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Alexander Kilcoyne's page
Pathfinder Society Member. 3,685 posts (16,850 including aliases). No reviews. 1 list. No wishlists. 2 Pathfinder Society characters. 78 aliases.
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Male Abomination Procastinator / 10, DM / 5, Student / 2, Sloth Demon / 20
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All will be made clear. I'm just giving the new player an in as I discussed with him over PM. I didn't want you to have already left the camp before introducing.
P.S- Like the new image Tal
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Male Abomination Procastinator / 10, DM / 5, Student / 2, Sloth Demon / 20
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Actually on that note, i'm bringing in a 7th player who will be fulfilling just that role ;). With Khun-Duhn fairly quiet and with the troupe style of this campaign anyway, I don't foresee it being an issue.
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Male Abomination Procastinator / 10, DM / 5, Student / 2, Sloth Demon / 20
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We're over to me botting Kieran I believe, when I get a chance to update :).
I remember Half-orc was the way to go with this, benefiting from some racial feats that had amazing synergy with guarded life and DR... Can't recall the details though.
Edit: Nevermind I see you got access through Racial Heritage...
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Male Abomination Procastinator / 10, DM / 5, Student / 2, Sloth Demon / 20
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Any chance you can make the first chapter inactive DM? My campaigns tab is enough of a hot mess as is.
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Male Abomination Procastinator / 10, DM / 5, Student / 2, Sloth Demon / 20
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Dot.
Damn, i'd love to get in on this but I think you have enough solid applicants. Enjoy all and i'll be watching!
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Male Abomination Procastinator / 10, DM / 5, Student / 2, Sloth Demon / 20
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I'm pretty much back in action now.
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Male Abomination Procastinator / 10, DM / 5, Student / 2, Sloth Demon / 20
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Shame we can't separate the new ones from the old in some way, have to trawl through the lot...
My bet is reincarnation gone wrong :P.
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Male Abomination Procastinator / 10, DM / 5, Student / 2, Sloth Demon / 20
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*shudder*... versimilitude is weeping in the corner...
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2 people marked this as a favorite.
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I'm hoping its moving up in priority along with the upgrade to the character limit on the campaign short descriptions. If I nag much more about it I think people will start flagging my posts :P.
Strange. It shouldn't do. Looking into this now, check back in 5 minutes and let me know if its sorted.
Edit: Google docs arbitrarily decided to switch it so only I could access it at some point, apparently. You should have access now and i'll make sure the same is done for chapter 2.
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1 person marked this as a favorite.
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I'm actually in the other camp than the OP but I do reserve a special hatred for the optional "two 20's in a row and a confirm= instant death" rule. I'm not even exaggerating when I say that if I had enforced that over the past several years of DMing, i'd have murdered a full HP character once every couple of sessions on average.
Essentially, in my mind, without the feel of risk there is very little achievement.
To be honest i've pondered this question myself as if someone googles my name pretty much all the hits they get will be from Paizo which has implications for when someone is checking me when I enter employment etc...
But I figured it was a little late now. Hindsight is 20/20.
The prq's are so high for it its a pretty poor way to get a large weapon in two hands. Bastard sword much faster.
2013 Bump :).
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Male Abomination Procastinator / 10, DM / 5, Student / 2, Sloth Demon / 20
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Deevor- I'll try and let you know but potentially, I could come along on Saturday.
I'm not sure I can provide a solution but wanted to say I had the exact same feelings with my Serpents Skull PbP. A little into the second chapter I just decided to kill the game and run something else instead.
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Male Abomination Procastinator / 10, DM / 5, Student / 2, Sloth Demon / 20
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Aedalis:
+1 Level of Witch
+1 Int
HP: +4(d8)+2(Con)+1(FB)= 7 for a new total of 30.
Hex (Retrain)- Ward retrained to Scar.
New Hex- Healing
New Bonus Spell- Ventriloquism
+1 1st level spell slot
+1 2nd level spell slot
+1 BAB
+1 Will
+1 to all skills with ranks in (nothing new).
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Male Abomination Procastinator / 10, DM / 5, Student / 2, Sloth Demon / 20
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I'm always thinking you can't make AOO's during it, but that is grapples apparently.
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Male Abomination Procastinator / 10, DM / 5, Student / 2, Sloth Demon / 20
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Harpy was entangled anyway, no reason you shouldn't have stood up first.
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Male Abomination Procastinator / 10, DM / 5, Student / 2, Sloth Demon / 20
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I'm good, please continue. Won't be able to post until tonight.
I think this only happens when you get caught with some server problems or a restart (aka all your dots disappear), its happened to me once in said instance.
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3 people marked this as a favorite.
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Punish, punish, punish the TWFer's!
Sanjiv wrote: Bastarger Frinthelrokil wrote: Here is his PbP profile I was using until the campaign went inactive. oops, did you forget the link?
No, the link is literally the profile. Click on the name Bastarger and it will come up.
You've linked the spell, yes. But I believe (its a little difficult to tell) that you have misunderstood both the Maximise spell metamagic feat and how caster levels work.
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Male Abomination Procastinator / 10, DM / 5, Student / 2, Sloth Demon / 20
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Sorry I got all your good rolls :(.
I made a Gnome Fighter with this, using the Mobile Fighter archetype. Using this archetype ensured that (eventually), it wouldn't matter which of his many exotic weapons he was using, he'd still get weapon training to it.
I had him using nets, ripsaw glaives, repeating crossbows, mancatchers... whatever fir the situation... He was something of a walking armoury. Of course the better weapons access only partially offset the difficulties of being small with a strength penalty, but i'd planned on eventually getting a permanent enlarge person.
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Male Abomination Procastinator / 10, DM / 5, Student / 2, Sloth Demon / 20
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Sorry expect a catch up on the weekend. Assignment is due tomorrow and I still have 2,000 words to go.
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Male Abomination Procastinator / 10, DM / 5, Student / 2, Sloth Demon / 20
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Joana- I can honestly say if we had instituted the 3 20's variant rule in my home games a few years ago, I would have killed at least 4/5 PC's by now. When I roll double 20's, my group used to make me roll the third just out of a morbid curiosity.
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Male Abomination Procastinator / 10, DM / 5, Student / 2, Sloth Demon / 20
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Two 20's on the trot happens an awful lot when I DM IRL. 1 in 400 chance though, so statistically it comes up rarely enough that its generally fine and a memorable moment and rarely enough that its not that dangerous to PC's.
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Male Abomination Procastinator / 10, DM / 5, Student / 2, Sloth Demon / 20
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I miss your Battle Oracle.
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Male Abomination Procastinator / 10, DM / 5, Student / 2, Sloth Demon / 20
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I'm not really trying to rock the boat here, I think i've done enough of that recently. Just wanted to chime in on that one little bit :).
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Male Abomination Procastinator / 10, DM / 5, Student / 2, Sloth Demon / 20
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Actually, it particular punishes higher BAB characters and in particular TWFer's, those using Rapid/Manyshot or those making extra attacks... Spells don't have critical fumbles either so the low BABer's (who are considered dominant anyway) get an edge.
I'm bumping this considering many of the issues we touched on here keep cropping up in new topics.
This was actually one of my key suggestions in my topic "Further PBP & Campaign Issues". I believe an alias "retirement" system prevents alias bloat while simultaneously allowing Paizo to not have to deal with an issue of people deleting their posts/aliases (they have said in the past that they are not comfortable with posts being easily deleted).
I think it could be modelled in the same way campaigns are retired- you could see your aliases in your aliases tab with a list of "previous aliases". While these aliases are still tied to your account, their presence on your alias tab is minimal and they are hidden from the list of "post as" options available even making a new post.
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Male Abomination Procastinator / 10, DM / 5, Student / 2, Sloth Demon / 20
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Take Risky Striker and Big Game Hunter feats at the earliest opportunity. Combine with Power Attack for "Goliath-Slayer" feel :P. You'll be cranking out the highest damage against the big foes and it would give you something of a speciality.
I'll have more to weigh in later methinks.
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Male Abomination Procastinator / 10, DM / 5, Student / 2, Sloth Demon / 20
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No, it wouldn't.
Edit: I thought it was rather apparent that there would be a cover bonus in somewhere. I believe I hinted at it in the description.
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Male Abomination Procastinator / 10, DM / 5, Student / 2, Sloth Demon / 20
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1 person marked this as a favorite.
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How dare you Dan. You know how hard I work lately to make daily updates to the Serpents Skull game you are in!
Oh, wait...
Carry on...
Its Toughness in all the times it matters, plus +1 to Fort, plus extra death threshold plus no longer instantly dying if you go into negatives when raging.
I personally think its kind of awesome. Plus its a much smaller feat tax than Endurance/Diehard...
It was my 3rd attempt at Impossible/Ironman. The other two playthroughs essentially taught me the best strategy to keep panic down etc.
The 2nd playthrough could have been a victory quite easily but I lost a council nation, which irritated me; hence ragequit.
November Bump.
Incidentally- it plays more like the Space Hulk board game than anything else i've ever played as a matter of fact. Overwatch etc...

Maerimydra wrote:
Impressive. What was your starting position? South America? :P
It was actually Asia. I came very close to losing Japan before I put my 16th Satellite on it, but holding back the alien assault as long as possible (so you can use it to reduce panic when s$#~ hits the fan before your well established)as well as focusing almost exclusively on Satellites and Workshops early game pays massive dividends later.
KestlerGunner wrote: I'm amazed that none of you guys seem to be naming your troopers after your friends in real life. It adds so much to the game. All of my ladylike female friends have become relentless killing machines while half of my male friends have been fried by plasma weaponry.
I have done this for every single squad member that survives to Sergeant status. Only after achieving that rank do they get colour coded into their various roles.
Rookies, Squaddies and Corporals are forced to wear Hot Pink coloured armour until they reach that rank. I found it gives the lads and ladies a real incentive to give 110%.
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1 person marked this as a favorite.
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I thought it was an amazing game and having never played or even heard of the original, I was not tainted by preconceptions or expectations.
Finished game on Impossible/Ironman mode, no countries panic levels got high enough to leave the council and I lost three squad members (no Tutorial on impossible).
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Male Abomination Procastinator / 10, DM / 5, Student / 2, Sloth Demon / 20
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I thought Wild Empathy essentially allowed you to make checks to influence an animals attitude without speaking their language- if you have such an way of communicating such as speak with animals I would logically assume you could use normal diplomacy rules.
I'm easy either way though. Let me know if I should assign them to my sheet or not.
DM- alexkilcoyne@hotmail.com
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Male Abomination Procastinator / 10, DM / 5, Student / 2, Sloth Demon / 20
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Redot. Again. Are dots and x new meant to be stable now?
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