Saintly Knight

Alruc Mordred's page

44 posts. Alias of psionichamster.


Race

AC 21, Touch 12, FF 19. HP 29. Fort +5, Ref +3, Will +2

About Alruc Mordred

Male Windrider Orc Cavalier 3
LN Medium humanoid (orc)
Init: +2; Senses: Perception +7; darkvision 60’
Speed: 30 (20), Languages: Trade Tongue, Orc

Defense
AC 21 (+9 Armor, +2 Dex, +2 Shield) Touch 12 FF 19
HP 29 (3d10+6)
Fort +5 Ref +3 Will +2

Offense
Melee: Rapier +8 (1d6+5 18-20/x2)
Charging Lance: +12 (3d8+18 20/x3) Reach
Ranged: Composite shortbow +5 (1d6+5 20/x3) Range 70, Ammo 20 ______
BAB 3 CMB +8 CMD 20

Statistics
Abilities: Str 20 Dex 14 Con 14 Int 10 Wis 13 Cha 12
SQ: Favored Class (Cavalier), Ferocity, Skilled Rider
Feats: Mounted ArcheryB, Mounted Combat, Spirited Charge
Skills: Bluff +5, Diplomacy +5, Handle Animal +7, Intimidate +5, Perception +7, Ride +8, Survival +7
Combat Gear: Alchemical fire (4), potion CLW (2)
Equipment: 3000-1650-170-100-575-20-10-8-2-6 masterwork full plate, masterwork heavy steel shield, chain shirt, composite shortbow (+5), arrows (20), lance, rapier, morningstar, dagger, handaxe, masterwork backpack, hemp rope, torches, rations, waterskin, bedroll, cold weather outfit, traveller’s outfit, shovel, crowbar, hammer, iron spikes (10), pitons (10), belt pouch, flint & tinder, whet stone
Coin 29gp, 48sp, 20cp

Mount: Horse named Alruud
Size Large; Speed 50 ft.; HP 21 (3d8+9) AC 20 (Dex +2, NA +6, Armor +3, Size -1); Fort +5, Ref +5, Will +2 Attack bite +4 (1d6+3), 2 hooves -1 (1d6+1); Ability Scores Str 17, Dex 14, Con 15, Int 2, Wis 12, Cha 6; Special Qualities low-light vision, scent Feats: Run, Endurance, Improved Natural Attack (Bite), Toughness; Skills: Acrobatics +8; Tricks: Combat Riding, Attack Anything
BAB 2; CMB+6; CMD 18
Equipment: studded leather barding, bit & bridle, feed (10 days), military saddle, saddle bags

Description:
Windrider Orc Cavalier of the Dragon 3. An 18 year old male orc, Alruc Mordred stand just over 6'1" tall and masses around 210 lbs without his armor and gear. Long-limbed and lean, his skin clearly shows his years spent on the range. A faint odor of sweat, both horse and orc clings to his riding leathers, despite the cleanliness and order of his gear. A long, heavy blade hangs from his left hip, balanced by a short dagger and handaxe on the right. He wears his hair shaved close, except for a strip along the center, tied back at the base of his neck with a braided leather cord.

Personality: Fairly serious, Alruc still acts like a young male in the prime of his life. A qualified hunter and scout for his clan (The White Clouds), he has entered the wide world in search of experience, treasure, and the chance to prove his exceptional-ness. Coming back home with a pack full of treasure and a strong wife at the head of a line of fine animals is his ultimate goal.

Background: Part of the culture of the Windriders includes a young person's travels in proving him or herself as valuable to the clan. Alruc has learned the basics of his people; he rides well, fights well, and can live rough off the land just fine. Now, he seeks a chance to establish a name for himself and wealth for his tribe. Coming home scarred and toughened by the forge of the world meets the minimum, but returning a champion stands firm as his plan.