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Woman

Allura's page

485 posts. Alias of lynora.

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About Allura

Female Changeling Wilder 8/Favored Soul 11 of Lastia
CG Medium Humanoid (Shapechanger)
Init: +2, Senses: None
AC: 22, Touch 21, Flat-footed 20
(+2 Dex, +10 armor)
hp: 132 (19 HD)
Fort +10, Ref +10, Will +16
Fire Resistance 10, Electricity Resistance 10
Speed: 30 ft
Melee: +3 shocking burst thundering ranseur +15 (2d4+4/x3)
Ranged +1 compound longbow +16 (1d8+1/x3)
Spells Known: 5th-Breath of Life, Dragon Breath (DC 20), Subvert Planer Essence (4 per day)
4th-Blessing of the Righteous, Cure Critical Wounds, Doom Tide, Energy Vortex (6 per day)
3rd-Close Wounds, Cure Serious Wounds, Hesitate (DC 16) Mark of Doom (DC 16), Water Breathing (6 per day)
2nd-Black Karma Curse (DC 15), Cure Moderate Wounds, Enthrall (DC 15), Living Undeath, Mark of Judgment, Zone of Truth (DC 15) (6 per day)
1st-Bane (DC 14), Bless, Cure Light Wounds, Deathwatch, Doom (DC 14), Hide (6 per day)
0-Bleed, Detect Magic, Guidance, Purify Food and Drink, Read Magic, Stabilize
Powers Known: 1st level - (DC 16) Mindlink, Empathy, Attraction
2nd level - (DC 17) Read Thoughts, Aversion, Cloud Mind
3rd level - (DC 18) False Sensory Input
4th level - (DC 19) Modify Memory
Power Points/Day: 78
Wild Surge +3, psychic enervation- (5%chance/manifester level added, dazed and lose pp=wilder level), surging euphoria - (gain +1 morale on att/dam/saves for 1 rd/intensity of surge), volatile mind - (telepathic powers used against her cost 1pp extra), elude touch - (add cha bonus to touch AC)
Str 13, Dex 15, Con 14, Int 13, Wis 17, Cha 20
Base Atk: +14, CMB +15
Feats: Brew Potion, Combat Casting, Great Fortitude, Greater Spell Penetration, Iron Will, Practiced Spellcaster, Persuasive, Psionic Weapon, Spell Penetration, Weapon Focus (Ranseur), Weapon Specialization (Ranseur), Greater Psionic Weapon, Deep Impact
Skills: Diplomacy +18, Gather Information +7, Heal +14, Sense Motive +18, Spellcraft +14
Languages: Common, Aquan
SQ: Minor Shape Change, Natural Linguist
Combat Gear: Potion of Cure Serious Wounds (5), Potion of Repair Serious Damage (5), Potion of Water Breathing (10)
Other Gear: +3 studded leather armor, +3 shocking burst thundering ranseur, +1 compound longbow, Pearl of Planer Travel, Amulet of True Seeing, other assorted gear and treasure equivalent to 23,000 gp

(I made some rules adjustments here, allowing her to know powers from the telepath discipline and giving her one power known per level. Honestly nothing I wouldn't allow in a live game.)



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