Spell Sovereign

Amontillado's page

129 posts. Organized Play character for Nik B..


Full Name

Amontillado

Race

1/2E Rog4/Cav 8 HP:131/131, AC: 23/T:14/FF:20 - Perc: +18(LL) F: +12/R: +11/W: +6 - CMB: +16- CMD: 30, Speed: 30ft, Init: +6

Classes/Levels

Lunchmeat:
Large Magical Beast/ HP 75 - AC 24, T 14, FF 19 / F +12, R +10, W +5 CMD 29, CMB +14/ Per 6(LL), Init +4, Move 50ft

About Amontillado

Amontillado
Half-elf cavalier 8/unchained rogue (thug) 4
LN Medium humanoid (elf, human)
Init 6; Senses low-light vision; Perception +18
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Defense
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AC 23, touch 14, flat-footed 20 (+8 armor, +1 deflection, +3 Dex, +1 natural)
hp 131 (12 HD; 4d8+8d10+60)
Fort 12, Ref 11, Will 6; +2 vs. enchantments, +4 morale vs. fear (+6 with some abilities)
Defensive Abilities evasion, uncanny dodge; Immune sleep
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Offense
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Speed 30 ft.
Melee +1 keen silversheen elven curve blade +18/+13/+8 (1d10+8 S/15+) or
. . mwk cold iron elven curve blade +18/+13/+8 (1d10+7 S/18+) or
. . mwk cold iron lance +17/+12/+7 (1d8+7 P/×3)
Ranged darkwood composite longbow +15/+10/+5 (1d8+5 P/×3)
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Statistics
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Str 20, Dex 16, Con 17, Int 10, Wis 12, Cha 14
Base Atk +11; CMB 16; CMD 30
Feats Battle Cry (Acg)[ACG], Boon Companion[UW], Cornugon Smash, Dazzling Display, Intimidating Prowess, Outflank[APG], Power Attack, Shatter Defenses, Skill Focus (Handle Animal), Toughness, Weapon Finesse, Weapon Focus (elven curve blade)
Traits extremely fashionable, reactionary
Skills Acrobatics +10, Appraise +5, Bluff +13, Climb +10, Diplomacy +14, Disable Device +9, Disguise +9, Escape Artist +6, Fly +4, Handle Animal +12, Intimidate +24, Knowledge (dungeoneering) +4, Knowledge (local) +5, Linguistics +4, Perception +18, Ride +10, Sense Motive +6, Sleight of Hand +7, Stealth +8, Swim +8, Use Magic Device +11; Racial Modifiers +2 Perception
Languages Common, Elven, Varisian
Combat Gear headband of unshakeable resolve[UE]; Other Gear +2 rallying mithral agile breastplate[APG], +1 keen silversheen elven curve blade, darkwood composite longbow (+5 Str), mwk cold iron elven curve blade, mwk cold iron lance, amulet of natural armor +1, belt of physical perfection +2, boots of the cat[UE], circlet of persuasion, clear spindle ioun stone, cloak of resistance +2, cracked dusty rose prism ioun stone, cracked pearly white spindle ioun stone, eyes of the eagle, gloves of reconnaissance[UE], handy haversack, ring of protection +1, Animal Companion
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Special Abilities
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Animal Companion Link (Ex) Handle or push Animal Companion faster, +4 to checks vs. them.
Banner +2/+1 (60 ft.) (Ex) Allies within 60 ft. who can see your banner gain +2 save vs. fear & +1 to hit while charging.
Battle Cry (ACG, 2/day) Allies within 30' gain +1 mor bon to atk and +4 mor bon to saves vs. fear for 1 min.
Boon Companion (Animal Companion) Companion or familiar abilities are treated as if you were a higher level.
Braggart (Ex) Demoralize as a standard action, +2 to hit demoralized targets.
Brutal Beating (2 rounds) (Ex) Forgo 1d6 sneak attack damage to sicken the target for listed duration.
Cavalier's Charge (Ex) Mounted charge grants +2 to hit and -0 AC rather than +2/-2.
Cockatrice's Challenge +8 (3/day) (Ex) +8 to damage target, -2 AC vs. others when used, +3 damage when you are the only one threatening the target.
Cornugon Smash When you damage an opponent with a Power Attack, you may make an immediate Intimidate check as a free action to attempt to demoralize your opponent.
Dazzling Display Intimidate check to demoralize can affect those within 30' who see you.
Debilitating Injury: Bewildered -2/-4 (Ex) Foe who takes sneak attack damage takes AC pen (more vs. striker) for 1 rd.
Debilitating Injury: Disoriented -2/-4 (Ex) Foe who takes sneak attack damage takes attack pen (more vs. striker) for 1 rd.
Debilitating Injury: Hampered (Ex) Foe who takes sneak attack damage has speed halved (and can't 5 ft step) for 1 rd.
Elf Blood
Elven Immunities - Sleep
Evasion (Ex) If succeed on Reflex save for half dam, take none instead.
Frightening (Ex) Demoralize duration increases by 1 rd, if 4+ rds can frighten 1 rd instead.
Low-Light Vision See twice as far as a human in dim light, distinguishing color and detail.
Mount (Ex) Gain the services of a special animal companion.
Outflank Increase flank bonus by +2 if flanking ally has same feat. If you crit, ally gets an AoO.
Power Attack -3/+6 You can subtract from your attack roll to add to your damage.
Shared Vigilance (Ex) Gain Alterness feat when adjacent to animal companion.
Sneak Attack (Unchained) +2d6 Attacks deal extra dam if flank foe or if foe is flat-footed.
Steal Glory (Ex) You may make an AoO against a target who recieves a critical hit.
Tactician (Outflank, 7 rds, 2/day) (Ex) Grant the use of one of your teamwork bonus feats to all allies within 30 ft.
Uncanny Dodge (Ex) Retain DEX bonus to AC when flat-footed.

*******

Lunchmeat CR –
Axe beak (bodyguard)
N Large animal
Init 5; Senses low-light vision; Perception +4
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Defense
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AC 24, touch 14, flat-footed 19 (+5 Dex, +10 natural, -1 size)
hp 75 (10d8+30)
Fort 10, Ref 12, Will 5 (+4 morale bonus vs. Enchantment spells and effects)
Defensive Abilities evasion, uncanny dodge
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Offense
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Speed 50 ft.
Melee bite +12/+7 (2d6+9 B & P & S)
Space 10 ft.; Reach 10 ft.
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Statistics
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Str 22, Dex 20, Con 16, Int 3, Wis 11, Cha 10
Base Atk +7; CMB 14; CMD 29
Feats Improved Natural Attack (bite), Iron Will, Narrow Frame, Outflank[APG], Power Attack
Tricks Attack, Combat Riding, Come, Defend, Down, Guard, Heel
Skills Acrobatics +11 (+19 to jump), Climb +10, Escape Artist +6, Linguistics -3, Perception +4, Perform (comedy) +1, Stealth +5, Swim +10
Languages Varisian
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Special Abilities
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Animal Companion Link (Ex) Handle or push Animal Companion faster, +4 to checks vs. them.
Devotion +4 (Ex) +4 morale bonus on Will Saves vs. Enchantments.
Evasion (Ex) If succeed on Reflex save for half dam, take none instead.
Low-Light Vision See twice as far as a human in dim light, distinguishing color and detail.
Multiattack / Extra Attack (Ex) Multiattack or second attack with primary weapon at a -5 penalty.
Narrow Frame No attack or AC penalty while squeezing through space half your size or larger.
Outflank Increase flank bonus by +2 if flanking ally has same feat. If you crit, ally gets an AoO.
Power Attack -2/+4 You can subtract from your attack roll to add to your damage.
Shared Vigilance (Ex) Gain Alterness feat when adjancent to master.
Sudden Charge (Ex) On charge, if bite hits then make free trip attack.
Tenacious Guardian (Ex) Remain conscious as long as you are adjacent to your master.
Uncanny Dodge (Ex) Retain Dex bonus to AC when flat-footed.

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