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Cayden Cailean

Algodor's page

Pathfinder Roleplaying Game Subscriber. 28 posts. 2 reviews. No lists. 1 wishlist. 1 alias.



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A must have for entertainment

****( )

For me, the Advanced Player's Guide does one thing, a break from the same old games. While certain base classes like the cavalier may have origins in the knight class from Wizard, each class is truly different and offers such a new expanse to enjoy. After playing a witch in an attempt to try a new arcane class, I fell in love with such a great class. It provides great ideas and character development with the trait system, and continues to break from droll that old 3.5 seemed to have, Paizo gives every player a different character, even when playing the same class. Many of the topics in the APG have become routine parts of how our group plays the game, adding to fulfilling games and great planning for future games.


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Where info equals hapiness

****( )

The Inner Sea World Guide gives such an expanse of information that I had no clue what to do at first. I began reading the entire book, falling in love with different nations for different reasons. While I'm a big fan of GMing good aligned parties, I found so much fun in having the 'leader' of the group be from the devil empire of Cheliax. In fact, Cheliax became a major force in about every game we play now, along with Hellknights and other groups, such as the pathfinder society. Of course, after reading through the book three or four times, you wish you had expanded information on larger, more varied nations, such as Varisia, or the River Kingdoms. Perhaps my favorite part of this book is the history tab for each nation, which really adds to depth. The amount of information in this book has added a lot of fun to my games, and its become essential in all of the adventure modules I use from Paizo. No longer is my friend playing an elvish ranger, but a forlorn elvish ranger, who once met Aroden, a now dead god. This book opens up so many possibilities in character development, which I always see as the key to a great game. This is completely worth getting either the paper or digital copy.



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