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About Amara SontanBackground:
Amara has spent her entire 16 years in this picturesque town and all the people here are familiar to her in the way of small towns. Her father, Enest, and two older brothers, Jeran and Mick, spend their days upon either the river or the sea, harvesting it's bounty. None of them seems to know what to make of the wilful girl who prefers to frolic in the forest than gut fish with her mother. Jenzie, however, fully understands her daughter's desire to get as far away from the smell of stinking fish guts as possible fully indulges Amara in her desire to run off into the woods (and may even wish she could join her). Her parents have never been concerned for her safety as Samel Berit, an old ranger who shares her love of the forest, has been guiding her and teaching her in its ways since she first ventured there as a small child. Through his knowledge and guidance she has become comfortable in the wilds and had her reverence for nature strengthened.
Upon returning to town after spending a few peaceful days in the forest she is soon made aware of the newcomer who seems to be spouting some such nonsense of no interest to her... PC Interactions: Havak - When Havak wandered into town a young Amara was extremely interested in this unique individual. When not in the forest she would often seek him out and ask him all sorts of personal questions. In an effort to get her to 'stop with the questions already!' he taught her the goblin language. She now uses it at every opportunity. He may be regretting his decision. Garrett - In an ongoing effort to annoy her older brothers Amara will often flirt with Garrett whenever she happens to see him (his chiseled jaw and muscular chest may possibly play some role as well) Description:
Amara is a slight girl standing 5'5" tall and weighing about 112 lbs. Her thin frame belies her strength and to grip her arm would immediately make apparent the time she has spent bending a bow. She has very dark hair and dark eyes that dance with amusement. She is friendly with all the townsfolk but does not spend an inordinate amount of time with anyone but Samel, her mentor. She and her family live in the South part of Solace near the River. Feats:
Point Blank Shot, Precise Shot, Focused Shot, Armor Light and Medium, Weapons Simple and Martial, Shield Skills Acrobatics +4 Climb +6 Handle Animal +6 Heal +7 Knowledge Geography +8 Knowledge Nature +8 Perception +7 Stealth +8 Survival +7 Swim +6 +5 Fort +6 Reflex +2 Will Weapons
Armour
Gear-explorers outfit, backpack, bedroll, blanket, candle, flint and steel, belt pouch, silk rope, sack, sewing needle, twine, waterskin, signal whistle
Traits:
Devotee of the Green
Resilient |
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