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Posts
"Son of a flumph! You won's stay hidden long, miscreant!" Altai sprints out on the ice while casting a divinatory spell... Reflex 11+7=18, so I take half damage from the Iceball. Move to A13 before casting See invisible and activating Claw's Shield master function. Next round, invisible bastard... And with that, it is Stig and then Beldan again. Pendobar 'Pip' Bushytoe wrote:
So - are we hasted? I assumed so with Claw and Gjetost. It didn't do much this turn, but with extra attacks next round, it will matter. Stigwold Mæch'Hæmmær wrote:
What, no Cleave on bog-boy in H10? BTW, situations like this is when it really annoys me that Gjetost doesn't have Cleave or Awesome Blow. "No need to worry about the dead guys. However, we should be aware that someone or something around here is both fine with human sacrifice and old-fashioned enough to perform such ceremonies to please a god that not only no longer exists but is also, in his new incarnation, the strongest power in this plane of existence. It shows an astonishing level of spite and stubbornness, not to mention bloodlust. I mean, how dumb do you have to be to spill blood to a god that now rejects such offerings and has done so since prehistory? After all, Odin's hardly obscure here in Asgard." "Ah." Altai nods sagely. "That clears it up. Through his own sacrifice to himself, Wotan became Odin, gaining new powers and assuming new portfolios while leaving some old ones behind. Whoever left these guys here are clinging to the old ways, then; very old ways indeed." Heathy, have you read Tim Powers' Last Call? For some reason this scene reminds me of the plot there. Elgan Dreadwood wrote:
Sadly, the spell doesn't work that way (it only increases spell DCs, skill checks, Will saves and that sorta thing). You'll need a Pearl of Wisdom to get more spells. However, buying one of those is probably a good idea! Final pickup: Wand of Protection from evil. I'm ready to go. "Well...", Altai answers Hnoss. "One is probably never ready to face a dragon. However, we are as well prepared as we can be, methinks. Stig certainly seems ready." dungeonmaster heathy wrote:
"Oh, most definitely. And, additionally, he keeps the brewers of the multiverse fat and happy." Does anyone want to buy some Slaying arrows? Personally I think the Fort DC is too low for them to be particularly useful. Having said that, some Dragonbane arrow might make sense for Beldan. One obvious thing would be to get a better Cloak of resistance. Maybe he could get upgrade for Tenser as well? dungeonmaster heathy wrote:
WARNING: tedious pedantry coming up. A 'bøddel' is an executioner; if it s the "forest of dead men" rather than the "forest of men who make other men dead", it should probably be named "Dauingskogen", "De Dødes Skog", "Dødmannsskogen" or something like that. Google translations can be tricky like that - I went to a Scandinavian festival in Oregon that advertised, among other things, that they sold "ribben"; while that technically means "ribs", it refers to the ribcage rather than a food item. Having said that, I like Bøddelskogen. It sounds like a rather unpleasant place. "Heh. I think I've read about old Svipdag somewhere. We can prepare against his acid belches; more importantly, he's known to look for something. He should be amenable to at least some conversation." Everyone should buy some potions to soak up some acid damage. Beyond that - who knows? I'll probably buy something here, but I'm not sure of what quite yet. Loot distribution: Spoiler:
13 bugbearish +1 weapons - sell for 1200 gp each (15600 gp)
60000 gp from the giants plus 30000 gp = 90000 gp/5=18000 gold each. Not bad at all. What's the gold piece limit of this place? Also, what is the function of the 21 bags of mushrooms? "What do you think, Gjetost? Your contract exempts you from having to fight the dragon or even come with us to Bøddelskogen if you wish; I will certainly not hold it against you if you would rather wait for us back at this fellow Vuddgarm's steading. Having said that, do you know anything about the wyrm Svipdag?" "Dragons are individuals. Some are cruel, some aren't. Mostly they think all other creatures are lesser beings that should show the dragon proper respect and veneration. Or, to put it differently, I doubt the dragon, no matter how evil it may be, could actually be bothered with being cruel to your dad; it has better things to do, like admire its reflection or make plans for godhood and world domination. What's the dragon's name? Our pal Gjetost may know of it." "If you don't know your father... Who are you? Where are you from? What talents and gifts did your dad leave you?" "I see." "Dragons live... well, for all intents and purposes they live forever. It's not going to jeopardise its amazing lifespan and long-term plans without good reason. If it can wring some concessions out of us, it will probably consider parlaying. However, it all comes down to one thing - your father. Who is he, and why does the dragon keep him captive? He's obviously worth more alive than dead to the dragon - why?" "Oh, there are an almost infinite number of different types of dragons. There are elemental dragons, gem dragons, chrom... um, ah... Let's just say that it is useful to know whether it spits fire or lightning or something else, as this knowledge will enable us to take appropriate precautions. Usually this will also indicate the weaknesses of the dragon, if it has any." "Is your impression that we must fight and defeat the dragon to free your father, or can it be bargained with?" dungeonmaster heathy wrote: it's nothing bad... Maybe. I try not to fail Will saves; it tends to come back to haunt you later. "Jeez. I cut short a very interesting chat with the giant to listen to this yammering?", Altai mutters to nobody in particular. He clears his throat. "So, ma'am... Since you don't think you need any help, perhaps you can elaborate a little on your no doubt very considerable skillset?" "Now we're talking!" Altai leans in, clearly excited. "Clearly the Norns do have power over fate - however, one can refuse to resign oneself to this and rather strive to create one's own destiny despite the heavy chains it lays upon you. Little could be more heroic than that. Good stuff, this." He leans back with a satisfied grin before seeing Beldan and the Harmoniacs wrapping up their talk. "Looks like my companions are moving on. This was a most fascinating talk, but I'm afraid it has to end. A quick question as I make my leave - are there anyone in the Jotunheim we should avoid at all costs? Ornery giant chiefs, surly dragons, that sort of thing?"
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