/threads/rzs2psm4?Fighters-Rogues-and-Monks-Finding-the-Problem#42013-05-25T00:50:59Z2013-05-25T00:50:59Z<p>Incidentally with rogues I have seen a lot of conversation revolve around them "not being any better at given skill than anyone else" and I think there is some "meat" to that critique. Rogues aren't "better" in the skill arena so much as they are "broad".</p>
<p>One fix that I have been thinking of is granting rogues a free skill focus feat every 3 levels or so (starting at 3rd, probably). That would mean they pick 6 skills over their careers to be "better" than the average person. Not sure how that would mesh with trapfinding, such as it is.</p>Incidentally with rogues I have seen a lot of conversation revolve around them "not being any better at given skill than anyone else" and I think there is some "meat" to that critique. Rogues aren't "better" in the skill arena so much as they are "broad".
One fix that I have been thinking of is granting rogues a free skill focus feat every 3 levels or so (starting at 3rd, probably). That would mean they pick 6 skills over their careers to be "better" than the average person. Not sure how...Anburaid2013-05-25T00:50:59ZRe: Forums/Pathfinder First Edition: General Discussion: Fighters, Rogues and Monks - Finding the ProblemAnburaidhttps://paizo.com/threads/rzs2psm4?Fighters-Rogues-and-Monks-Finding-the-Problem#22013-05-24T22:31:03Z2013-05-24T22:31:03Z<p>I am of the opinion that if more higher level spells that own the combat were full round castings, the martial classes would feel more on par. If you are a spellcaster you should have to eat a sword to the face (or at least the chance of one) more often that you currently do. That would make the tactical game more interesting IMHO.</p>I am of the opinion that if more higher level spells that own the combat were full round castings, the martial classes would feel more on par. If you are a spellcaster you should have to eat a sword to the face (or at least the chance of one) more often that you currently do. That would make the tactical game more interesting IMHO.Anburaid2013-05-24T22:31:03ZRe: Forums: Advice: Monk/Ninja vs MonkAnburaidhttps://paizo.com/threads/rzs2psgm?MonkNinja-vs-Monk#182013-05-23T22:36:27Z2013-05-23T22:36:27Z<div class="messageboard-quotee">Gargs454 wrote:</div><blockquote><p> @Anburaid:</p>
<p>I can see where Furious Focus is awesome. If you are going to power attack with any regularity, might as well take FF too to make that first attack that much more likely to land.</p>
<p>I'm curious though with respect to Hammer the Gap. How often, given the to-hit problems that monks generally have to begin with, does this actually go off? I'm particularly concerned given that it requires consecutive hits, not just previous hits on the turn. In your experience, does it still go off fairly regularly? </blockquote><p>You can find the bonuses to make up the difference if you look for them (flanking, spells, bard song, trip attacks), but really it's just nice to have in addition to power attack and dragon style feats to stack those flat bonuses. At 7th level (most likely when you have hammer, PA, and style feats) you have 3 attacks at highest bab. By 10th you might eek out 5 if you can land a medusa's wrath (a bit iffy), and a crap ton of iterative attacks. Oh and don't forget haste which stacks with ki attacks. +1-3 damage is worth a feat. Anything else is just awesome-sauce.Gargs454 wrote:@Anburaid:
I can see where Furious Focus is awesome. If you are going to power attack with any regularity, might as well take FF too to make that first attack that much more likely to land.
I'm curious though with respect to Hammer the Gap. How often, given the to-hit problems that monks generally have to begin with, does this actually go off? I'm particularly concerned given that it requires consecutive hits, not just previous hits on the turn. In your experience, does it...Anburaid2013-05-23T22:36:27ZRe: Forums: Advice: Monk/Ninja vs MonkAnburaidhttps://paizo.com/threads/rzs2psgm?MonkNinja-vs-Monk#172013-05-23T22:21:45Z2013-05-23T22:21:45Z<p>I'll second that toughness choice. If you want to be in the thick of things, having that extra hp is nice. It aught to put you right up there with the full babs.</p>I'll second that toughness choice. If you want to be in the thick of things, having that extra hp is nice. It aught to put you right up there with the full babs.Anburaid2013-05-23T22:21:45ZRe: Forums: Advice: Monk/Ninja vs MonkAnburaidhttps://paizo.com/threads/rzs2psgm?MonkNinja-vs-Monk#132013-05-23T16:52:00Z2013-05-23T16:52:00Z<p>qinggong actually stacks with all the other monk archs because it only has the abilities you swap out. For example, the drunken master doesn't use slow fall, or wholeness of body, which can be swapped out for qinggong abilities.</p>qinggong actually stacks with all the other monk archs because it only has the abilities you swap out. For example, the drunken master doesn't use slow fall, or wholeness of body, which can be swapped out for qinggong abilities.Anburaid2013-05-23T16:52:00ZRe: Forums: Advice: Monk/Ninja vs MonkAnburaidhttps://paizo.com/threads/rzs2psgm?MonkNinja-vs-Monk#112013-05-23T16:45:13Z2013-05-23T16:45:13Z<p>Furious focus, hammer the gap, weapon focus (unarmed). Get an amulet of mighty fists mighty quick, and only with enhancement bonus on it, no special effects. Attack bonus is to monks what icecream is to children. It spazzes them out and makes them highly annoying.</p>
<p>You can pick up greater grapple at some point. Some way to get Ki back would be good. That's why drunken master would have been awesome. You could just drink your ki points back. Honestly I would consider just taking catchall as a bonus feat instead of taking the empty fist archetype. You could still throw/swing improvised weapons in rounds where you have to move and can't use flurry.</p>
<p>Ki points are difficult to keep going and archetypes that can get them back do more damage over time. And while the Drunken master's abilities might seem expensive they are assuming that you are spending ki like you just don't care.</p>Furious focus, hammer the gap, weapon focus (unarmed). Get an amulet of mighty fists mighty quick, and only with enhancement bonus on it, no special effects. Attack bonus is to monks what icecream is to children. It spazzes them out and makes them highly annoying.
You can pick up greater grapple at some point. Some way to get Ki back would be good. That's why drunken master would have been awesome. You could just drink your ki points back. Honestly I would consider just taking catchall as a...Anburaid2013-05-23T16:45:13ZRe: Forums: Advice: Monk/Ninja vs MonkAnburaidhttps://paizo.com/threads/rzs2psgm?MonkNinja-vs-Monk#92013-05-23T16:27:40Z2013-05-23T16:27:40Z<p>nevermind its in catchall eh? You still need the feat to make that work and its only against unarmed opponents.</p>
<p>Edit - still highly situational. Good for starting fights.</p>nevermind its in catchall eh? You still need the feat to make that work and its only against unarmed opponents.
Edit - still highly situational. Good for starting fights.Anburaid2013-05-23T16:27:40ZRe: Forums: Advice: Monk/Ninja vs MonkAnburaidhttps://paizo.com/threads/rzs2psgm?MonkNinja-vs-Monk#82013-05-23T16:23:57Z2013-05-23T16:23:57Z<p>I am not seeing where improvised weapons catch people flatfooted. Where is that?</p>
<p>Ninja might grant a damage boost, but its short lived, situational, and pushes back monk abilities from when they are relavent. Staying monk lets your damage increase, movement increase, AC increase, keeps your flurry/CMB bonus relavent.</p>I am not seeing where improvised weapons catch people flatfooted. Where is that?
Ninja might grant a damage boost, but its short lived, situational, and pushes back monk abilities from when they are relavent. Staying monk lets your damage increase, movement increase, AC increase, keeps your flurry/CMB bonus relavent.Anburaid2013-05-23T16:23:57ZRe: Forums: Advice: Monk/Ninja vs MonkAnburaidhttps://paizo.com/threads/rzs2psgm?MonkNinja-vs-Monk#52013-05-23T16:34:08Z2013-05-23T15:59:04Z<p>I think his stats are just right. I'd go drunken master/quingong monk, myself and not worry about ninja. Multiclassing can really hurt monks. Keep a high strength, pick up <i>barkskin</i>, buy a wand of mage armor and perhaps UMD though traits and go to town.</p>
<p>I'd throw in some style feats too. Perhaps boar style, or dragon style.</p>I think his stats are just right. I'd go drunken master/quingong monk, myself and not worry about ninja. Multiclassing can really hurt monks. Keep a high strength, pick up barkskin, buy a wand of mage armor and perhaps UMD though traits and go to town.
I'd throw in some style feats too. Perhaps boar style, or dragon style.Anburaid2013-05-23T15:59:04ZRe: Forums: Rules Questions: Crafting TPKAnburaidhttps://paizo.com/threads/rzs2psd0?Crafting-TPK#362013-05-23T15:46:09Z2013-05-23T15:46:09Z<p>There isn't a written rule as far as I know for adjudicating multiple CLs on an item. In theory separate effects (which also usually double the cost) could have different CLs. </p>
<p>Item CLs are also kinda funky. They function as being part of DC of crafting an item as well as a measure of how hard the item is to dispel. For non-spell required items (not potions, wands, scrolls), the CL is not a hard requirement and can be bypassed with the +5 DC. Thus a pearl of power (1st level) could be crafted by a 3rd level wizard even though its CL is 17 (though at some considerable risk of it being cursed, DC 27 and all).</p>
<p>The FAQ and the CRB rules are somewhat contradictory, but that is likely because of unfortunate editing. There was at one point two different DCs for crafting items, for a small amount of time, IIRC (DC+5, and DC +10) so its possible that old language from 3.5 slipped in there or some other writer or editor missed something, but the FAQ is the final official ruling on the issue.</p>
<p>In any case, yes, your crafter friend can take +5 to DC and not need your spellcasting to make his items, and that might seem wrong to long time players. But it sounds like you guys were making minor magic items, which are not difficult. If he wants to make a holy avenger though, he might find that much more difficult/impossible, let alone expensive.</p>There isn't a written rule as far as I know for adjudicating multiple CLs on an item. In theory separate effects (which also usually double the cost) could have different CLs.
Item CLs are also kinda funky. They function as being part of DC of crafting an item as well as a measure of how hard the item is to dispel. For non-spell required items (not potions, wands, scrolls), the CL is not a hard requirement and can be bypassed with the +5 DC. Thus a pearl of power (1st level) could be crafted...Anburaid2013-05-23T15:46:09ZRe: Forums: Rules Questions: Crafting TPKAnburaidhttps://paizo.com/threads/rzs2psd0?Crafting-TPK#312013-05-23T06:21:45Z2013-05-23T06:21:45Z<p>Can you lay that out in greater detail? Like what spells, what caster level, and what your skills were?</p>Can you lay that out in greater detail? Like what spells, what caster level, and what your skills were?Anburaid2013-05-23T06:21:45ZRe: Forums: Rules Questions: Is Craft really that slow?Anburaidhttps://paizo.com/threads/rzs2prap&page=7?Is-Craft-really-that-slow#3042013-05-23T06:18:34Z2013-05-23T06:18:34Z<p>Sure, there is a balance to things, and a GM who ignores the fun of the players for their own ego-stroking loses those players. </p>
<p>But this is not one of those cases. This is an example of where the crafting rules have a <i>possible</i> exploit. That's why page 9 of the CRB has rule 0, literally spelled out as "the Most Important Rule".</p>Sure, there is a balance to things, and a GM who ignores the fun of the players for their own ego-stroking loses those players.
But this is not one of those cases. This is an example of where the crafting rules have a possible exploit. That's why page 9 of the CRB has rule 0, literally spelled out as "the Most Important Rule".Anburaid2013-05-23T06:18:34ZRe: Forums: Rules Questions: Is Craft really that slow?Anburaidhttps://paizo.com/threads/rzs2prap&page=7?Is-Craft-really-that-slow#3032013-05-23T06:07:19Z2013-05-23T06:07:19Z<div class="messageboard-quotee">Ravingdork wrote:</div><blockquote> <div class="messageboard-quotee">Anburaid wrote:</div><blockquote><p>The DM doesn't have to justify anything.
</p>
</blockquote>If the GM is changing the rules of the game, then he most certainly needs to explain his reasoning to the players, lest he not have any for long. </blockquote><p>Its not changing the rules of the game, its <i>adjudicating</i> them so they don't derail the campaign.Ravingdork wrote:Anburaid wrote:The DM doesn't have to justify anything.
If the GM is changing the rules of the game, then he most certainly needs to explain his reasoning to the players, lest he not have any for long. Its not changing the rules of the game, its adjudicating them so they don't derail the campaign.Anburaid2013-05-23T06:07:19ZRe: Forums: Rules Questions: Is Craft really that slow?Anburaidhttps://paizo.com/threads/rzs2prap&page=7?Is-Craft-really-that-slow#3012013-05-23T05:56:23Z2013-05-23T05:56:23Z<div class="messageboard-quotee">Aelryinth wrote:</div><blockquote><p> If suddenly the DM starts restricting buyers of Fabricated gear, he's going to need a reason, or justify why you can't sell it vs selling loot gear.</p>
<p>And it's that conflict of interest which breaks the spell.</p>
<p>==Aelryinth </blockquote><p>The DM doesn't have to justify anything. Its the DMs world, they rule 0 it. If <i>fabricate</i> is going to be abused and drastically mess with WBL the DM can just say "no". Simple as that.
<p>Player: "I have 20 full plates I want to sell."</p>
<p>DM: "No one has any money for them, they have already bought all the parties other gear. Where is he keeping them?"</p>
<p>Player: "in my portable extra dimensional laboratory!"</p>
<p>DM: "Ok. You might want to reserve an <i>unseen servant</i> every day to keep them spit shined. They are gonna be there a while."</p>Aelryinth wrote:If suddenly the DM starts restricting buyers of Fabricated gear, he's going to need a reason, or justify why you can't sell it vs selling loot gear.
And it's that conflict of interest which breaks the spell.
==Aelryinth
The DM doesn't have to justify anything. Its the DMs world, they rule 0 it. If fabricate is going to be abused and drastically mess with WBL the DM can just say "no". Simple as that. Player: "I have 20 full plates I want to sell."
DM: "No one has any money...Anburaid2013-05-23T05:56:23ZRe: Forums: Rules Questions: Crafting TPKAnburaidhttps://paizo.com/threads/rzs2psd0?Crafting-TPK#282013-05-24T19:39:23Z2013-05-23T05:27:25Z<p>One thing that doesn't come immediately across for most people reading the crafting rules is this. You ALWAYS want to be taking 10. Not taking 10 gives you a chance to create a cursed item, and then become that cursed item's first victim.</p>
<p>So then when you go back to looking at those DCs, note that not having prereqs starts to push those DCs high for people who aren't hardcore crafters. Having the spell you need or whatever other prereq required removes this danger of creating a cursed item. So there is that.</p>
<p>Also as mentioned above, the real counter to overzealous crafting is gold pieces and time. Don't have'm? Can't craft.</p>One thing that doesn't come immediately across for most people reading the crafting rules is this. You ALWAYS want to be taking 10. Not taking 10 gives you a chance to create a cursed item, and then become that cursed item's first victim.
So then when you go back to looking at those DCs, note that not having prereqs starts to push those DCs high for people who aren't hardcore crafters. Having the spell you need or whatever other prereq required removes this danger of creating a cursed item....Anburaid2013-05-23T05:27:25ZRe: Forums/Gamer Life: General Discussion: Whole party killed?Anburaidhttps://paizo.com/threads/rzs2psc6?Whole-party-killed#92013-05-22T14:05:44Z2013-05-22T14:05:44Z<div class="messageboard-quotee">swingjunkie wrote:</div><blockquote> Hey guys, how often do all your players die? Do you bring them back somehow? Do they lose and you start a new campaign? Is there a way to fix it without it seeming like charity? Don't want to get 7 months into RotRL and have all my players killed anti-climacticly (sp?) by a band of goblins. lol </blockquote><p>You jest, but that is exactly what happened to my 1st level monk in Runelords. <i>Damn you, Hurtwurst!</i>
<p>(although not 7 months in, thank god)</p>swingjunkie wrote:Hey guys, how often do all your players die? Do you bring them back somehow? Do they lose and you start a new campaign? Is there a way to fix it without it seeming like charity? Don't want to get 7 months into RotRL and have all my players killed anti-climacticly (sp?) by a band of goblins. lol
You jest, but that is exactly what happened to my 1st level monk in Runelords. Damn you, Hurtwurst! (although not 7 months in, thank god)Anburaid2013-05-22T14:05:44ZRe: Forums: Rules Questions: Monk Weapon Proficiency in Ultimate CombatAnburaidhttps://paizo.com/threads/rzs2mnyc?Monk-Weapon-Proficiency-in-Ultimate-Combat#462013-05-22T04:34:33Z2013-05-22T04:34:33Z<p>Any monk weapon that essentially is 1d6 damage with a normal x2 crit and 1 special effect other than monk <i>should</i> be something all monks are proficient in.</p>Any monk weapon that essentially is 1d6 damage with a normal x2 crit and 1 special effect other than monk should be something all monks are proficient in.Anburaid2013-05-22T04:34:33ZRe: Forums: Rules Questions: Is Craft really that slow?Anburaidhttps://paizo.com/threads/rzs2prap&page=6?Is-Craft-really-that-slow#2712013-05-21T17:25:41Z2013-05-21T17:25:41Z<div class="messageboard-quotee">Tarantula wrote:</div><blockquote> Maybe the rival wizards merely teleport in, and disintegrate the enemy wizards plate that they had fabricated preventing its sale. </blockquote><p>Especially because the crafting wizard used his 5th level spell slot on <i>fabricate</i> and not <i>mage's private sanctum</i>. Wizard chess FTW!Tarantula wrote:Maybe the rival wizards merely teleport in, and disintegrate the enemy wizards plate that they had fabricated preventing its sale.
Especially because the crafting wizard used his 5th level spell slot on fabricate and not mage's private sanctum. Wizard chess FTW!Anburaid2013-05-21T17:25:41ZRe: Forums: Rules Questions: Is Craft really that slow?Anburaidhttps://paizo.com/threads/rzs2prap&page=6?Is-Craft-really-that-slow#2702013-05-23T04:00:14Z2013-05-21T17:11:50Z<p>I don't know if anyone has brought this up yet, but <a href="http://paizo.com/products/btpy8ffg?Making-Craft-Work" target="_blank" rel="nofollow">Making Crafting Work</a> is a low cost 3rd party pdf that is highly recommended if crafting is big part of your games.</p>I don't know if anyone has brought this up yet, but Making Crafting Work is a low cost 3rd party pdf that is highly recommended if crafting is big part of your games.Anburaid2013-05-21T17:11:50ZRe: Forums: Homebrew and House Rules: Alternative rule for crafting masterwork itemsAnburaidhttps://paizo.com/threads/rzs2ps8r?Alternative-rule-for-crafting-masterwork-items#32013-05-21T17:10:07Z2013-05-21T17:10:07Z<p>There is a great 3rd party pdf for crafting called <a href="http://paizo.com/products/btpy8ffg?Making-Craft-Work" target="_blank" rel="nofollow">Making Crafting Work</a> that I suggest to anyone who doesn't like the RAW crafting rules. And it costs less than $1 :D</p>There is a great 3rd party pdf for crafting called Making Crafting Work that I suggest to anyone who doesn't like the RAW crafting rules. And it costs less than $1 :DAnburaid2013-05-21T17:10:07ZRe: Forums: Rules Questions: Is Craft really that slow?Anburaidhttps://paizo.com/threads/rzs2prap&page=6?Is-Craft-really-that-slow#2692013-05-23T03:59:59Z2013-05-21T17:00:42Z<div class="messageboard-quotee">Aelryinth wrote:</div><blockquote><p> Nosferatu, we are talking about the spell because it's a game-breaker.</p>
<p>the suspension of disbelief that the economy of a magical world works cracks and shatters as soon as you apply Fabricate to it.</p>
<p>That's why the discussion is happening. Sure, if the player is never going to abuse it, you can ignore it, and the DM says it doesn't happen. Buuuuuut as soon as your level 9 wizard or sorc wants to make a little money on the side...it opens a really bad can of worms, and then the other effects of the spell start to be revealed, especially how it sidelines crafters.</p>
<p>as for the 50% rule and demanding to sell at 90, great, just wait around for the buyer, and don't go adventuring.</p>
<p>The 50% rule assumes you are selling to middlemen, who turn around and sell to final customers. If you want to BE a middleman, give up adventuring and get into being a merchant, I'm sure your party can adventure without your character. The DM will take him and make an NPC, explain how he's getting into merchant politics and making and using a lot of gold, and the rest of the party is killing monsters and being heroes.</p>
<p>It's all good.</p>
<p>==Aelryinth</p>
<p></blockquote><p>Hold on. I think that this conversation is taking things a bit far. Fabricate doesn't break the economy because the economy is in the GM's capable hands. There is no guarantee that a wizard using fabricate to make suits of armor is going to have buyers. This is a meta-game concept that we all usually take for granted when unloading all the spoils of the last adventure. But any GM worth their salt is not going to let a PC flout Wealth guidlelines because they have <i>fabricate</i>. That just assumes too much.
<p>The craft rules have always been borked since 3E, and no one fixes them because the game is not called "Merchants and Moneylenders" (although there are some nice 3rd party products out there). <i>Fabricate</i> is also NOT an exploit to get rich. Its a spell you use when you <i>need to craft</i> a specific item <i>right now</i>. Its also a <b>5th level spell</b>, like <i>teleport</i> or <i>dominate person</i> or <i>baleful polymorph</i>. A 9th level wizard is already breaking physical laws left and right in very dramatic ways.</p>
<p>Wizards and economics already don't mix. If a 9th level wizard sold the castings of all his spells, its would net him something in the thousands of gold pieces range, per day. But that doesn't automatically ruin the economy, in most people's games, now does it?</p>Aelryinth wrote:Nosferatu, we are talking about the spell because it's a game-breaker.
the suspension of disbelief that the economy of a magical world works cracks and shatters as soon as you apply Fabricate to it.
That's why the discussion is happening. Sure, if the player is never going to abuse it, you can ignore it, and the DM says it doesn't happen. Buuuuuut as soon as your level 9 wizard or sorc wants to make a little money on the side...it opens a really bad can of worms, and then...Anburaid2013-05-21T17:00:42ZRe: Forums: Product Discussion: Pathfinder Society Scenario #4–21: Way of the Kirin (PFRPG) PDFAnburaidhttps://paizo.com/products/btpy8we1/discuss?Pathfinder-Society-Scenario-4-21-Way-of-the-Kirin#162013-05-21T05:09:34Z2013-05-21T05:09:34Z<p>[cartman]<i>Schweeeeeeet...</i>[/cartman]</p>[cartman]Schweeeeeeet...[/cartman]Anburaid2013-05-21T05:09:34ZRe: Forums/Lost Omens Campaign Setting: General Discussion: Your silicon is in my peanut butter!Anburaidhttps://paizo.com/threads/rzs2pryv?Your-silicon-is-in-my-peanut-butter#422013-05-21T05:00:46Z2013-05-21T05:00:46Z<p>Incidentally If shadowrun and DnD had a steampunk love-child it would probably be the Eberron campaign setting. Lets see.</p>
<p>• Global network of guilds that are vital to the economy and have extra-territoriality? Check.
<br />
• Racial subclasses that suffer discrimination and prejudice? Check.
<br />
• Large skyscraper city that is often the focus of entire campaigns? Check.
<br />
• Class that can craft and manipulate little robots? Check.
<br />
• Hard boiled detective character options? Check.
<br />
• Morally grey alignment rules? Check.
<br />
• Monsters as misunderstood people? Check.</p>
<p>Now <i>that</i> is silicon in my peanut butter.</p>
<p>edit -</p>
<p>• character option for attaching mechanical augmentations to your body? Check.
<br />
• Apocalyptic event that remade the world as we know it? Check.</p>Incidentally If shadowrun and DnD had a steampunk love-child it would probably be the Eberron campaign setting. Lets see.
• Global network of guilds that are vital to the economy and have extra-territoriality? Check.
• Racial subclasses that suffer discrimination and prejudice? Check.
• Large skyscraper city that is often the focus of entire campaigns? Check.
• Class that can craft and manipulate little robots? Check.
• Hard boiled detective character options? Check.
• Morally grey alignment...Anburaid2013-05-21T05:00:46ZRe: Forums/Lost Omens Campaign Setting: General Discussion: Your silicon is in my peanut butter!Anburaidhttps://paizo.com/threads/rzs2pryv?Your-silicon-is-in-my-peanut-butter#412013-05-21T04:45:00Z2013-05-21T04:45:00Z<div class="messageboard-quotee">Brian E. Harris wrote:</div><blockquote><p> Is Shadowrun somehow not transhumanist? I mean, I know the label wasn't around (or if it was, as popular/mainstream) when Shadowrun came out, but it kinda seems to embody a whole lot of the transhuman schtick.</p>
<p>As for Cyberpunk 2020, while it may have been successful in the past, it hasn't been in production for, what, 20 years?</p>
<p>I believe RPGnow/DriveThruRPG has a bunch of R. Talsorian stuff available, but it's not as if the game is actively marketed/hyped.</p>
<p>I wouldn't exactly call it a successful game in today's market. </blockquote><p>Perhaps you haven't seen <a href="http://cyberpunk.net/verify_age/?next=/" target="_blank" rel="nofollow">THIS</a> then.Brian E. Harris wrote:Is Shadowrun somehow not transhumanist? I mean, I know the label wasn't around (or if it was, as popular/mainstream) when Shadowrun came out, but it kinda seems to embody a whole lot of the transhuman schtick.
As for Cyberpunk 2020, while it may have been successful in the past, it hasn't been in production for, what, 20 years?
I believe RPGnow/DriveThruRPG has a bunch of R. Talsorian stuff available, but it's not as if the game is actively marketed/hyped.
I wouldn't...Anburaid2013-05-21T04:45:00ZRe: Forums: Rules Questions: Sneak attacksAnburaidhttps://paizo.com/threads/rzs2ps7e?Sneak-attacks#92013-05-21T04:35:08Z2013-05-21T04:35:08Z<p>One of the tricks with flanking and rogues is everyone knows you want to flank, so your enemies either do their best not to allow it or they do their best to kill the flanking rogue as fast as possible. Since rogues are not super armored or have super HP, that becomes the sort of tactical struggle as you level up. You are always asking yourself, "how can I make the most of my sneak attack without getting flattened by the fire-giant/dragon/golem/big-bad-whatever". If your party is good they will help you do these things.</p>One of the tricks with flanking and rogues is everyone knows you want to flank, so your enemies either do their best not to allow it or they do their best to kill the flanking rogue as fast as possible. Since rogues are not super armored or have super HP, that becomes the sort of tactical struggle as you level up. You are always asking yourself, "how can I make the most of my sneak attack without getting flattened by the fire-giant/dragon/golem/big-bad-whatever". If your party is good they...Anburaid2013-05-21T04:35:08ZRe: Forums: Advice: New CharacterAnburaidhttps://paizo.com/threads/rzs2prva?New-Character#92013-05-19T23:34:15Z2013-05-19T23:34:15Z<p>A Gish is a githyanki fighter-magic user from 1st addition AD&D, IIRC. It's also rpg shorthand for any kind of warrior-wizard class. Magus being the prime PF example.</p>A Gish is a githyanki fighter-magic user from 1st addition AD&D, IIRC. It's also rpg shorthand for any kind of warrior-wizard class. Magus being the prime PF example.Anburaid2013-05-19T23:34:15ZRe: Forums: Product Discussion: Asian fantasy inspired mini's from Zenit MiniaturesAnburaidhttps://paizo.com/threads/rzs2prpw?Asian-fantasy-inspired-minis-from-Zenit#32013-05-16T17:10:51Z2013-05-16T17:10:51Z<p>Nifty!</p>Nifty!Anburaid2013-05-16T17:10:51ZForums: Product Discussion: Asian fantasy inspired mini's from Zenit MiniaturesAnburaidhttps://paizo.com/threads/rzs2prpw?Asian-fantasy-inspired-minis-from-Zenit#12013-05-16T16:46:34Z2013-05-16T16:46:34Z<p>I was looking around the interwebs for a good mini for my PFS ninja and I just came across this site <a href="http://kensei.zenitminiatures.es/en/" target="_blank" rel="nofollow">Zenit Miniatures</a>. If I hadn't already ordered the anima tactics model <a href="http://www.coolstuffinc.com/p/152729" target="_blank" rel="nofollow">Kagemaru</a>, I might have ordered from here (though the international shipping might have been a pain). Still worth checking out if you are running Jade Regent, I imagine.</p>I was looking around the interwebs for a good mini for my PFS ninja and I just came across this site Zenit Miniatures. If I hadn't already ordered the anima tactics model Kagemaru, I might have ordered from here (though the international shipping might have been a pain). Still worth checking out if you are running Jade Regent, I imagine.Anburaid2013-05-16T16:46:34ZRe: Forums/Pathfinder First Edition: General Discussion: What classes do you feel are imbalanced?Anburaidhttps://paizo.com/threads/rzs2prg5&page=7?What-classes-do-you-feel-are-imbalanced#3332013-05-16T16:02:37Z2013-05-16T16:02:37Z<div class="messageboard-quotee">Ashiel wrote:</div><blockquote> <div class="messageboard-quotee">Anburaid wrote:</div><blockquote> is there any reason why a build using an expendable item (other than say ammunition) is a fair comparison when we are discussing class features and their effectiveness? A fighter could take a point in UMD, take the dangerous curiosity trait and also cast from a wand (maybe not quite as reliably) but all in all it should be a wash. Its not like wands are "ranger only". </blockquote>Few points on this...</blockquote><p>All fair points. But then my question would be, if ciretose is crying foul because your build used an expendable item to out pace the fighter, isn't that a tad unfair? Perhaps the fighter might have invested in potions to do the same thing? Maybe it costs a little more (I am not assuming he matches your ranger, charge per charge), but over all the effect is about the same. Both characters would then be judged by equipment that might not be available because they have exhausted its uses.Ashiel wrote:Anburaid wrote: is there any reason why a build using an expendable item (other than say ammunition) is a fair comparison when we are discussing class features and their effectiveness? A fighter could take a point in UMD, take the dangerous curiosity trait and also cast from a wand (maybe not quite as reliably) but all in all it should be a wash. Its not like wands are "ranger only".
Few points on this...All fair points. But then my question would be, if ciretose is crying foul...Anburaid2013-05-16T16:02:37ZRe: Forums/Pathfinder First Edition: General Discussion: What classes do you feel are imbalanced?Cpt. McStabbie (alias of Anburaid)https://paizo.com/threads/rzs2prg5&page=7?What-classes-do-you-feel-are-imbalanced#3272013-05-16T15:19:19Z2013-05-16T15:19:19Z<p><i>ARrrrrrrrr</i> Classes whit-out wands are underpowdered! Dey need buffs, me boyo's!</p>
<p><i><span class=tiny>yarrrrrrrrr</span></i></p>ARrrrrrrrr Classes whit-out wands are underpowdered! Dey need buffs, me boyo's!
yarrrrrrrrrCpt. McStabbie (alias of Anburaid)2013-05-16T15:19:19ZRe: Forums/Pathfinder First Edition: General Discussion: What classes do you feel are imbalanced?Anburaidhttps://paizo.com/threads/rzs2prg5&page=7?What-classes-do-you-feel-are-imbalanced#3242013-05-16T15:15:15Z2013-05-16T15:15:15Z<p>is there any reason why a build using an expendable item (other than say ammunition) is a fair comparison when we are discussing class features and their effectiveness? A fighter could take a point in UMD, take the dangerous curiosity trait and also cast from a wand (maybe not quite as reliably) but all in all it should be a wash. Its not like wands are "ranger only".</p>is there any reason why a build using an expendable item (other than say ammunition) is a fair comparison when we are discussing class features and their effectiveness? A fighter could take a point in UMD, take the dangerous curiosity trait and also cast from a wand (maybe not quite as reliably) but all in all it should be a wash. Its not like wands are "ranger only".Anburaid2013-05-16T15:15:15ZRe: Forums: Pathfinder Society: +1 gunAnburaidhttps://paizo.com/threads/rzs2pro8?1-gun#172013-05-16T15:02:13Z2013-05-16T15:02:13Z<div class="messageboard-quotee">Guide to Pathfinder Organized Play wrote:</div><blockquote><p>For ease of play in Pathfinder Society, a masterwork item can always be <b>upgraded</b> to a +1 item without paying for the masterwork cost again. Instead, you pay the difference between the cost of the +1 item and that of the masterwork item. This rule also applies to upgrading from a +1 item to a +2 item and so on—you never have to repay the original cost or sell your current item for half to upgrade to the next step. Note that this only applies to items of the same kind—you can’t, for example, turn your masterwork rapier into a +1 greatsword. A mundane item can not be upgraded to masterwork, nor can nonmagical aspects of equipment be upgraded (such as the strength rating on a composite bow).
</p>
</blockquote><p>So we know that a masterwork weapon can be upgraded to a +1. doesn't this refer to the act of enchanting it, rather than buying a new one, which would cost PP?Guide to Pathfinder Organized Play wrote:For ease of play in Pathfinder Society, a masterwork item can always be upgraded to a +1 item without paying for the masterwork cost again. Instead, you pay the difference between the cost of the +1 item and that of the masterwork item. This rule also applies to upgrading from a +1 item to a +2 item and so on—you never have to repay the original cost or sell your current item for half to upgrade to the next step. Note that this only applies to items of...Anburaid2013-05-16T15:02:13ZRe: Forums/Pathfinder First Edition: General Discussion: What classes do you feel are imbalanced?Anburaidhttps://paizo.com/threads/rzs2prg5&page=7?What-classes-do-you-feel-are-imbalanced#3042013-05-16T14:32:59Z2013-05-16T14:32:59Z<div class="messageboard-quotee">Aelryinth wrote:</div><blockquote><p>Monks still shouldn't be front liners...and I don't believe Rangers, being as skill heavy and magic heavy combined, should be d10's, either, but that's another point.</p>
<p>Monks have a whole slew of semi-mystical mental class skills, along with a high movement rate, innate AC bonuses, and extraordinary saves.</p>
<p>What they are missing is the higher stats to make all their abilities work.</p>
<p>Giving monks +2 or +3 Stat points, one of choice, and +1 to lowest mental and physical stat, would do a lot for equalizing things, as they'd have the stats to make everything work at that point.</p>
<p>But the one biggest thing for the monk is the Tyranny of the Full attack. If they were effective skirmishers, I don't think anyone would complain about the monk at all. Monks aren't really portrayed anywhere in fiction or fact as tank characters. They move around, they exchange a set of blows, move back, dash and dart and leap.</p>
<p>The main problem is when they fight like that, like any martial, they suck.
<br />
</blockquote><p>I think its a matter of perception. They do dart and leap. Not every fighter is built to be front line, though. Some people decide to make their fighters into skirmishers because that's what they want. Ideally monks and fighters should be able to take on the same rolls (even though monks face some issues doing so), because monks are fighters who study combat, just in a different fashion than your standard soldier. Perhaps archetypes step in here. I haven't played a Monk of the Sacred Mountain yet, but they seem like they were written to be stand-and-fight types.
<p>(www.youtube.com/watch?v=ca6Ba1odirs)This guy is very flippy and agile, but he takes on any attackers without a flank buddy.</p>Aelryinth wrote:Monks still shouldn't be front liners...and I don't believe Rangers, being as skill heavy and magic heavy combined, should be d10's, either, but that's another point.
Monks have a whole slew of semi-mystical mental class skills, along with a high movement rate, innate AC bonuses, and extraordinary saves.
What they are missing is the higher stats to make all their abilities work.
Giving monks +2 or +3 Stat points, one of choice, and +1 to lowest mental and physical stat,...Anburaid2013-05-16T14:32:59ZRe: Forums/Pathfinder First Edition: General Discussion: What classes do you feel are imbalanced?Cpt. McStabbie (alias of Anburaid)https://paizo.com/threads/rzs2prg5&page=3?What-classes-do-you-feel-are-imbalanced#1232013-05-15T15:54:49Z2013-05-15T15:54:49Z<p><i>Arrrrrrrrrrrr</i> A build is a magic item dat grants +1 to wins arguments!</p>
<p><i><span class=tiny>yaaarrrrr</i></span></p>Arrrrrrrrrrrr A build is a magic item dat grants +1 to wins arguments!
yaaarrrrrCpt. McStabbie (alias of Anburaid)2013-05-15T15:54:49ZRe: Forums/Pathfinder First Edition: General Discussion: What classes do you feel are imbalanced?Cpt. McStabbie (alias of Anburaid)https://paizo.com/threads/rzs2prg5&page=3?What-classes-do-you-feel-are-imbalanced#1172013-05-15T15:31:11Z2013-05-15T15:31:11Z<div class="messageboard-quotee">Lamontius wrote:</div><blockquote>"...uh, well, a sorcerer, a summoner and a magus."</blockquote><p><i>Aaaarrrrr</i> 15 minute adventuring day, <i>AHOY!</i>
<p><i><span class=tiny>yarrrrrrrr</span></i></p>Lamontius wrote:"...uh, well, a sorcerer, a summoner and a magus."
Aaaarrrrr 15 minute adventuring day, AHOY! yarrrrrrrrCpt. McStabbie (alias of Anburaid)2013-05-15T15:31:11ZRe: Forums: Product Discussion: Hardcover spell compendium?Anburaidhttps://paizo.com/threads/rzs2prhh?Hardcover-spell-compendium#62013-05-25T16:58:36Z2013-05-15T15:20:58Z<p>Call it a Grimoire!</p>Call it a Grimoire!Anburaid2013-05-15T15:20:58ZRe: Forums/Pathfinder First Edition: General Discussion: What classes do you feel are imbalanced?Anburaidhttps://paizo.com/threads/rzs2prg5&page=2?What-classes-do-you-feel-are-imbalanced#972013-05-15T14:21:28Z2013-05-15T14:21:28Z<div class="messageboard-quotee">Aelryinth wrote:</div><blockquote><p> You don't give Monks a d10 HD. They aren't supposed to be main-liners. Rangers are d8, as are Rogues, and fit the monk combat role as a skirmisher better.
</p>
</blockquote><p>On this, you and I will have to disagree. They way I see it, they are defined by their combat style. Perhaps you might think of them as holistic fighters. Fighters fight with weapons, monks fight with their bodies and farm implements, but in both cases they are defined by how they fight. They are (as written) not even good skirmishers because they cannot normally flurry while taking move actions/spring attacking. Perhaps you meant good flank partner? If, so then Hell Yes, considering their movement rating and acrobatics.
<p>TOZ covered the d8 thing. Actually TOZ mentions the barbarian breaking the BAB-Hp standard, and I think monks should have also done this when they were pathfinderized. Monks are on the path to becoming specimens of physical perfection (so much so that they ignore poison and disease, they don't suffer aging penalties, and eventually become outsiders). Seems like that might be justification for a better HD even if the whole Full BAB didn't come with it.</p>Aelryinth wrote:You don't give Monks a d10 HD. They aren't supposed to be main-liners. Rangers are d8, as are Rogues, and fit the monk combat role as a skirmisher better.
On this, you and I will have to disagree. They way I see it, they are defined by their combat style. Perhaps you might think of them as holistic fighters. Fighters fight with weapons, monks fight with their bodies and farm implements, but in both cases they are defined by how they fight. They are (as written) not even good...Anburaid2013-05-15T14:21:28ZRe: Forums/Pathfinder First Edition: General Discussion: What classes do you feel are imbalanced?Anburaidhttps://paizo.com/threads/rzs2prg5&page=2?What-classes-do-you-feel-are-imbalanced#852013-05-15T04:34:10Z2013-05-15T04:34:10Z<div class="messageboard-quotee">Gavmania wrote:</div><blockquote> <div class="messageboard-quotee">Anburaid wrote:</div><blockquote><p> If I was going to modify monks to address the problems discussed in the forums, I might do the following:</p>
<p>• d10 HD. No matter how you slice it, monks are <i>meant</i> to fight toe to toe with enemies. People who want to play frontline fighters need to have the HP to do it.</p>
<p>• Full BAB. Monks would fight at 3/4 BAB when using <i>non-monk</i> weapons. This includes feat prereqs. Feats with a high bab requirement cease functioning as long as the monk is using non monk weapons, if the 3/4 bab doesn't meet them. Forcing monks to stand in place to get the best chance of hitting makes no sense to me.</blockquote><p>I quite like this idea, but how would it stack with PA? since PA would be available at 1st level now, is it only useable with Monk weapons until your BAB goes up at level2? similarly when you get the increases in PA damage...
</p>
</blockquote><p>Indeed, that is the intent. I would probably include it in a flurry rewrite, or perhaps relabel it "martial arts" and flurry would be an action that martial arts provides. If the monk picks up a short sword and wants to fight with it, they get saddled with the lower BAB, and in your example, would not be able to PA at 1st level. Basically that short sword is not ideal for their martial arts style.
<p>All that said, there are certainly feats that could be made to allow certain weapons to be Martial Arts weapons. I could see a hwandudaedo/longsword/rapier feat for swordfighting monks, or spear feat for jet-li inspired spear monks. Those would be special exceptions (thus the feats).</p>Gavmania wrote:Anburaid wrote:If I was going to modify monks to address the problems discussed in the forums, I might do the following:
• d10 HD. No matter how you slice it, monks are meant to fight toe to toe with enemies. People who want to play frontline fighters need to have the HP to do it.
• Full BAB. Monks would fight at 3/4 BAB when using non-monk weapons. This includes feat prereqs. Feats with a high bab requirement cease functioning as long as the monk is using non monk weapons,...Anburaid2013-05-15T04:34:10ZRe: Forums/Pathfinder First Edition: General Discussion: How do people feel about Paizo's "new" base classes?Anburaidhttps://paizo.com/threads/rzs2pr8w&page=6?How-do-people-feel-about-Paizos-new-base-classes#2932013-05-14T20:10:01Z2013-05-14T14:49:17Z<div class="messageboard-quotee">Kthulhu wrote:</div><blockquote> <div class="messageboard-quotee">Wind Chime wrote:</div><blockquote><div class="messageboard-quotee">Maccabee wrote:</div><blockquote>So we're back to bashing the Pathfinder rogue because its a thief and not a stabby machine from Azeroth. The only difference between a Fighter and Samurai is the dogmatic code the Bushi paid lip service to. Sure, in Pathfinder they can be "magical karate warriors" if you want them to be, but in actuality you're talking about an asian themed fighter with ranks in poetry, banzai pruning, and bullying the peasantry.</blockquote>People are bashing the rogue because he fails to match the wizard at being the ultimate thief, stealth expert (invisibility), trap finder (detect trap,magic etc), skill monkey and also fails to be able to outfight anything. The rogue is an inferior good, pretty much outclassed at all its specialities by the periphery talents of other classes.</blockquote><p>Which is a reason to fix the wizard, not the rogue. Of course that runs contrary to the d20 design philosphy of magic being able to do anything that anyone else can accomplish, but with the spellcaster only needing to be half the level.
<p>Strengthening the "weaker" classes isn't the only way to balance the game. Nerfing the "stronger" classes is just as acceptable an option.</p>
<p>Or, you know, actually making them play by the rules, which is frequently ignored. </blockquote><p>I would LOVE it in a new edition of PF if higher level spells had more full round actions attached to them. If you are summoning a meteor or are about the drastically change the field of battle for everyone, that should require you to be chanting and waving your hands for the full round, so that the party needs to defend you. It also would make the choice between casting and moving more dire.Kthulhu wrote:Wind Chime wrote:Maccabee wrote:So we're back to bashing the Pathfinder rogue because its a thief and not a stabby machine from Azeroth. The only difference between a Fighter and Samurai is the dogmatic code the Bushi paid lip service to. Sure, in Pathfinder they can be "magical karate warriors" if you want them to be, but in actuality you're talking about an asian themed fighter with ranks in poetry, banzai pruning, and bullying the peasantry.
People are bashing the rogue...Anburaid2013-05-14T14:49:17ZRe: Forums/Pathfinder First Edition: General Discussion: How do people feel about Paizo's "new" base classes?Cpt. McStabbie (alias of Anburaid)https://paizo.com/threads/rzs2pr8w&page=6?How-do-people-feel-about-Paizos-new-base-classes#2892013-05-14T14:07:56Z2013-05-14T14:07:56Z<p><i>Aaaarrrrrrr</i> I hates all da new <i>baaase</i> classes, because I hates when sometin' is more nifty that <i>I</i> am.</p>
<p><i><span class=tiny>yaarrrrrrrr</span></i></p>Aaaarrrrrrr I hates all da new baaase classes, because I hates when sometin' is more nifty that I am.
yaarrrrrrrrCpt. McStabbie (alias of Anburaid)2013-05-14T14:07:56ZRe: Forums/Pathfinder First Edition: General Discussion: Monks are mislabeledCpt. McStabbie (alias of Anburaid)https://paizo.com/threads/rzs2p2ro&page=7?Monks-are-mislabeled#3102013-05-14T17:17:23Z2013-05-14T13:38:04Z<p><i>Arrrrr</i> Loyalist had a diplomacy check fumble, me tinks.</p>
<p><i><span class=tiny>yaarrrrrrrrr</span></i></p>Arrrrr Loyalist had a diplomacy check fumble, me tinks.
yaarrrrrrrrrCpt. McStabbie (alias of Anburaid)2013-05-14T13:38:04ZRe: Forums: Lantern Lodge: A message to all true PathfindersNazu the Blade (alias of Anburaid)https://paizo.com/threads/rzs2p8f6?A-message-to-all-true-Pathfinders#182013-05-13T15:21:22Z2013-05-13T15:21:22Z<div class="messageboard-quotee">Genuine wrote:</div><blockquote> [Spoiler omitted]</blockquote><p>[Spoiler omitted]Genuine wrote:[Spoiler omitted]
[Spoiler omitted]Nazu the Blade (alias of Anburaid)2013-05-13T15:21:22ZRe: Forums: Lantern Lodge: A message to all true PathfindersNazu the Blade (alias of Anburaid)https://paizo.com/threads/rzs2p8f6?A-message-to-all-true-Pathfinders#172013-05-13T00:15:36Z2013-05-13T00:15:36Z<p>Pathfinder Kaleel, I appreciate the philosophies espoused here and shall endeavor to embody them as best I can. I am glad that the tenants of culture and civility are being upheld in this time of upheaval. Perhaps in the future, though we may find ourselves in different lodges, those who trust in this Lamplighter Creed will find each other and support it's growth. Till then.</p>Pathfinder Kaleel, I appreciate the philosophies espoused here and shall endeavor to embody them as best I can. I am glad that the tenants of culture and civility are being upheld in this time of upheaval. Perhaps in the future, though we may find ourselves in different lodges, those who trust in this Lamplighter Creed will find each other and support it's growth. Till then.Nazu the Blade (alias of Anburaid)2013-05-13T00:15:36ZRe: Forums/Pathfinder First Edition: General Discussion: Can the designers please fix the Stealth rules?Ironic Ninja (alias of Anburaid)https://paizo.com/threads/rzs2pqj0&page=5?Can-the-designers-please-fix-the-Stealth-rules#2262013-05-08T17:53:09Z2013-05-08T17:53:09Z<p>No we don't!</p>
<p>•smokebomb•
<br />
<i>poof!</i></p>No we don't!
*smokebomb*
poof!Ironic Ninja (alias of Anburaid)2013-05-08T17:53:09ZRe: Forums/Pathfinder First Edition: General Discussion: The problem with stealthIronic Ninja (alias of Anburaid)https://paizo.com/threads/rzs2pqog?The-problem-with-stealth#82013-05-07T06:05:52Z2013-05-07T06:05:52Z<div class="messageboard-quotee">Steve Geddes wrote:</div><blockquote> <div class="messageboard-quotee">Anburaid wrote:</div><blockquote>The use of proper grammar with regards to the word "stealth" is an added plus. </blockquote>I was going to say this but you ninjaed me. </blockquote><p>How apropos :DSteve Geddes wrote:Anburaid wrote:The use of proper grammar with regards to the word "stealth" is an added plus.
I was going to say this but you ninjaed me. How apropos :DIronic Ninja (alias of Anburaid)2013-05-07T06:05:52ZRe: Forums/Pathfinder First Edition: General Discussion: Why do people find it so hard to make interesting Paladins?Brutalitops (alias of Anburaid)https://paizo.com/threads/rzs2ocik?Why-do-people-find-it-so-hard-to-make#412012-06-25T16:46:22Z2012-06-25T16:46:22Z<p>Interesting to see all the goblin socialism here, when I was sure that goblins were free market types, what with all their "Goblin Markets". Can you be a paladin of the "invisible hand"?</p>Interesting to see all the goblin socialism here, when I was sure that goblins were free market types, what with all their "Goblin Markets". Can you be a paladin of the "invisible hand"?Brutalitops (alias of Anburaid)2012-06-25T16:46:22ZRe: Forums: Conversions: Santa Claus in pathfinder?!Cpt. McStabbie (alias of Anburaid)https://paizo.com/threads/rzs2nbrq?Santa-Claus-in-pathfinder#412011-12-25T20:03:00Z2011-12-25T20:03:00Z<div class="messageboard-quotee">Wolf Munroe wrote:</div><blockquote><p> R-O-G-U-E.
</p>
</blockquote><p>Oi, I sees yer caught on to me attenshuns to proper grammars and spellin's.
<p><i><span class=tiny>Oh, aye ...</span></i></p>
<p>Oi! An a vury Merry Christmas t'all you landlubbers :D</p>Wolf Munroe wrote:R-O-G-U-E.
Oi, I sees yer caught on to me attenshuns to proper grammars and spellin's. Oh, aye ...
Oi! An a vury Merry Christmas t'all you landlubbers :DCpt. McStabbie (alias of Anburaid)2011-12-25T20:03:00ZRe: Forums: Conversions: Santa Claus in pathfinder?!Cpt. McStabbie (alias of Anburaid)https://paizo.com/threads/rzs2nbrq?Santa-Claus-in-pathfinder#312018-10-25T01:18:49Z2011-12-24T17:48:15Z<p><span class=messageboard-bigger><i>Arrrrrrr</i></span></p>
<p>CLEARLY, dis <i>santa</i> isa r<i>ight</i> jolly, rouge-pirate. It esplains the outfit, the need fer breakin' and en-erin', an 'is obvious chaotic neutral tendencies, love o' wassail, wenches, and cookies, not whitstandin'. </p>
<p>Ats roight, Rouge - Pirate.</p>
<p><span class=tiny><i>arrrrrrrrrrrrrrrr</i></span></p>Arrrrrrr
CLEARLY, dis santa isa right jolly, rouge-pirate. It esplains the outfit, the need fer breakin' and en-erin', an 'is obvious chaotic neutral tendencies, love o' wassail, wenches, and cookies, not whitstandin'.
Ats roight, Rouge - Pirate.
arrrrrrrrrrrrrrrrCpt. McStabbie (alias of Anburaid)2011-12-24T17:48:15ZRe: Forums/Pathfinder First Edition: General Discussion: Pathfinder Character BoxIronic Ninja (alias of Anburaid)https://paizo.com/threads/rzs2muby?Pathfinder-Character-Box#72011-09-13T04:45:59Z2011-09-13T04:45:59Z<p>Just want to pop in and say nice avatar, Liz :D</p>Just want to pop in and say nice avatar, Liz :DIronic Ninja (alias of Anburaid)2011-09-13T04:45:59ZRe: Forums/Pathfinder First Edition: General Discussion: Monks: What is their "role?"Brutalitops (alias of Anburaid)https://paizo.com/threads/rzs2mqig&page=6?Monks-What-is-their-role#2842011-08-29T21:14:12Z2011-08-29T21:14:12Z<p>I think that for some people, every thread is a caster/martial disparity thread. Sufficed to say I've had my fill of those.</p>I think that for some people, every thread is a caster/martial disparity thread. Sufficed to say I've had my fill of those.Brutalitops (alias of Anburaid)2011-08-29T21:14:12ZRe: Forums/Pathfinder First Edition: General Discussion: Monks: What is their "role?"Brutalitops (alias of Anburaid)https://paizo.com/threads/rzs2mqig&page=6?Monks-What-is-their-role#2792011-08-29T16:51:35Z2011-08-29T16:51:35Z<div class="messageboard-quotee">TriOmegaZero wrote:</div><blockquote> <div class="messageboard-quotee">GâtFromKI wrote:</div><blockquote><br />
<br />
In the <i>real world</i>, a linguist who can speak Latin and Italian and Spanish is able to communicate with a French people.
<br />
</blockquote>I'll be sure to rustle up a real live linguist for you right away. </blockquote><p>Or perhaps he put ranks into french after learning italian and spanish? Maybe the skill isn't perfectly written. It doesn't mean that the game fundamentally revolves around "go magic/full BAB, or go home". That's not a truth, its a playstyle.TriOmegaZero wrote:GâtFromKI wrote:
In the real world, a linguist who can speak Latin and Italian and Spanish is able to communicate with a French people.
I'll be sure to rustle up a real live linguist for you right away. Or perhaps he put ranks into french after learning italian and spanish? Maybe the skill isn't perfectly written. It doesn't mean that the game fundamentally revolves around "go magic/full BAB, or go home". That's not a truth, its a playstyle.Brutalitops (alias of Anburaid)2011-08-29T16:51:35ZRe: Forums/Pathfinder First Edition: General Discussion: Monks: What is their "role?"Brutalitops (alias of Anburaid)https://paizo.com/threads/rzs2mqig&page=6?Monks-What-is-their-role#2762011-08-29T16:46:11Z2011-08-29T16:46:11Z<div class="messageboard-quotee">TriOmegaZero wrote:</div><blockquote> I missed the part in that link that describes how you communicate with someone that speaks a language you don't know. Which is what he said. </blockquote><p>Show me a <i>mundane real-world linguist</i> that has that ability. Specifically perfect communication with people speaking a totally foreign language.TriOmegaZero wrote:I missed the part in that link that describes how you communicate with someone that speaks a language you don't know. Which is what he said.
Show me a mundane real-world linguist that has that ability. Specifically perfect communication with people speaking a totally foreign language.Brutalitops (alias of Anburaid)2011-08-29T16:46:11ZRe: Forums/Pathfinder First Edition: General Discussion: Monks: What is their "role?"Brutalitops (alias of Anburaid)https://paizo.com/threads/rzs2mqig&page=6?Monks-What-is-their-role#2742011-08-29T16:30:59Z2011-08-29T16:30:59Z<div class="messageboard-quotee">GâtFromKI wrote:</div><blockquote> <div class="messageboard-quotee">Brutalitops wrote:</div><blockquote>No, you just don't have <i>tongues</i>. Your definition of "screwed" need reexamination. </blockquote><p>OK...
<p>Since there is an incredible number of useless languages (aklo, elemental languages, drow...) and <i>there's no way to use your linguistic skill to communicate when you don't speak the appropriate language</i>, you can't play a linguist.
<br />
...
<br />
Ergo: without magic, you can't even play a <i>mundane real-world linguist</i>. It makes me sad.
<br />
</blockquote><p>ROFLOL or, you know, <a href="http://paizo.com/pathfinderRPG/prd/skills/linguistics.html#linguistics" target="_blank" rel="nofollow">roll linguistics</a>.GâtFromKI wrote:Brutalitops wrote:No, you just don't have tongues. Your definition of "screwed" need reexamination.
OK... Since there is an incredible number of useless languages (aklo, elemental languages, drow...) and there's no way to use your linguistic skill to communicate when you don't speak the appropriate language, you can't play a linguist.
...
Ergo: without magic, you can't even play a mundane real-world linguist. It makes me sad.
ROFLOL or, you know, roll linguistics.Brutalitops (alias of Anburaid)2011-08-29T16:30:59ZRe: Forums/Pathfinder First Edition: General Discussion: Monks: What is their "role?"Brutalitops (alias of Anburaid)https://paizo.com/threads/rzs2mqig&page=6?Monks-What-is-their-role#2712011-08-29T14:16:44Z2011-08-29T14:16:44Z<div class="messageboard-quotee">GâtFromKI wrote:</div><blockquote> <div class="messageboard-quotee">Brutalitops wrote:</div><blockquote>If these things you say were true, then the game would be much more boring than it really is. The fact is you are not giving any credit to any build without THE BEST combat or spell casting abilities, and that is misguided. You are positing strict optimization as the only method of success, and it is not.</blockquote><p>lol
<p>Seriously, <i>tongue</i> is the best combat spell? That's <i>really</i> what you're arguing?</p>
<p>That's a fact: if you want to play a linguist without magic, you're screwed... </blockquote><p>No, you just don't have <i>tongues</i>. Your definition of "screwed" need reexamination.
<p>[Spoiler omitted]</p>GâtFromKI wrote:Brutalitops wrote:If these things you say were true, then the game would be much more boring than it really is. The fact is you are not giving any credit to any build without THE BEST combat or spell casting abilities, and that is misguided. You are positing strict optimization as the only method of success, and it is not.
lol Seriously, tongue is the best combat spell? That's really what you're arguing?
That's a fact: if you want to play a linguist without magic, you're...Brutalitops (alias of Anburaid)2011-08-29T14:16:44ZRe: Forums/Pathfinder First Edition: General Discussion: Monks: What is their "role?"Brutalitops (alias of Anburaid)https://paizo.com/threads/rzs2mqig&page=6?Monks-What-is-their-role#2672011-08-29T13:01:45Z2011-08-29T13:01:45Z<p>Mistah Green, is that you in there ....</p>
<p>If these things you say were true, then the game would be much more boring than it really is. The fact is you are not giving any credit to any build without THE BEST combat or spell casting abilities, and that is misguided. You are positing strict optimization as the only method of success, and it is not.</p>Mistah Green, is that you in there ....
If these things you say were true, then the game would be much more boring than it really is. The fact is you are not giving any credit to any build without THE BEST combat or spell casting abilities, and that is misguided. You are positing strict optimization as the only method of success, and it is not.Brutalitops (alias of Anburaid)2011-08-29T13:01:45ZRe: Forums/Pathfinder First Edition: General Discussion: Monks: What is their "role?"Brutalitops (alias of Anburaid)https://paizo.com/threads/rzs2mqig&page=5?Monks-What-is-their-role#2072011-08-27T16:05:15Z2011-08-27T16:05:15Z<div class="messageboard-quotee">Stéphane Le Roux wrote:</div><blockquote> <div class="messageboard-quotee">Brutalitops wrote:</div><blockquote>Monks [...] are certainly the most mobile characters in the game.</blockquote><p>Aha. Oho.
<p>Sorry, it can't be helped when I read "Monk are mobile".</p>
<p>Enhancement bonus to base speed; "enhancement" means it doesn't stack with anything: until level 12, a monk is slower than a barbarian with <i>haste</i>. And after that level, a monk doesn't fly. Which makes his base speed irrelevant. Meh.
<br />
</blockquote><p>Cherry pick less please. The barbarians +10 is eaten by medium armor. Both classes benefit from <i>haste</i> the same amount. I've already approached what they do when they get there. Since you don't believe in non specialists, I won't waste your time.
<div class="messageboard-quotee">Stéphane Le Roux wrote:</div><blockquote> End game wizard </blockquote><p>So that's a wizard for a 10-11th level party to fight, right? APL+5? If that's the case this wizard is meant to fight FOUR people, each who compliments the other. It might be someone else who burns the wizard's quickened dim door, and it might be the monk who catches up to him with a fly spell cast by the party wizard. If the part doesn't have <i>invisibility purge</i> or some such, the monks high perception is their best chance to catch the wizard. But as soon as the monk catches up to the wizard, he can pretzel him, forcing a to make a concentration check every time he wants to cast a spell that somatic/material components.Stéphane Le Roux wrote:Brutalitops wrote:Monks [...] are certainly the most mobile characters in the game.
Aha. Oho. Sorry, it can't be helped when I read "Monk are mobile".
Enhancement bonus to base speed; "enhancement" means it doesn't stack with anything: until level 12, a monk is slower than a barbarian with haste. And after that level, a monk doesn't fly. Which makes his base speed irrelevant. Meh.
Cherry pick less please. The barbarians +10 is eaten by medium armor. Both classes...Brutalitops (alias of Anburaid)2011-08-27T16:05:15ZRe: Forums/Pathfinder First Edition: General Discussion: Monks: What is their "role?"Brutalitops (alias of Anburaid)https://paizo.com/threads/rzs2mqig&page=4?Monks-What-is-their-role#1992011-08-26T16:53:59Z2011-08-26T16:53:59Z<p>So then to deconstruct and simplify your point, you do not believe in the effectiveness of anything other specialists, and believe even less in non-full casters, because they do not optimize their spell DCs and are less effective at casting spells, the "real" action economy in the game. Fair enough, you are entitled to that interpretation, but that is not the current topic of discussion.</p>
<p>We are discussing a monks role in the average party, one with martial and caster types. Using Prof Cirno's standards for what makes a working class:</p>
<p>1. <b>What they do Uniquely:</b> Monks are the most prepared of any martial class in situations where a lack of items (armor, weapons, amulets, cloaks, etc) is the challenge, such as needing to blend in with the locals, or after being jailed and having all your stuff confiscated. The monks weapons, armor, and saving throw items are "built-in". Most are not even supernatural so they don't get blocked by anti-magic zones.</p>
<p>Mind you, I don't think its fair to compare the monk to a cleric who accomplishes the same thing by blowing a bunch of his spells for the day replicating the monks abilities for an encounter or two. Yes, casters can replicate other classes abilities, but only when they have the foresight to do so, and at the cost of behaving like their own class with their own unique stuffs.</p>
<p>2. <b>Wide Scale Impact:</b> Monks are about on par with fighters for damage, and are certainly the most mobile characters in the game. As has been discussed they can move about the battle field, off-tanking and flanking as needed. They make other melee <i>better</i> which is how they are team players. They are very defensive against casters and if built for grappling <i>RUIN</i> a caster based encounter.</p>So then to deconstruct and simplify your point, you do not believe in the effectiveness of anything other specialists, and believe even less in non-full casters, because they do not optimize their spell DCs and are less effective at casting spells, the "real" action economy in the game. Fair enough, you are entitled to that interpretation, but that is not the current topic of discussion.
We are discussing a monks role in the average party, one with martial and caster types. Using Prof...Brutalitops (alias of Anburaid)2011-08-26T16:53:59ZRe: Forums/Pathfinder First Edition: General Discussion: Monks: What is their "role?"Brutalitops (alias of Anburaid)https://paizo.com/threads/rzs2mqig&page=4?Monks-What-is-their-role#1952011-08-26T14:23:38Z2011-08-26T14:23:38Z<div class="messageboard-quotee">Stéphane Le Roux wrote:</div><blockquote><p> •obvious flame baiting•
</p>
</blockquote><p>caster-martial disparity thread is that way
</p>
<—————————————————</p>Stéphane Le Roux wrote:*obvious flame baiting*
caster-martial disparity thread is that wayBrutalitops (alias of Anburaid)2011-08-26T14:23:38ZRe: Forums: Off-Topic Discussions: I just woke up...Grumpy Groggypants (alias of Anburaid)https://paizo.com/threads/rzs2mr7y?I-just-woke-up#122011-08-26T14:03:25Z2011-08-26T14:03:25Z<p>If I am gargantuan, does that make it more difficult? Also I eat anything in the room not nailed down.</p>If I am gargantuan, does that make it more difficult? Also I eat anything in the room not nailed down.Grumpy Groggypants (alias of Anburaid)2011-08-26T14:03:25ZRe: Forums: Off-Topic Discussions: I just woke up...Grumpy Groggypants (alias of Anburaid)https://paizo.com/threads/rzs2mr7y?I-just-woke-up#82011-08-25T13:07:29Z2011-08-25T13:07:29Z<p>Oh, and that better be a big <i>frickin</i> grue, with a <i>serious</i> god complex, to think he can take an apex predator like me :D</p>Oh, and that better be a big frickin grue, with a serious god complex, to think he can take an apex predator like me :DGrumpy Groggypants (alias of Anburaid)2011-08-25T13:07:29ZRe: Forums: Off-Topic Discussions: I just woke up...Grumpy Groggypants (alias of Anburaid)https://paizo.com/threads/rzs2mr7y?I-just-woke-up#72011-08-25T13:02:56Z2011-08-25T13:02:56Z<p>Dude, there are tons of peasants here in this hamlet. <span class=messageboard-ooc>•Smashes house•</span> See? They are running around like ants. Oops, that one looks like his legs aren't working any more. Waste not, want not. <span class=messageboard-ooc>•munch, munch, munch•</span> Oohhhhhh man, I forgot that peasants give me the munchies!</p>
<p><span class=messageboard-ooc>Munch, munch, munch, munch, munch</span></p>Dude, there are tons of peasants here in this hamlet. *Smashes house* See? They are running around like ants. Oops, that one looks like his legs aren't working any more. Waste not, want not. *munch, munch, munch* Oohhhhhh man, I forgot that peasants give me the munchies!
Munch, munch, munch, munch, munchGrumpy Groggypants (alias of Anburaid)2011-08-25T13:02:56ZRe: Forums: Off-Topic Discussions: I just woke up...Grumpy Groggypants (alias of Anburaid)https://paizo.com/threads/rzs2mr7y?I-just-woke-up#42011-08-24T22:02:25Z2011-08-24T22:02:25Z<div class="messageboard-quotee">Grand Magus wrote:</div><blockquote><p> While you were sleeping I took a phone message for you:</p>
<p>"You mom called. She spoke of Rebellion possibly caused by a rival Gaming group. You must go to the haunted ruins and solve a puzzle."</p>
<p></blockquote><p>What the hell! I am too hungry to go an a quest, man. She can tell dad to have one ghis many cults to do that busy work. Man, that always pisses me off. I wake up after long nap and somebody wants me to do stuff, without even the chance to grab a cup of friction coffee!
<p><span class=messageboard-ooc>slams fist</span></p>
<p>Oops, smashed a peasant. Hey, a peasant. <span class=messageboard-ooc>munch, munch ....</span></p>Grand Magus wrote:While you were sleeping I took a phone message for you:
"You mom called. She spoke of Rebellion possibly caused by a rival Gaming group. You must go to the haunted ruins and solve a puzzle."
What the hell! I am too hungry to go an a quest, man. She can tell dad to have one ghis many cults to do that busy work. Man, that always pisses me off. I wake up after long nap and somebody wants me to do stuff, without even the chance to grab a cup of friction coffee! slams fist
...Grumpy Groggypants (alias of Anburaid)2011-08-24T22:02:25ZForums: Off-Topic Discussions: I just woke up...Grumpy Groggypants (alias of Anburaid)https://paizo.com/threads/rzs2mr7y?I-just-woke-up#12011-08-24T16:52:09Z2011-08-24T16:52:09Z<p>what did I miss? Also, I am <i>REAALLY</i> hungry...</p>what did I miss? Also, I am REAALLY hungry...Grumpy Groggypants (alias of Anburaid)2011-08-24T16:52:09ZRe: Forums/Pathfinder First Edition: General Discussion: Monks: What is their "role?"Cpt. McStabbie (alias of Anburaid)https://paizo.com/threads/rzs2mqig&page=3?Monks-What-is-their-role#1282011-08-23T03:46:18Z2011-08-23T03:46:18Z<p><i>Arrrrrrr</i></p>
<p>Don't suppose yar ever <i>Stunning Fisted</i> yourself by-accident? Trust me, t'ain't pretty ....</p>
<p><span class=tiny><i>yarrrrrrrrrr</i></span></p>Arrrrrrr
Don't suppose yar ever Stunning Fisted yourself by-accident? Trust me, t'ain't pretty ....
yarrrrrrrrrrCpt. McStabbie (alias of Anburaid)2011-08-23T03:46:18ZRe: Forums: Off-Topic Discussions: The world according to David Cameron.Señor Chang Do'Urden (alias of Anburaid)https://paizo.com/threads/rzs2mqsk?The-world-according-to-David-Cameron#122011-08-22T15:02:45Z2011-08-22T15:02:45Z<div class="messageboard-quotee">Zombieneighbours wrote:</div><blockquote> <div class="messageboard-quotee">Charles Evans 25 wrote:</div><blockquote><p> <span class=messageboard-ooc>[humour] So you got out of bed the wrong side this morning then? ;) [/humour]</span>
</p>
</blockquote><p>Yeah a little. :D
<p>The humanoid, and his cronies have been talking some rubbish since the riots, and it's all gotten to me a little,so a rant was needed :D</p>
<p>So to actually give the thread a topic proper.</p>
<p>What do you think the cause of looting and rioting was amongst young brits? </p>
<p>What evidence do you have to support your hypothesis, and what psychological, criminalogical or epedimiological theory underpins your hypothesis. </p>
<p>How would you test it?</p>
<p></blockquote><p>Dump the Humanoid, and get with the <a href="http://www.youtube.com/watch?v=6NpO9UEwb2I&feature=fvst" target="_blank" rel="nofollow">Numanoid!</a>Zombieneighbours wrote:Charles Evans 25 wrote:[humour] So you got out of bed the wrong side this morning then? ;) [/humour]
Yeah a little. :D The humanoid, and his cronies have been talking some rubbish since the riots, and it's all gotten to me a little,so a rant was needed :D
So to actually give the thread a topic proper.
What do you think the cause of looting and rioting was amongst young brits?
What evidence do you have to support your hypothesis, and what psychological,...Señor Chang Do'Urden (alias of Anburaid)2011-08-22T15:02:45ZRe: Forums: Off-Topic Discussions: Hugs, Cookies, and Puppies.Cpt. McStabbie (alias of Anburaid)https://paizo.com/threads/rzs2mppe&page=2?Hugs-Cookies-and-Puppies#642011-08-21T21:53:16Z2011-08-21T21:53:16Z<div class="messageboard-quotee">The_All_Seeing_Abomination wrote:</div><blockquote> Fish? </blockquote><p><i>Arrrrrrrrr</i>
<p>did yar say sometin about a <span class=messageboard-bigger>fishy?</span></p>
<p><i><span class=messageboard-ooc>looks around</span></i>
<br />
<i><span class=tiny>yarrrrrrrrrrrrrrrr</span></i>
<br />
<i><span class=messageboard-ooc>takes a cookie and leaves</span></i></p>The_All_Seeing_Abomination wrote:Fish?
Arrrrrrrrr did yar say sometin about a fishy?
looks around
yarrrrrrrrrrrrrrrr
takes a cookie and leavesCpt. McStabbie (alias of Anburaid)2011-08-21T21:53:16ZRe: Forums: Off-Topic Discussions: Pirates or Ninja?Ironic Ninja (alias of Anburaid)https://paizo.com/threads/rzs2gpue&page=2?Pirates-or-Ninja#652011-08-19T04:50:37Z2011-08-19T04:50:37Z<p>And now a Haiku ...</p>
<p>Wench's crotch burns like pirate rum,
<br />
smart man drinks sake with beautiful geisha.
<br />
girlfriend experience.</p>
<p><i>•Smoke-bomb•</i></p>And now a Haiku ...
Wench's crotch burns like pirate rum,
smart man drinks sake with beautiful geisha.
girlfriend experience.
*Smoke-bomb*Ironic Ninja (alias of Anburaid)2011-08-19T04:50:37ZRe: Forums: Off-Topic Discussions: Pirates or Ninja?Ironic Ninja (alias of Anburaid)https://paizo.com/threads/rzs2gpue?Pirates-or-Ninja#502011-08-17T16:22:18Z2011-08-17T16:22:18Z<p>Ninjas have shuriken, pirates have scurvy. Done.</p>
<p><i>•Smoke-bomb!•</i></p>Ninjas have shuriken, pirates have scurvy. Done.
*Smoke-bomb!*Ironic Ninja (alias of Anburaid)2011-08-17T16:22:18ZRe: Forums: Product Discussion: UC weapons nerf?Ironic Ninja (alias of Anburaid)https://paizo.com/threads/rzs2moeb?UC-weapons-nerf#22011-08-09T14:02:12Z2011-08-09T14:02:12Z<p>The fact that katana now has an awesome crit range bothers me not at all. Put keen on one of those bastards and invest in critical feats and have fun chopping the limbs off everything in sight ... with limbs.</p>The fact that katana now has an awesome crit range bothers me not at all. Put keen on one of those bastards and invest in critical feats and have fun chopping the limbs off everything in sight ... with limbs.Ironic Ninja (alias of Anburaid)2011-08-09T14:02:12ZRe: Forums: Product Discussion: Ultimate Combat: The NinjaSeñor Chang Do'Urden (alias of Anburaid)https://paizo.com/threads/rzs2mlop&page=6?Ultimate-Combat-The-Ninja#2642011-08-06T15:57:01Z2011-08-06T15:57:01Z<div class="messageboard-quotee">Zark wrote:</div><blockquote> <div class="messageboard-quotee">seekerofshadowlight wrote:</div><blockquote> <div class="messageboard-quotee">Zark wrote:</div><blockquote> <div class="messageboard-quotee">seekerofshadowlight wrote:</div><blockquote><br />
<br />
<p>[...] and allowing the ki pool to be used by all rogue archetypes. </blockquote><p>Including the core rogue?
</p>
So is the ki pool for a rogue + wis mod + 1/2 rogue level? </blockquote>If he trades out evasion for the ki pool and light steps then yes. However it would be the Cha based ki pool, just as written. </blockquote><p>OK. I get it now.
<p>Sounds like a rogue I would like to play. It's still a archetype so the core rogue still needs a fix. But to me your rogue sounds just great.
<br />
I never been a big fan of evasion anyway.
<br />
</blockquote><p><span class=messageboard-bigger>•Nukes Zark with a Quickened Fireball and an Persistent Elemental Spell[acid] Fireball, out of a +5 arcane gun•</span>
<p><i><a href="http://www.youtube.com/watch?v=0tsmjkKzT3w" target="_blank" rel="nofollow">MAGIC-USAH, BABE, WAHHHHHHT?</a></i></p>Zark wrote:seekerofshadowlight wrote: Zark wrote: seekerofshadowlight wrote:[...] and allowing the ki pool to be used by all rogue archetypes.
Including the core rogue?
So is the ki pool for a rogue + wis mod + 1/2 rogue level? If he trades out evasion for the ki pool and light steps then yes. However it would be the Cha based ki pool, just as written. OK. I get it now. Sounds like a rogue I would like to play. It's still a archetype so the core rogue still needs a fix. But to me your rogue...Señor Chang Do'Urden (alias of Anburaid)2011-08-06T15:57:01ZRe: Forums: Product Discussion: Ultimate Combat: The NinjaCpt. McStabbie (alias of Anburaid)https://paizo.com/threads/rzs2mlop&page=5?Ultimate-Combat-The-Ninja#2472011-08-06T13:35:51Z2011-08-06T13:35:51Z<p>•Pops head in and scans thread, with a harpoon in his hand•</p>
<p><span class=tiny>Arrrrrrrrr.....</span></p>*Pops head in and scans thread, with a harpoon in his hand*
Arrrrrrrrr.....Cpt. McStabbie (alias of Anburaid)2011-08-06T13:35:51ZRe: Forums/Pathfinder First Edition: General Discussion: Paizo Blog: Meet the Iconics: ReikoIronic Ninja (alias of Anburaid)https://paizo.com/community/blog/v5748dyo5lcfw?Meet-the-Iconics-Reiko#242011-08-15T23:21:27Z2011-08-04T21:59:14Z<p>The stabbity geisha girls local #507 wholehearted approve this informative tale of ninja awesomeness. Gratz Liz</p>
<p><i>For great justice!!!</i>
<br />
<i>•smoke-bomb!•</i></p>The stabbity geisha girls local #507 wholehearted approve this informative tale of ninja awesomeness. Gratz Liz
For great justice!!!
*smoke-bomb!*Ironic Ninja (alias of Anburaid)2011-08-04T21:59:14ZRe: Forums: Rules Questions: [UM] Knowledge pool = free spells?Cpt. McStabbie (alias of Anburaid)https://paizo.com/threads/rzs2mktw?UM-Knowledge-pool-free-spells#392011-07-25T11:51:26Z2011-07-25T11:51:26Z<p><i>Arrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrgh</i></p>
<p>If thar be any who know the economic realities o' a proto medieval magical society what deals in arcane hard currency, it'd be a man de call <i>"Magicdealer"</i></p>
<p><span class=tiny><i>yarrrr</i></span></p>Arrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrgh
If thar be any who know the economic realities o' a proto medieval magical society what deals in arcane hard currency, it'd be a man de call "Magicdealer"
yarrrrCpt. McStabbie (alias of Anburaid)2011-07-25T11:51:26ZRe: Forums: Product Discussion: Pathfinder Campaign Setting: Dragon Empires Gazetteer (PFRPG)Ironic Ninja (alias of Anburaid)https://paizo.com/products/btpy8pfu/discuss&page=2?Pathfinder-Campaign-Setting-Dragon-Empires-Gazetteer#1002011-06-03T14:28:55Z2011-06-03T14:28:21Z<p>As a representative of the union of stabbity geisha girls local #54739, I wholeheartedly approve this product. We urge all of you to preorder .......... or else.</p>
<p>•<i>smoke bomb!</i>•</p>As a representative of the union of stabbity geisha girls local #54739, I wholeheartedly approve this product. We urge all of you to preorder .......... or else.
*smoke bomb!*Ironic Ninja (alias of Anburaid)2011-06-03T14:28:21ZRe: Forums: Ninja Discussion: Round 1: Does the iconic Ninja point and laugh at Merisiel?Ironic Ninja (alias of Anburaid)https://paizo.com/threads/rzs2ls00?Does-the-iconic-Ninja-point-and-laugh-at#302011-02-02T16:05:27Z2011-02-02T16:05:27Z<div class="messageboard-quotee">Merisiel Sillvari wrote:</div><blockquote> I'd like to see a ninja point and laugh at me. I'd teach her a thing or two! (Especially since those stats you see of me printed in those silly books are all part of my master plan to throw you all off balance... in real life, I'm MUCH more powerful. In that I have at least four more daggers than those stats say I do! STAB!!!!) </blockquote><p>Dear Ms. Sillvari,
<p>It is my distinguished duty to inform you that <i>it</i> is <i>on</i>. I had hoped that you would have realized that you had been <i>served</i>, and that you would have accepted this inevitable humiliation as the natural order of things (after all, I am featured in a new rule book with the world "Ultimate" in the title. I guess some people never get the hint ...). I laugh at you and your aerodynamically challenged "knives" (they don't play ultimate frisbee where you live, I take it...) And your beanpole figure looks to me like one of <a href="http://www.google.com/imgres?imgurl=http://www.swordarts.com/images/9.5_tatami_cut.jpg&imgrefurl=http://www.swordarts.com/tameshigiri.html&usg=__CDw4WrzIypbSyNNfodT6GYP7kFU=&h=362&w=374&sz=44&hl=en&start=0&zoom=1&tbnid=ROVyVd-K6d4B5M:&tbnh=154&tbnw=156&ei=Un9JTeKgIoa8lQevlLkl&prev=/images%3Fq%3DTameshigiri%26um%3D1%26hl%3Den%26safe%3Doff%26client%3Dsafari%26sa%3DN%26rls%3Den%26biw%3D1180%26bih%3D861%26tbs%3Disch:1&um=1&itbs=1&iact=hc&vpx=913&vpy=225&dur=12446&hovh=221&hovw=228&tx=66&ty=244&oei=MX9JTZ3nBcPogAffyeHzDw&esq=10&page=1&ndsp=32&ved=1t:429,r:13,s:0" target="_blank" rel="nofollow">these</a>. Sufficed to say, I have the inexplicable urge to slice you in half. </p>
<p>So to reiterate, <i>it</i> is <i>on</i>. You've been <i>served</i>.</p>
<p>Ever your's,
<br />
Iconic Ninja >^.^<</p>
<p>P.S. hugs!!!!</p>Merisiel Sillvari wrote:I'd like to see a ninja point and laugh at me. I'd teach her a thing or two! (Especially since those stats you see of me printed in those silly books are all part of my master plan to throw you all off balance... in real life, I'm MUCH more powerful. In that I have at least four more daggers than those stats say I do! STAB!!!!)
Dear Ms. Sillvari, It is my distinguished duty to inform you that it is on. I had hoped that you would have realized that you had been served,...Ironic Ninja (alias of Anburaid)2011-02-02T16:05:27ZRe: Forums/Pathfinder First Edition: General Discussion: Why all the monk hate?Cpt. McStabbie (alias of Anburaid)https://paizo.com/threads/rzs2lgsj&page=14?Why-all-the-monk-hate#6782010-11-20T16:32:20Z2010-11-20T16:32:20Z<p><i>yarrrrr .... </i> CoDzilla rises like a beast from the sea, and volleys us with a lightning bolt of assumptions! Take cover, lads! Hyperbole is indeed a breath weapon!</p>yarrrrr .... CoDzilla rises like a beast from the sea, and volleys us with a lightning bolt of assumptions! Take cover, lads! Hyperbole is indeed a breath weapon!Cpt. McStabbie (alias of Anburaid)2010-11-20T16:32:20ZRe: Forums/Pathfinder First Edition: General Discussion: Why all the monk hate?Cpt. McStabbie (alias of Anburaid)https://paizo.com/threads/rzs2lgsj&page=14?Why-all-the-monk-hate#6752010-11-20T16:18:09Z2010-11-20T16:18:09Z<p><i>Arrrrrr ..</i> be careful o' acceptin' yer cans o' beer from a lad who always shakes his fist. At least opens it above the sink, <i>yarrrrrrr....</i></p>Arrrrrr .. be careful o' acceptin' yer cans o' beer from a lad who always shakes his fist. At least opens it above the sink, yarrrrrrr....Cpt. McStabbie (alias of Anburaid)2010-11-20T16:18:09ZRe: Forums/Pathfinder First Edition: General Discussion: Dumping the charismaCpt. McStabbie (alias of Anburaid)https://paizo.com/threads/rzs2lhd6&page=5?Dumping-the-charisma#2272010-11-14T15:54:07Z2010-11-14T15:54:07Z<div class="messageboard-quotee">Ian Eastmond wrote:</div><blockquote> <div class="messageboard-quotee">Shifty wrote:</div><blockquote> <div class="messageboard-quotee">ProfessorCirno wrote:</div><blockquote><br />
<br />
Characters can look however they damn well choose. Mindflayers have large charisma but you don't see fanboys fawning over finding them chained up to be rescued in dungeons.
<br />
</blockquote><p>Well, hate to break it to you, but under Rule 34 you are incorrect.
<p><a href="http://rule34.paheal.net/post/list/illithid/1" target="_blank" rel="nofollow">NSFW+NSFW+NSFW</a>. </blockquote><p>Who.. Why?
</p>
I mean, I could see this being a joke but so much detail was given to this I have to say that somewhere, someone is doing something you would never want to do, ever.
<br />
More like NSFAWTRSOASOT:
<br />
(not suitable for anyone wanting to retain sanity or a sense of taste) </blockquote><p><i>Arrrrrrr ...</i> Sometimes you start to carve <i>strange things</i> into yer scrimshaw, when ye been out ta sea fer <i>too long</i>, yarrrr....
<p>Edit <i>Arrrrr ...</i> <a href="http://hilobrow.com/wp-content/uploads/2010/05/familycircus_cthulhu.jpg" target="_blank" rel="nofollow">fer example...</a></p>Ian Eastmond wrote:Shifty wrote: ProfessorCirno wrote:
Characters can look however they damn well choose. Mindflayers have large charisma but you don't see fanboys fawning over finding them chained up to be rescued in dungeons.
Well, hate to break it to you, but under Rule 34 you are incorrect. NSFW+NSFW+NSFW. Who.. Why?
I mean, I could see this being a joke but so much detail was given to this I have to say that somewhere, someone is doing something you would never want to do, ever.
More...Cpt. McStabbie (alias of Anburaid)2010-11-14T15:54:07ZRe: Forums/Pathfinder First Edition: General Discussion: Dumping the charismaCpt. McStabbie (alias of Anburaid)https://paizo.com/threads/rzs2lhd6&page=4?Dumping-the-charisma#1552010-11-12T22:21:07Z2010-11-12T22:21:07Z<div class="messageboard-quotee">Mr.Fishy wrote:</div><blockquote> <div class="messageboard-quotee">Brother Elias wrote:</div><blockquote><br />
<br />
However, +14 to perception for a low wisdom perceptor at the cost of one feat and 250gp is quite respectable. </blockquote><p>No arguement that a +14 at 6th level is decent. But would you invest that many resourses to cover a low stat or keep the stat modifer positive.
<p>So, Cpt. McStabbie so we meet again...>bubble< taste like XP and leg. Go to the Mr. Fishy Fan Club that bowl is filled with Fishy hunters. </blockquote><p><span class=messageboard-bigger>ARRRRR ... </span> DEVIL FISH, i'll <i>not</i> be falling for ye clever TRAPS! or CLUBS! or TRAPS with CLUBS in dem! <i>Arrrrr ... </i> I'll bide me time untils me 18 charisma gets me a crew from a winter laden New england town, and set my sights for you on de BRINY sea ....
<p><i>Arrr... </i> dat be enough thread jackin' fer now ....</p>
<p><span class=tiny><i>arrrrr ....</i> it might take while ...</span></p>Mr.Fishy wrote:Brother Elias wrote:
However, +14 to perception for a low wisdom perceptor at the cost of one feat and 250gp is quite respectable.
No arguement that a +14 at 6th level is decent. But would you invest that many resourses to cover a low stat or keep the stat modifer positive. So, Cpt. McStabbie so we meet again...>bubbleARRRRR ... DEVIL FISH, i'll not be falling for ye clever TRAPS! or CLUBS! or TRAPS with CLUBS in dem! Arrrrr ... I'll bide me time untils me 18 charisma gets...Cpt. McStabbie (alias of Anburaid)2010-11-12T22:21:07ZRe: Forums/Pathfinder First Edition: General Discussion: Dumping the charismaCpt. McStabbie (alias of Anburaid)https://paizo.com/threads/rzs2lhd6&page=4?Dumping-the-charisma#1512010-11-12T22:04:41Z2010-11-12T22:04:41Z<p><i>Arrrrrr...</i> Me mudder say I got me an <i><span class=messageboard-bigger>18</span> charisma</i>, despite me eyepatch, and the flies ... but alas, I can'ts seems to gets me a <i>crew</i> for me voyage to <i><span class=messageboard-bigger>hunts down</span></i> that illusive beast of the sea, Mr Fishy, WHO STOLES my XP, and me leg! Perhasp if I had me a popper set o' teeth and didn't eat so many <i>pickled</i> herring ....</p>
<p><span class=messageboard-bigger>But</span> at least I gots me 18 charisma ...</p>
<p><span class=tiny>arrrrr....</span></p>Arrrrrr... Me mudder say I got me an 18 charisma, despite me eyepatch, and the flies ... but alas, I can'ts seems to gets me a crew for me voyage to hunts down that illusive beast of the sea, Mr Fishy, WHO STOLES my XP, and me leg! Perhasp if I had me a popper set o' teeth and didn't eat so many pickled herring ....
But at least I gots me 18 charisma ...
arrrrr....Cpt. McStabbie (alias of Anburaid)2010-11-12T22:04:41ZRe: Forums/Pathfinder First Edition: General Discussion: Why all the monk hate?Cpt. McStabbie (alias of Anburaid)https://paizo.com/threads/rzs2lgsj&page=8?Why-all-the-monk-hate#3532010-11-11T16:42:51Z2010-11-11T16:42:51Z<div class="messageboard-quotee">Mr.Fishy wrote:</div><blockquote> Lord Twig speaks sillyness! Group? you, you play with other people? The XP!?! You would have to share... Mr. Fishy is going to be sick. </blockquote><p><i>Arrrrr</i>, Damn, you <i>Devil Fish!</i> <span class=messageboard-bigger>You took my XP!</span> AND my LEG! I'll hunt you to the ends of earths, you <i>piscean purloiner!</i> Mark my frothy words! I'll have vengeance, <i>by Aroden's Arse, I will!</i>Mr.Fishy wrote:Lord Twig speaks sillyness! Group? you, you play with other people? The XP!?! You would have to share... Mr. Fishy is going to be sick.
Arrrrr, Damn, you Devil Fish! You took my XP! AND my LEG! I'll hunt you to the ends of earths, you piscean purloiner! Mark my frothy words! I'll have vengeance, by Aroden's Arse, I will!Cpt. McStabbie (alias of Anburaid)2010-11-11T16:42:51ZRe: Forums/Pathfinder First Edition: General Discussion: Wizards vs MeleeCpt. McStabbie (alias of Anburaid)https://paizo.com/threads/rzs2lh4i?Wizards-vs-Melee#192010-11-10T15:08:49Z2010-11-10T15:08:49Z<p><i>Arrrrr...</i> We're in for <i>rough ride</i>, me boyos ...</p>Arrrrr... We're in for rough ride, me boyos ...Cpt. McStabbie (alias of Anburaid)2010-11-10T15:08:49ZRe: Forums/Pathfinder First Edition: General Discussion: What is the worst thing about Pathfinder?Cpt. McStabbie (alias of Anburaid)https://paizo.com/threads/rzs2lgz4&page=2?What-is-the-worst-thing-about-Pathfinder#762010-11-09T19:49:45Z2010-11-09T19:49:45Z<div class="messageboard-quotee">archmagi1 wrote:</div><blockquote><p> 1) Trolls on the forums
</p>
</blockquote><p><i>Arrrrr...</i> Sure'n I know tha bitter lashes of the sea, I can tell yah, boyo ... Where thar be forums, thar be <i>trolls ...</i>archmagi1 wrote:1) Trolls on the forums
Arrrrr... Sure'n I know tha bitter lashes of the sea, I can tell yah, boyo ... Where thar be forums, thar be trolls ...Cpt. McStabbie (alias of Anburaid)2010-11-09T19:49:45ZRe: Forums: Conversions: Artificer Rebuild The Ardwright!Relic Barrowkind (alias of Anburaid)https://paizo.com/threads/rzs2jzrk?Artificer-Rebuild-The-Ardwright#32010-03-20T00:28:44Z2009-09-24T20:24:50Z<div class="messageboard-quotee">Evil Lincoln wrote:</div><blockquote><p> (this is an alias of toyrobots)</p>
<p>For critiquing purposes, compare the Ardwright with the Bard. Does it seem over or underpowered?</p>
<p>I like this class, but because some stuff was included just as an artificer legacy, and new stuff was added to bring it in line with the Bard, it feels sort of cluttered with powers. Then again, so does the bard IMO.</p>
<p>I see a potential problem with the use of the word "Pattern" for the Ardwright's powers, because that's a mechanical term reserved for certain illusion spells. Pattern, Infusion, etc. it doesn't really matter. </blockquote><p>•<i>GASP</i>• Mister President! you have revealed your secret identity!? How will you destroy the union, now that they know underneath you are a robot who never grew up?Evil Lincoln wrote:(this is an alias of toyrobots)
For critiquing purposes, compare the Ardwright with the Bard. Does it seem over or underpowered?
I like this class, but because some stuff was included just as an artificer legacy, and new stuff was added to bring it in line with the Bard, it feels sort of cluttered with powers. Then again, so does the bard IMO.
I see a potential problem with the use of the word "Pattern" for the Ardwright's powers, because that's a mechanical term...Relic Barrowkind (alias of Anburaid)2009-09-24T20:24:50Z