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Amaril's page

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Klysandral wrote:

Hello everybody,

again, when rules are unclear, I require your wise help. The question is relatively easy:

What happens if an attacking creature bull rushes a defending creature and the defender cannot move back (let's say has a wall behind)? In the 3.0 rules I vaguely remember that the defending creature falls prone, but I wasn't able to find anything supporting this in 3.5

The same question may be applied to the first tactical maneuver granted by the Sun School feat from the Complete Warrior.

Thank you for your cooperation

Klysandral

I suggest the defender becomes prone and if there is a solid surface behind him, such as a wall, I would apply non-lethal, too.


Koldoon wrote:

I sense a demon theme....

I'd really love more of the cover art to relate to the low level adventures, at least once in a while... Maybe I'm just projecting from the last two issues, I'll have to flip through my last years worth of magazines to check.

- Ashavan

Fiend’s Embrace is for 4th-level characters.


Faraer wrote:
But neither the Elder Elemental God nor He Who Was Bound are involved in the published T1-4...

From a Q&A with Gary Gygax in Oerth Journal #12:

"You have sussed out a dark secret! The EEG was indeed meant by
me to have a place in the very nethermost recesses of the ToEE. An anomaly there allowed him to manifest a portion of himself, and by doing the wrong (right from the DM’s point of view) thing the adventurers could release him also! Of course that would counter somewhat the freeing of Zuggtmoy, had she been loosed, so on balance it could serve to redress that error. But, alas, I was too busy with other things at the time when the project was being completed. As it was already quite hefty, I decided to omit any mention of this to Frank Mentzer, and so the ToEE was released with only the Eye of Fire as a clue to what I should have included in the adventure."

The rest of the interview is a very good reference on various points of the EEG.


Faraer wrote:

Equating the Elder Elemental God and He Who Must Not Be Named is a perfectly fine move for an individual campaign, a foolish, shortsighted, illegitimate one for 'canon'.

The whole point of Ghaunadaur, from its first appearance in FOR2, is that it's the incarnation of the Elder Elemental God in the Realms.

To each his or her own. I determined EEG to be an aspect of Tharizdun in "reality" but not to the awareness of the EEG's followers.

In fact, it's not uncommon for cults to end up following a diety unbeknownst to the followers; often they worship one entity not realizing it is actually another. That's an idea that I liked about the relationship between the EEG and Tharizdun. it may not work for you some, but it works in my campaign.


Justin Fritts wrote:

This "god" is mentioned in "Wrath of the Abyss" in Dungeon 119, but without much information attached to it. I'd like some more information on this being. Yes, it only figured breifly into the adventure, but an adventure that so involves Abyssal entities and the like should detail- if only briefly- Any beings being worshiped in it. Some info on it would be appreciated.

If it IS detailed in the adventure, please tell me where, because I missed it.

As an aside, both this and the previous entry in the Istvin series look really good (I missed Dungeon 117, but i'm sure that one's good too). I might enjoy running them, if i ever get a group together (*sounds of muttered cursing*). They seem a bit deadly in places, espically the final battle with The Magloth, but that might just be my imagination.

Overall, its a great adventure, with a lot of things one could mine for a campaign. It just seems to be missing a few pieces. ;p

Additionally, check out Oerth Journal #12 for an interview with Gary Gygax that discusses Tharizdun and the EEE.

A collection of Oerth Journals can be found at http://www.canonfire.com/htmlnew/modules.php?name=Content&pa=showpage&a mp;pid=2

By the way, this adventure makes a very good follow-up to Return to the Temple of Elemental Evil. See below for spoiler information that explains a connection between the two adventures.

As suggested at the end of "Abyss," one could add on the Harrowing from Dungeon #84, which would then create a parallel adventure path reminiscent of the original Temple of Elemental Evil to GDQ adventure paths.

Be sure to check out Dragon #298 for information on the Vault of the Drow including Eilservs' recent ascension in Erelhei-Cinlu.

Note: Eclavdra redeemed herself as a follower of Lolth while she played the role of ambassador to Iuz. This is somewhat detailed in WGR5: Iuz the Evil.

Spoiler info below!
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There are two drow from the House Eilservs in RToEE, and they could be connected back to the drow in the Wrath of the Abyss adventure. The idea of a faction of house Eilservs worshipping EEE has been prominent in several Greyhawk references.


Harky wrote:

I could finally locate issue #118 in a store nearby!

Wow! The map is awesome. Too bad it still got hexes, but at least they are white so not to visible.

I've got a question: Why the map is not #118 download enhancement? I think we all need the map in electronic format today so I wonder why it is not available? (at least to subscribers?)

I'd even be willing to pay for a high resolution PDF, JPG, or PNG of these files. This way I can take it to get printed on vinyl so I could roll it up and bring it to the game table or hang it on a wall. Something similar to WotC's 32' x 20' map of Khorvaire http://www.wizards.com/dnd/images/eb_map/Eberron_Map_32x20.jpg.

In fact, if Piazo offered an unfolded single poster of all four maps mailed in a tube (and maybe laminated), I'd pay for that, too!


Oliver von Spreckelsen wrote:
The scale is 30 miles per hex (if memory serves me right, as i do not have the issues with me at work).

Thanks! Just for my reference, where is that found? I searched the legend for the map inside the issue but didn't see it. I just want to make sure I'm not going crazy.


Amaril wrote:
Does anyone know the scale of the hexes?

Should I assume no one knows tha answer to this question as of yet?


Does anyone know the scale of the hexes?


Nevermind, I found it.


One of my players restored the Tomb of Blood Everflowing as a temple and cairn of Wee Jas. I'm communicating with him over email regarding the benefits of the tattoo-like mark that appears on his body as described in the adventure, but I left my copy at home. Can someone post the benefits of Wee Jas' blessing? I only remember that its effect lasts for one month.


A neat trick I use is capturing an image of whichever map in the download supplements and using that as a tracing layer in Dunjinni (www.dundjinni.com) to recreate player maps that I can also print as Battle Maps. The color and detail provided in my recreations adds a lot of atmosphere for the players.

There are threads in Dundjinni.com's forums about bringing in the image as a semi-transparent PNG Object and creating your map over it.


joshuacr wrote:

I kid you not when I say millions in the RPGA await to see these feats here!

Josh Rigrod

Michael Mockus wrote:
When and where will the Greyhawk regional feats from Dragon #315 and #319 be available for download for use in conjunction with the Living Greyhawk campaign setting?

Heck, I'd like to see some of the Greyhawk content in Dungeon and Dragon put into a hardcover 3.5 Greyhawk book. I know a few things from various articles have made it into various 3e and 3.5e books. It'd be great to see the remaining material in one collective source. I'd even be willingto pay full price for a downloadable PDF if it means saving the cost of printing for either Wizards of the Coast or Paizo.


Erik Mona wrote:

That would be a really cool article. We will be doing a series on the core pantheon, and I would like to extend the series to include members of the "extended" pantheon with strong pedigree (Tharizdun, Iuz, Rao, Pholtus, and perhaps Stern Alia and Stratis), but I don't think I can get the gears moving on a Tharizdun article by then, as I wouldn't want to launch the series with a god who has appeared rarely in 3e outside of "Return to the Temple of Elemental Evil."

A Tharizdun article would be great, and it will happen eventually. The novelty of the 333 tie is really smart, but I suspect the final article will stand up without it. :)

--Erik Mona
Editor-in-Chief
Dragon & Dungeon

Awww, come on! When will you ever have another opportunity for this again?! Personally, I think kicking off the Greyhawk Pantheon series with Tharizdun in Dragon #333 would be a fun thing to do. Even a one-page article with a new monster or something would be worth it.


Is there any possibility of having a feature article on Tharizdun and/or his cults to commemorate the 333rd issue of Dragon, which could be thematically tied to the 333 gems that are usually associated with Tharizdun? I think this could be a fun theme for this issue.

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