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Amiri

Allysen's page

149 posts. Alias of AdamWarnock.


Classes/Levels

HP: 9/9 AC 18/11/17: F +3, R +1, W+5, Per:+3, Init: +1, Channel: 5/5, ToG: 6/6

About Allysen

Allysen
Archon-Blooded Aasimar (Lawbringers) Cleric 1
LG Medium Outsider (native)
Init +1; Senses Darkvision; Perception +3
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Defense
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AC 18, touch 11, flat-footed 17 (+6 armor, +1 shield, +1 Dex)
hp 9 (1d8+1)
Fort +3, Ref +1, Will +5
Resist acid 5, cold 5, electricity 5
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Offense
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Speed 20 ft.
Melee Light Shield Bash -2 (1d3+2/x2) and
. . Longspear +2 (1d8+3/x3) and
. . Longsword +2 (1d8+2/19-20/x2)
Spell-Like Abilities Touch of Good (6/day)
Cleric Spells Prepared (CL 1, 2 melee touch, 1 ranged touch):
1 (2/day) Bane (DC 14), Protection from Evil (DC 14), Bless
0 (at will) Detect Magic, Mending, Guidance
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Statistics
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Str 15, Dex 12, Con 13, Int 10, Wis 16, Cha 14
Base Atk +0; CMB +2; CMD 13
Feats Persuasive
Traits Adrift, Birthmark
Skills Acrobatics -6, Climb -5, Diplomacy +8, Escape Artist -6, Fly -6, Intimidate +6, Perform (sing) +3, Ride -6, Sense Motive +5, Spellcraft +4, Stealth -6, Swim -5
Languages Celestial, Common
SQ Aura, Cleric Channel Positive Energy 1d6 (5/day) (DC 14), Cleric Domain: Good, Cleric Domain: Honor, Honor Bound (6/day), Manifest Halo, Spontaneous Casting
Combat Gear Chainmail, Longspear, Longsword, Quickdraw Shield, Light Wooden; Other Gear Whistle, Signal
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Special Abilities
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Adrift +1 to save vs charm and compulsion effects.
Aura (Ex) The Cleric has an aura corresponding to his deity's alignment.
Birthmark +2 save vs. charm & compulsion
Cleric Channel Positive Energy 1d6 (5/day) (DC 14) (Su) A good cleric can channel positive energy to heal the living and injure the undead; an evil cleric can channel negative energy to injure the living and heal the undead.
Cleric Domain: Good Granted Powers: You have pledged your life and soul to goodness and purity.
Cleric Domain: Honor Associated Domain: Glory
Damage Resistance, Acid (5) You have the specified Damage Resistance against Acid attacks.
Damage Resistance, Cold (5) You have the specified Damage Resistance against Cold attacks.
Damage Resistance, Electricity (5) You have the specified Damage Resistance against Electricity attacks.
Darkvision (60 feet) You can see in the dark (black and white vision only).
Honor Bound (6/day) (Su) Allow target to re-attempt a save vs. Compulsion or Charm.
Manifest Halo Halo sheds light as a torch.
Spontaneous Casting The Cleric can convert stored spells into Cure or Inflict spells.
Touch of Good (6/day) (Sp) Grant +1 to skill checks, ability checks and saving throws for 1r.

1. Were you born in Korvosa, are you new to the city or are you simply a visitor there?
Allysen is originally from Cheliax. After leaving and becoming a priestess of Iomedae, she decided to head to Korvosa and hoped to start eroding the Hellknights' power. She joined to guard hoping to be an example to the others.

2. What traits have chosen and how do they tie into your backstory - I'd like more than a mechanic justification for your choices.

Adrift: Allysen was born in Cheliax, not the best place to be an Aasimar, especially one with the blood of Archons running in her veins. This lead to her fleeing to Andoran and joining the church of Iomedae.
Birthmark: Another reason that she had to flee. The diabolists saw this as a sign of "corruption and instability." They were planning on slicing it off her arm and letting it heal naturally. It is also what lead to her joining Iomedae's church.

3. What will your character contribute to the party mechanically?
Allysen is going to be a buffer and debuffer that wades into combat next to the fighters. Damage prevention is going to be a big thing for her. She's a combat cleric, so she'll heal any damage after the fight, unless things are dire, as in one-hit-oh-gawd-I've-only-got-3-hp dire. I plan on her having a High Diplomacy skill so she can operate as the face or aid who ever the face is. If the part is a little shot on cash, she's not above singing to get those last few crowns.

Background:
No one call accuse Allysen of being lucky. In many ways, the worst thing that could have happened to her was being born in Cheliax. The nation, superficially at least, worshiped Asmodeus and his lieutenants in Hell. The birth of an aasimar was not a cause for celebration as it would have been elsewhere. The birthmark on her right arm just below the shoulder pretty much sealed her fate. It's shape was unmistakable and the detail was too fine for it to be just a fluke.

Allysen had been marked by Iomedae.

Her parents saw it as a curse, a blemish to be erased, and try they did. For the first few years of her life, the skin on her arm was shaved off again, again, and again. She didn't understand why her parents kept trying to get rid of the mark. She thought it was rather pretty. After a few years of trying her parents gave up and told her to keep it hid, for it had grown back every time without a hint of abuse it had suffered.

Her childhood wasn't much better than her infancy. Her hair was a shimmering red color like burnished copper, except redder. Her skin was fair and smooth. The other children took to picking on her, bullying her because she was different. As she grew, other traits of her heritage began to show. Sometimes a halo of holy light would appear, especially if she was angry or passionately debating something. She woke up one morning able to speak and read celestial, which caused further concern and bullying. As she neared adulthood, many of the girls her age became jealous at the grace and beauty that came so naturally to Allysen as she grew from a cute little girl into a woman of no mean beauty as easily as one would change boots.

Harrassed and bullied, she began to withdraw into herself. She began to go out less and less, but she was willing to stay, to help her parents and any of the others that wanted it, not that many did. The final straw came one cool evening when two acolytes of Asmodeus had come to take her to a convent, to teach her to be a priestess of the Prince of Hell himself. Something stirred within the increasingly shy young woman. Whether it was fear or anger, she'll never know, but a voice like a thousand trumpets sounded out in a call of denial and a blast of divine light blinded everyone in the house. Guided by divine hands she ran away. She arrived three weeks later in Andoran and began looking for a place to stay. She thought to go to any church, and wound up at the steps of one dedicated to Shelyn.

The clerics took her in, fed her, and helped get her cleaned up. One of the acolytes helping the girl get dressed saw the birthmark on her arm and asked how long she had borne it. When they recognized it as the symbol of Iomedae, they escorted to a temple dedicated to her nearby. There, she finally felt at home. She learned much over the next decade, and even took a few singing lessons from the clergy that took care of her. After her ordination, she requested to be sent to Korvosa to help guide the people there on a better path than that the Chelish were offering. It was granted and she joined the Korvosan Guard in hopes of showing that law didn't equal brutality, and goodness did not equal weakness.


Personality:

Despite the suffering over the first half of her life, Allysen is fairly even-keeled. She believes that laws and rules should protect the people, but is quick to point out that a massive bureaucracy is more likely to do harm than good. She's kind and willing to give a criminal a chance to surrender before moving in with steel and shield.

She loves to sing and often does so while working on mundane tasks, or on a quiet part of a beat. She gets nervous around hellknights, enough so that there's a little bit of a stutter when she talks. She is a priestess of Iomedae, and will not abandon her allies unless they are all dead. She does, however enjoy carousing a little and enjoys an ale or two when not on duty, but has lately taken a liking to mead. Above all, she is fiercely loyal.


Appearance:
Allysen is about as tall as an average human, if a little slimmer. She wears her straight coppery-red hair in a ponytail that ends halfway down her back, although she puts it up in a bun when wearing her chainmail. Her face is cheerful and her icy blue eyes hold a twinkle of laughter to them, even at attention. Her skin is fair and smooth, with a few girlish freckles across her nose and cheeks. Even though she's nearing her 28th birthday, she looks much like the fourteen year-old that ran away over a decade ago.



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