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AlgaeNymph's page

Goblin Squad Member. 770 posts (1,008 including aliases). No reviews. 3 lists. No wishlists. 4 aliases.


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So, how's the afterlife and the outer planes going to work in Starfinder?


James, how many empyreal lords will Bestiary 6 have?

Also, should we capitalize "empyreal lords" or not? I'm guessing no since it's lower-case in the supplements.


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Rysky wrote:
Well we're getting Dispater in this book so....

Ah, right, Ragathiel‎!


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So, what empyreal lords are you hoping to see?

Me, I'm hoping to see Zohls (I can relate to asocial intellectuals), Olheon (for Kingmaker), Lymnieris (so wonderfully unusual), and Arshea (very obvious reasons).


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James Jacobs wrote:
Rysky wrote:
James Jacobs wrote:
Zhangar wrote:

Which demigods are you statting (or already statted) out for Bestiary 6? (Charon and Mephistopheles are among the ones announced so far; I don't know if you speak about any beyond that?)

Also, yay for more demigods.

Bestiary 6 will have more demigods inside its covers than any other single book we've ever published. Beyond the two I've mentioned, it should come as no surprise we're not stopping at just those two—we're presenting stats for all 8 Archdevils (the 9th being Asmodeus and, at deity level, no stats work for him) and all 4 Horsemen.

There's more, though. Some will be demigods people have heard a lot about. Some will be brand new ones. Now's not the time to reveal that much more information though. Stay tuned, though!

Are you or Wes statting up the Archdevils?
James Jacobs wrote:
AlgaeNymph wrote:
Will you be statting up the empyreal lords too? Or at least oversee said statting?
Nope. But again, as mentioned above, I'm overseeing all of the stats and developing them all (which does mean rebuilding/rewriting as needed).

Nope.

I'm developing every monster in the book though, which as far as I know is the FIRST time we've had a single developer develop every monster in a Bestiary, which should go a LONG way toward making things all feel of a kind, unlike the disconnect between Empyreal Lords and Demon Lords that snuck into the book in Bestiary 4.

THANK YOU!

*ahem*

Will...the previous four statted empyreal lords (Cernunnos, Korada, and Vildeis in B4, Andoletta in Heaven Unleashed) get errata eventually?


Jams, I posted when you were answering a lot of questions, so I think you missed mine.


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Marco Massoudi wrote:
Also I hope the Empyreal Lords have better stats than before.

Emphatically seconded. Anybody else with me?

On a related note, will Arshea be in the book?


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James Jacobs wrote:
It was pretty fun stating up Ithaqua. I'm the one who's statting up all of the Great Old Ones for Pathfinder, in part because I'm not intimidated by high CR stat blocks
James Jacobs wrote:
Zhangar wrote:

Which demigods are you statting (or already statted) out for Bestiary 6? (Charon and Mephistopheles are among the ones announced so far; I don't know if you speak about any beyond that?)

Also, yay for more demigods.

Bestiary 6 will have more demigods inside its covers than any other single book we've ever published. Beyond the two I've mentioned, it should come as no surprise we're not stopping at just those two—we're presenting stats for all 8 Archdevils (the 9th being Asmodeus and, at deity level, no stats work for him) and all 4 Horsemen.

There's more, though. Some will be demigods people have heard a lot about. Some will be brand new ones. Now's not the time to reveal that much more information though. Stay tuned, though!

Will you be statting up the empyreal lords too? Or at least oversee said statting?


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James Jacobs wrote:
Therrux wrote:
1. If there was going to be a Guild of Calamitous Intent (Venture Bros.) on Golarion, who would you have as some(not all) of the members of it's Council of Thirteen?
The seven runelords, Arazni, Tar-Baphon, Treerazer, Razmir, Baba Yaga, and Mengkare.

Now there's meeting of the minds.

1. What would they talk about (besides the usual taking over the world stuff)?

2. What sort of personality conflicts would arise?

3. How would Areelu Vorlesh feel about being left out? What about Abrogail Thrune II?


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So, assuming your Hell's Vengeance PC takes over Cheliax, what specific changes will she make (that you can mention on the boards)?


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James Jacobs wrote:

I've been dancing around the topic not because I have nothing to say, but because I know what sort of information and details you are looking for about succubi and that topic isn't one I can really talk about on these boards without risking offending someone. Check out the succubus chapter in Demons Revisited for my thoughts on the topic.

Succubui are NOT "lust incarnate." They're demonic spirits formed from lustful souls. We don't have a "lust incarnate" creature int he game because including graphically sexual content in Pathfinder is not part of our goal for the game.

EDIT: IF the USA (and by extension lots of folks on these boards) weren't so knee-jerk freakout prone about talking about sex, then we wouldn't have restrictions on these boards about the topic, and I could go into further detail about succubi and their "mating" habits. But since that's not the world we live in, and since as creative director I have to speak for the company on matters Pathfinder related, I simply do not feel comfortable breaking the company's decision about how the topic of sex is handled. I'm not interested in going too far on this subject only to have posts start getting blocked or getting a "talking to" from management. And based on your post history and the tenor and nature and theme of where your questions generally go and what they're about, I can't help but feel that is the direction you want me to go.

And I can't. This is not the place, and since I represent Paizo and Paizo's decisions are what they are, there ISN'T a place for me to publicly go on about the details of succubus sexual activities. As much as the subject of how sex and magic and supernatural elements interest me or you or anyone. Maybe some day if I'm not working for Paizo OR if Paizo changes its policy on adult content of that nature involving Pathfinder, that'll change, but that's not today. Sorry.

Fortunately the Internet and fiction and mythology are full of inspiring stories and pictures about the subject.

I see…quite a lot actually. A pity we don’t have someone like Cersei to take care of those annoying Sparrows for us. (On the plus side, we don’t have someone like Cersei. Then again, we did arm some sketchy people during the Cold War, which bit us in the towers.) Thankfully, Demons Revisited was very informative. ;)

Anyhow, thank you very much for your through and thoughtful response, and a belated thanks for answering my other questions as well (I should thank you more). I have some follow-up questions, that I hope you’re able to answer.

1. When you mention getting a “talking to,” has that happened before? And recently?

2. Would PM be a permissible place to go on about the details of succubi, and similar topics?


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James Jacobs wrote:
AlgaeNymph wrote:
James Jacobs wrote:
AlgaeNymph wrote:
Since succubi always have to drain their partners, how do they keep favorites around?

By not normally having favorites. That's kind of a human take on romance and sex. Succubi aren't human in that regard, and their "favorite" is generally "whoever they're draining the life out of RIGHT NOW" and that favorite gets replaced the instant they die and they find another.

There would be cases where they do form favorites, I guess, rarely, in which case they wouldn't drain the victim to death and/or would take steps to ensure the victim was immune to level drain in the first place, I guess, but that'd be rare in the grand scheme of things. Life force is for eating, not for making friends with.

By "favorite," I meant someone the succubus would see as an interesting character with an attractive body they'd want to keep abusing. You're saying a succubus would have that kind of favorite?

Good they can alter self and not drain their victims, though. I wish I'd thought of that.

Succubi normally wouldn't have favorites like that, no. That's more of a vampire thing than a succubus thing. It's not that they CAN'T, but that they usually don't, because 99.99999999% of the time, mortals bore them beyond being delicious.

I thought succubi were supposed to be lust incarnate, but the way you're describing them has them looking more like nabassus, or at the very least only into snuff. Would you explain succubi better?


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James Jacobs wrote:
AlgaeNymph wrote:
Since succubi always have to drain their partners, how do they keep favorites around?

By not normally having favorites. That's kind of a human take on romance and sex. Succubi aren't human in that regard, and their "favorite" is generally "whoever they're draining the life out of RIGHT NOW" and that favorite gets replaced the instant they die and they find another.

There would be cases where they do form favorites, I guess, rarely, in which case they wouldn't drain the victim to death and/or would take steps to ensure the victim was immune to level drain in the first place, I guess, but that'd be rare in the grand scheme of things. Life force is for eating, not for making friends with.

By "favorite," I meant someone the succubus would see as an interesting character with an attractive body they'd want to keep abusing. You're saying a succubus would have that kind of favorite?

Good they can alter self and not drain their victims, though. I wish I'd thought of that.


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Since succubi always have to drain their partners, how do they keep favorites around?


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What would Arshea's relation be with a post-redemption Nocticula?


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James Jacobs wrote:
There's a lot more leniency granted to demigods here, of course; a demigod is more allowed to directly interact with mortals (as seen with Wrath of the Righteous and Deskari's meddling), since unlike deities, demigods have stats and can thus be successfully opposed by powerful mortals. Wrath is proof; the fact that Deskari directly meddled and in theory ends up being killed by mortals is more or less enough to keep most demigods from bothering to risk such a move.

Would that explain why some divine beings, particularly ancient ones, stay at demigod level?


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James Jacobs wrote:

If I were to travel, the top 5 places I'd like to some day visit would be:

1) Antarctica

To feed the shoggoths? (No, not in that way.)


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James Jacobs wrote:
AlgaeNymph wrote:
How often do PCs use poison in the games you've played? How effective was it?
Not that often. Poison is more effective the longer a character is "on-screen," along with most forms of ability damage/drain; it's very much meant to be a tool against PCs and not so much a tool FOR PCs really.

Because the slow damage from poison becomes moot alongside the usual ways enemies of PCs get killed, correct?

In what scenario would poison be useful for PCs? An intrigue-heavy campaign where hack & slay isn't often a viable option?


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I've been reading through part 3 of Hell's Vengeance and I couldn't help but notice that the PCs don't muck about with the town's people like they do in the previous adventures. So...maybe the Brimstone Den (Wayfinder 11, p.12) wouldn't get bothered?

Then again, there is the Glorious Reclamation. How would they react to the establishment? I'm...hopeful they wouldn't brutally raid the place like they did the Forbidden Sisters’ Ballroom (Pathfinder 105, p.11).


How often do PCs use poison in the games you've played? How effective was it?


Given your personal experience, how do you feel about the notion that obesity is incurable and more about vanity than health?


James Jacobs wrote:

Alas, Arshea's faith proselytizes in ways that would get censored on these boards. Use your imagination! :-P

And it's not more popular for lots of reasons, but one that stands out is that sex scares lots of people. Another is that a lot of other people are frightened by equality. And another is that the faith might just not be all that into being popular. They have other things on their mind.

If sex scares a lot of people, than why is Calistria more popular? Al the clerics I've seen tend to be vindictive dominatrices likely to sell my personal information. And yet the pretty, gender-bending angel worshipers who want to make love to people are the scary ones?


James Jacobs wrote:
Rennaivx wrote:
How do cults of empyreal lords tend to proselytize/evangelize? I know they aren't terribly prolific in most cases, but I'm pondering a warpriest of Ragathiel and was wondering how she'd be most likely to have stumbled into the faith without being raised in it. I know Magnimar is one of the bigger clumps of mystery cult activity, and she'll be passing through there. But would she be most likely to come across a pamphlet, a street preacher, gossip in a tavern, a bard's stories...?
It'd vary wildly; there are dozens of them, after all, and they're not all the same. The one constant would be that they'd do so without being evil about it. Ragathiel's faith, being a more military type of deity, probably gathers new people by showing their prowess and goodness on the battlefield or in times of war.

How does Arshea's faith proselytize. Please answer with as much detail as possible!

This raises another question: why isn't Arshea's faith more popular? Given what it offers, you'd think it'd be in demand more.


Do you think the wizard class needs an "unchained" version? If so, what would the changes be? (I'm not asking for a detailed writeup, just a general summary.) If you're not the person to ask, who would be?


James Jacobs wrote:
The last adventure I wrote that's been published was relatively recent: "A Song of Silver" in Pathfinder #100. I've got a short adventure addition in the upcoming Curse of the Crimson Throne (a 20-some dungeon complex addition to "A History of Ashes"), and the entire book of Curse of the Crimson Throne has been developed by me (which includes a LOT of new words spread throughout the book). As for an entirely new adventure? Nothing announced yet, but stay tuned, I guess!

Will there be any new...Thassilonian material in the Curse of the Crimson Throne hardcover?


James Jacobs wrote:
If Bezlarue is in charge of Cheliax... it would not get better for the people of Cheliax.

Wow, now I'm curious. How could she possibly make things worse?


James Jacobs wrote:
I'm pretty sure Chelax suddenly being ruled by a chaotic evil bard worshiper of Nocticula would qualify for villainy, and would not count as a net victory for the good guys.

Ah, so she was chaotic evil all along. I didn't like that alignment requirement in Way of the Wicked either...

That said, how wouldn't a regime change improve the lives of Cheliax's beleaguered people?


James Jacobs wrote:
AlgaeNymph wrote:
We've not done many atrocities yet beyond theft and murder. I'm looking forward to more pickpocket opportunities and big city shenanigans; my character Bezlarue is already kinda sick of the small town stuff and wants more attention and more pockets to pick!
So she wants the Skyrim experience then. ;)
I wouldn't call it the Skyrim experience at all, since Skyrim doesn't allow you to pursue a seduction of the nation's leader and assume control of it all.

Wait, aren't you supposed to be playing a villain? Yes, I know she worships an assassin succubus queen, it'd still be a net victory for the forces of righteousness.

James Jacobs wrote:
Alignment is an abstraction, and while players ABSOLUTELY know their own characters' alignments, folks in world don't say "I'm chaotic good." They would instead say something like, "I try to do good deeds, but don't let that get in the way of having fun if I can help it!" or the like; they'd be descriptive.

So what would someone neutral good say? What would a lawful good character say?


James Jacobs wrote:
AlgaeNymph wrote:
So what's your party like? What atrocities have you and your associates committed (besides the usual theft and murder)?

My character's a demon-blooded tiefling bard, one of two chaotic evil characters (the other is a human barbarian who's also looking to become a cannibal). The other three in the party are a lawful evil human cleric of Asmodeus, a lawful evil antipaladin aimed at becoming a Hellknight, and a lawful evil elf wizard.

We've not done many atrocities yet beyond theft and murder. I'm looking forward to more pickpocket opportunities and big city shenanigans; my character Bezlarue is already kinda sick of the small town stuff and wants more attention and more pockets to pick!

So she wants the Skyrim experience then. ;)

Spoiler:
What did the party do with the kid who throws dung and rocks at the PCs?


James Jacobs wrote:
AlgaeNymph wrote:
James Jacobs wrote:
AlgaeNymph wrote:

In Hell's Vengeance (p.25):

"Some even speculate the two are lovers, but while Kavalderic’s romantic tastes are flexible when it comes to gender, [Abrogail II] is too inflexible for his tastes, and the demibaron is too old and flamboyant for her liking."

So exactly what is Abrogail II into?

I had no input or really much to do at all with Hell's Vengeance. I'm currently playing Hell's Vengeance, though, and my character Bezlarue certainly HOPES that Abrogail II is into lady tiefling bards!

I hope Bezlarue's careful; Abby's a Nazi devil-worshiper.

How far along are you into the adventure path?

About 1/2 or 1/3 the way into the first book.

So what's your party like? What atrocities have you and your associates committed (besides the usual theft and murder)?


James Jacobs wrote:
AlgaeNymph wrote:

In Hell's Vengeance (p.25):

"Some even speculate the two are lovers, but while Kavalderic’s romantic tastes are flexible when it comes to gender, [Abrogail II] is too inflexible for his tastes, and the demibaron is too old and flamboyant for her liking."

So exactly what is Abrogail II into?

I had no input or really much to do at all with Hell's Vengeance. I'm currently playing Hell's Vengeance, though, and my character Bezlarue certainly HOPES that Abrogail II is into lady tiefling bards!

I hope Bezlarue's careful; Abby's a Nazi devil-worshiper.

How far along are you into the adventure path?


In Hell's Vengeance (p.25):

"Some even speculate the two are lovers, but while Kavalderic’s romantic tastes are flexible when it comes to gender, [Abrogail II] is too inflexible for his tastes, and the demibaron is too old and flamboyant for her liking."

So exactly what is Abrogail II into?


Arshea gets a paragraph in p.21 of Faiths of Purity. The information differs little from newer lore, but the last sentence has a bit of trivia, and an explanation for Arshea's favored weapon:

"Your greeting to one another is an intricate, four-part bow, and you can sometimes tell other worshipers by the flails they wield—symbolically turning the slavers’ scourges back on them."


You mentioned several times that one of the reason TSR got into financial trouble was because they fragmented the player base with so many settings (Mystara, Greyhawk, Dragonlance, Forgotten Realms, Spelljammer, Dark Sun, Planescape, Birthright, some others I'm forgetting). While having two settings (Pathfinder and Starfinder) isn't quite so many, are you worried about fragmentation happening again? Why or why not?


James Jacobs wrote:
The NPC wrote:

Mr. James Jacobs,

What song would you suggest as a theme song for a paladin in love with his goddess?

Anything filled with angst and regret.

Even for paladins of Arshea?

What about Lymnieris, who's also both lawful good and sex-positive?


James Jacobs wrote:
TrinitysEnd wrote:
Do Succubi always drain a target when they kiss or engage in acts of pleasure? Or can they turn this off?
They can't turn it off.

Why would people willingly truck (or its obvious rhyme) with a succubus then?


Suppose I want to design a mansion as a dungeon. What would be a logical room setup What would be a fun one?


Jessica Price wrote:
AlgaeNymph wrote:
Jessica Price wrote:
AlgaeNymph wrote:

The ritual worked! We got actual Paizo authorities!

O, great keepers of lore, addressed such non-sarcastically, please tell us why the stats for empyreal lords, particularly mental ability scores, are so damned gimpy?

Don't know. I wrote most of the flavor for Andoletta, but I didn't do the stat block. Sorry. :(
So...do you know who did?
Yes. But it's their choice to identify themselves.

Understandable, given how personal criticism can unfortunately be.

Still, would you pass this on to them? If Paizo’s going to portray exemplars of the good alignments as cool, they need cool stats to match.


Jessica Price wrote:
AlgaeNymph wrote:

The ritual worked! We got actual Paizo authorities!

O, great keepers of lore, addressed such non-sarcastically, please tell us why the stats for empyreal lords, particularly mental ability scores, are so damned gimpy?

Don't know. I wrote most of the flavor for Andoletta, but I didn't do the stat block. Sorry. :(

So...do you know who did?


Jessica Price wrote:
It is 100% intentional. There was a sidebar that accidentally got cut explaining the decision--what it amounts to is after a considerable amount of research, we settled on the singular "they" as the most recognizable and acceptable pronoun for agender and genderfluid characters.
Mark Moreland wrote:
We debated back and forth about how best to represent genderless characters in this book, and ultimately "it" was not a pronoun we were comfortable using. As often as possible, we tried to phrase sentences so that there weren't too many "they"s, but we didn't catch them all. As we become more accustomed to using the singular they in future products, this will likely smooth out. But believe me, it was really hard for a building full of English grammar wonks to use the singular they, but I believe we made the right call and did the best we could considering English as a language doesn't provide a widely accepted genderless pronoun to use in place of he or she.

The ritual worked! We got actual Paizo authorities!

O, great keepers of lore, addressed such non-sarcastically, please tell us why the stats for empyreal lords, particularly mental ability scores, are so damned gimpy?


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Slithery D wrote:
Side note: I find the use of "they" rather than "it" as a genderless pronoun horribly jarring and confusing. I couldn't even understand what was happening the first time I encountered it and thought there was some mysterious group entity I had missed a reference to or poor editing.

My guess is that Paizo feels that "it" is dehumanizing, or depersonizing in this case. I do understand how using "they" can be a bit confusing, but gender-neutral pronouns like "e" aren't yet popularized in colloquial English.


Slithery D wrote:
I now understand why Zohls has such a hard time talking to all the other dummies in Heaven. Apparently she's the only one smarter than a 10th level wizard.

Yeah, I'm noticing a trend in gimpy mental stats for empyreal lords too. It's especially noticable when celestials with lower CRs have higher mental scores. Would anyone writing the statblocks care to comment on this?


James Jacobs wrote:
AlgaeNymph wrote:
James Jacobs wrote:
I'm playing in a Hell's Vengeance game—we abandoned our Way of the Wicked game 2/3 through book 2 and restarted more or less with Hell's Vengeance after things kinda bogged down with book 2 of Way of the Wicked.

Why'd the game bog down?

On a related question, how was having a villain lair to work from?

It bogged down because the fortress management got too repetitive, and the fortress layout was too illogical (enormous rooms with random layouts made navigating the place when it got attacked a bear).

Gaining the villain lair was kinda dull too—there were barely any monsters or treasures to gain while exploring the huge place.

It would have been a lot more interesting if it was about half the size, was laid out with a more sensical floorplan, and had more intrigue type stuff going on with roleplaying options.

By too large, do you mean each square was too big (10'x10' per square), or there were too many squares?

How exactly was the layout random? How would it have been more sensical?


James Jacobs wrote:
I'm playing in a Hell's Vengeance game—we abandoned our Way of the Wicked game 2/3 through book 2 and restarted more or less with Hell's Vengeance after things kinda bogged down with book 2 of Way of the Wicked.

Why'd the game bog down?

On a related question, how was having a villain lair to work from?


Slithery D wrote:
Hopefully she deserves the CR, unlike the pushover Empyreal Lords published in B4.

You're not the only one who thinks they were mis-statted.

To anyone who has the supplement, how do Andoletta's stats look?


James Jacobs wrote:
I have no opinion on Undertale; don't play it or know anything about it.

The game's page has a summary, as does TV Tropes, but I wrote up another one.

The plot of Undertale is that monsters were exiled underground a thousand years ago after losing a battle with humans. In the present day, a child (the PC) explores Mt. Ebott and falls down a hole into the underground, where the monsters presently live.

The combat is turn-based RPG style, except the monster's attacks are a dodging minigame, and you're heavily encouraged to end the fight peacefully. Monsters are people too, and often quite the characters.

There's also the infamous Flirt command, which combined with the child's appearance brings to mind a G-rated Arshea.

So, interested?


Mark Seifter wrote:
MusicAddict wrote:
Mark Seifter wrote:
MusicAddict wrote:
Was that a "Mounted Fury" archetype that I spotted when you were showing off the magical child picture?
Good eye! Yes, it's basically Zorro.
I will also admit that just now, in an attempt to get a really nice screenie of the magical child artwork to just point out how much it reminds me of a certain time manipulating magical girl to my pathfinder skype group, I actually got a fairly clear screenshot of a good chunk of the two pages. Without saying what it can do, that familiar actually seems fairly impressive.
It's pretty impressive. Much like with Chosen One (the previous magical girl-ish paladin archetype), Luna can be a silvanshee now; I mean clearly she isn't just a regular cat!

Isn't Luna lawful god? Now Artemis I can see as a silvanshee (assuming they can have white fur). Sailor Venus would probably be a better fit for Golarion anyway given how dark the place can get.

Speaking of getting dark, with the upcoming Curse of the Crimson Throne hardcover, have you given any thought to PCs based on these four? I'm sure it'd be...breathtaking.


James Jacobs wrote:
AlgaeNymph wrote:
James Jacobs wrote:
The way an elven farm looks and functions as compared to a gnome farm or human farm or dwarf farm or whatever farm is not something we've done a lot of design for, other than to generally assume that the nature of these endeavors would in some way match the nature of the race. Since elves are so in tune with environments, to the extent that over centuries they physically change to mesh better with those environments, their farms would be in tune with the environments as well; they'd grow crops in naturalistic ways that to the average human would likely be relatively indistinguishable from wilderness or natural growth, in other words. Harvesting crops from tended wild stock, in other words, in a way that impacts the environment in a positive way. There's not really a real-world analog to point to for an example, since we don't have elves and to simply say "it's like this human practice" kind of means it's a human practice, not an elven practice.
Not even the apete "forest islands" of the Kayapo? I've read here and there that the rainforests were gardened.
Maybe. Dunno what you're talking about though.

It was in the context of this post. I was offering a possible human equivalent of elven agriculture.

So...is it comparative enough?


James Jacobs wrote:
The way an elven farm looks and functions as compared to a gnome farm or human farm or dwarf farm or whatever farm is not something we've done a lot of design for, other than to generally assume that the nature of these endeavors would in some way match the nature of the race. Since elves are so in tune with environments, to the extent that over centuries they physically change to mesh better with those environments, their farms would be in tune with the environments as well; they'd grow crops in naturalistic ways that to the average human would likely be relatively indistinguishable from wilderness or natural growth, in other words. Harvesting crops from tended wild stock, in other words, in a way that impacts the environment in a positive way. There's not really a real-world analog to point to for an example, since we don't have elves and to simply say "it's like this human practice" kind of means it's a human practice, not an elven practice.

Not even the apete "forest islands" of the Kayapo? I've read here and there that the rainforests were gardened.


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nighttree wrote:
Not a fan of Manga...so I can't really put a finger on the trope that everyone is referring to in the "magical Girl"....although the pictures people have posted make my colon spasm...

Don't be fooled by the sparkly, they're living weapons. Magical girls are one of the few natural predators of evil wizards and fiend lords.

I wanna sic Sailor Somol on Sorshen.

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