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Alizor's page

Pathfinder Adventure Path Charter Subscriber; Roleplaying Game, GameMastery Maps Subscriber. FullStarFullStarFullStarFullStar Venture-Captain, Georgia—Atlanta. 1,068 posts (1,204 including aliases). 4 reviews. 1 list. 1 wishlist. 10 Pathfinder Society characters. 2 aliases.

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(Pathfinder Adventure Path Charter Subscriber; Roleplaying Game, GameMastery Maps Subscriber)

Just remember that you cannot go more than one "sub-tier" away from your level. So a level 2 should not be playing in a Sub-tier 4-5 game, but would be fine in a sub-tier 3-4 game.

aka Alizor **** (Venture-Captain, Georgia—Atlanta)

Andrew Christian wrote:

Since a Paladin gets their mount at 5th level, and they are considered a druid level for the power of their mount, then at 5th level paladin, their mount would have reached the 4th level size increase.

Therefore, they could take the dog or boar.

By logic and Pathfinder RPG rules, you are 100% correct.

The FAQ says otherwise though and could use a slight tweak.

PFS FAQ wrote:
As a paladin, your divine bond mount must be at least one size category larger than you starting at 1st level.

Dogs and Boars are small at 1st level.

aka Alizor **** (Venture-Captain, Georgia—Atlanta)

I believe his problem is the fact that a halfling Paladin should logically be able to choose the dog or boar for an animal companion. The dog animal companion, to be honest, is what I would consider the "normal" animal companion for a paladin or mounted halfling or gnome.

Reading the FAQ completely literally though, does imply that the dog and boar are not options for animal companions at all for a Paladin, which I believe is not intended.


So, in talking with Nani I realized that I was under an assumption that isn't right. I was counting "Rounds" as not the initiative rounds of normal PFRPG, but as each time Nani posts a "round." That's why I didn't post Eagle's stuff... cause I would need to react to what the enemies do until I post.

To put us all on the same page, should we be posting things for an entire PFRPG round (Initiative count 30 to initiative count 1) or should we be posting things until the enemies initiative. Meaning, for the first "round" only a few people post, then action happens, then everyone posts, then action happens, then everyone posts. To me this seems a better way of doing it, which is why I was assuming that... but I just want to be on the same page.

aka Alizor **** (Venture-Captain, Georgia—Atlanta)

Kyle Baird wrote:
Kyle Pratt wrote:
Just give it to another GM if you win... so long as they buy you a few rounds afterwards!
I wouldn't wish the brutality of part 2 on any GM that I like. Hmm.. Guess I could give it to Dragnmoon.

Once you give it to them, they become a player though. Even better, make sure they're at your table!

aka Alizor **** (Venture-Captain, Georgia—Atlanta)

Kyle Baird wrote:
Michael Brock wrote:
8) For GMs of Part 1, after all tracking sheets are turned in, we will draw 6 of those out of a hat (or some other device) randomly and those 6 GMs will make a team to play in Round 2 of the special. It is why we have 19 tables scheduled for round 2. It will be up to the 6 GMs to decide which subtler they wish to play in round 2. I try to take care of my GMs as best I can. It is why we are offering a lottery seat to 6 GMs from round 1 so the GMs at least have a shot to play in round 2. If a selected GM is scheduled to GM in Slot 9, see #6 and #7 above.
That's new, although I'd prefer my name not get pulled. :-)

Just give it to another GM if you win... so long as they buy you a few rounds afterwards!

Spoiler:
Or mock Joe Caubo with it.

aka Alizor **** (Venture-Captain, Georgia—Atlanta)

MOBICON is a gathering of sci-fi, fantasy, comic, anime, and gaming fans to meet people with the same interests. Each year we go ALL OUT to bring great guests, game, and merchants from all over to make it great. MOBICON is held in Mobile, AL to raise money for a selected charity. This is the 15th year for MobiCon. For more information see the main Mobicon Website.

This year we are offering a good mix of Pathfinder scenarios and modules based on demand. Walkups will be welcome and we will always be ready to introduce new players. There is no separate charge for RPGA/PFS gaming. To sign up for games in advance, please register at the MobiCon XV Warhorn site and sign up for the games you plan to attend. Depending on demand we will add more slots and tables as more register.

We're offering a good mix of new scenarios and old, so there should be something for everyone. Hope you can join us and have fun!

(Pathfinder Adventure Path Charter Subscriber; Roleplaying Game, GameMastery Maps Subscriber)

TwilightKnight wrote:
I am officially reserving a seat if this runs at Scotty's

If we have time after the VO dinner, I'm completely up for this.

aka Alizor **** (Venture-Captain, Georgia—Atlanta)

Daniel Luckett wrote:
Through VC powers I have determined Mike Brock's favorite Beer. Though, it falls under NDA, funnily enough it really does, and in no way am I joking. So...*Points and laughs*

Huh, you're right. It does fall under NDA now. Well, sorry Dragnmoon, I can't tell it to you anymore :)

(Pathfinder Adventure Path Charter Subscriber; Roleplaying Game, GameMastery Maps Subscriber)

You also might want to post something like this on the Georgia PFS Forums. You may or may not play Pathfinder Society, but we've got a large community that not only does Society play but also they do home games. Most of the gamers in our group are from the Atlanta area, and I think we're currently around 200 something members.

P.S. As an added benefit you could try out one of our game days and see if you like Pathfinder Society! It would be a good opportunity to meet people you'd like to ask in for a home game too :)


Oh, and when did the Realm of the Fellnight Queen (if we're even in it yet) become some time-warped dimension where all things stop what we're doing when we start listening to speeches?


I had also just read a thread in a place that cannot be mentioned where Bob and Todd were talking next to each other! Insanity.

aka Alizor **** (Venture-Captain, Georgia—Atlanta)

hogarth wrote:
What I really meant is "It doesn't particularly clarify the reasoning behind why a paladin is allowed to make a cut-rate wand of Honeyed Tongue but not a cut-rate wand of something else".

Probably a mix of trying to keep the rules simple with trying to keep the rules balanced.


Hmm, encounters probably take longer than story in a PbP anyways... we're going to want to hurry it up then!


So, just as a note... if we're looking to finish by GenCon, I'm pretty sure that the speed of the game is going to have to increase. I don't actually know how far in we are, but it seems like we still have quite a bit to go.

aka Alizor **** (Venture-Captain, Georgia—Atlanta)

As a higher level character it's a good idea to have 1-2 scrolls of lesser restoration, remove disease, and remove curse around. In another 5-9 scenario I have run it took the entire tables resources of these scrolls to save 3 party members from permanent debilitating curses so they could continue the scenario.

Part of getting to higher level play is learning these sorts of things are required to have around :)

aka Alizor **** (Venture-Captain, Georgia—Atlanta)

In the SE we actually have quite a few upcoming 4-star GMs. I know that Nani will in just a month or two, and so will Josh Foster and Joe Caubo within 1-2 months.

aka Alizor **** (Venture-Captain, Georgia—Atlanta)

As far as my notes, I believe it's pretty much Among the Living. She's actually one of the harder ones to get "prior experience" with.

aka Alizor **** (Venture-Captain, Georgia—Atlanta)

Hello all Georgians!

We've added a new monthly game day location in Athens Georgia at the local restaurant Transmetropolitan. We're going to be running games on the third Monday each month at 6 PM to 11 PM in the back room upstairs. David Shaw has graciously offered to be the local contact for this game day and will tend to be running some of the games throughout the next few months.

To start off the new location, we're offering two tables for those who come on April 23rd:

Intro 1: First Steps—Part I: In Service to Lore (Tier 1)
#3-09: The Quest for Perfection—Part I: The Edge of Heaven (Tier 1-5)

Because we tend to have great responses for our Georgia PFS game days, we tend to like it if people sign up ahead of time! You can do so for the Athens After Dark game day at the following board on the Georgia PFS Forums. Simply create a Georgia PFS forum account and respond to the thread for the game day you want to play at. In this case, simply respond to the April 23rd game day thread.

In the next few days we'll have new threads created for the next few upcoming game days on May 21st and June 18th. Keep watch and hope you can go!

(Pathfinder Adventure Path Charter Subscriber; Roleplaying Game, GameMastery Maps Subscriber)

So, I know my other half is probably going to respond, but here's my perspective...

I think it's a pretty easy answer to the OP's question. Of course they happen, although they're rarer only because less women play the game. It's a sad truth and something that here in Atlanta we're trying really hard to make better. Our own home group is 4/7 male and 3/7 female, so it's roughly an even split. It's actually been this way for quite a few years, so it's really not that odd for us.

However the gender gap really became apparent for us when we started running events for PFS in the public world. I personally think one of the hobby's most important aspirations should be to try to get the player base as close to 50/50 as possible. To be honest, men and women are different and they bring different things to the game, but that doesn't mean that one is better than the other or not.

aka Alizor **** (Venture-Captain, Georgia—Atlanta)

Congrats Thea!

Just watch out when you meet Nani, she may TPK (Total Pratt Kill, at least according to PFS in Georgia...) you if you play in a game of hers :P

(Pathfinder Adventure Path Charter Subscriber; Roleplaying Game, GameMastery Maps Subscriber)

That's a very quick relocation for the entire city. I'm sure the populace must be up in arms.

(Pathfinder Adventure Path Charter Subscriber; Roleplaying Game, GameMastery Maps Subscriber)

Huh, who knew that Magnimar had moved to Nagajor...

aka Alizor **** (Venture-Captain, Georgia—Atlanta)

Kyle Baird wrote:
Kyle Elliott wrote:

This thread appears to be made of win...

I approve!

All we need now is a third Kyle to come in here and make it official!

*scans around for a Pratt*

Huh what? I think I'm making something official!

aka Alizor **** (Venture-Captain, Georgia—Atlanta)

Kyle Baird wrote:
Awesome Rebel's Ransom Game

Spoiler:
She was going to die, damnit. And she did. Goes to show you how having a ton of arrows written on your character sheet, knowing expeditious retreat, and being an elf with the moon out versus a human can help you snipe someone from hundreds of feet away :)

I poked her.


I completely understand. I haven't been posting nearly as much as I should be... I'm going to blame work and RL duties, but I should've had the time to get more posts in. Speaking of which... Let me go get my turn in right now :)

aka Alizor **** (Venture-Captain, Georgia—Atlanta)

Well, at least there's another Kyle to help out with that Round 2 :)

aka Alizor **** (Venture-Captain, Georgia—Atlanta)

+1 to what John said. We plan on being there and running PFS, but they haven't even finalized a date yet, making it difficult to start planning :)

aka Alizor **** (Venture-Captain, Georgia—Atlanta)

Kyle Baird wrote:

Here's some quick math. If a GM claimed credit for 33 different scenarios, and they happened to be the perfect combination of scenarios to get the most gold, when they hit 12th they would end up with less than 4,000 gp more than a player who followed this path:

** spoiler omitted **

edit: They'd have a bit more gold than that because of not buying consumables
double edit: They'd also have never played their character... the whole point of this game.
triple edit: 24 weeks, 4 days Caubo.

I'm actually confused why on the chart you have a 4-5 at level 2 and a 1-2 at level 3?

I have a spreadsheet with average gold per scenario calculations, and it seems that a GM who did this would have ~122,000 gp at the end of the 33 XP. Note that the player would have acquired the exact same amount of gold, but would (most likely) have used part of that towards some consumables.

After recently doing a group through Eyes of the Ten, this was slightly below the average wealth of each player. Obviously some people are playing up, which is not possible with this GM scenario.

Note This assumes applying 6 subtier 1-2 chronicles, 3 subtier 3-4, 3 subtier 4-5, 3 subtier 5-6, 3 subtier 6-7, 3 subtier 7-8, 6 subtier 8-9, and finally 6 subtier 10-11 chronicles. While this isn't the absolutely highest gold possible, it shows a good average excluding gold from a season 0 chronicle.

aka Alizor **** (Venture-Captain, Georgia—Atlanta)

I'll email Gary about this too, however there is an event later TODAY and it doesn't show. Would be good for events to disappear the day after they occur rather than the day of.

I also can't use Google Maps to identify my location anymore. My zip code has never been identified by the Paizo system and gives me an error, bumping me to the paizo.com opening page.

aka Alizor **** (Venture-Captain, Georgia—Atlanta)

Dan Luckett wrote:
How many slots of GM 101 are being held, and at what times? I'd like to attend one just to see what's up. Alternatively, will it also be held at DragonCon, since I'll be attending that a couple weeks later?

We hadn't planned on running it for Dragon*Con... but that's a really good idea. I'll begin looking into what we need to do to run it there. If we do run it, note that it'll probably only be one, maybe two sessions... considering we'll already have run it in Atlanta a few times by next D*Con :)

aka Alizor **** (Venture-Captain, Georgia—Atlanta)

Dragnmoon wrote:

I have a personal policy against being roomies with Venture-Captains

and people named Kyle

Ouch. 0 for 2 for me I guess.

aka Alizor **** (Venture-Captain, Georgia—Atlanta)

Don't listen to Joe, he's still dizzy after dying on Sunday.

We'll be helping you out as much as we can from Atlanta, keep us posed... posted!

aka Alizor **** (Venture-Captain, Georgia—Atlanta)

Joe, you forgot to mention it was the first round/first initiative count of the entire module...

And then the tank stood in the back for the rest of the day...

aka Alizor **** (Venture-Captain, Georgia—Atlanta)

I've run the Flesh Golems both ways. I think I prefer the initiative route, as it forces people to "jump the gun" a bit with the golems... however both ways are effective.

The time that I ran it with initiative, the party delayed until the golems and realized they weren't a threat.

One time when I ran it without initiative they attacked the golems as they were moving closer to party, starting initiative. Another time they just sat there and watched.

aka Alizor **** (Venture-Captain, Georgia—Atlanta)

Ursus, I didn't read the entire thing... but from what I did, it does look like he went a little easy on you guys :)

Also from what I could tell, you guys weren't that unoptimized...

aka Alizor **** (Venture-Captain, Georgia—Atlanta)

I doubt the Con will change the time slots, sadly. We hate them as well, but it's what we're given...

aka Alizor **** (Venture-Captain, Georgia—Atlanta)

Oh, I wasn't expecting GMs, we need the players too :)

Plus I wouldn't ever want to put GMing at Dragon*Con at a visitor. Just ask Doug and Kyle, I think it scared them away a year and a half ago.

aka Alizor **** (Venture-Captain, Georgia—Atlanta)

Make sure to keep track of PFS being run there. We're going to have a big presence again.

aka Alizor **** (Venture-Captain, Georgia—Atlanta)

Dan Luckett wrote:
I'm going to DragonCON...kind of required situation down there. Wanna come?

More people for Dragon*Con! Recently move down South then...?

aka Alizor **** (Venture-Captain, Georgia—Atlanta)

This is why you make your wife a Venture-Captain too. It's a win-win!

aka Alizor **** (Venture-Captain, Georgia—Atlanta)

I would not let them play this when they are all only level 7. Or at least, warn them that it'll be a very very bad idea. When I GMed this there were two situations that were tough moments:

Spoiler:
At the warehouse / weaving place in the city they effectively pulled the entire place at once. It took the entire complex about 3 rounds to congregate on the PCs, but once they had they almost had a TPK. The only thing saving them were some VERY unlucky GM rolls (I do open rolling, so they knew they were damn lucky) and some very very clever tactical decisions by a controller type evoker.

Secondly we never were able to finish the last part because of a time limitation... but they sounded the alarm at the final area. I knew that they were completely and woefully unprepared for fighting the Wizard... and then fighting the complex all at once. I frankly told them that they could take their 2/3 module credit now, or we could play this out the next game day and there is a good chance of a TPK... giving them 2/3 credit.

That last Act is quite rough.

aka Alizor **** (Venture-Captain, Georgia—Atlanta)

Eaghen- wrote:
ConNooga was great! Special hats-off to Kyle and Nani for their seemingly tireless efforts to keep everything running smoothly. I got exhausted just watching them :)

Thanks for the kind words!

Con Nooga was an absolute blast, and I hope that more of you can make it for Dicehead Siege later on this month, or possibly even for some of the more Atlanta focused Cons like Dragon*Con. Or if you're ever in town in North / Central Georgia just check out our gaming schedule... we almost always have a game going on somewhere on the weekends :)

aka Alizor **** (Venture-Captain, Georgia—Atlanta)

Since the Prophecies of Kalistrade is not a "god" in the normal sense, no he cannot receive his powers from them. However he could revere the tenets of the prophecies while also choosing a god that is similar to those (Such as possibly Abadar).

Here is the relevant text from the guide, bolding the important part.

PFSOP Guide 4.1 wrote:
Religion: Characters can elect to worship any deity listed in a table of gods in the Core Rulebook, The Inner Sea World Guide, Pathfinder Chronicles: Gods and Magic, or any other source listed as an official Additional Resource. Characters may elect to worship an evil god, but must always be within one alignment step of their chosen deity. For clerics, this is an especially important choice, since the deity’s alignment determines whether the cleric channels positive or negative energy, a decision with significant tactical implications for the cleric and her allies. Characters who do not receive powers from a divine source may choose to be atheists or to have no deity at all.

(Pathfinder Adventure Path Charter Subscriber; Roleplaying Game, GameMastery Maps Subscriber)

Hey! Thanks for the kind words David. I think Con Nooga 2012 went off pretty well, and we hope that future events will be even better. We'll be helping you out as much as we can from down in Atlanta to get some monthly games going on in Chattanooga.

aka Alizor **** (Venture-Captain, Georgia—Atlanta)

LazarX wrote:
That's not what the OP is about in fact he's the exact opposite. He's the latest in a long line of posters who want to advocate for the social acceptability of walking into town with shambling undead and cram it down every GM's throat.

I'm not seeing this from the OPs perspective. I do see quite an interesting story that is perfectly valid in Pathfinder Society Organized Play.

Setzer, just to give you a few tips about animate dead in PFSOP:

  • The spell animate dead expires at the end of every scenario. Therefore it can be very expensive to maintain a consistent skeletal "companion" throughout the levels. When the opportunity presents itself going ahead and animating something can work really well. My wife has an negative channel cleric in PFSOP and she has used the spell to great effect before.
  • You probably should look into gentle repose, disguise other, and some other "vanity" spells to mask your undead creations and/or servitors.
  • I don't know what mechanical class you were thinking but there is an undead lord cleric archetype that might work. To continue on the aspect of a "white" necromancer there are a few gods which would work.
  • Pharasma, despite having the death domain, would be a poor choice, as she despises undead. Since you cannot combine Separatist archetype and Undead Lord it would be a difficult concept to work with.
  • Fandarra would be a good choice. She has the death domain, but is a N god. She is similar to Erastil but for more barbaric / tribal settings. She isn't evil and condones undead, but does value companions and cities.
  • Hanspur could work, although he really isn't a "god of undeath." But he has access to the death domain so it could work. Not sure how you'd thematically fit it in with your concept.
  • A white necromancer (wizard) could work as well. Either the base necromancer or the life school replacement for necromancy.

aka Alizor **** (Venture-Captain, Georgia—Atlanta)

Callarek wrote:
So, scenario/module prepped, etc. Does the GM get credit, even if no players show?

It's sad, but happens. No GM credit for that. However you've prepped your scenario for the next time you'll run it :)

aka Alizor **** (Venture-Captain, Georgia—Atlanta)

Doug Miles wrote:
If you don't complete the requisite encounters you do get a Chronicle sheet--you just don't get XP. Your Gold and PP/Fame are adjusted according to what you had completed up to the point your PC could no longer participate.

Just to reiterate, this is how it works. Doug, Nani, myself, and someone else had a helluva time in Rebel's Ransom and this very thing happened. Ironically we received nearly 100% of the gold, 2 PA, but no XP because we only finished two encounters, ran out of time at a Con, and just couldn't continue.

It happens.

Spoiler:
One hell of a time playing to. Don't think we didn't earn that PA/Gold, there may have been death and near slavery!


Eric, I think Swift would've liked your alternate response! He's actually really confused at what to do here. He's got his companions which he needs to be loyal to, but then there's this group of innocents... that he knows are innocents and doesn't know what to say to stop the two groups from fighting!

Apparently Swift Wind needs more social graces.

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